AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Shrike (Dreadnought)
Tech: Clan / 3072
Vessel Type: WarShip
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 2,500,000 tons
K-F Drive System: (Unknown)
Length: 2,000 meters
Sail Diameter: 1,750 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Lamellor Ferro-carbide
Armament:
32 Heavy NPPC
96 AMS
32 NAC/30
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==Overview:==
Ever since their massive loses during the Pentagon civil war and some years
later when Clan Wolverine apparently used a nuclear device on the Clan Snow
Raven genetic repository on Dehra Dun, the Ravens have focused on becoming
masters of their own destiny. To that end Clan Snow Raven has developed their
navy to a great extent. The expansion of their navy has helped the Clan
position themselves to operate behind the scenes. Although eager to help Clan
Ghost Bear design the massive Leviathan Warship in exchange for mining rights,
the Ravens wanted a Warship of their own which had no equal- the Shrike.
The Shrike is a very large Warship designed and constructed by Clan Snow
Raven to be their Flagship. Given the size and weaponry, the Shrike was
classified as a Dreadnought. It is also the most heavily armored Warship in
existence and can keep pace or outrun much smaller Warships. The design
incorporates sophisticated aspects of Clan naval technology including a self
sealing Harjel, Large Naval Comm-Scanner Suite and Lamellor Ferro-Carbide
armor. The crew accommodations are comfortable and include a luxurious Star
Admiral and Star Commodore's quarters. Successful boarding actions against the
unit are virtually impossible. Even in the unlikely event the defenses are
overwhelmed, would be boarders must deal with not only the large crew but the
sizable Elemental contingent as well.
The Warship was designed for space superiority, so it doesn’t have excessive
amount of cargo or supplies. After the Shrike carries the day, non-combat
supply vessels can do what they do best- resupply. The 4 docking hard points
give the design some flexibility in tailoring it for certain missions.
Although the Warship has a reasonable cost, the time it takes to build one
along with the costs associated with personnel and maintenance, places severe
limits on future numbers. The design is named after a Terran bird which would
frequently impale its prey on thorns. The Shrike was officially launched from
the Snow Raven shipyards at Lum on August 22, 3072.
==Notable Vessels & Crews:==
Clan Snow Raven- Shrike (Flagship)
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Class/Model/Name: Shrike (Dreadnought)
Mass: 2,500,000 tons
Equipment: Mass
Power Plant, Drive & Control: 600,000.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Kearny-Fuchida Hyperdrive: Compact (Integrity = 47) 1,131,250.00
Jump Sail (Detachable): (Integrity = 9) 155.00
Structural Integrity: 180 450,000.00
Total Heat Sinks: 6,029 Double 4,889.00
Fuel & Fuel Pumps: 14,916.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 6,250.00
Fire Control Computers: .00
Food & Water: (370 days supply) 3,834.00
Hyperpulse Generator: 50.00
Armor Type: Lamellor Ferro-carbide (10,008 total armor pts) 9,000.00
Capital Scale Armor Pts
Location: L / R
Fore: 1,808
Fore-Left/Right: 1,750/1,750
Aft-Left/Right: 1,600/1,600
Aft: 1,500
Cargo:
Bay 1: Fighters (50) with 4 doors 7,500.00
Small Craft (5) 1,000.00
Cargo (1) 2,000.00
Bay 2: Fighters (50) with 4 doors 7,500.00
Small Craft (5) 1,000.00
Cargo (1) 2,000.00
DropShip Capacity: 4 Docking Hardpoints 4,000.00
Grav Decks #1 - 4: (225-meter diameter) 400.00
Life Boats: 173 (7 tons each) 1,211.00
Escape Pods: 173 (7 tons each) 1,211.00
Crew and Passengers:
260 Officers (240 minimum) 2,600.00
1,110 Crew (285 minimum) 7,770.00
90 Gunners (80 minimum) 630.00
10 1st Class Passengers 100.00
100 Marine Battle Armor Troopers/Elementals 700.00
1 Star Admiral's Quarters 50.00
1 Star Commodore's Quarters 40.00
250 Bay Personnel 1,750.00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
12 AMS(4008 rounds) Nose -- -- -- -- 12 173.00
2 NAC/30(300 rounds) FL/R 60 60 60 -- 400 14,480.00
2 NAC/30(300 rounds) FL/R 60 60 60 -- 400 14,480.00
2 NAC/30(300 rounds) FL/R 60 60 60 -- 400 14,480.00
2 NAC/30(300 rounds) FL/R 60 60 60 -- 400 14,480.00
12 AMS(4008 rounds) FL/R -- -- -- -- 24 346.00
4 Heavy NPPC L/RBS 60 60 60 60 1800 24,000.00
4 Heavy NPPC L/RBS 60 60 60 60 1800 24,000.00
12 AMS(3000 rounds) L/RBS -- -- -- -- 24 262.00
2 NAC/30(250 rounds) AL/R 60 60 60 -- 400 14,400.00
2 NAC/30(250 rounds) AL/R 60 60 60 -- 400 14,400.00
2 NAC/30(250 rounds) AL/R 60 60 60 -- 400 14,400.00
2 NAC/30(250 rounds) AL/R 60 60 60 -- 400 14,400.00
12 AMS(3000 rounds) AL/R -- -- -- -- 24 262.00
4 Heavy NPPC Aft 60 60 60 60 900 12,000.00
4 Heavy NPPC Aft 60 60 60 60 900 12,000.00
12 AMS(3000 rounds) Aft -- -- -- -- 12 131.00
1 Lot Spare Parts (1.00%) 25,000.00
1 Large Naval Comm-Scanner 500.00
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TOTALS: Heat: 10,496 2,500,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 12,447,586,184 C-Bills
Battle Value: 394,758
Cost per BV: 31,532.19
Weapon Value: 317,634 (Ratio = .80)
Damage Factors: SRV = 13,640; MRV = 13,200; LRV = 10,400; ERV = 4,056
Maintenance: Maintenance Point Value (MPV) = 1,704,295
(488,240 Structure, 816,725 Life Support, 399,330 Weapons)
Support Points (SP) = 1,706,100 (100% of MPV)
BattleForce2: Not applicable