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Author Topic: Finished Primer & Feedback  (Read 43541 times)

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Knightmare

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Re: Finished Primer & Feedback
« Reply #60 on: November 02, 2012, 08:25:12 PM »

Although this isn't a live game I must admit its catching the imagination I've had ideas for about 10 of the nations so far :)

Post'em! This is about a collaborative venture. Let it rip!
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Re: Finished Primer & Feedback
« Reply #61 on: November 02, 2012, 08:28:05 PM »

I don't really know how far/fast info can be sent without HPG.
Any clue on this?

It has been mentioned that before the HPG was invented it could take upwards from six months for a message to reach Tharkad from Terra. A round trip could be a year without a command circuit, or a steady stream of ships between the sender and receiver.

So we're talking pretty slow lines of communication. Local/regional commanders often had a great deal more latitude in making command decisions. Increased discretion, but also responsibility. 
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Ronin

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Re: Finished Primer & Feedback
« Reply #62 on: November 02, 2012, 08:55:15 PM »

I've finally read the whole primer. Great work, I can't wait to see the map!
I would love to contribute to this.
The Finmark Ascendancy fascinates me the most, I already have some crude ideas for it. So,my most favorite factions to work on are:


1. Finmark Ascendancy
2. Kingdom of Zion
3. Benjamin Prefectures
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Dragon Cat

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Re: Finished Primer & Feedback
« Reply #63 on: November 02, 2012, 09:07:58 PM »

Ok I'll start with the simple one

Federated Suns:

Overview

House Davion has drawn on as much of the ancient English history they can find to build a modern Camelot on New Avalon.  Despite the ravages of war New Avalon is a beautiful world with little more spectacular than Castle Davion.  Based on ancient drawings of King Arthur's famous home Castle Davion is stunning to look at but inside is the most upto date building within the Federated Suns acting as the First Prince's command and control as well as his home.

With the break up of their great Succession State the core of the Federated Suns struggles to hold onto its foundation within the Crucis Pact.  With both Sandoval and Hasek families tearing out heartlands that were once the Capellan and Draconis March the embattled Davion family have been targeted internally by the Duvall and Lockhart families who believe they could do a better job at running their once proud nation.  The First Prince of New Avalon is leader of the Federated Suns but it is a much diminished role than that of the past.

Recent History

In an effort to tie the nation together and pull the Crucis Pact members back into place First Prince Ian Davion was married with Duchess Sandra Lockhart at a young age, although arranged they loved each other very much.  Unfortunately he never had any children before his untimely death in the three way struggle for Anaea between forces of the Federated Suns, Tikonov Reaches and Capellan Marches.  Many saw this as another needless death for the Davion family on a world that no-one cared for and an attempted Coup on New Avalon was narrowly avoided with the arrival on world of Colonel Hanse Davion and his Davion Heavy Guards RCT.  Hanse marched into Castle Davion and sat on the throne, with one of the last operational RCTs at his back no-one argued with the new First Prince.

Recently Hanse has been linked with Duchess Carmen Duvall as a potential wife however the First Prince concentrated on reorganizing his forces.  While First Prince Melissa Davion saved the AFFS with her reorganization early in the Federated Suns history Hanse's efforts are seen as a realization that no longer can the Federated Suns field massed RCT forces of the past.  So-called LCT (Light Combat Teams) have began to be formed from broken Mech Regiments, with single Mech Battalions leading a Regiment of Armour and two Regiments of infantry.  These forces are more mobile and more capable of covering the Federated Suns broken nation.  One unit that has not been broken, in fact it has been reinforced, is the Davion Heavy Guards.  Stationed on New Avalon their presence is an obvious message to all others, the First Prince's is in command.

Notable Commands
Davion Heavy Guards RCT
In the early years of the Federated Suns the Davion Brigade of Guards was perhaps the most elite of all the Federated Suns units rivaling the units of the Star League Defence Force.  As time moved forward however their numbers have dwindled to only four units the Davion Heavy Guards, Davion Light Guards, Davion Assault Guards and 1st Davion Royal Guards (the 1st Royal being little more than an elite Infantry Battalion with 6 companies).

The Heavy Guards are considered to be the premier unit of the Federated Suns.  With the weapons, the troops and the integral transport lacking in almost every other command.  Also known as "The First Prince" the unit has been a favourite with House Davion since its inception.  It was a surprise to many when First Prince Ian Davion took Command of the 1st Crucis Lancers Regiment on Anaea leaving the Heavy Guards to his younger brother Hanse.  The Command's pride dented slightly they were quickly built back up with a string of victories under Hanse Davion's careful but decisive leadership.

