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Ice Hellion

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Seeker
« on: September 15, 2013, 08:32:10 AM »

I am looking for the stats of the Seeker: the one with only 28 Vehicles (Light ones?), Infantry, Cargo and 4 'Mechs and the one with the pairs of Aerospace Fighters.

Any idea on what they would look like?
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

CJvR

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Re: Seeker
« Reply #1 on: September 15, 2013, 09:17:34 AM »

I am looking for the stats of the Seeker: the one with only 28 Vehicles (Light ones?), Infantry, Cargo and 4 'Mechs and the one with the pairs of Aerospace Fighters.

Any idea on what they would look like?
That is just an internal mod of the standard Seeker, just shift around the bay tonnage to get the right configuration. Externally they should be the same.
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Ice Hellion

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Re: Seeker
« Reply #2 on: September 15, 2013, 12:46:50 PM »

I am not sure how to do that. :(  I am a ground pounder not a spaceman.  :P
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

CJvR

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Re: Seeker
« Reply #3 on: September 15, 2013, 02:29:14 PM »

Well by the TRO 3057 - the Seeker, 6700 tons (obsolete), have 40 light vehicle bays (50t each) and 1632 tons cargo.
The Seeker, 3900 tons ("upgrade" aka-AT2 design regs), have 36 light vehicle bays and 160 tons of cargo.

A mech or ASF bay weighs 150 tons so 4 mech bays = 12 less vehicle bays and 2 ASF bays = 6 less vehicle bays.

http://www.sarna.net/wiki/Seeker
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Corsair_SG

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Re: Seeker
« Reply #4 on: September 15, 2013, 07:52:33 PM »

I am looking for the stats of the Seeker: the one with only 28 Vehicles (Light ones?), Infantry, Cargo and 4 'Mechs and the one with the pairs of Aerospace Fighters.

Any idea on what they would look like?

Found the first one for you as for the one with pairs of fighters ?, couldn't find that one, but its a easy mod, just substitute fighters for the mech's the bays are the same weight



Code: [Select]
                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Seeker (3057R Obsolete Mech)
Tech:              Inner Sphere / 2815
Vessel Type:       Spheroid DropShip
Rules:             Level 1, Standard design
Rules Set:         AeroTech2

Mass:              6,700 tons
Length:            90 meters
Power Plant:       Standard
Safe Thrust:       5
Maximum Thrust:    8
Armor Type:        Standard
Armament:         
    2 PPC
    2 LRM 10
    3 Large Laser
    6 Medium Laser
------------------------------------------------------------------------------
==Overview:==
     The Seeker Class DropShip's mission is to carry a full scout battalion
into hostile territory, and so it has been designed to operate independently
of other support vessels. At a mass of 3,700 tons, it is one the fastest and
most manouverable DropShips in it's size and weight class, due to it's Quad
RanTech 720 Fusion Drive system.
     As a spheroid-type DropShip, the Seeker must rely completely on its drive
thrust to stay in the air during atmospheric operations. Unlike the
aerodynamic design of the aerodyne DropShip, the spheroid is generally
unstable and so requires constant thrust vectoring to keep it from tumbling
out of control. The Seeker's interior is divided into three major sections.
Running through the center of the lower two sections is the DropShip's heavily
shielded fusion power planet and engine core.
     The lowermost section contains the ship's enormous vehicle bay. Alongside
one of the ship's two loading ramps is a tall area than can hold a pair of
BattleMech cubicles, each taking up 150 tons of the bay's vehicle-carrying
capacity. Under normal conditions the vehicle bay can hold up to 50 light
vehicles, with a maximum mass capacity of 1,000 tons. This deck also contains
all landing gear machinery and a pair of small weapons bays.
     The Seeker's middle section also houses an unusually tall cargohold than
can accommodate up to two BattleMech cubicles, if needed. Normally the bay is
used to carry extra vehicles, supplies or equipment for the transported unit.
Also located in this section are the main fuel tankage, heat sinks, and a pair
of aft-directed weapons bays and ammo storage.
The topmost section is divided into four decks. The bottom deck contains the
ship's engineering control center, batteries, heat pumps, back-up generators,
coolant reserves, machine shops, and spare parts storage. The next deck up
contains the waste recycling plant, the laundry, life-support systems, and
storage for fresh water, ammo, food, and repair parts. The next deck contains
the remaining troop bay, the crew quarters, separate crew mess and equipment
storage, the bridge, and the combat operations centers. The topmost deck
contains the docking collar, avionics, forward weapons bay, communication
gear, and more batteries.
     The Seeker's engine core is equipped with four small fusion reactors,
which makes it easy to repair and maintain the vessel in the field. Because
each reactor is independently operated and shielded, engineers can work safely
on one reactor while the other three are still operating. This system also
conserves fuel, as three reactors can be shut down while the fourth functions
to at low power. When full power is needed, this single reactor has enough
output to restart the other three, a process that requires only about five
minutes to perform.
The Seeker carries its passengers in three bays, each of which is further
divided into three small sub-bays. Each sub-bay houses a single platoon of
scouts or a squad of motorized infantry. There are normally four
tripple-tiered bunks in each sub-bay, with small personal-gear lockers at one
end of the room. Each bay contains a single large washroom that is shared by
all three sub-bays. A set of small double-occupancy quarters are set aside to
accommodate an additional twelve personnel. The Seeker is equipped with a
fairly extensive med bay for handling most emergencies. This gives the ship a
strong support role for its passenger troops, and allows it to operate
independently. The crew of the DropShip is housed in tiny, four-person bunk
rooms, with a single washroom for the entire crew. Each quad-occupancy
bunkroom has a pair of double-bunks, a fold-down table, and four large
personal-storage lockers.
     The Seeker was designed as a forward reconnaissance ship to scout out a
planet. its construction reflects this need for independent operations. The
design includes large spare parts stores, extended food supplies and water
tankage, and large ammunition storage bays. The ship was also equipped
primarily with energy weapons to make it less dependent on ammunition
supplies.
     The DropShip's lack of Fighter bays is probably its greatest weak point.
In the absence of Fighter support, it must often depend upon its own
inadequate firepower to ward of enemy Fighters. Many Seekers have been lost in
solitary encounters with Fighters.
     To remedy this situation, many Seekers carry a pair of AeroSpace Fighters
in the vehicle bay. Though the bay is not designed for small craft launching
and recovery it can be converted. Because the ship is not equipped with proper
recovery equipment, however, both the DropShip and Fighter must have exactly
zero relative velocity. Small craft recovery takes two to three times longer
than on other Fighter-equipped DropShips.


