AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Kongo
Tech: Inner Sphere / 2600
Vessel Type: WarShip
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 1,000,000 tons
K-F Drive System: (Unknown)
Length: 905 meters
Sail Diameter: 1,206 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Improved Ferro-aluminum
Armament:
16 Killer Whale
32 Medium NPPC
16 LRM 15
16 PPC
16 SRM 6
12 NAC/20
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==Overview:==
The twenty-four Kongo-class Battle Cruisers were designed during the
Reunification War in response to Taurian nuclear attacks on SLDF vessels. DCA
observers noted that no ships in the entire Draconis Fleet were capable of
firing the nuclear-tipped Killer Whale capital missile. These observers made
the suggestion that the DCA should develop a new class of capital ship which
carried these weapon systems.
However, many in the naval establishment resisted this pressure from serving
officers. Capital missiles were weapons that the naval hierarchy just
disliked. At least, the establishment resisted this idea until 2596 when the
Coordinator, having received full reports on the actual casualties the SLDF
Navy had suffered during the twenty year war, ordered the DCA to quickly begin
construction on at least two dozen new, Killer Whale armed vessels.
In hindsight, it must be realized that Coordinator Leonard Kurita was
anticipating the post-Reunification War naval freeze that would shortly occur.
In fact, the Naval Arms Limitation Treaty of 2622 brought the construction of
all capital WarShips (outside of the SLDF) in the Inner Sphere and Periphery
to a grinding halt. But, by that time, the Combine already had twenty-four
complete (or mostly complete) Kongo-class Battle Cruisers in service.
In a slight of hand, the final six ships were launched just before the treaty
was signed--DCS Ena being just 74% complete. However, she was able to leave
dock under her own sub-light transit drives and she was able to jump, so the
DCA classified her as 'completed' just in time for the Treaty to be signed.
It would be two years, however, before Ena and two of her sister ships were
actually combat-ready and capable.
==Capabilities:==
In order to save as much time as possible in the designing, blue-printing, and
construction of the Kongo-class, the DCA decided to modifiy the old
Mikasa-class battleships. Believing that the use of capital missiles required
a faster, more maneuverable ship (and since the new Farraguts had erased the
acceleration advantage of the Kurita fleet), the Kongos mounted four engines
instead of the three on the Mikasas, giving these ships the highest
acceleration of any known capital WarShip.
However, the weight of the fourth engine required that fuel, provisions, and
life-support endurance be cut by 25% from the Mikasa class. Furthermore, the
internal bracing was also reduced (but this by only 12.5%), allowing for just
under 1,400 tons of Improved Ferro-Aluminum armor plating. The design
retained six docking collars and launch bays for thirty-six fighters and four
small craft, plus accomodations for a total of 900 personnel, including 252
Marines.
Armament was reduced in scale as well. Each flank carried the same armament
in all three arcs: a Killer Whale missile launcher (30 shots), four Medium
Naval PPCs, two NAC-20 autocannon (50 shots each), two LRM-20 launchers (40
shots each), two PPCs, and two SRM-6 launchers (30 shots each). The bow and
stern removed the Naval Autocannon, but retained all other weapon systems.
The design took less than three months to finalize and DCS Kongo entered serve
on 28 December 2600. Classified by the DCA by a battle cruiser, the SLDF (and
other major powers) considered her a fast battleship, mainly due to her
tonnage and heavy armor protection. Twenty-four were eventually built and
entered service with the Dragon.
==Variants:==
The DCA made no major modifications to the Kongo-class over their two
centuries of service.
==Notable Vessels & Crews:==
DCS Kongo
DCS Amagi
DCS Asama
DCS Bandai
DCS Ena
DCS Hakkoda
DCS Haruna
DCS Hei
DCS Hikari
DCS Hyuga
DCS Ibuki
DCS Ikoma
DCS Kasa
DCS Kashima
DCS Kawachi
DCS Kirishima
DCS Kurama
DCS Mishima
DCS Myoko
DCS Okinoshima
DCS Suo
DCS Tateshina
DCS Tokachi
DCS Tomuraushi
==Deployment==
As with the Mikasa-class battleships, the Kongo-class battle cruisers were
deployed in divisions of two Kongos plus escorts, with four divisions forming
a Battle Cruiser Squadron. When the Naval Arms Limitation Treaty went into
effect, House Kurita could field three Battle Squadrons and three Battle
Cruiser Squadrons. The Kongos were often deployed in independent
divisions--far more often than the Mikasa, which seldom saw serve in anything
less than demi-Squadron strength (4 BBs).
During the 1st and 2nd Succession Wars, these fast BCs were infamous for their
abilty to evade defenders and launch nuclear missiles at vital factories and
shipyards far into the rear of the the front-lines. They quickly became
priority targets for the other Houses, and by 2621, the last Kongo-class
battle cruiser (DCS Hei) had been destroyed.
