Okay took some of DC's ideas and a couple of new ones that occured to me while redesigning, this one is a bit more slimmed down forward fire power wise, but one i though about the single turrents for the HNGR's i just realized i made a BT version of Captain Harlock's Arcadia !! lol
AeroTech 2 Vessel Technical Readout
* CUSTOM WEAPONS
Class/Model/Name: Calabog class Intercept Cruiser build 1.A
Tech: Inner Sphere / 3067
Vessel Type: WarShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 950,000 tons
Hull: Lockheed/CBM 200
K-F Drive System: KF Tri-Mark V
Length: 877 meters
Sail Diameter: 1,188 meters
Power Plant: GM SuperFusion Standard
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: PanzerSlab Type 5 Lamellor Ferro-carbide
Armament:
34 Voelkers Parasol Laser AMS
50 NL55
54 Heavy PPC*
8 AR10 Launcher
44 Heavy Gauss Rifle
6 Heavy N-Gauss
Communications System: Bishop 400 Holly/Meridian CTC
Targeting & Tracking System: RCA Instatrac Mk. XIX
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==Overview:==
A completely Theoretical design from Corsair Development Technologies based
on a enlarged hull of their Artemis class Corvette Raider.
While slower than the Artemis (barely), the Calabog is a warship brimming
with firepower(most of the design staff still refer to the ship as a
Battlecruiser more than a Intercept Cruiser do to it's mix of armor, weapons
and speed.),
few modern designs match the ships size and speed, and only the famed Mako of
the Lyran Commonwealth actually exceeded its speed.
Even with the massive weight cost of the Engines, the design team found the
mass needed to outfit the ship with a truly diverse weapons array banks of NL
55's mounted along the flanks and fore and aft hull sections provide accurate
and fairly heavy firepower, supplementing the NL's are AR-10 missile
launchers which enhances and increases it versatility and range and also the
all to common nuclear option now found occurring in modern times.
Yet the heaviest firepower is located in the broadside of the ship,
outfitted with a battery of three single turrets mounting Heavy Naval Gauss
Cannon's providing a devastating volley when crossing the T of a enemy ship,
supported by the flanking NL 55 bays port and starboard provides a spectacle
of fire power that had one observer thinking a new weapons system of unknown
datum had been fired !!(CDT is currently brainstorming this idea and currently
calling it Project Armageddon))
Some reductions was needed to bring the ship within tonnage, the fighter
compliment was downgraded from 40 to 24 fighters, fortunately enough spare
tonnage was freed up to help compensate for this in the form of a additional
drop collar to allow for a dedicated fighter carrier to assigned to off set
this reduction.
CDT has stated very stress fully that is a purely theoretical work and is not
being meant for construction but as a technology demonstrator for testing at
both CDT and the Star League Naval Bureaus Holographic Combat and Design
Testing Facility's on Terra.
==Capabilities:==
While not meant for long term deployments, the Calabog is quite capable
reaching trouble spots quickly with it's combination of speed and LF Battery
for dual jumps.
If needed for longer deployment, one of the four jump collars can be equipped
with a cargo dropship to help offset needed cargo for a estimated 4 to 6 month
patrol.
The ship itself comes with a strong AA and ADS weapons array consisting of Heavy
PPC's and Heavy Gauss Rifle's, which have enough fire power to be a threat to
warship grade armor.
lastly a array of Laser Anti Missile was outfitted to the design in order to
provide continuous fire not limited by ammo, the only down side is the massive
heat burden this would incur, hence the addition of 300 Double Heatsinks to
offset this problem.
==Variants:==
Currently there is three alternate versions being discussed, but no definite
plans have been considered or announced.
While it is doubtful that the Calabog design will ever leave the Design
simulator, CDT has already confirmed much like their Artemis class Corvette,
they stand ready to modify at at buyer request.
==Deployment==
Currently there is no known ships built according to CDI Public Spokesperson.
