Okey-dokey, then. Here is the Whirlwind cut down to a 260,000 ton Light Destroyer. In this case, she lost a lot of armor (the drop in tonnage and switch to standard really, really hurt this ship, but with no capital scale guns, it is still more than adequete. It stayed at 4/6 thrust, but I bumped up the SI to 60 in partial compensation for the lower armor. The original had a cargo fraction of 69,209.5 tons (13.3%), while this version has a total cargo fraction of 54,323 tons (20.8%)--a substantial increase proportionally. She does carry a much heftier throw-weight than the Vincent class Corvette, including several advanced Star League weapon systems (Gauss Rifles, LB-10X autocannons, Ultra 5 autocannons, and Artemis IV fire control systems). Altogether, she is a fairly decent light destroyer for this scenario.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Whirlwind
Tech: Inner Sphere / 2606
Vessel Type: WarShip
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 260,000 tons
K-F Drive System: (Unknown)
Length: 610 meters
Sail Diameter: 1,120 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Standard
Armament:
24 LRM 20+ArtIV
24 Gauss Rifle
32 Ultra AC/5
48 LB 10-X AC
48 Large Laser
32 Autocannon/20
48 Medium Laser
------------------------------------------------------------------------------
Class/Model/Name: Whirlwind
Mass: 260,000 tons
Equipment: Mass
Power Plant, Drive & Control: 62,400.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Kearny-Fuchida Hyperdrive: Compact (Integrity = 7) 117,650.00
Jump Sail (Detachable): (Integrity = 3) 43.00
Structural Integrity: 60 15,600.00
Total Heat Sinks: 1,080 Single 682.00
Fuel & Fuel Pumps: 14,513.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 650.00
Fire Control Computers: 216.00
Food & Water: (360 days supply) 648.00
Armor Type: Standard (160 total armor pts) 309.00
Capital Scale Armor Pts
Location: L / R
Fore: 28
Fore-Left/Right: 28/28
Aft-Left/Right: 28/28
Aft: 20
Cargo:
Bay 1: Fighters (6) with 6 doors 900.00
Bay 2: Small Craft (4) with 2 doors 800.00
Bay 3: Cargo (1) with 2 doors 26,447.00
Grav Decks #1 - 2: (105-meter diameter) 200.00
Life Boats: 10 (7 tons each) 70.00
Escape Pods: 60 (7 tons each) 420.00
Crew and Passengers:
28 Officers (28 minimum) 280.00
97 Crew (69 minimum) 679.00
43 Gunners (43 minimum) 301.00
132 2nd Class Passengers 924.00
28 Marines 140.00
32 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
3 LRM 20+ArtIV(120 rounds) Nose 5(48) 5(48) 5(48) -- 18 53.00
3 Gauss Rifle(120 rounds) Nose 5(45) 5(45) 5(45) -- 3 60.00
4 Ultra AC/5(240 rounds) Nose 3(28) 3(28) 3(28) -- 8 48.00
3 LB 10-X AC(120 rounds) Nose 2(18) 2(18) -- -- 6 45.00
3 LB 10-X AC(120 rounds) Nose 2(18) 2(18) -- -- 6 45.00
3 Large Laser Nose 2(24) 2(24) -- -- 24 15.00
3 Large Laser Nose 2(24) 2(24) -- -- 24 15.00
2 Autocannon/20(50 rounds) Nose 4(40) -- -- -- 14 38.00
2 Autocannon/20(50 rounds) Nose 4(40) -- -- -- 14 38.00
