Shortly after the Dragoon Compromise was reached, Clan Wolf looked to restore (somewhat) their now depleted fleet strength. Having given up a total of six WarShips (from both the Clan Reserve as well as the Clan Wolf Active Fleet), Khan Ward decided to reactivate a single derelict vessel.
This vessel, the former Terran Hegemony/SLDF Dart-class light cruiser Morning Star was quite possibly the last existing vessel of her class. Captured from Rims Worlds Forces over Mars during the Liberation of Terra, the SLS Morning Star (restored to that name from the RWS Hammerhead) was in poor condition . . . but her jump drives and docking collars were serviceable. And with six docking collars and the capacity for hauling a mammoth amount of cargo and/or passengers, she was pressed into service for the Exodus of the SLDF from the Inner Sphere.
And retired upon arrival in the Pentagon. Demobilized into the Reserve Fleet, she sat silent in cold at the Dagda Naval Cache during the Pentagon Civil War, Operation Klondike, and the Golden Century.
But, in the early years of the 31st Century, she was available and Khan Ward wanted the ship to add to his Clan's transport capabilities. As many Clan Warriors and leaders considered her dishonored by her (involuntary) service to the Rim Worlds Republic, no other Clan raised any objections to Clan Wolf restoring the ship to service. Indeed, most believed it would be a fool's errand that would only cost Clan Wolf valuable resources.
In 3008, after two years of repairs on site over Dagda, Morning Star was finally able to start her voyage to the Snow Raven Yards at Lum for an extensive overhaul and refit. It would take the Raven engineers seven additional years before the newly recommissioned CWS Black Wolf would be returned to Strana Mechty and delivered to Clan Wolf for active duty.
The Ravens began by restoring her sub-light drives to full function and replaced the standard heat sinks with double-strength Clantech models. The armament package (heavily damaged during the Battle of Mars centuries before) was repaired and the caliber of capital-scale weapons consolidated into four Killer Whale missile launchers (fed by a massive magazine with 120 missiles!), sixteen NL-35 Naval Lasers, and sixteen NAC-25 Naval Autocannon, each with a magazine for 50 bursts of fire.
Engineering teams stripped the standard armor from the design and replaced it with 1,223 tons of ferro-carbide plating, more than doubling the protection of this vessel from her original service.
That tedious task completed, the Ravens next expanded the fuel storage bunkers to accommodate a total stowage of 28,455 tons . . . enough to cruise at 1-G for two standard years! The Wolves had insisted on such a large bunker so that the Black Wolf might serve their Touman in the role of a Fleet Tanker.
34,000 tons was dedicated to the storage of spare parts, and the cargo bays were divided into two additional 34,000 ton bays, each with two cargo bay doors (one of which is designed to handle liquid cargo, such as fuel if necessary). The six Small Craft embarked were retained in full, along with the six docking collars.
Passenger accommodations were installed for a total of 392 passengers (44 1st Class, 229 2nd Class, and 120 Steerage Class), while staterooms were provided for a Binary of Marine Elementals (50). Furthermore, the crews of the six Small Craft had their own cabins installed.
Finally, Clan Wolf insisted on an elaborate array of conventional-scale weaponry to defend against hostile Aerospoace Fighters and OmniFighters. Sixteen ER Large Lasers, sixteen Large Pulse Lasers, eight LRM-20 long-range missile launchers with Artemis IV Fire Control Systems, twenty-four ER Medium Lasers, twenty-four Medium Pulse Lasers, eight Ultra AC-10 Autocannons, sixteen Streak SRM-4 short-range missile launchers, twenty-four ER Small Lasers, and forty Small Pulse Lasers were mounted spread evenly across all arcs of fire.
The Black Wolf has proven itself as a excellent addition to the Clan Wolf Fleet, serving as a Fleet Replenishment Vessel and Light Transport.
