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Author Topic: Chimera class Battleship  (Read 464 times)

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Corsair_SG

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Chimera class Battleship
« on: December 07, 2013, 02:50:18 PM »

Okay another work up on incorperating fluff into the designs of the Beast Clan AU, comments welcome.

Code: [Select]
                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Chimera class Battleship
Tech:              Inner Sphere / 2820
Vessel Type:       WarShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              1,600,000 tons
K-F Drive System:  (Unknown)
Length:            1,220 meters
Sail Diameter:     1,419 meters
Power Plant:       Standard
Safe Thrust:       3
Maximum Thrust:    5
Armor Type:        Lamellor Ferro-carbide
Armament:         
   80 NL55
   32 NAC/30
   32 Killer Whale
   32 AMS
   64 ER PPC
   64 Gauss Rifle
------------------------------------------------------------------------------
==Overview:==
With the ongoing need for mass produced non LF Battery equipped combat
vessels for the Outer Fleet of the 12th THSSOG(Terran Hegemony Secret Special
Operations Group)  to defend the Ghost Rift stellar cluster which is now home
to the 12th and its dependents, the Chimera class Battleship is the largest
of
the Outer Fleet warships defending the cluster, coming  in at 1.6 million
tons
the Chimera is more than capable of matching the current generations of
Realm's warships which are still vastly smaller and less technically
advanced.

  The Chimera falls between a Texas class and  Farragut class battleship in
tonnage, yet is more heavily armored and armed than either vessel, this come
at a price though the fairly limited cargo tonnage the Chimera has is far
below the tonnages normally assigned to Star League combatants, but with the
combination of uncharted deep space depots and mobile supply fleet's the
tonnage limit is not as crippling as it would have been for the Chimera's
older forebears with their extended long range deployments..

 Strangely enough the Chimera is only called upon when massed Realm Fleet's
start to gather for concentrated sorties into penetrating the Ghost Rift's
defensive lines of the 12th. More often that not the swift Alicorn
Battlecruiser battle groups are the ones normally assigned to the intercept
and intervention role,  but when heavy and brutal fire power is needed to be
brought to bear upon larger enemy formations the Chimera and here sister ships
are called up from the forward deployment sites and form up into a rare line
of battle which they are supremely well suited for.

  With it's heavy firepower and armor and internal structure that is capable
of surviving nuclear strikes and combined with is massive allotment of
aerospace fighters and assault dropship's acting in tandems with the Chimeras
main weapons, each Battleship acts as Flagship for it's individual Outer
Fleet
sector assignment. The Chimera's are usually escorted by two heavy cruisers of
the Black Tiger class(stretch hull variant of the Black Lion that was refitted
with a energy weapons array to compliment the class's Naval Auto Cannon’s.),
one Swift Fast Escort Carrier and six of the Ferret class destroyers.
Considering the vastly different duties of the Alicorn class and Chimera
class, it is a rare occurrence to see them serving together with the exception
of Invasion intercept duties.

==Capabilities:==
The 1.6 million ton Chimera is the heavyweight of the Outer Fleet of the Beast
Clan's Ghost Rift territory’s, as such it was decided that the ship would pack
the greatest amount of weapons and armor possible available to the Beast
Clan's resources.

  Built around a Class 132 Internal Structure, the hull of the Chimera is very
robust allowing for a impressive  4200 tons of  Lamellor Ferro-carbide armor
to be mounted and give the design the ability to withstand Nuclear weapon
strikes with a chance of survival.

 As for speed the design is fairly standard with a 1.5g cruise speed and a
flank rating of 2.5g provided by the three Roll's Royce Phantom class
interplanetary drives which account for over 288,000 tons of the ships weight.
To provide a large cruising range  a 16,000 fuel bunker was provided which
give the design 168 max burn day rating and 420 1g burn day rating.

