Here is a modified version of your colony ship.
I added some defense weapons as well as added supplies(food and water) for the crew and passengers.
I reduced your passenger load and increased your cargo capacity.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Colony Ship
Tech: Inner Sphere / 2750
Vessel Type: WarShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 2,300,000 tons
K-F Drive System: (Unknown)
Length: 2,630 meters
Sail Diameter: 3,000 meters
Power Plant: Standard
Safe Thrust: 1
Maximum Thrust: 2
Armor Type: Standard
Armament:
10 Large Laser
22 Small Laser
Manufacturer: Titan Yards
Location: Terra
------------------------------------------------------------------------------
Class/Model/Name: Colony Ship
Mass: 2,300,000 tons
Equipment: Mass
Power Plant, Drive & Control: 138,000.00
Thrust: Safe Thrust: 1
Maximum Thrust: 2
Kearny-Fuchida Hyperdrive: Compact (Integrity = 44) 1,040,750.00
Jump Sail: (Integrity = 8) 145.00
Structural Integrity: 25 57,500.00
Total Heat Sinks: 787 Single 217.00
Fuel & Fuel Pumps: 10,200.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 5,750.00
Fire Control Computers: .00
Food & Water: (300 days supply) 81,990.00
Armor Type: Standard (478 total armor pts) 1,149.00
Capital Scale Armor Pts
Location: L / R
Fore: 83
Fore-Left/Right: 76/76
Aft-Left/Right: 76/76
Aft: 91
Cargo:
Bay 1: Press Repair Facil. (700,000 T Capy, 1 door) 52,500.00
Bay 2: Small Craft (72) with 6 doors 14,400.00
Cargo (1) 25,000.00
Bay 3: Factory Module (1) with 1 door 250,000.00
Bay 4: Cargo (1) with 22 doors 125,000.00
DropShip Capacity: 6 Docking Hardpoints 6,000.00
Grav Decks #1 - 4: (1230-meter diameter) 2,000.00
Life Boats: 600 (7 tons each) 4,200.00
Escape Pods: 600 (7 tons each) 4,200.00
Crew and Passengers:
150 Officers (132 minimum) 1,500.00
650 Crew (355 minimum) 4,550.00
10 Gunners (6 minimum) 70.00
12,000 1st Class Passengers 120,000.00
40,000 2nd Class Passengers 280,000.00
1,000 Steerage Passengers 5,000.00
500 Marines 2,500.00
360 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 Large Laser Nose 2(16) 2(16) -- -- 16 10.00
2 Small Laser Nose 1(6) -- -- -- 2 1.00
2 Large Laser FL/R 2(16) 2(16) -- -- 32 20.00
2 Small Laser FL/R 1(6) -- -- -- 4 2.00
2 Small Laser FL/R 1(6) -- -- -- 4 2.00
2 Small Laser L/RBS 1(6) -- -- -- 4 2.00
2 Large Laser AL/R 2(16) 2(16) -- -- 32 20.00
2 Small Laser AL/R 1(6) -- -- -- 4 2.00
2 Small Laser AL/R 1(6) -- -- -- 4 2.00
1 Lot Spare Parts (2.93%) 67,318.00
------------------------------------------------------------------------------
TOTALS: Heat: 102 2,300,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 21,728,395,000 C-Bills
Battle Value: 20,291
Cost per BV: 1,070,839.04
Weapon Value: 7,473 (Ratio = .37)
Damage Factors: SRV = 134; MRV = 58; LRV = 0; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 3,086,686
(102,349 Structure, 2,975,575 Life Support, 8,762 Weapons)
Support Points (SP) = 1,809,000 (59% of MPV)
BattleForce2: Not applicable