3 Medium Laser Nose 2(15) -- -- -- 9 3.00
3 Medium Laser Nose 2(15) -- -- -- 9 3.00
3 LRM 20+ArtIV(120 rounds) FL/R 5(48) 5(48) 5(48) -- 36 106.00
3 Gauss Rifle(120 rounds) FL/R 5(45) 5(45) 5(45) -- 6 120.00
4 Ultra AC/5(240 rounds) FL/R 3(28) 3(28) 3(28) -- 16 96.00
3 LB 10-X AC(120 rounds) FL/R 2(18) 2(18) -- -- 12 90.00
3 LB 10-X AC(120 rounds) FL/R 2(18) 2(18) -- -- 12 90.00
3 Large Laser FL/R 2(24) 2(24) -- -- 48 30.00
3 Large Laser FL/R 2(24) 2(24) -- -- 48 30.00
2 Autocannon/20(50 rounds) FL/R 4(40) -- -- -- 28 76.00
2 Autocannon/20(50 rounds) FL/R 4(40) -- -- -- 28 76.00
3 Medium Laser FL/R 2(15) -- -- -- 18 6.00
3 Medium Laser FL/R 2(15) -- -- -- 18 6.00
3 LRM 20+ArtIV(120 rounds) L/RBS 5(48) 5(48) 5(48) -- 36 106.00
3 Gauss Rifle(120 rounds) L/RBS 5(45) 5(45) 5(45) -- 6 120.00
4 Ultra AC/5(240 rounds) L/RBS 3(28) 3(28) 3(28) -- 16 96.00
3 LB 10-X AC(120 rounds) L/RBS 2(18) 2(18) -- -- 12 90.00
3 LB 10-X AC(120 rounds) L/RBS 2(18) 2(18) -- -- 12 90.00
3 Large Laser L/RBS 2(24) 2(24) -- -- 48 30.00
3 Large Laser L/RBS 2(24) 2(24) -- -- 48 30.00
2 Autocannon/20(50 rounds) L/RBS 4(40) -- -- -- 28 76.00
2 Autocannon/20(50 rounds) L/RBS 4(40) -- -- -- 28 76.00
3 Medium Laser L/RBS 2(15) -- -- -- 18 6.00
3 Medium Laser L/RBS 2(15) -- -- -- 18 6.00
3 LRM 20+ArtIV(120 rounds) AL/R 5(48) 5(48) 5(48) -- 36 106.00
3 Gauss Rifle(120 rounds) AL/R 5(45) 5(45) 5(45) -- 6 120.00
4 Ultra AC/5(240 rounds) AL/R 3(28) 3(28) 3(28) -- 16 96.00
3 LB 10-X AC(120 rounds) AL/R 2(18) 2(18) -- -- 12 90.00
3 LB 10-X AC(120 rounds) AL/R 2(18) 2(18) -- -- 12 90.00
3 Large Laser AL/R 2(24) 2(24) -- -- 48 30.00
3 Large Laser AL/R 2(24) 2(24) -- -- 48 30.00
2 Autocannon/20(50 rounds) AL/R 4(40) -- -- -- 28 76.00
2 Autocannon/20(50 rounds) AL/R 4(40) -- -- -- 28 76.00
3 Medium Laser AL/R 2(15) -- -- -- 18 6.00
3 Medium Laser AL/R 2(15) -- -- -- 18 6.00
3 LRM 20+ArtIV(120 rounds) Aft 5(48) 5(48) 5(48) -- 18 53.00
3 Gauss Rifle(120 rounds) Aft 5(45) 5(45) 5(45) -- 3 60.00
4 Ultra AC/5(240 rounds) Aft 3(28) 3(28) 3(28) -- 8 48.00
3 LB 10-X AC(120 rounds) Aft 2(18) 2(18) -- -- 6 45.00
3 LB 10-X AC(120 rounds) Aft 2(18) 2(18) -- -- 6 45.00
3 Large Laser Aft 2(24) 2(24) -- -- 24 15.00
3 Large Laser Aft 2(24) 2(24) -- -- 24 15.00
2 Autocannon/20(50 rounds) Aft 4(40) -- -- -- 14 38.00
2 Autocannon/20(50 rounds) Aft 4(40) -- -- -- 14 38.00
3 Medium Laser Aft 2(15) -- -- -- 9 3.00
3 Medium Laser Aft 2(15) -- -- -- 9 3.00
1 Lot Spare Parts (5.00%) 13,000.00
32 Bay Personnel Quarters 224.00
------------------------------------------------------------------------------
TOTALS: Heat: 1,080 260,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 1,743,373,024 C-Bills
Battle Value: 61,629
Cost per BV: 28,288.19
Weapon Value: 26,400 (Ratio = .43)
Damage Factors: SRV = 2,310; MRV = 1,184; LRV = 269; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 292,182
(98,953 Structure, 154,565 Life Support, 38,664 Weapons)