------------------------------------------------------------------------------
Class/Model/Name:  Seeker (3057R Obsolete Mech)
Mass:              6,700 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                        2,177.50
Thrust:  Safe Thrust: 5
      Maximum Thrust: 8
Structural Integrity: 10                                               134.00
Total Heat Sinks:    126 Single                                          5.00
Fuel & Fuel Pumps:                                                     397.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                 51.00
Fire Control Computers:                                                   .00
Armor Type:  Standard  (490 total armor pts)                            28.50
                           Standard Scale Armor Pts
   Location:                            L / R
   Fore:                                140
   Left/Right Sides:                 120/120
   Aft:                                 110

Cargo:
   Bay 1:  Light Vehicles (to 50T) (28) with 1 door                  1,400.00
           BattleMechs (2)                                             300.00
   Bay 2:  Cargo (1) with 1 door                                     1,200.00
           BattleMechs (2)                                             300.00
   Bay 3:  Infantry (foot) Platoons (4) with 1 door                     20.00
   Bay 4:  Cargo (1) with 1 door                                       432.00

Escape Pods:  8 (7 tons each)                                           56.00

Crew and Passengers:
      4 Officers (3 minimum)                                            40.00
     13 Crew (1 minimum)                                                91.00
      3 Gunners (3 minimum)                                             21.00
    260 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 PPC                      FL/R     1(10)  1(10)     --     --   20     14.00
1 LRM 10(12 rounds)        AL/R      1(6)   1(6)   1(6)     --    8     12.00
1 Large Laser              AL/R     2(18)   1(8)     --     --   16     10.00
  2 Medium Laser                                                  6      4.00
1 Large Laser              Aft      2(18)   1(8)     --     --    8      5.00
  2 Medium Laser                                                  6      2.00
------------------------------------------------------------------------------
TOTALS:                                               Heat: 70       6,700.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        217,429,968 C-Bills
Battle Value:      2,579
Cost per BV:       84,307.86
Weapon Value:      3,470 (Ratio = 1.35)
Damage Factors:    SRV = 79;  MRV = 40;  LRV = 3;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 53,739
                   (15,954 Structure, 35,775 Life Support, 2,010 Weapons)
                   Support Points (SP) = 24,308  (45% of MPV)
BattleForce2:      MP: 5,  Armor/Structure: 8 / 8
                   Damage PB/M/L: 3/2/1,  Overheat: 0
                   Class: DL;  Point Value: 26
                   Specials: sph, if
« Last Edit: September 15, 2013, 07:58:20 PM by Corsair_SG »
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Ice Hellion

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Re: Seeker
« Reply #5 on: September 16, 2013, 02:10:33 PM »

Thanks. I am still looking for the stats of the one transporting a lot of different things (Cargo, Vehicles, 'Mechs, Infantry and Aerospace Fighters).

I will try to "create" it.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Corsair_SG

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Re: Seeker
« Reply #6 on: September 17, 2013, 06:32:29 AM »

Thanks. I am still looking for the stats of the one transporting a lot of different things (Cargo, Vehicles, 'Mechs, Infantry and Aerospace Fighters).