 One of the most interesting choices made concerning the Chimera was decision
to incorporate a over large Aerospace fighter compliment, this was mostly made
due to the past history of the 12ths/Beast Clans, Commander and Founder
Admiral Travis who was a major proponent of including heavy fighter and
dropship compliment to the 12th's designs and later Beast Clan designs. With
108 fighters on board the Chimera has enough fighters to rival or exceed
earlier carrier designs of both the Star League and Houses, supplemented  with
24 small craft for various multi role duties, the aerospace compliment is well
supported. This in turn is supported by the ships compliment of 160 Armored
Combat Marines for either boarding duties or extreme risk rescue missions.

 For other duties the Chimera supports 10 docking hard points for dropships,
this is usually a mix of escort and secondary cargo haulers, but for more
combat orientated missions, Assault ships and CV's are assigned.   

 The main weapons of the Chimera consist of the ships thirty two Naval Auto
Cannons of the type 30 class, these provide the main medium to long range
hitting power of the ship, in turn these are supported by the ship over large
array of eighty Naval Laser's of the type 55 class, to help provide extreme
range firepower versus both ships and fighters thirty two Killer Whale missile
launchers was incorporated into the weapons mix, also this provides the design
with nuclear weapons option.

 Secondary weapons support is provided by a dual battery of sixty four
Extended Range Particle Projection Cannons and sixty four Gauss Rifles, this
provides for both hard hitting firepower against both fighters and dropships,
to help protect the design against normal and nuclear missile attack of both
conventional missiles and Capital Missiles, Thirty two Anti Missile Systems
with overly large ammo bins was included.

==Variants:==
 There is unconfirmed rumors floating thru the fleet of a LF equipped version
of the chimera, but in order for the needed LF Battery to be refitted into the
design, there is expected major change to the Primary Chimera Hull itself in
order to accomadate the change or even possible increase of tonnage, making
for a possible Block II designation.

==Deployment==
Currently the Chimera is deployed with the three Quadrant Main outer fleet's
which in turn support the 6 Sector Outer fleet's,(ie two sector fleets to
every quadrant fleet.

  At this time there is a total of 12 Chimeras deployed with the Quadrant
Fleets; four per Quadrant, each Chimera operates in a BCG(Battleship Carrier
Group) consisting of a Chimeria Battleship, one Black Tiger Battle
Carrier(Alpha Version) , two Black Tiger heavy cruisers(Primary Version) and
six Ferret Class Destroyers.

------------------------------------------------------------------------------
Class/Model/Name:  Chimera class Battleship
Mass:              1,600,000 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                      288,000.00
Thrust:  Safe Thrust: 3
      Maximum Thrust: 5
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 31)               724,000.00
Jump Sail: (Integrity = 6)                                             110.00
Structural Integrity: 132                                          211,200.00
Total Heat Sinks:    5,848 Double                                    5,045.00
Fuel & Fuel Pumps:                                                  16,932.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              4,000.00
Fire Control Computers:                                             20,624.00
Food & Water:  (400 days supply)                                     2,162.00
Hyperpulse Generator:                                                   50.00
Armor Type:  Lamellor Ferro-carbide  (4,300 total armor pts)         4,222.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                760
   Fore-Left/Right:                  700/700
   Aft-Left/Right:                   700/700
   Aft:                                 740

Cargo:
   Bay 1:  Fighters (108) with 6 doors                              16,200.00
           Small Craft (24) with 2 doors                             4,800.00
   Bay 2:  Cargo (1) with 5 doors                                   50,132.00

DropShip Capacity:  10 Docking Hardpoints                           10,000.00
Grav Decks #1 - 4:  (160-meter diameter)                               400.00
Grav Decks #5 - 8:  (120-meter diameter)                               400.00
Life Boats:  96 (7 tons each)                                          672.00
Escape Pods:  96 (7 tons each)                                         672.00