Currently with units across the former Federated Suns being downsized to smaller LCT formations the Davion Heavy Guards are one unit that has been singled out as remaining at full strength regardless of any choices.  They have full access to the Federated Suns diminished Quartermasters and first choice on all cadets out of the Albion Academy on New Avalon.  Many see the Heavy Guards as a political tool of the young First Prince, but none can argue with its combat prowess or resources.
« Last Edit: November 02, 2012, 09:16:37 PM by Dragon Cat »
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Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

shwagpo

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Re: Finished Primer & Feedback
« Reply #64 on: November 02, 2012, 09:29:27 PM »

Km you throwing up the thread for faction submissions/choices yet?
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Knightmare

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Re: Finished Primer & Feedback
« Reply #65 on: November 02, 2012, 10:41:56 PM »

Not yet, but if you guys are interested in throwing out more ideas or basic write ups like Dragon, I'll start another thread. The more you guys preemptively hash things out the easier it'll be to create a finished universe book.

Because it seems like there's some interest in developing this universe, I'll put together the faction sign up thread tomorrow. It'll be fresh, but I've noted some of the early faction bids. (You'll still need to repost, I've just marked them.)
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Dragon Cat

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Re: Finished Primer & Feedback
« Reply #66 on: November 02, 2012, 11:37:27 PM »

Not yet, but if you guys are interested in throwing out more ideas or basic write ups like Dragon, I'll start another thread. The more you guys preemptively hash things out the easier it'll be to create a finished universe book.

Because it seems like there's some interest in developing this universe, I'll put together the faction sign up thread tomorrow. It'll be fresh, but I've noted some of the early faction bids. (You'll still need to repost, I've just marked them.)

I'll take Suns instead of Capellan Marches since you didn't throw that Suns idea out the window :P
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Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

Knightmare

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Re: Finished Primer & Feedback
« Reply #67 on: November 02, 2012, 11:53:40 PM »

The one thing I'd suggest is to check into the genealogy of the Great Houses. Some of the main lines are going to see serious changes/modifications with the break up of their former realms. While reusing famous characters from published fiction is possible, is some arenas it will be impossible.

Take Ian and Hanse Davion for example. If the "Prince Davion" who's death split the Suns lacked any heirs, who would ascend the throne? Another branch of the family, an AFFS General, or another powerful nobleman? If so, would we see the birth of Ian or Hanse? What about marriages? If any of their close ancestors came from either foreign March how likely are they to descend from the same people?

While the Faction File has some of this base information available. I encourage potential member developers to take a hard look at the AoC universe and then let their creativity fly. While the universe is decidedly "BattleTech", it is under no compulsion to resemble anything printed. 
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Re: Finished Primer & Feedback
« Reply #68 on: November 03, 2012, 12:06:08 AM »

Second idea

Federation of Skye

Overview

House Kelswa have always been a thorn in House Steiner's side.  Throughout the Star League era they struggled against Tharkad's fist until enough was enough.  Pushed from the Draconis Combine, Free Worlds League and ComStar the citizens of the region looked to Skye for guidance when the HPGs fell forgetting previous alliances to House Steiner.  Three worlds over all others for Skye:

Skye itself although the world had been beaten down badly by the Draconis Combine during the First Succession War it's continued rehabilitation and defiance to all occupation was a symbol for the entire Federation.

Hesperus II, an engine world of the massive Star League machine the world is a shadow of its previous self occupied briefly by House Steiner forces who began to gut the factories during the First War, the second the Draconis Combine bombarded the planet from orbit causing huge damage.  ComStar's schism caused further damage to the factories.  What truly remains of the Star League factories is unknown but they send enough units to the Federation of Skye each year to keep the Skye Rangers one of the best equipped multi-regiment commands in the Inner Sphere.

Solaris VII - a well known testing ground of the Star League Defence Force the world still has some secrets hidden deep within its catacombed surface.  Now used as a Game world by the Federation of Skye and by the wider Inner Sphere for the Champion of Champion Games held every year.  Live fire rounds are always used in the massive Colosseum where Star League-era "shields" protect spectators the public are given spectacular shows of Mech Combat not seen even in blockbuster Tri-Vids.  ComStar is known to have a massive stake in this world, one of the first HPGs to be restored the Corporation has offices throughout the city.  There is also a growing mercenary trade on the world since the HPGs came back up.

Recent History
As a result of their careful leadership they have secured much of what used to be Skye Province and areas crossing into the former Free Worlds League.  The Kelswa family have moved to secure the territory they have and continue to integrate former-Free Worlds League worlds into their fold.  Mercenary companies are a common occupation force on these worlds as a disposable force for unhappy occupied populations.  Commands are very well paid for such work however it has been known to become "messy" House Kelswa are happy to turn a blind-eye to such troubles as long as the peace is kept.