After the Refusal War, the Black Wolf, in the company of the Potemkin-class Full Moon, abandoned the Homeworlds to join Clan Wolf-in-Exile in the Inner Sphere.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Dart Light Cruiser (Clan Wolf) Black Wolf
Tech: Clan / 3015
Vessel Type: WarShip
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 680,000 tons
K-F Drive System: (Unknown)
Length: 703 meters
Sail Diameter: 1,135 meters
Power Plant: Standard
Safe Thrust: 2
Maximum Thrust: 3
Armor Type: Ferro-carbide
Armament:
4 Killer Whale
16 NL35
16 NAC/25
16 ER Large Laser
16 Large Pulse Laser
8 LRM 20+ArtIV
24 ER Medium Laser
24 Medium Pulse Laser
8 Ultra AC/10
16 Streak SRM 4
24 ER Small Laser
40 Small Pulse Laser
------------------------------------------------------------------------------
Class/Model/Name: Dart Light Cruiser (Clan Wolf) Black Wolf
Mass: 680,000 tons
Equipment: Mass
Power Plant, Drive & Control: 81,600.00
Thrust: Safe Thrust: 2
Maximum Thrust: 3
Kearny-Fuchida Hyperdrive: Compact (Integrity = 14) 307,700.00
Lithium Fusion Battery 6,800.00
Jump Sail (Detachable): (Integrity = 4) 64.00
Structural Integrity: 90 61,200.00
Total Heat Sinks: 1,561 Double 1,113.00
Fuel & Fuel Pumps: 29,025.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1,700.00
Fire Control Computers: 6,028.00
Food & Water: (360 days supply) 1,296.00
Hyperpulse Generator: 50.00
Armor Type: Ferro-carbide (1,155 total armor pts) 1,223.00
Capital Scale Armor Pts
Location: L / R
Fore: 196
Fore-Left/Right: 196/196
Aft-Left/Right: 196/196
Aft: 175
Cargo:
Bay 1: Cargo (1) with 2 doors 34,000.00
Bay 2: Cargo (1) with 2 doors 34,000.00
Bay 3: Small Craft (6) with 6 doors 1,200.00
DropShip Capacity: 6 Docking Hardpoints 6,000.00
Grav Decks #1 - 2: (145-meter diameter) 200.00
Escape Pods: 120 (7 tons each) 840.00
Crew and Passengers:
43 Officers (43 minimum) 430.00
138 Crew (138 minimum) 966.00
66 Gunners (66 minimum) 462.00
44 1st Class Passengers 440.00
229 2nd Class Passengers 1,603.00
120 Steerage Passengers 600.00
50 Marine Battle Armor Troopers/Elementals 350.00
30 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
4 Killer Whale(120 msls) Nose 16 16 16 16 80 6,600.00
2 NL35 Nose 7 7 7 -- 104 1,400.00
2 NAC/25(100 rounds) Nose 50 50 50 -- 170 6,060.00
2 ER Large Laser Nose 2(20) 2(20) 2(20) 2(20) 24 8.00
2 Large Pulse Laser Nose 2(20) 2(20) 2(20) -- 20 12.00
1 LRM 20+ArtIV(48 rounds) Nose 2(16) 2(16) 2(16) -- 6 14.00
3 ER Medium Laser Nose 2(21) 2(21) -- -- 15 3.00
3 Medium Pulse Laser Nose 2(21) 2(21) -- -- 12 6.00
1 Ultra AC/10(100 rounds) Nose 2(15) 2(15) -- -- 6 20.00
2 Streak SRM 4(100 rounds) Nose 2(16) 2(16) -- -- 6 8.00
3 ER Small Laser Nose 2(15) -- -- -- 6 1.50
5 Small Pulse Laser Nose 2(15) -- -- -- 10 5.00
2 NL35 FL/R 7 7 7 -- 208 2,800.00