Crew and Passengers:
    100 Officers (97 minimum)                                        1,000.00
    300 Crew (265 minimum)                                           2,100.00
    185 Gunners (171 minimum)                                        1,295.00
    160 Marine Battle Armor Troopers/Elementals                      1,120.00
    336 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
10 NL55                    Nose        55     55     55     55  850 11,000.00
2 NAC/30(200 rounds)       Nose        60     60     60     --  200  7,160.00
2 NAC/30(200 rounds)       Nose        60     60     60     --  200  7,160.00
4 Killer Whale(60 msls)    Nose        16     16     16     16   80  3,600.00
4 AMS(1920 rounds)         Nose        --     --     --     --    4    162.00
8 ER PPC                   Nose     8(80)  8(80)  8(80)     --  120     56.00
8 Gauss Rifle(800 rounds)  Nose   12(120)12(120)12(120)     --    8    220.00
10 NL55                    FL/R        55     55     55     55 1700 22,000.00
2 NAC/30(200 rounds)       FL/R        60     60     60     --  400 14,320.00
2 NAC/30(200 rounds)       FL/R        60     60     60     --  400 14,320.00
4 Killer Whale(60 msls)    FL/R        16     16     16     16  160  7,200.00
4 AMS(1920 rounds)         FL/R        --     --     --     --    8    324.00
8 ER PPC                   FL/R     8(80)  8(80)  8(80)     --  240    112.00
8 Gauss Rifle(800 rounds)  FL/R   12(120)12(120)12(120)     --   16    440.00
10 NL55                    L/RBS       55     55     55     55 1700 22,000.00
2 NAC/30(200 rounds)       L/RBS       60     60     60     --  400 14,320.00
2 NAC/30(200 rounds)       L/RBS       60     60     60     --  400 14,320.00
4 Killer Whale(60 msls)    L/RBS       16     16     16     16  160  7,200.00
4 AMS(1920 rounds)         L/RBS       --     --     --     --    8    324.00
8 ER PPC                   L/RBS    8(80)  8(80)  8(80)     --  240    112.00
8 Gauss Rifle(800 rounds)  L/RBS  12(120)12(120)12(120)     --   16    440.00
10 NL55                    AL/R        55     55     55     55 1700 22,000.00
2 NAC/30(200 rounds)       AL/R        60     60     60     --  400 14,320.00
2 NAC/30(200 rounds)       AL/R        60     60     60     --  400 14,320.00
4 Killer Whale(60 msls)    AL/R        16     16     16     16  160  7,200.00
4 AMS(1920 rounds)         AL/R        --     --     --     --    8    324.00
8 ER PPC                   AL/R     8(80)  8(80)  8(80)     --  240    112.00
8 Gauss Rifle(800 rounds)  AL/R   12(120)12(120)12(120)     --   16    440.00
10 NL55                    Aft         55     55     55     55  850 11,000.00
2 NAC/30(200 rounds)       Aft         60     60     60     --  200  7,160.00
2 NAC/30(200 rounds)       Aft         60     60     60     --  200  7,160.00
4 Killer Whale(60 msls)    Aft         16     16     16     16   80  3,600.00
4 AMS(1920 rounds)         Aft         --     --     --     --    4    162.00
8 ER PPC                   Aft      8(80)  8(80)  8(80)     --  120     56.00
8 Gauss Rifle(800 rounds)  Aft    12(120)12(120)12(120)     --    8    220.00
------------------------------------------------------------------------------
TOTALS:                                           Heat: 11,696   1,600,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        14,712,576,800 C-Bills
Battle Value:      354,787
Cost per BV:       41,468.76
Weapon Value:      233,660 (Ratio = .66)
Damage Factors:    SRV = 15,561;  MRV = 15,162;  LRV = 11,480;  ERV = 4,310
Maintenance:       Maintenance Point Value (MPV) = 1,109,249
                   (251,023 Structure, 414,450 Life Support, 443,776 Weapons)
                   Support Points (SP) = 674,680  (61% of MPV)
BattleForce2:      Not applicable
Logged
When in Doubt, Superior Firepower and Armor helps a lot.

Dragon Cat

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Re: Chimera class Battleship
« Reply #1 on: December 07, 2013, 03:13:33 PM »

Crazy amount of guns and sounds like a Borg Cube with the same guns on every facing.  I'd break it up a bit mix the weapons up give it some flavour.