Notable Commands
Skye Rangers - one of the biggest known Brigades in the Inner Sphere with 12 commands in total.  On paper each of these is 12 full Mech Regiments with artillery, armour and infantry.  In practice only the 1st (based on Hesperus II) and the 2nd (based on Skye) are at full strength.  With almost every other command at Battalion level on all levels of equipment.  The 12th Rangers currently stand at 12 BattleMechs total strength.

Carlyle's Commandos - Most prominent mercenary command within House Kelswa - almost considered by many to be a House unit.  The command specializes in special operations operating from a trio of Leopard-class DropShips with 8 Mechs, a smattering of vehicles and infantry the unit is very good at anti-Mech operations.  Durrant Carlyle is a long time friend of House Kelswa, he has piloted his families Phoenix Hawk for the last fifteen years on every border of the Federation of Skye.  Recently he has began teaching his eldest son Grayson Death Carlyle in the art of BattleMech piloting.  Carlyle's Commandos have currently disappeared from public view, there are rumours that the unit is operating within the Marik Commonwealth in the area of Helm or even Marik itself.

Hope you like it
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Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

Dragon Cat

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Re: Finished Primer & Feedback
« Reply #69 on: November 03, 2012, 12:55:27 AM »

One more because I'm bored and on nightshift

Something different, let's add some mystery and flare:

Northwind Highlanders

Overview
After leaving Terra these traditional Scottish soldiers and their decendants believed it was their duty to serve as guns for hire.  Throughout the Star League era they were poster warriors for all mercenaries fighting for everyone who could pay but always following the code of war.  They were on such good terms with the SLDF and especially House Cameron, who came from the same area of Terra as them, that warriors of the Highlanders mixed almost without reservation with those of the Royal Black Watch Division guardians of the First Lord and his family.  The fall of House Cameron, the Exodus and the Succession Wars changed them forever.

Continuing to be guns for hire the Highlanders one regiment each of the unit served with each of the Succession Lords thinking that would bring them future business.  Instead it brought them more enemies.  First from the Capellan Confederation during the First War which ended only with the implosion of the Star League fortification on the world.  Then during the Second War from both the Federated Suns and from the Draconis Combine, unhappy with Northwind Units operating against them.

Three Northwind units returned to Northwind still proud but after seeing the devastation on their world they turned on each other blaming each other for the troubles brought onto the planet.  This internal squabbling cost the Highlanders another regiments worth of troops.  Still with two Regiments of Mechs the world has a significant defence and has been avoided by most factions.

During the Schism a rebel ComStar WarShip was pursued into the system by a ComStar ROM Assault Squadron.  None of the ships approached Northwind instead heading out to the edge of the system.  None were seen of again.  Searching for the ships has become a LosTech prospector's goal with hundreds of small craft heading to the edge of the system with hopes of striking lucky, few return.

Recent events
Following the return of a DropShip from the edge of the system the Northwind Highlanders have began excavating the ruins of the Star League fortification on the planet.  Why is unknown but the site is heavily guarded by the mercenaries.  The Highlanders have also began to accept contracts again after nearly 50 years remaining on their homeworld.  They have rebuffed attempts by ComStar to place an HPG on the world.

Notable Forces
The Highlanders have five Battalions of serviceable BattleMechs and a sixth that is little more than spare parts, serving as a maintenance unit for the others.  Each of the five units have taken their own identities and tactics but they are all agreed that Northwind's defence is the priority.  By order of the Northwind Clan Councils three Battalions are to remain on the world at all time while the other two go out to hire out their services.
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My stuff, and my AU timeline follow link and enjoy

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The original CBT thread
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Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

shwagpo

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Re: Finished Primer & Feedback
« Reply #70 on: November 03, 2012, 02:42:06 AM »

Also, DragonCat, as to the Northwind, remember that there is an existing factory there(produced crabs and vehicles for the Hegemony/Star League)  If the infrastructure looks good(in canon they were eventually able to bring the facilities back online), and the Highlanders have retained their fighting edge, we could see a resurgence of that facility.  Under the guns, I believe, of a Star League Castle Brian.  I'd also suggest the Highlanders operate at(at most) Battalion strength off world, at msot 2 battalions at a time, to keep them fit for duty, rotating units as needed to and from the front for experience, and to retain experienced defenders at home.

