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Author Topic: Shrike (Dreadnought)  (Read 640 times)

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ATN082268

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Shrike (Dreadnought)
« on: June 16, 2013, 12:46:56 PM »

 AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Shrike (Dreadnought)
Tech:              Clan / 3072
Vessel Type:       WarShip
Rules:             Level 2, Custom design
Rules Set:         AeroTech2

Mass:              2,500,000 tons
K-F Drive System:  (Unknown)
Length:            2,000 meters
Sail Diameter:     1,750 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Lamellor Ferro-carbide

Armament:         
   32 Heavy NPPC
   96 AMS
   32 NAC/30

------------------------------------------------------------------------------
==Overview:==

  Ever since their massive loses during the Pentagon civil war and some years
later when Clan Wolverine apparently used a nuclear device on the Clan Snow
Raven genetic repository on Dehra Dun, the Ravens have focused on becoming
masters of their own destiny. To that end Clan Snow Raven has developed their
navy to a great extent. The expansion of their navy has helped the Clan
position themselves to operate behind the scenes. Although eager to help Clan
Ghost Bear design the massive Leviathan Warship in exchange for mining rights,
the Ravens wanted a Warship of their own which had no equal- the Shrike.


  The Shrike is a very large Warship designed and constructed by Clan Snow
Raven to be their Flagship. Given the size and weaponry, the Shrike was
classified as a Dreadnought. It is also the most heavily armored Warship in
existence and can keep pace or outrun much smaller Warships. The design
incorporates sophisticated aspects of Clan naval technology including a self
sealing Harjel, Large Naval Comm-Scanner Suite and Lamellor Ferro-Carbide
armor. The crew accommodations are comfortable and include a luxurious Star
Admiral and Star Commodore's quarters. Successful boarding actions against the
unit are virtually impossible. Even in the unlikely event the defenses are
overwhelmed, would be boarders must deal with not only the large crew but the
sizable Elemental contingent as well.

  The Warship was designed for space superiority, so it doesn’t have excessive
amount of cargo or supplies. After the Shrike carries the day, non-combat
supply vessels can do what they do best- resupply. The 5 docking hard points
give the design some flexibility in tailoring it for certain missions.
Although the Warship has a reasonable cost, the time it takes to build one
along with the costs associated with personnel and maintenance, places severe
limits on future numbers. The design is named after a Terran bird which would
frequently impale its prey on thorns. The Shrike was officially launched from
the Snow Raven shipyards at Lum on August 22, 3072.



==Notable Vessels & Crews:==

Clan Snow Raven- Shrike (Flagship)

------------------------------------------------------------------------------
Class/Model/Name:  Shrike (Dreadnought)
Mass:              2,500,000 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                      600,000.00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 47)             1,131,250.00
Jump Sail (Detachable): (Integrity = 9)                                155.00
Structural Integrity: 180                                          450,000.00
Total Heat Sinks:    6,054 Double                                    4,914.00
Fuel & Fuel Pumps:                                                  14,943.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              6,250.00
Fire Control Computers:                                                   .00
Food & Water:  (400 days supply)                                     3,844.00
Hyperpulse Generator:                                                   50.00
Armor Type:  Lamellor Ferro-carbide  (10,008 total armor pts)        9,000.00

                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                              1,908
   Fore-Left/Right:                1,700/1,700
   Aft-Left/Right:                 1,600/1,600
   Aft:                               1,500

Cargo:
   Bay 1:  Fighters (50) with 4 doors                                7,500.00
           Small Craft (5)                                           1,000.00
           Cargo (1)                                                 2,000.00
   Bay 2:  Fighters (50) with 4 doors                                7,500.00
           Small Craft (5)                                           1,000.00
           Cargo (1)                                                 2,000.00

DropShip Capacity:  5 Docking Hardpoints                             5,000.00
Grav Decks #1 - 5:  (150-meter diameter)                               500.00
Life Boats:  165 (7 tons each)                                       1,155.00
Escape Pods:  165 (7 tons each)                                      1,155.00

Crew and Passengers:
    260 Officers (240 minimum)                                       2,600.00
  1,100 Crew (285 minimum)                                           7,700.00
    100 Gunners (80 minimum)                                           700.00
     10 1st Class Passengers                                           100.00
    200 Marine Battle Armor Troopers/Elementals                      1,400.00
      1 Star Admiral's Quarters                                         50.00
      1 Star Commodore's Quarters                                       40.00
    250 Bay Personnel                                                     .00

Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
4 Heavy NPPC               Nose        60     60     60     60  900 12,000.00
4 Heavy NPPC               Nose        60     60     60     60  900 12,000.00
12 AMS(4008 rounds)        Nose        --     --     --     --   12    173.00
2 NAC/30(300 rounds)       FL/R        60     60     60     --  400 14,480.00
2 NAC/30(300 rounds)       FL/R        60     60     60     --  400 14,480.00
2 NAC/30(300 rounds)       FL/R        60     60     60     --  400 14,480.00
2 NAC/30(300 rounds)       FL/R        60     60     60     --  400 14,480.00
12 AMS(4008 rounds)        FL/R        --     --     --     --   24    346.00
4 Heavy NPPC               L/RBS       60     60     60     60 1800 24,000.00
4 Heavy NPPC               L/RBS       60     60     60     60 1800 24,000.00
12 AMS(3000 rounds)        L/RBS       --     --     --     --   24    262.00
2 NAC/30(250 rounds)       AL/R        60     60     60     --  400 14,400.00
2 NAC/30(250 rounds)       AL/R        60     60     60     --  400 14,400.00
2 NAC/30(250 rounds)       AL/R        60     60     60     --  400 14,400.00
2 NAC/30(250 rounds)       AL/R        60     60     60     --  400 14,400.00
12 AMS(3000 rounds)        AL/R        --     --     --     --   24    262.00
4 Heavy NPPC               Aft         60     60     60     60  900 12,000.00
4 Heavy NPPC               Aft         60     60     60     60  900 12,000.00
12 AMS(3000 rounds)        Aft         --     --     --     --   12    131.00
1 Lot Spare Parts (1.00%)                                           25,000.00
1 Large Naval Comm-Scanner                                             500.00
------------------------------------------------------------------------------
TOTALS:                                           Heat: 10,496   2,500,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        13,268,437,200 C-Bills
Battle Value:      394,768
Cost per BV:       33,610.72
Weapon Value:      317,634 (Ratio = .80)
Damage Factors:    SRV = 13,640;  MRV = 13,200;  LRV = 10,400;  ERV = 4,056
Maintenance:       Maintenance Point Value (MPV) = 1,698,145
                   (489,340 Structure, 809,225 Life Support, 399,580 Weapons)
                   Support Points (SP) = 1,706,100  (100% of MPV)
BattleForce2:      Not applicable
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Gabriel

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Re: Shrike (Dreadnought)
« Reply #1 on: June 16, 2013, 01:11:22 PM »

I like it even if only a few are built. Trouble
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masterarminas

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Re: Shrike (Dreadnought)
« Reply #2 on: June 16, 2013, 01:48:53 PM »

29,000 tons of cargo on a 2.5 million ton ship?  That is awfully low.

MA
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ATN082268

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Re: Shrike (Dreadnought)
« Reply #3 on: June 16, 2013, 05:50:03 PM »

29,000 tons of cargo on a 2.5 million ton ship?  That is awfully low.

MA

  The design has enough food/water and fuel (for 1 G burn days) for roughly a year. It also has 4,000 tons of cargo in the bays and 25,000 tons of spare parts. The question is how much cargo does the design need for general operations?
« Last Edit: June 16, 2013, 05:50:38 PM by ATN082268 »
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Knightmare

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Re: Shrike (Dreadnought)
« Reply #4 on: June 16, 2013, 07:17:53 PM »

Beast.
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shwagpo

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Re: Shrike (Dreadnought)
« Reply #5 on: June 16, 2013, 08:37:50 PM »

With it's specific duties of the purpose built chassis, the Shrike is not a bad boat for sure.  AS was noted in the fluff the low supplies is not too much of an issue is it is expected to be resupplied after a battle.  I'd suggest a complimentary merchant naval star riding shotgun everywhere this thing goes.  With clan LF Batteries and WS HPGs, keeping her supplied shouldn't be too much of an issue for the apex of naval firepower that the Snow Ravens seek to be.  Having such a ship does draw off of repeated combat ops without resupply, but in the Snow Raven mindset, that shouldn't be happening.  The Shrike should utterly and irrevocably shatter everything it comes into contact with, and be resupplied after the battle.

I like it.
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