The ship also seems to be unable to decide if it's a carrier, a battleship or a transport.  If it's got heaps of support ships in its fleet why bother send have so many fighters and DropShips seems to be throwing a lot of eggs in same basket.

Me personally

I'd mix up the weapons a bit in the arcs
Probably reduce the docking collars to about 6 intended on being assault ships
reduce the fighters to a wing maybe two
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Corsair_SG

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Re: Chimera class Battleship
« Reply #2 on: December 07, 2013, 04:19:03 PM »

okay played around with the arcs abit, and like you suggested removed certain things and found I could add certain things hehehe, thanks for the advice, I really like what it did for the BC battleline.

Code: [Select]
                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Chimera class Battleship Version II
Tech:              Inner Sphere / 2820
Vessel Type:       WarShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              1,600,000 tons
K-F Drive System:  (Unknown)
Length:            1,220 meters
Sail Diameter:     1,419 meters
Power Plant:       Standard
Safe Thrust:       3
Maximum Thrust:    5
Armor Type:        Lamellor Ferro-carbide
Armament:         
   80 NL55
   40 Killer Whale
   40 AMS
   56 ER PPC
   64 Gauss Rifle
   32 NAC/30
------------------------------------------------------------------------------
==Overview:==
With the ongoing need for mass produced non LF Battery equipped combat
vessels for the Outer Fleet of the 12th THSSOG(Terran Hegemony Secret Special
Operations Group)  to defend the Ghost Rift stellar cluster which is now home
to the 12th and its dependents, the Chimera class Battleship is the largest
of
the Outer Fleet warships defending the cluster, coming  in at 1.6 million
tons
the Chimera is more than capable of matching the current generations of
Realm's warships which are still vastly smaller and less technically
advanced.

  The Chimera falls between a Texas class and  Farragut class battleship in
tonnage, yet is more heavily armored and armed than either vessel, this come
at a price though the fairly limited cargo tonnage the Chimera has is far
below the tonnages normally assigned to Star League combatants, but with the
combination of uncharted deep space depots and mobile supply fleet's the
tonnage limit is not as crippling as it would have been for the Chimera's
older forebears with their extended long range deployments..

 Strangely enough the Chimera is only called upon when massed Realm Fleet's
start to gather for concentrated sorties into penetrating the Ghost Rift's
defensive lines of the 12th. More often that not the swift Alicorn
Battlecruiser battle groups are the ones normally assigned to the intercept
and intervention role,  but when heavy and brutal fire power is needed to be
brought to bear upon larger enemy formations the Chimera and here sister ships
are called up from the forward deployment sites and form up into a rare line
of battle which they are supremely well suited for.

  With it's heavy firepower and armor and internal structure that is capable
of surviving nuclear strikes and combined with is massive allotment of
aerospace fighters and assault dropship's acting in tandems with the Chimeras
main weapons, each Battleship acts as Flagship for it's individual Outer
Fleet
sector assignment. The Chimera's are usually escorted by two heavy cruisers of
the Black Tiger class(stretch hull variant of the Black Lion that was refitted
with a energy weapons array to compliment the class's Naval Auto Cannon’s.),
one Swift Fast Escort Carrier and six of the Ferret class destroyers.
Considering the vastly different duties of the Alicorn class and Chimera
class, it is a rare occurrence to see them serving together with the exception
of Invasion intercept duties.

==Capabilities:==
The 1.6 million ton Chimera is the heavyweight of the Outer Fleet of the Beast
Clan's Ghost Rift territory’s, as such it was decided that the ship would pack
the greatest amount of weapons and armor possible available to the Beast
Clan's resources.

  Built around a Class 135 Internal Structure, the hull of the Chimera is very
robust allowing for a impressive  4300 tons of  Lamellor Ferro-carbide armor
to be mounted and give the design the ability to withstand Nuclear weapon
strikes with a chance of survival.