Support Points (SP) = 371,700 (127% of MPV)
BattleForce2: Not applicable
Since the SLDF Whirlwind is based on the Davion-class Destroyer, here is my take on the Davie in this shrunken universe. I removed all of the advanced weapons, and instead used basic Level 1 (although BattleTech doesn't use that term anymore) weapons, showing here.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Davion
Tech: Inner Sphere / 2606
Vessel Type: WarShip
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 260,000 tons
K-F Drive System: (Unknown)
Length: 610 meters
Sail Diameter: 1,120 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Standard
Armament:
48 LRM 20
48 Autocannon/5
48 Autocannon/10
48 Large Laser
32 Autocannon/20
48 Medium Laser
------------------------------------------------------------------------------
Class/Model/Name: Davion
Mass: 260,000 tons
Equipment: Mass
Power Plant, Drive & Control: 62,400.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Kearny-Fuchida Hyperdrive: Compact (Integrity = 7) 117,650.00
Jump Sail (Detachable): (Integrity = 3) 43.00
Structural Integrity: 60 15,600.00
Total Heat Sinks: 1,232 Single 834.00
Fuel & Fuel Pumps: 14,513.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 650.00
Fire Control Computers: 224.00
Food & Water: (360 days supply) 648.00
Armor Type: Standard (160 total armor pts) 309.00
Capital Scale Armor Pts
Location: L / R
Fore: 28
Fore-Left/Right: 28/28
Aft-Left/Right: 28/28
Aft: 20
Cargo:
Bay 1: Fighters (6) with 6 doors 900.00
Bay 2: Small Craft (4) with 2 doors 800.00
Bay 3: Cargo (1) with 2 doors 26,247.00
Grav Decks #1 - 2: (105-meter diameter) 200.00
Life Boats: 10 (7 tons each) 70.00
Escape Pods: 60 (7 tons each) 420.00
Crew and Passengers:
28 Officers (28 minimum) 280.00
97 Crew (69 minimum) 679.00
46 Gunners (46 minimum) 322.00
129 2nd Class Passengers 903.00
28 Marines 140.00
32 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
3 LRM 20(120 rounds) Nose 4(36) 4(36) 4(36) -- 18 50.00
3 LRM 20(120 rounds) Nose 4(36) 4(36) 4(36) -- 18 50.00
3 Autocannon/5(120 rounds) Nose 2(15) 2(15) -- -- 3 30.00
3 Autocannon/5(120 rounds) Nose 2(15) 2(15) -- -- 3 30.00
3 Autocannon/10(120 rounds)Nose 3(30) 3(30) -- -- 9 48.00
3 Autocannon/10(120 rounds)Nose 3(30) 3(30) -- -- 9 48.00
3 Large Laser Nose 2(24) 2(24) -- -- 24 15.00
3 Large Laser Nose 2(24) 2(24) -- -- 24 15.00
2 Autocannon/20(50 rounds) Nose 4(40) -- -- -- 14 38.00
2 Autocannon/20(50 rounds) Nose 4(40) -- -- -- 14 38.00
3 Medium Laser Nose 2(15) -- -- -- 9 3.00
3 Medium Laser Nose 2(15) -- -- -- 9 3.00
3 LRM 20(120 rounds) FL/R 4(36) 4(36) 4(36) -- 36 100.00
3 LRM 20(120 rounds) FL/R 4(36) 4(36) 4(36) -- 36 100.00
3 Autocannon/5(120 rounds) FL/R 2(15) 2(15) -- -- 6 60.00
3 Autocannon/5(120 rounds) FL/R 2(15) 2(15) -- -- 6 60.00
3 Autocannon/10(120 rounds)FL/R 3(30) 3(30) -- -- 18 96.00
3 Autocannon/10(120 rounds)FL/R 3(30) 3(30) -- -- 18 96.00
