Been busy, trying to catch up. In general, I like the refinements. Have to object to a couple points raised earlier, however.
Re: using WarShips against ground targets.
Part of the Clan way is to not cause undue casualties, even of combat troops, and to respect an enemy which fights well. Where is that in the Scorpions orbitally bombarding the ComGuards after they have clearly achieved victory, having lost only 2 out of 7 sub-battles?
Re: Clan vs InnerSphere equipment & tactics circa 3052
That write-up back around page 2 or 3 misses one key point: the Clanners don't
make war, they try to
win glory. They act with all the confidence and subtlety of the French at Agincourt (where in addition to being better trained and equipped, the French also outnumbered the English). An Inner Sphere military would take advantage of the Clan equipment to fight in such a way to deny the enemy any advantage and keep out of their primary killing zone, but this is not the way the Clans are depicted fighting -- either at Tukayyid or anywhere else. This is precisely why the Kuritans are able to toy with the Falcons at Wolcott and lead them into a trap.
Clan combat stresses fast & simple warfare, charge right in and get to where the enemy is so you can shoot them. As genetically engineered super-soldiers, they assume they're better in every way than their Inner Sphere opponents -- even the Warden Wolves have this mindset, other than a handful who are either depicted as uncommonly wise (Ulric) or highly experienced at fighting Inner Sphere-style (Natasha). Case in point, the youth bias. Real militaries, where war is an intellectual pursuit as much as a physical one, prefer calm, thoughtful leaders. The Clans take hotheads and promote to leadership based on who is best at single combat (which is why their tactics suck and they have almost no inkling of strategy; sadly, as depicted the Inner Sphere militaries lack such an excuse for their lack of tactics and atrocious strategy).
The Inner Sphere militaries should eat the Clans for breakfast, because the Clans don't care if the Inner Sphere forces gather all in one spot -- to the Clan way of thinking, this guarantees a quick & decisive battle, as all the enemy troops are in one spot -- and also makes the fight the most difficult, thereby arranging the most glorious conditions possible. Issuing BatChalls ensures that the Inner Sphere commanders have time to assemble & prepare their troops. It shouldn't take a Theodore Kurita to lead the Clans to ground of the Inner Sphere's choosing in order to savage a Clan offensive -- Clan military culture is begging for just that to happen.
With the game in the balance and having 3 wins on the board, he could alsways retreat out of two battles and swarm on a third. That way he wins 4, draws 1 and looses 2, as per canon.
But Focht only lost one of the seven fights, to the Wolves, while the Bears drew on account of seizing one objective, but not the other, while the Falcons drew due to casualties sustained on both sides (they never took an objective). This has been true from when
Lost Destiny was published, and is still what's listed in
Era Report: 3052. If everything else goes according to canon, it doesn't matter whether the Scorpions seize both of their objectives or not, it doesn't affect the outcome of Tukayyid. It would result in ComStar winning 3 fights, drawing 2, and the Clans only winning two; clearly this is still a victory for ComGuard. And Ulric, in
Lost Destiny, even points out that the only reason the Falcons could be said to have forced a draw was because Focht declined to commit any reserves to that battle; had he done so, Ulric implies, the Falcons would have suffered a clear defeat.
If due to the Bear's draw & the Wolf & Scorpion victories Focht needs another clear win (though he wouldn't, so long as Ulric gets to make the determining vote in the Clans, which he would), in the canon it seems it would have been simple for Focht to turn the Falcons from a "draw" (in which, it should be noted, the ComGuards retained both of the Falcon's objectives; per the rules of the fight, that should have been a clear "win" for ComStar) into a win.