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Class/Model/Name: Calabog class Intercept Cruiser build 1.A
Mass: 950,000 tons
Equipment: Mass
Power Plant, Drive & Control: 285,000.00
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Kearny-Fuchida Hyperdrive: Compact (Integrity = 19) 429,875.00
Lithium Fusion Battery 9,500.00
Jump Sail: (Integrity = 5) 78.00
Structural Integrity: 80 76,000.00
Total Heat Sinks: 3,250 Double 2,451.00
Fuel & Fuel Pumps: 7,140.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 2,375.00
Fire Control Computers: 5,781.00
Hyperpulse Generator: 50.00
Armor Type: Lamellor Ferro-carbide (1,568 total armor pts) 1,520.00
Capital Scale Armor Pts
Location: L / R
Fore: 289
Fore-Left/Right: 261/261
Aft-Left/Right: 261/261
Aft: 235
Cargo:
Bay 1: Cargo (1) with 1 door 5,000.00
Bay 2: Small Craft (10) with 5 doors 2,000.00
Bay 3: Fighters (24) with 10 doors 3,600.00
DropShip Capacity: 4 Docking Hardpoints 4,000.00
Grav Decks #1 - 4: (90-meter diameter) 200.00
Life Boats: 40 (7 tons each) 280.00
Escape Pods: 48 (7 tons each) 336.00
Crew and Passengers:
68 Officers (65 minimum) 680.00
237 Crew (167 minimum) 1,659.00
90 Gunners (86 minimum) 630.00
60 Marine Battle Armor Troopers/Elementals 420.00
98 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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6 Laser AMS Nose -- -- -- -- 72 9.00
10 NL55 Nose 55 55 55 55 850 11,000.00
8 NL55 Nose 44 44 44 44 680 8,800.00
8 NL55 FL/R 44 44 44 44 1360 17,600.00
4 Laser AMS FL/R -- -- -- -- 96 12.00
8 Heavy PPC* FL/R 12(120)12(120) -- -- 240 160.00
2 AR10 (20 KW, 20 WS, 20 B)FL/R * * * * 80 5,800.00
6 Heavy Gauss Rifle(380 rouFL/R 15(150)12(120) 6(60) -- 24 406.00
4 Laser AMS L/RBS -- -- -- -- 96 12.00
7 Heavy PPC* L/RBS 11(105)11(105) -- -- 210 140.00
6 Heavy Gauss Rifle(380 rouL/RBS 15(150)12(120) 6(60) -- 24 406.00
1 Heavy N-Gauss(60 rounds) L/RBS 30 30 30 30 36 14,060.00
1 Heavy N-Gauss(60 rounds) L/RBS 30 30 30 30 36 14,060.00
1 Heavy N-Gauss(60 rounds) L/RBS 30 30 30 30 36 14,060.00
8 NL55 AL/R 44 44 44 44 1360 17,600.00
4 Laser AMS AL/R -- -- -- -- 96 12.00
8 Heavy PPC* AL/R 12(120)12(120) -- -- 240 160.00
2 AR10 (20 KW, 20 WS, 20 B)AL/R * * * * 80 5,800.00
6 Heavy Gauss Rifle(380 rouAL/R 15(150)12(120) 6(60) -- 24 406.00
4 Laser AMS Aft -- -- -- -- 48 6.00
8 Heavy PPC* Aft 12(120)12(120) -- -- 120 80.00
8 Heavy Gauss Rifle(480 rouAft 20(200)16(160) 8(80) -- 16 264.00
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TOTALS: Heat: 5,824 949,428.00
Tons Left: 572.00
Calculated Factors:
Total Cost: 17,765,450,000 C-Bills
Battle Value: 194,407
Cost per BV: 91,382.77
Weapon Value: 104,646 (Ratio = .54)
Damage Factors: SRV = 6,371; MRV = 5,685; LRV = 3,639; ERV = 1,409
Maintenance: Maintenance Point Value (MPV) = 646,615
(88,725 Structure, 355,638 Life Support, 202,252 Weapons)
Support Points (SP) = 603,726 (93% of MPV)
BattleForce2: Not applicable