Here is my rendition of the Peregrine Corvette. It may be a bit overgunned, but I could be wrong
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Peregrine (Corvette)
Tech: Inner Sphere / 2923
Vessel Type: WarShip
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 160,000 tons
K-F Drive System: (Unknown)
Length: 345 meters
Sail Diameter: 883 meters
Power Plant: Standard
Safe Thrust: 6
Maximum Thrust: 9
Armor Type: Improved Ferro-aluminum
Armament:
4 ER Large Laser
4 Medium Laser
8 NL35
8 Barracuda
8 Large Pulse Laser
8 LRM 10
24 Small Laser
6 Streak SRM 2
------------------------------------------------------------------------------
Class/Model/Name: Peregrine (Corvette)
Mass: 160,000 tons
Equipment: Mass
Power Plant, Drive & Control: 57,600.00
Thrust: Safe Thrust: 6
Maximum Thrust: 9
Kearny-Fuchida Hyperdrive: Compact (Integrity = 5) 72,400.00
Jump Sail: (Integrity = 3) 38.00
Structural Integrity: 40 6,400.00
Total Heat Sinks: 384 Double .00
Fuel & Fuel Pumps: 4,080.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 400.00
Fire Control Computers: .00
Food & Water: (200 days supply) 167.00
Armor Type: Improved Ferro-aluminum (125 total armor pts) 126.00
Capital Scale Armor Pts
Location: L / R
Fore: 25
Fore-Left/Right: 20/20
Aft-Left/Right: 20/20
Aft: 20
Cargo:
Bay 1: Fighters (10) with 2 doors 1,500.00
Bay 2: Cargo (1) with 1 door 2,650.00
Bay 3: Small Craft (4) with 2 doors 800.00
DropShip Capacity: 1 Docking Hardpoints 1,000.00
Grav Decks #1 - 2: (55-meter diameter) 100.00
Life Boats: 15 (7 tons each) 105.00
Escape Pods: 15 (7 tons each) 105.00
Crew and Passengers:
23 Officers (20 minimum) 230.00
72 Crew (54 minimum) 504.00
32 Gunners (25 minimum) 224.00
40 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 ER Large Laser Nose 3(26) 2(16) 2(16) -- 24 10.00
2 Medium Laser 6 2.00
2 NL35 Nose 7 7 7 -- 104 1,400.00
2 Barracuda(24 msls) Nose 4 4 4 4 20 900.00
4 Large Pulse Laser Nose 4(36) 4(36) -- -- 40 28.00
2 LRM 10(48 rounds) FL/R 1(12) 1(12) 1(12) -- 16 28.00
1 Barracuda(12 msls) FL/R 2 2 2 2 20 900.00
4 Small Laser FL/R 1(12) -- -- -- 8 4.00
3 Streak SRM 2(150 rounds) L/RBS 1(12) -- -- -- 12 15.00
2 NL35 L/RBS 7 7 7 -- 208 2,800.00
4 Small Laser L/RBS 1(12) -- -- -- 8 4.00
2 LRM 10(48 rounds) AL/R 1(12) 1(12) 1(12) -- 16 28.00
1 Barracuda(12 msls) AL/R 2 2 2 2 20 900.00
4 Small Laser AL/R 1(12) -- -- -- 8 4.00
2 ER Large Laser Aft 3(26) 2(16) 2(16) -- 24 10.00
2 Medium Laser 6 2.00
2 NL35 Aft 7 7 7 -- 104 1,400.00
2 Barracuda(24 msls) Aft 4 4 4 4 20 900.00
4 Large Pulse Laser Aft 4(36) 4(36) -- -- 40 28.00
1 Lot Spare Parts (1.38%) 2,208.00
------------------------------------------------------------------------------
TOTALS: Heat: 704 160,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 2,377,076,000 C-Bills
Battle Value: 26,655
Cost per BV: 89,179.37
Weapon Value: 13,885 (Ratio = .52)
Damage Factors: SRV = 668; MRV = 540; LRV = 371; ERV = 166
Maintenance: Maintenance Point Value (MPV) = 202,292
(55,532 Structure, 130,790 Life Support, 15,970 Weapons)
Support Points (SP) = 283,050 (140% of MPV)
BattleForce2: Not applicable
Here's the HH-1 Yardship. I'm pulling the mass for the Repair Bays and Manufacturing Facilities out of my butt. I have no clue what metric the BT guys used to create the Faslane or Newgrange
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: HH-1 Mobile Repair Vessel (CHHS Newport News)
