Just a idea that popped into my head, and with Dragon Cats help on streamlining the Fluff after my botched attempted it actual sounds feasible to extent(RPG wise that is, lol)
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Pretender class armed cargo shuttle Cargo Module
Tech: Inner Sphere / 2600
Vessel Type: Aerospace Fighter
Rules: Level 1, Standard design
Rules Set: AeroTech2
Mass: 100 tons
Frame: Frontier
Power Plant: ND 300 200 Fusion
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: NG Standard Standard
Armament:
3 Martell Medium Laser
1 Martell LRM 5
2 LRM 5
1 Medium Laser
Manufacturer: Clannad Industries Aerospace Division
Location: Deep Space Keepler Station 01
Communications System: ND Telsa-Bell 40
Targeting & Tracking System: ND Hunter 10
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==Overview:==
The Pretender class armed cargo shuttle was a project initiated by the
command of the three families leadership. This project was the resulted of the
directives baring sales of military grade arms and units to private industry
and security firms.
Yet due to the heavy presence of pirates in the periphery there remained
provisions that allowed for the use of armed shuttles that could be used for
self
defense on convoy runs.
Unfortunately the current crop of modified small craft was not up to the task
to
match the problems in the periphery and Clannad was ready to give up on
Periphery
operations.
While this was being debated among the Three Families leadership,
information
gathered thru Clannad's Security Forces and some secondary sources rumored to
be from the SLDF itself, provided proof that some other high level
corporations operating in the same market areas as Clannad were hiring
pirates to attack both Clannad convoy and production facility's.
The reason was simple, to cause Clannad to end operations in the Periphery
and then the other corporations would step in with sweet heart deals to fill
the vacuum caused by Clannads departure.
Faced with such evidence, yet not enough to take to the courts to take legal
action, the Three Famlies leadership along with their conntacts with the SLDF
military proceeded on a risky counter offensive codenamed Pretender.
The Pretender Armed Cargo Shuttle is the first result of this
operation/program unlike previous armed shuttles the 100 ton craft is built on
an
aerospace fighter frame allowing for a far heavier weapons array compared to
a similar sized Small craft while still being able to carry 50 tons of cargo.
The truly special thing about the Pretender was however the cargo bay. While
normal versions of the craft carried cargo of each production run several had
their
cargo compartments converted into weapons storage areas transforming the
fighters into heavily armed assets. The true beauty of this was as the
Pretender's
cargo bay was easily refittable any Pretender could potentially be a heavily
armed
gunship or a simple cargo transport.
The Pretender proved to be the turning point in Clannad's conflict with rival
corporations in the space of twenty years the craft had helped protect
Clannad's
assets and continue. In 30 years the Pretender line and its successors would
secure Clannad's position and allow time for the company's legal department
to bring evidence to the Star League Buero of Justice of the other company's
dealings with pirates.
With other companies crippled by law suits Clannad and its Pretender fleet
were able to continue to expand into the Periphery markets and open branches
in the Terran Hegemony directly serving the SLDF making massive profits as
a result.
Unconfirmed reports suggest the SLDF operate specially equipped "Royal"
Pretenders for their own operations.
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Class/Model/Name: Pretender class armed cargo shuttle Cargo Module
Mass: 100 tons
Equipment: Mass
Power Plant: 200 Fusion 8.50
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Structural Integrity: 10 .00
Total Heat Sinks: 18 Single 8.00
Fuel: 8.00
Cockpit & Attitude Thrusters: 3.00
Armor Type: Standard (168 total armor pts) 10.50
Standard Scale Armor Pts
Location: L / R
Nose: 52
Left/Right Wings: 38/38
Aft: 40
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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1 Medium Laser Nose 5 -- -- -- 3 1.00
1 LRM 5 Nose 3 3 3 -- 2 2.00
Ammo (LRM 5) 24 --- 1.00
1 Medium Laser RW 5 -- -- -- 3 1.00
1 Medium Laser LW 5 -- -- -- 3 1.00
1 LRM 5 RW 3 3 3 -- 2 2.00
1 LRM 5 LW 3 3 3 -- 2 2.00
Ammo (LRM 5) 24 --- 1.00
1 Medium Laser Aft 5 -- -- -- 3 1.00
1 Cargo 50.00
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TOTALS: Heat: 18 100.00
Tons Left: .00
Calculated Factors:
Total Cost: 4,187,900 C-Bills
Battle Value: 866
Cost per BV: 4,835.91
Weapon Value: 1,323 (Ratio = 1.53)
Damage Factors: SRV = 27; MRV = 7; LRV = 3; ERV = 0
BattleForce2: MP: 4, Armor/Structure: 4 / 0
Damage PB/M/L: 2/1/1, Overheat: 0
Class: FH; Point Value: 9
Specials: if