 As for speed the design is fairly standard with a 1.5g cruise speed and a
flank rating of 2.5g provided by the three Roll's Royce Phantom class
interplanetary drives which account for over 288,000 tons of the ships weight.
To provide a large cruising range  a 16,000 fuel bunker was provided which
give the design 168 max burn day rating and 420 1g burn day rating.

 One of the most interesting choices made concerning the Chimera was decision
to incorporate a over large Aerospace fighter compliment, this was mostly made
due to the past history of the 12ths/Beast Clans, Commander and Founder
Admiral Travis who was a major proponent of including heavy fighter and
dropship compliment to the 12th's designs and later Beast Clan designs. With
36 fighters on board the Chimera has enough fighters to defend itself or even
sortie for attack missions versus the rare single enemy, supplemented  with 24
small craft for various multi role duties, the aerospace compliment is well
supported. This in turn is supported by the ships compliment of 448 Armored
Combat Marines for either boarding duties or extreme risk rescue missions.

 For other duties the Chimera supports 6 docking hard points for dropships,
this is usually a mix of escort and secondary cargo haulers, but for more
combat orientated missions, Assault ships and CV's are assigned.   

 The main weapons of the Chimera consist of the ships thirty two Naval Auto
Cannons of the type 30 class, these provide the main medium to long range
hitting power of the ship, in turn these are supported by the ship over large
array of eighty Naval Laser's of the type 55 class, to help provide extreme
range firepower versus both ships and fighters forty Killer Whale missile
launchers was incorporated into the weapons mix, also this provides the design
with nuclear weapons option.

 Secondary weapons support is provided by a dual battery of fifty six Extended
Range Particle Projection Cannons and sixty four Gauss Rifles, this provides
for both hard hitting firepower against both fighters and dropships, to help
protect the design against normal and nuclear missile attack of both
conventional missiles and Capital Missiles,  forty Anti Missile Systems with
overly large ammo bins was included.

==Variants:==
 There is unconfirmed rumors floating thru the fleet of a LF equipped version
of the chimera, but in order for the needed LF Battery to be refitted into the
design, there is expected major change to the Primary Chimera Hull itself in
order to accomadate the change or even possible increase of tonnage, making
for a possible Block II designation.

==Deployment==
Currently the Chimera is deployed with the three Quadrant Main outer fleet's
which in turn support the 6 Sector Outer fleet's,(ie two sector fleets to
every quadrant fleet.

  At this time there is a total of 12 Chimeras deployed with the Quadrant
Fleets; four per Quadrant, each Chimera operates in a BCG(Battleship Carrier
Group) consisting of a Chimeria Battleship, one Black Tiger Battle
Carrier(Alpha Version) , two Black Tiger heavy cruisers(Primary Version) and
six Ferret Class Destroyers.

------------------------------------------------------------------------------
Class/Model/Name:  Chimera class Battleship Version II
Mass:              1,600,000 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                      288,000.00
Thrust:  Safe Thrust: 3
      Maximum Thrust: 5
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 31)               724,000.00
Jump Sail: (Integrity = 6)                                             110.00
Structural Integrity: 135                                          216,000.00
Total Heat Sinks:    5,872 Double                                    5,069.00
Fuel & Fuel Pumps:                                                  16,932.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              4,000.00
Fire Control Computers:                                             20,740.00
Food & Water:  (392 days supply)                                     2,391.00
Hyperpulse Generator:                                                   50.00
Armor Type:  Lamellor Ferro-carbide  (4,404 total armor pts)         4,320.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                760
   Fore-Left/Right:                  726/726
   Aft-Left/Right:                   726/726
   Aft:                                 740

Cargo:
   Bay 1:  Fighters (36) with 6 doors                                5,400.00
           Small Craft (24) with 2 doors                             4,800.00
   Bay 2:  Cargo (1) with 5 doors                                   50,132.00

DropShip Capacity:  6 Docking Hardpoints                             6,000.00
Grav Decks #1 - 4:  (160-meter diameter)                               400.00
Grav Decks #5 - 8:  (120-meter diameter)                               400.00
Life Boats:  103 (7 tons each)                                         721.00
Escape Pods:  101 (7 tons each)                                        707.00

