Just a idea I am toying around for my Project Beast Clan, just using the real life A-10 Warthog as the inspiration for this craft, was tempted to use the UK rules RAC-20's but decided to go with the HAG's, still even 6 HAG 40's are going to ruin some ones day when the hit, the only down side to the design is the cost, and fairly certain the cannon Clans would never field such a craft, but thats where the Beast Clan differ's, as for transport I intend to use standard jumpships to transport these craft 4 for a squadron and 1 supply dropship to each jumpship, also added in some Battle Armor for possible boarding OP's on damaged enemy dropship's or dropped ground side after the A-10 completes a attack run and withdraws from the area and lets the Battle Armor either go on scout recon or rear line raiders.
AeroTech 2 Vessel Technical Readout
* CUSTOM WEAPONS
Class/Model/Name: A-10 Support Dropship clan Raptor HAG 40
Tech: Clan / 3067
Vessel Type: Aerodyne DropShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 800 tons
Length: 51 meters
Power Plant: Standard
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Ferro-aluminum
Armament:
8 ER Medium Laser
8 Laser AMS
6 HAG 40*
1 ER Large Laser
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Class/Model/Name: A-10 Support Dropship clan Raptor HAG 40
Mass: 800 tons
Equipment: Mass
Power Plant, Drive & Control: 244.00
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Structural Integrity: 9 36.00
Total Heat Sinks: 98 Double 86.00
Fuel & Fuel Pumps: 82.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 6.00
Fire Control Computers: .00
Food & Water: (15 days supply) 1.50
Armor Type: Ferro-aluminum (1,008 total armor pts) 40.50
Standard Scale Armor Pts
Location: L / R
Fore: 320
Left/Right Wings: 240/240
Aft: 208
Cargo:
Bay 1: Battle Armor Points/Squads (2) with 2 doors 20.00
Bay 2: Cargo (1) with 1 door 24.00
Escape Pods: 3 (7 tons each) 21.00
Crew and Passengers:
1 Officers (1 minimum) 10.00
3 Crew (3 minimum) 21.00
4 Gunners (4 minimum) 28.00
12 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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2 ER Medium Laser Nose 1(14) 1(14) -- -- 10 2.00
2 Laser AMS Nose -- -- -- -- 24 3.00
2 HAG 40*(60 rounds) Nose 6(64) 6(64) 6(64) -- 16 52.00
2 ER Medium Laser L/RW 1(14) 1(14) -- -- 20 4.00
2 HAG 40*(60 rounds) L/RW 6(64) 6(64) 6(64) -- 32 104.00
2 Laser AMS L/RW(A) -- -- -- -- 48 6.00
1 ER Large Laser Aft 2(24) 2(24) 1(10) 1(10) 12 4.00
2 ER Medium Laser 10 2.00
2 Laser AMS Aft -- -- -- -- 24 3.00
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TOTALS: Heat: 196 800.00
Tons Left: .00
Calculated Factors:
Total Cost: 411,419,520 C-Bills
Battle Value: 10,374
Cost per BV: 39,658.72
Weapon Value: 5,378 (Ratio = .52)
Damage Factors: SRV = 284; MRV = 208; LRV = 78; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 12,034
(3,700 Structure, 3,440 Life Support, 4,894 Weapons)
Support Points (SP) = 11,591 (96% of MPV)
BattleForce2: MP: 5, Armor/Structure: 17 / 17
Damage PB/M/L: 25/25/21, Overheat: 0
Class: DS; Point Value: 104