3 Large Laser FL/R 2(24) 2(24) -- -- 48 30.00
3 Large Laser FL/R 2(24) 2(24) -- -- 48 30.00
2 Autocannon/20(50 rounds) FL/R 4(40) -- -- -- 28 76.00
2 Autocannon/20(50 rounds) FL/R 4(40) -- -- -- 28 76.00
3 Medium Laser FL/R 2(15) -- -- -- 18 6.00
3 Medium Laser FL/R 2(15) -- -- -- 18 6.00
3 LRM 20(120 rounds) L/RBS 4(36) 4(36) 4(36) -- 36 100.00
3 LRM 20(120 rounds) L/RBS 4(36) 4(36) 4(36) -- 36 100.00
3 Autocannon/5(120 rounds) L/RBS 2(15) 2(15) -- -- 6 60.00
3 Autocannon/5(120 rounds) L/RBS 2(15) 2(15) -- -- 6 60.00
3 Autocannon/10(120 rounds)L/RBS 3(30) 3(30) -- -- 18 96.00
3 Autocannon/10(120 rounds)L/RBS 3(30) 3(30) -- -- 18 96.00
3 Large Laser L/RBS 2(24) 2(24) -- -- 48 30.00
3 Large Laser L/RBS 2(24) 2(24) -- -- 48 30.00
2 Autocannon/20(50 rounds) L/RBS 4(40) -- -- -- 28 76.00
2 Autocannon/20(50 rounds) L/RBS 4(40) -- -- -- 28 76.00
3 Medium Laser L/RBS 2(15) -- -- -- 18 6.00
3 Medium Laser L/RBS 2(15) -- -- -- 18 6.00
3 LRM 20(120 rounds) AL/R 4(36) 4(36) 4(36) -- 36 100.00
3 LRM 20(120 rounds) AL/R 4(36) 4(36) 4(36) -- 36 100.00
3 Autocannon/5(120 rounds) AL/R 2(15) 2(15) -- -- 6 60.00
3 Autocannon/5(120 rounds) AL/R 2(15) 2(15) -- -- 6 60.00
3 Autocannon/10(120 rounds)AL/R 3(30) 3(30) -- -- 18 96.00
3 Autocannon/10(120 rounds)AL/R 3(30) 3(30) -- -- 18 96.00
3 Large Laser AL/R 2(24) 2(24) -- -- 48 30.00
3 Large Laser AL/R 2(24) 2(24) -- -- 48 30.00
2 Autocannon/20(50 rounds) AL/R 4(40) -- -- -- 28 76.00
2 Autocannon/20(50 rounds) AL/R 4(40) -- -- -- 28 76.00
3 Medium Laser AL/R 2(15) -- -- -- 18 6.00
3 Medium Laser AL/R 2(15) -- -- -- 18 6.00
3 LRM 20(120 rounds) Aft 4(36) 4(36) 4(36) -- 18 50.00
3 LRM 20(120 rounds) Aft 4(36) 4(36) 4(36) -- 18 50.00
3 Autocannon/5(120 rounds) Aft 2(15) 2(15) -- -- 3 30.00
3 Autocannon/5(120 rounds) Aft 2(15) 2(15) -- -- 3 30.00
3 Autocannon/10(120 rounds)Aft 3(30) 3(30) -- -- 9 48.00
3 Autocannon/10(120 rounds)Aft 3(30) 3(30) -- -- 9 48.00
3 Large Laser Aft 2(24) 2(24) -- -- 24 15.00
3 Large Laser Aft 2(24) 2(24) -- -- 24 15.00
2 Autocannon/20(50 rounds) Aft 4(40) -- -- -- 14 38.00
2 Autocannon/20(50 rounds) Aft 4(40) -- -- -- 14 38.00
3 Medium Laser Aft 2(15) -- -- -- 9 3.00
3 Medium Laser Aft 2(15) -- -- -- 9 3.00
1 Lot Spare Parts (5.00%) 13,000.00
32 Bay Personnel Quarters 224.00
------------------------------------------------------------------------------
TOTALS: Heat: 1,232 260,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 1,708,813,024 C-Bills
Battle Value: 55,667
Cost per BV: 30,697.06
Weapon Value: 25,641 (Ratio = .46)
Damage Factors: SRV = 2,347; MRV = 1,213; LRV = 160; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 287,484
(98,951 Structure, 154,565 Life Support, 33,968 Weapons)
Support Points (SP) = 377,775 (131% of MPV)
BattleForce2: Not applicable
Not quite as good without the advanced tech, but still servicable. You can definately see the difference between House and SLDF ships, however.