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Author Topic: Revised Barracuda class Corvette  (Read 2897 times)

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wolfcannon

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Revised Barracuda class Corvette
« on: August 29, 2010, 10:35:58 AM »

Swords of Fire redid most of the Rim World Ships.

Code: [Select]
Class/Model/Name:  Barracuda class Corvette
Tech:              Inner Sphere / 3067
Vessel Type:       WarShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              180,000 tons
K-F Drive System:  (Unknown)
Power Plant:       Standard
Safe Thrust:       5
Maximum Thrust:    8
Armor Type:        Standard
Armament:         
    4 NAC/10
    2 Barracuda
    4 NL45
    8 Large Laser
------------------------------------------------------------------------------
==Overview:==
Roughly comparable to the Star Leagues Vincent and Vigilant class Corvettes,
the Rim Worlds Republic released the Barracuda class Corvette in 2552 after
the weaknesses of the Pinto class in anti-ship combat became apparent.
However, far from being a new class of ship in its entirety, the Barracuda is
actually an advanced refit of the Pinto whose sole major difference is the
addition of twenty thousand tons of mass which is mostly devoted to a more
efficient weapons suite and additional structural integrity.

==Capabilities:==
Weighing in at 180,000 tons, compared to the Pintos 160,000 tons, the
Barracuda uses many of the same parts as the Pinto including drives, sensors
and communication suite all of which still undergo some amount of minor
modification to make up for the Barracuda's actual mass. The same amount of
fighters, small craft and the presence of a sole docking collar further
increase the resemblance with the Pinto, while also making the Barracuda very
difficult to differentiate the two classes on long range sensors and on
pre-arrival jump readings.

The main differences between the Pinto and Barracuda come in the structural
integrity, armour and weaponry. The Barracuda carries roughly twice the amount
of standard armour composite that the Pinto possesses, although it's not as
forward centric as the Pinto which relied on a large amount of nose mounted
weaponry for its damage. The Barracuda's weaponry is spread around from the
nose to the aftward sides, and although it too is still forward centric, the
Barracuda is capable of projecting its firepower in all directions, even if it
is technically less powerful than the Pinto. Where the Pinto's bow mounted
weaponry is a pair of Light Naval PPCs, the Barracuda mounts more conventional
twin NAC-10s, while the forward-side orientated 35 type Naval Laser is
replaced with a larger 45 type and a Barracuda missile launcher. On the sides,
both the Pinto and Barracuda carry the same class 10 naval autocannons, while
the aft-sides on the Barracuda carry 45 type lasers as opposed to the Pinto's
twin Barracuda missile launchers. On the aft, the Pinto carries the heavier
firepower, with the Barracuda not mounting any capital class weaponry in its
aft against the Pinto's 35 type laser. For anti-fighter weaponry, the Pinto
has the heavier weaponry with its spread of large and medium lasers backed by
an array of standard autocannons, while the Barracuda carries only eight large
lasers. Point defence wise, the Barracuda doesn't even carry on Point Defence
weapon, while the Pinto carries several batteries worth.

The only other noticeable differences between the Barracuda and the Pinto is
the number of the marines carried by each ship, the Barracuda carries two
platoons which is twice the Pintos capacity, and also the number of heat sinks
carried, although that is less than noticeable because the Barracuda does not
have any weaponry which cause significant amounts of heat. There are also a
number of differences related to the number of crew and the amount of tonnage
devoted to cargo, spares and fuel, but none of these have much effect on
differentiating the two classes.

==Deployment==
The Barracuda class corvette was often found deployed with its older brother
the Pinto in two or four ship squadrons similar to how the Terran Hegemony
deployed the Vigilant and Bonaventure class corvettes where the Barracuda's
more effective naval class weaponry and the Pinto's lethal anti-fighter
weaponry, as well as their high and identical speeds, proved effective in both
escort duties for larger vessels and in pirate hunting/suppression duties in
the Periphery close to the Republic.

Several Barracudas were also sold alongside their Pinto counterparts to
nations such as the Taurian Concordat and Magistracy of Canopus where they
were used in harassment and space denial missions against the SLDF during the
Reunification War.

------------------------------------------------------------------------------
Class/Model/Name:  Barracuda class Corvette
Mass:              180,000 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                       54,000.00
Thrust:  Safe Thrust: 5
      Maximum Thrust: 8
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 5)                 81,450.00
Jump Sail: (Integrity = 3)                                              39.00
Structural Integrity: 53                                             9,540.00
Total Heat Sinks:    484 Single                                        111.00
Fuel & Fuel Pumps:                                                   4,590.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                450.00
Fire Control Computers:                                                   .00
Food & Water:  (372 days supply)                                       503.75
Armor Type:  Standard  (144 total armor pts)                           189.50
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                 26
   Fore-Left/Right:                   24/24
   Aft-Left/Right:                    24/24
   Aft:                                  22

Cargo:
   Bay 1:  Fighters (12) with 6 doors                                1,800.00
   Bay 2:  Small Craft (2) with 2 doors                                400.00
   Bay 3:  Cargo (1) with 1 door                                     3,629.75

DropShip Capacity:  1 Docking Hardpoints                             1,000.00
Grav Deck #1:  (90-meter diameter)                                      50.00
Life Boats:  25 (7 tons each)                                          175.00
Escape Pods:  25 (7 tons each)                                         175.00

Crew and Passengers:
     30 Officers (30 minimum)                                          300.00
    115 Crew (51 minimum)                                              805.00
     36 Gunners (12 minimum)                                           252.00
     56 Marines                                                        280.00
     34 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 NAC/10(100 rounds)       Nose        20     20     20     --   60  4,020.00
1 Barracuda(20 msls)       FL/R         2      2      2      2   20  1,380.00
1 NL45                     FL/R         5      5      5      5  140  1,800.00
2 Large Laser              FL/R     2(16)  2(16)     --     --   32     20.00
1 NAC/10(50 rounds)        L/RBS       10     10     10     --   60  4,020.00
1 NL45                     AL/R         5      5      5      5  140  1,800.00
2 Large Laser              AL/R     2(16)  2(16)     --     --   32     20.00
1 Lot Spare Parts (4.00%)                                            7,200.00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 484     180,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        2,360,902,000 C-Bills
Battle Value:      29,867
Cost per BV:       79,047.18
Weapon Value:      12,663 (Ratio = .42)
Damage Factors:    SRV = 630;  MRV = 618;  LRV = 456;  ERV = 185
Maintenance:       Maintenance Point Value (MPV) = 392,769
                   (80,186 Structure, 291,695 Life Support, 20,888 Weapons)
                   Support Points (SP) = 400,275  (102% of MPV)
BattleForce2:      Not applicable
Logged
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