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Class/Model/Name: Kongo
Mass: 1,000,000 tons
Equipment: Mass
Power Plant, Drive & Control: 240,000.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Kearny-Fuchida Hyperdrive: Compact (Integrity = 20) 452,500.00
Jump Sail (Detachable): (Integrity = 5) 80.00
Structural Integrity: 70 70,000.00
Total Heat Sinks: 5,664 Single 4,927.00
Fuel & Fuel Pumps: 10,885.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 2,500.00
Fire Control Computers: .00
Food & Water: (270 days supply) 1,215.00
Armor Type: Improved Ferro-aluminum (881 total armor pts) 1,398.00
Capital Scale Armor Pts
Location: L / R
Fore: 152
Fore-Left/Right: 152/152
Aft-Left/Right: 152/152
Aft: 121
Cargo:
Bay 1: Fighters (18) with 3 doors 2,700.00
Small Craft (2) 400.00
Bay 2: Fighters (18) with 3 doors 2,700.00
Small Craft (2) 400.00
Bay 3: Cargo (1) with 4 doors 42,164.00
DropShip Capacity: 6 Docking Hardpoints 6,000.00
Grav Decks #1 - 4: (135-meter diameter) 400.00
Escape Pods: 150 (7 tons each) 1,050.00
Crew and Passengers:
54 Officers (54 minimum) 540.00
191 Crew (191 minimum) 1,337.00
68 Gunners (68 minimum) 476.00
33 1st Class Passengers 330.00
210 2nd Class Passengers 1,470.00
252 Marines 1,260.00
92 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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2 Killer Whale(60 msls) Nose 8 8 8 8 40 3,300.00
4 Medium NPPC Nose 36 36 36 36 540 7,200.00
2 LRM 15(80 rounds) Nose 2(18) 2(18) 2(18) -- 10 24.00
2 PPC Nose 2(20) 2(20) -- -- 20 14.00
2 SRM 6(60 rounds) Nose 2(16) -- -- -- 8 10.00
2 Killer Whale(60 msls) FL/R 8 8 8 8 80 6,600.00
4 Medium NPPC FL/R 36 36 36 36 1080 14,400.00
2 NAC/20(100 rounds) FL/R 40 40 40 -- 240 10,080.00
2 LRM 15(80 rounds) FL/R 2(18) 2(18) 2(18) -- 20 48.00
2 PPC FL/R 2(20) 2(20) -- -- 40 28.00
2 SRM 6(60 rounds) FL/R 2(16) -- -- -- 16 20.00
2 Killer Whale(60 msls) L/RBS 8 8 8 8 80 6,600.00
4 Medium NPPC L/RBS 36 36 36 36 1080 14,400.00
2 NAC/20(100 rounds) L/RBS 40 40 40 -- 240 10,080.00
2 LRM 15(80 rounds) L/RBS 2(18) 2(18) 2(18) -- 20 48.00
2 PPC L/RBS 2(20) 2(20) -- -- 40 28.00
2 SRM 6(60 rounds) L/RBS 2(16) -- -- -- 16 20.00
2 Killer Whale(60 msls) AL/R 8 8 8 8 80 6,600.00
4 Medium NPPC AL/R 36 36 36 36 1080 14,400.00
2 NAC/20(100 rounds) AL/R 40 40 40 -- 240 10,080.00
2 LRM 15(80 rounds) AL/R 2(18) 2(18) 2(18) -- 20 48.00
2 PPC AL/R 2(20) 2(20) -- -- 40 28.00
2 SRM 6(60 rounds) AL/R 2(16) -- -- -- 16 20.00
2 Killer Whale(60 msls) Aft 8 8 8 8 40 3,300.00
4 Medium NPPC Aft 36 36 36 36 540 7,200.00
2 LRM 15(80 rounds) Aft 2(18) 2(18) 2(18) -- 10 24.00
2 PPC Aft 2(20) 2(20) -- -- 20 14.00
2 SRM 6(60 rounds) Aft 2(16) -- -- -- 8 10.00
1 Lot Spare Parts (4.00%) 40,000.00
92 Bay Personnel Quarters 644.00
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TOTALS: Heat: 5,664 1,000,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 7,434,389,768 C-Bills
Battle Value: 165,848
Cost per BV: 44,826.53
Weapon Value: 74,584 (Ratio = .45)
Damage Factors: SRV = 5,823; MRV = 5,646; LRV = 4,316; ERV = 1,685
Maintenance: Maintenance Point Value (MPV) = 634,938
(85,920 Structure, 330,250 Life Support, 218,768 Weapons)
Support Points (SP) = 694,575 (109% of MPV)
BattleForce2: Not applicable