Tech: Clan / 3060
Vessel Type: WarShip
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 620,000 tons
K-F Drive System: (Unknown)
Length: 682 meters
Sail Diameter: 1,068 meters
Power Plant: Standard
Safe Thrust: 2
Maximum Thrust: 3
Armor Type: Ferro-carbide
Armament:
16 LRM 20
16 Streak SRM 2
18 ER Large Laser
24 Micro Pulse Laser
8 Medium NPPC
8 NAC/25
------------------------------------------------------------------------------
Class/Model/Name: HH-1 Mobile Repair Vessel (CHHS Newport News)
Mass: 620,000 tons
Equipment: Mass
Power Plant, Drive & Control: 74,400.00
Thrust: Safe Thrust: 2
Maximum Thrust: 3
Kearny-Fuchida Hyperdrive: Compact (Integrity = 13) 280,550.00
Jump Sail: (Integrity = 4) 61.00
Structural Integrity: 40 24,800.00
Total Heat Sinks: 632 Double 202.00
Fuel & Fuel Pumps: 5,100.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1,550.00
Fire Control Computers: .00
Food & Water: (200 days supply) 462.00
Armor Type: Ferro-carbide (315 total armor pts) 323.00
Capital Scale Armor Pts
Location: L / R
Fore: 65
Fore-Left/Right: 50/50
Aft-Left/Right: 50/50
Aft: 50
Cargo:
Bay 1: Repair Facilities (Unpressurized, 500KT Cap.) (1) w 15,000.00
Bay 2: Manufacturing Facility (Pressurized, 5KT Cap.) (2) 4,000.00
Bay 3: Small Craft (6) with 2 doors 1,200.00
Bay 4: Cargo (1) with 2 doors 84,250.00
Bay 5: Cargo (1) with 2 doors 69,477.00
DropShip Capacity: 8 Docking Hardpoints 8,000.00
Grav Decks #1 - 3: (90-meter diameter) 150.00
Life Boats: 20 (7 tons each) 140.00
Escape Pods: 20 (7 tons each) 140.00
Crew and Passengers:
50 Officers (46 minimum) 500.00
192 Crew (119 minimum) 1,344.00
40 Gunners (29 minimum) 280.00
150 Steerage Passengers 750.00
30 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 LRM 20(48 rounds) Nose 2(24) 2(24) 2(24) -- 12 18.00
4 Streak SRM 2(100 rounds) Nose 2(16) 2(16) -- -- 8 6.00
3 ER Large Laser Nose 3(30) 3(30) 3(30) 3(30) 36 12.00
4 Micro Pulse Laser Nose 1(12) -- -- -- 4 2.00
2 Medium NPPC Nose 18 18 18 18 270 3,600.00
2 NAC/25(60 rounds) FL/R 50 50 50 -- 340 12,072.00
2 LRM 20(48 rounds) FL/R 2(24) 2(24) 2(24) -- 24 36.00
3 ER Large Laser FL/R 3(30) 3(30) 3(30) 3(30) 72 24.00
4 Micro Pulse Laser FL/R 1(12) -- -- -- 8 4.00
2 LRM 20(48 rounds) L/RBS 2(24) 2(24) 2(24) -- 24 36.00
4 Streak SRM 2(100 rounds) L/RBS 2(16) 2(16) -- -- 16 12.00
2 Medium NPPC L/RBS 18 18 18 18 540 7,200.00
2 NAC/25(60 rounds) AL/R 50 50 50 -- 340 12,072.00
2 LRM 20(48 rounds) AL/R 2(24) 2(24) 2(24) -- 24 36.00
3 ER Large Laser AL/R 3(30) 3(30) 3(30) 3(30) 72 24.00
4 Micro Pulse Laser AL/R 1(12) -- -- -- 8 4.00
2 LRM 20(48 rounds) Aft 2(24) 2(24) 2(24) -- 12 18.00
4 Streak SRM 2(100 rounds) Aft 2(16) 2(16) -- -- 8 6.00
3 ER Large Laser Aft 3(30) 3(30) 3(30) 3(30) 36 12.00
4 Micro Pulse Laser Aft 1(12) -- -- -- 4 2.00
2 Medium NPPC Aft 18 18 18 18 270 3,600.00
1 Lot Spare Parts (1.38%) 8,525.00
------------------------------------------------------------------------------
TOTALS: Heat: 2,128 620,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 8,300,560,000 C-Bills
Battle Value: 52,210
Cost per BV: 158,984.1
Weapon Value: 31,495 (Ratio = .60)
Damage Factors: SRV = 1,761; MRV = 1,668; LRV = 1,229; ERV = 454
Maintenance: Maintenance Point Value (MPV) = 240,864
(32,321 Structure, 125,555 Life Support, 82,988 Weapons)
Support Points (SP) = 627,300 (260% of MPV)
BattleForce2: Not applicable