I'm looking at a Triumph for my campaign merc company. I'm a mixed force, comprised of Mechs and light vehicles primarily. I have 6 ASFs, but a Leopard CV to carry those. The Triumph Upgrade is more like a lateral move when compared to the Obsolete version. It's lightly armed, armored, and still retains single heat sinks. I'm going to want to refit to make this a bit more of a bad boy. Here's what I'll have that needs to fit in there. I'm going to assume that I can store 'Mechs in the heavy vehicle bays, but they will not be combat ready by any means.
I have 10 'Mechs, 4 will be in the Mech bays, 6 will be in the Heavy Vee bays. I have 12 Light Vehicles, which will all be in the Light Vee bays. That leaves me with 18 unused Heavy Vee bays.
I'm thinking, cut 8 Heavy Vee bays for 800 tons back.
Remove the 112 SHS for 112 tons.
Cut the following weapons:
Gauss Rifle & ammo for 19 tons
LRM 20 w/ Artemis & ammo for 13 tons
AC 5s & ammo for 18 tons
LRM 15 w/ Artemis & ammo for 22 tons
LRM 10 w/ Artemis & ammo for 7 tons
Remove ERLL and 2 ML bays on each wing for 14 tons
For a total of 1005 tons of capacity to play with
Add the following back:
Max out arrmor = 11.5 tons
4 Battle Armor Bays = 200 tons
2 Foot Infantry Bays = 10 tons
2 Motorized Infantry Bays = 20 tons
2 Sub Cap Small Lasers 1s = 300 tons
12 AMSs (2 on each facing) + 12 tons of ammo = 18 tons
Each wing adds a pulse bay of 2 LPLs & 2 MPLs = 24 tons each (48 tons)
Nose adds 2 ER PPCs = 14 tons
Aft adds 2 ER PPCs = 14 tons
Aft adds 2 MPLs = 4 tons
Nose adds 1 ML = 3 tons
Add 105 DHS = 105 tons
That uses 747.5 tons of the 1005 freed up originally, leaving 257.5 unused tons. Any ideas for other improvements? Some screen launchers or sub cap missiles perhaps?