Crew and Passengers:
    100 Officers (96 minimum)                                        1,000.00
    300 Crew (265 minimum)                                           2,100.00
    180 Gunners (179 minimum)                                        1,260.00
    448 Marine Battle Armor Troopers/Elementals                      3,136.00
    192 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
10 NL55                    Nose        55     55     55     55  850 11,000.00
8 Killer Whale(120 msls)   Nose        32     32     32     32  160  7,200.00
5 AMS(2400 rounds)         Nose        --     --     --     --    5    202.50
8 ER PPC                   Nose     8(80)  8(80)  8(80)     --  120     56.00
8 Gauss Rifle(800 rounds)  Nose   12(120)12(120)12(120)     --    8    220.00
10 NL55                    FL/R        55     55     55     55 1700 22,000.00
2 NAC/30(200 rounds)       FL/R        60     60     60     --  400 14,320.00
2 NAC/30(200 rounds)       FL/R        60     60     60     --  400 14,320.00
4 Killer Whale(60 msls)    FL/R        16     16     16     16  160  7,200.00
5 AMS(2400 rounds)         FL/R        --     --     --     --   10    405.00
8 ER PPC                   FL/R     8(80)  8(80)  8(80)     --  240    112.00
8 Gauss Rifle(800 rounds)  FL/R   12(120)12(120)12(120)     --   16    440.00
10 NL55                    L/RBS       55     55     55     55 1700 22,000.00
2 NAC/30(200 rounds)       L/RBS       60     60     60     --  400 14,320.00
2 NAC/30(200 rounds)       L/RBS       60     60     60     --  400 14,320.00
4 Killer Whale(60 msls)    L/RBS       16     16     16     16  160  7,200.00
5 AMS(2400 rounds)         L/RBS       --     --     --     --   10    405.00
4 ER PPC                   L/RBS    4(40)  4(40)  4(40)     --  120     56.00
8 Gauss Rifle(800 rounds)  L/RBS  12(120)12(120)12(120)     --   16    440.00
2 NAC/30(200 rounds)       L/RBS       60     60     60     --  400 14,320.00
2 NAC/30(200 rounds)       L/RBS       60     60     60     --  400 14,320.00
10 NL55                    AL/R        55     55     55     55 1700 22,000.00
2 NAC/30(200 rounds)       AL/R        60     60     60     --  400 14,320.00
2 NAC/30(200 rounds)       AL/R        60     60     60     --  400 14,320.00
4 Killer Whale(60 msls)    AL/R        16     16     16     16  160  7,200.00
5 AMS(2400 rounds)         AL/R        --     --     --     --   10    405.00
8 ER PPC                   AL/R     8(80)  8(80)  8(80)     --  240    112.00
8 Gauss Rifle(800 rounds)  AL/R   12(120)12(120)12(120)     --   16    440.00
10 NL55                    Aft         55     55     55     55  850 11,000.00
8 Killer Whale(120 msls)   Aft         32     32     32     32  160  7,200.00
5 AMS(2400 rounds)         Aft         --     --     --     --    5    202.50
8 ER PPC                   Aft      8(80)  8(80)  8(80)     --  120     56.00
8 Gauss Rifle(800 rounds)  Aft    12(120)12(120)12(120)     --    8    220.00
------------------------------------------------------------------------------
TOTALS:                                           Heat: 11,744   1,600,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        11,528,174,800 C-Bills
Battle Value:      359,212
Cost per BV:       32,092.96
Weapon Value:      227,145 (Ratio = .63)
Damage Factors:    SRV = 15,803;  MRV = 15,398;  LRV = 11,689;  ERV = 4,403
Maintenance:       Maintenance Point Value (MPV) = 1,118,649
                   (244,721 Structure, 421,400 Life Support, 452,528 Weapons)
                   Support Points (SP) = 670,740  (60% of MPV)
BattleForce2:      Not applicable
 
Logged
When in Doubt, Superior Firepower and Armor helps a lot.
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