Also, the people of Northwind, if the planet is in any position economically, are notorious for both their Scottish hard headedness, and their willingness to brawl.  Their non 'mech militia should be on the fairly large side.
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Dragon Cat

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Re: Finished Primer & Feedback
« Reply #71 on: November 03, 2012, 04:05:20 AM »

Factory nuked along with Castle Brian in 1st war, 2nd war walked over it and picked pieces if Northwind had a factory it would have a faction controlling it

At the moment it's ignored because there's no use for it

I be a Scot so I completely agree that they'd have a decent support force but tried to keep it Mech orientated for now

KM, how Ian and Hanse get back into line for the throne would be the question not why they are missing ;) I like those guys this is still a basic premise so plenty wiggle room
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Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

Knightmare

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Re: Finished Primer & Feedback
« Reply #72 on: November 03, 2012, 08:12:55 AM »

There's the distinct possibility (I'll have to check the maps) that Northwind was sterilized in the First Succession War.

I told you the number of dead worlds was pretty high. However, the loss of Northwind doesn't mean an end to the Highlanders. It just means they might be a wee bit different from the published fiction.

The goal here is to get you guys to exercise those creative muscles and think outside of the traditional fiction "box". For example, lets say Northwind was sterilized. What would happen to the Highlanders? Tack on 200+ years and show us what they'd look like.

I think that would be an extremely interesting read.
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Re: Finished Primer & Feedback
« Reply #73 on: November 03, 2012, 08:28:00 AM »

Since Dragon Cat is doing it, I might as well post some of the ideas I have. Here is what I came up with for the Finmark Ascendancy so far. This will be roughly 1/4th of the finished history sections. It's a first draft, so any form of critic will be appreciated. Enjoy!

Faction History

The Finmark Ascendancy was the last major nation to break free from the Lyran Commonwealth. If it weren't for the actions of Harold Orsted and the writings of Dora Nema, the Finmark might have stayed in the Commonwealth or collapsed into just another region of independent planets, ready to be exploited by surrounding powers and pirates. The events, that led to the foundation of the Finmark Ascendancy started in 2835 with a book.

The preachings of Dora Nema

The woman only known as Dora Nema is the central figure of modern day Finmark culture. Dora Nema's history up to 2835 is a mystery. Nothing is known about her past, her family, not even her real name is known. On March 17th 2835 she stepped into history, with her book, “Struggle”, already written. Until her forty years later, she never changed a single word of the book and some have questioned her authorship. Her only comment was, that she had written it by herself in the wilderness of Custozza, as an Anti-Philosophy to end all philosophy, to explain the history of humanity and to end all disputes on ethics. Her writing was simple but captivating, her message clear: Life is struggle. Every living thing must struggle to exist or perish, a radical oversimplification of evolutionary theory. Human life, however, is not mere struggle, human life is war. War is to struggle, as farming is to grazing. War is organized, war means risking all. An animal, that looses a fight, can retreat, claim a new territory. Humans however, cannot retreat. Humans can only triumph or perish. Until one of these ends is reached, human life will be war. Every cultural or social norm that tries to end or reign in war is just a farce, a lie humanity tells itself, that will never hold up. Even if two nations are at “peace”, they fight this endless war. They fight the war within, government against dissidents, political parties against each other, rich against poor; but they also fight each other: economical, cultural or through secret agencies.
Dora Nema praises all historicals tyrants and conquerors: Alexander, Ghenghis Khan, Napoleon, Hitler, Amaris; she admires their dedication to war, their brutal rule. Yet, she condemns them. All of them, so Dora Nema, failed, because they didn't fully embrace war. They all fought to have peace. They destroyed, so they could rebuild in their own image. If you want to win the war, you must never long for peace; neither within nor without.
Dora Nema entered the cultural and political stage of Finmark during one of the darkest times in human history. Amaris' coup had not only brought an end to the tyranny of the Star League, but also destroyed his own nation. During the last sixty years, Finmark had been conquered twice: first by the SLDF, then by the LCAF. With the decline of civilization during the Succession Wars, order broke down. The newly conquered periphery was of little importance to Tharkad and soon became a haven for pirates. With no major force to protect them, the people of the former Rim World Republic suffered under the pirates or turned to a live of piracy themselves. Raids, terror and the general decline of civilization were omnipresent and many saw this as the end times promised by every religion.
Dora Nema's “Struggle” rang true to the people of Finmark. Life WAS war, there was no doubt about that. Soon enough, former soldiers and radicals flogged to Dora Nema and made “Struggle” their new holy scripture. They embraced war with all it's consequences, because they wanted to embrace life.
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Ice Hellion

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Re: Finished Primer & Feedback
« Reply #74 on: November 03, 2012, 09:42:19 AM »

I like the idea of non lethal games, except for specific nations that think that only when facing true battle is a warrior mettle truly tested.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5
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