I will try to "create" it.


Well I just happend to make this for a old game feel free to use if you want, but caution, it has been upgraded in weapons, armor and heatsinks.

Code: [Select]
                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Seeker (Custom)
Tech:              Inner Sphere / 2815
Vessel Type:       Spheroid DropShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              6,700 tons
Length:            90 meters
Power Plant:       Standard
Safe Thrust:       5
Maximum Thrust:    8
Armor Type:        Ferro-aluminum
Armament:         
    6 ER PPC
    6 LRM 10+ArtIV
    6 ER Large Laser
   12 Medium Laser
   12 AMS
------------------------------------------------------------------------------
Class/Model/Name:  Seeker (Custom)
Mass:              6,700 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                        2,177.50
Thrust:  Safe Thrust: 5
      Maximum Thrust: 8
Structural Integrity: 10                                               134.00
Total Heat Sinks:    121 Double                                           .00
Fuel & Fuel Pumps:                                                     510.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                 51.00
Fire Control Computers:                                                   .00
Armor Type:  Ferro-aluminum  (685 total armor pts)                      36.00
                           Standard Scale Armor Pts
   Location:                            L / R
   Fore:                                195
   Left/Right Sides:                 170/170
   Aft:                                 150

Cargo:
   Bay 1:  Light Vehicles (to 50T) (24) with 4 doors                 1,200.00
           Infantry (foot) Platoons (4)                                 20.00
   Bay 2:  BattleMechs (4) with 2 doors                                600.00
   Bay 3:  Fighters (2) with 2 doors                                   300.00
   Bay 4:  Cargo (1) with 1 door                                     1,155.50

Escape Pods:  12 (7 tons each)                                          84.00

Crew and Passengers:
      4 Officers (4 minimum)                                            40.00
     13 Crew (1 minimum)                                                91.00
      7 Gunners (7 minimum)                                             49.00
    244 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 ER PPC                   Nose     2(20)  2(20)  2(20)     --   30     14.00
1 LRM 10+ArtIV(12 rounds)  Nose      1(8)   1(8)   1(8)     --    4      7.00
1 ER Large Laser           Nose     2(18)   1(8)   1(8)     --   12      5.00
  2 Medium Laser                                                  6      2.00
2 AMS(240 rounds)          Nose        --     --     --     --    2     21.00
2 ER PPC                   FL/R     2(20)  2(20)  2(20)     --   60     28.00
1 LRM 10+ArtIV(12 rounds)  FL/R      1(8)   1(8)   1(8)     --    8     14.00
1 ER Large Laser           FL/R     2(18)   1(8)   1(8)     --   24     10.00
  2 Medium Laser                                                 12      4.00
2 AMS(240 rounds)          FL/R        --     --     --     --    4     42.00
1 LRM 10+ArtIV(12 rounds)  AL/R      1(8)   1(8)   1(8)     --    8     14.00
1 ER Large Laser           AL/R     2(18)   1(8)   1(8)     --   24     10.00
  2 Medium Laser                                                 12      4.00
2 AMS(240 rounds)          AL/R        --     --     --     --    4     42.00
1 LRM 10+ArtIV(12 rounds)  Aft       1(8)   1(8)   1(8)     --    4      7.00
1 ER Large Laser           Aft      2(18)   1(8)   1(8)     --   12      5.00
  2 Medium Laser                                                  6      2.00
2 AMS(240 rounds)          Aft         --     --     --     --    2     21.00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 234       6,700.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        390,656,000 C-Bills
Battle Value:      6,232
Cost per BV:       62,685.49
Weapon Value:      6,684 (Ratio = 1.07)
Damage Factors:    SRV = 231;  MRV = 113;  LRV = 43;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 55,107
                   (16,058 Structure, 35,175 Life Support, 3,874 Weapons)
                   Support Points (SP) = 27,460  (50% of MPV)
BattleForce2:      MP: 5,  Armor/Structure: 12 / 11
                   Damage PB/M/L: 7/5/5,  Overheat: 0
                   Class: DL;  Point Value: 62
                   Specials: sph
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Ice Hellion

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Re: Seeker
« Reply #7 on: September 17, 2013, 02:28:00 PM »

This is what I thought.
It is a mess but an improvised one.
If I ever manage to optimise it and get someone to produce it, it would be a true Combined Arms Carrier.

Bay 1
Light Vehicles (12) with 1 door 600
'Mech (4) 600
Fighters (4) 600
Cargo (1) 200

Bay 2
'Mechs (8) with 1 door 1200

Bay 3
Infantry (foot) Platoons (4) with 1 door 20

Bay 4
Cargo (1) with 1 door 132
Fighters (2) 300
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Corsair_SG

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Re: Seeker
« Reply #8 on: September 17, 2013, 04:32:21 PM »

when I get back I will work on itbnow that I have a idea of what. you want.
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