2 NAC/25(100 rounds) FL/R 50 50 50 -- 340 12,120.00
2 ER Large Laser FL/R 2(20) 2(20) 2(20) 2(20) 48 16.00
2 Large Pulse Laser FL/R 2(20) 2(20) 2(20) -- 40 24.00
1 LRM 20+ArtIV(48 rounds) FL/R 2(16) 2(16) 2(16) -- 12 28.00
3 ER Medium Laser FL/R 2(21) 2(21) -- -- 30 6.00
3 Medium Pulse Laser FL/R 2(21) 2(21) -- -- 24 12.00
1 Ultra AC/10(100 rounds) FL/R 2(15) 2(15) -- -- 12 40.00
2 Streak SRM 4(100 rounds) FL/R 2(16) 2(16) -- -- 12 16.00
3 ER Small Laser FL/R 2(15) -- -- -- 12 3.00
5 Small Pulse Laser FL/R 2(15) -- -- -- 20 10.00
2 NL35 L/RBS 7 7 7 -- 208 2,800.00
2 NAC/25(100 rounds) L/RBS 50 50 50 -- 340 12,120.00
2 ER Large Laser L/RBS 2(20) 2(20) 2(20) 2(20) 48 16.00
2 Large Pulse Laser L/RBS 2(20) 2(20) 2(20) -- 40 24.00
1 LRM 20+ArtIV(48 rounds) L/RBS 2(16) 2(16) 2(16) -- 12 28.00
3 ER Medium Laser L/RBS 2(21) 2(21) -- -- 30 6.00
3 Medium Pulse Laser L/RBS 2(21) 2(21) -- -- 24 12.00
1 Ultra AC/10(100 rounds) L/RBS 2(15) 2(15) -- -- 12 40.00
2 Streak SRM 4(100 rounds) L/RBS 2(16) 2(16) -- -- 12 16.00
3 ER Small Laser L/RBS 2(15) -- -- -- 12 3.00
5 Small Pulse Laser L/RBS 2(15) -- -- -- 20 10.00
2 NL35 AL/R 7 7 7 -- 208 2,800.00
2 NAC/25(100 rounds) AL/R 50 50 50 -- 340 12,120.00
2 ER Large Laser AL/R 2(20) 2(20) 2(20) 2(20) 48 16.00
2 Large Pulse Laser AL/R 2(20) 2(20) 2(20) -- 40 24.00
1 LRM 20+ArtIV(48 rounds) AL/R 2(16) 2(16) 2(16) -- 12 28.00
3 ER Medium Laser AL/R 2(21) 2(21) -- -- 30 6.00
3 Medium Pulse Laser AL/R 2(21) 2(21) -- -- 24 12.00
1 Ultra AC/10(100 rounds) AL/R 2(15) 2(15) -- -- 12 40.00
2 Streak SRM 4(100 rounds) AL/R 2(16) 2(16) -- -- 12 16.00
3 ER Small Laser AL/R 2(15) -- -- -- 12 3.00
5 Small Pulse Laser AL/R 2(15) -- -- -- 20 10.00
2 NL35 Aft 7 7 7 -- 104 1,400.00
2 NAC/25(100 rounds) Aft 50 50 50 -- 170 6,060.00
2 ER Large Laser Aft 2(20) 2(20) 2(20) 2(20) 24 8.00
2 Large Pulse Laser Aft 2(20) 2(20) 2(20) -- 20 12.00
1 LRM 20+ArtIV(48 rounds) Aft 2(16) 2(16) 2(16) -- 6 14.00
3 ER Medium Laser Aft 2(21) 2(21) -- -- 15 3.00
3 Medium Pulse Laser Aft 2(21) 2(21) -- -- 12 6.00
1 Ultra AC/10(100 rounds) Aft 2(15) 2(15) -- -- 6 20.00
2 Streak SRM 4(100 rounds) Aft 2(16) 2(16) -- -- 6 8.00
3 ER Small Laser Aft 2(15) -- -- -- 6 1.50
5 Small Pulse Laser Aft 2(15) -- -- -- 10 5.00
1 Lot Spare Parts (5.00%) 34,000.00
30 Bay Personnel Quarters 210.00
------------------------------------------------------------------------------
TOTALS: Heat: 3,112 680,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 21,472,619,640 C-Bills
Battle Value: 152,534
Cost per BV: 140,772.68
Weapon Value: 77,851 (Ratio = .51)
Damage Factors: SRV = 5,530; MRV = 5,136; LRV = 3,567; ERV = 1,313
Maintenance: Maintenance Point Value (MPV) = 360,007
(69,243 Structure, 148,370 Life Support, 142,394 Weapons)
Support Points (SP) = 286,527 (80% of MPV)
BattleForce2: Not applicable