By starting from this nadir of the Scorpion history, I hope that we can make the reformations appear to be more than a mere 'book' reorganization to the reader; he will actually get to see how the Clan changes course and corrects its past errors, and becomes a Clan of Kerensky in deed as well as in name.Well, I have to admit that tempts me to see what I could do with another self-crippled clan rather than the relatively potent Star Adders.
Most of Clusters use Star League ‘Mechs that have been repaired time and again; still more use modern BattleMechs
QuoteMost of Clusters use Star League ‘Mechs that have been repaired time and again; still more use modern BattleMechs
use or don't use?
That is what I was trying to say. I should have phrased it better, Ice.
"And now Loremaster, we will discuss the location of your secret Pathfinder base"
And now, a thought RE finding a balance between seeking and tradition vs operational capacity in the Clan.
Why not make it that if you want to go Seeking the lost treasures of the Star League, you can ONLY do so as an unblooded warrior? Unless you have the direct consent of a Khan, Loremaster, Galaxy Commander / Star Admiral? Essentially in most cases, making it off limits to Bloodnamed warriors who comprimse the bulk of command level officers and Elite Clan warriors?
So it encourages the younger Warriors after a few years of service to go and walk this path if they feel drawn to it, but the intense competition for Bloodname places will put an artifical cap on doing this for an extended period of time, because if you spend TOO long, other Risestars will take your place and you'll never amount to anything in the Clan, something that will keep 90% of warriors honest. Thus many warriors will early on in their life after few years on the front line take SOME time to go seeking some vission, but will not spend too long as doing so robs them of valuable combat experience which gets them nominated for Bloodnames?
And then when they ARE a Bloodnamed warrior, they cannot go running around unless they can convince the Clans senior leadership it would be of value to both the Warrior AND the Clan. And as the older warriors fail to win Bloodnames start to reach the end of their service lives at 30, they can then put off joining the ranks of the Solahma for many years by stepping down from frontline service and becoming Far Seekers, who are honored by the Clans as having given their 'dues' of service and now, older and presumably much wiser, if they have a strong vission they are supported (and expected) by the Clan to go and seek it out.
Thus they make way for the younger generations of warriors, you don't have to waste the older people in useless suicide squads (let alone have to equip them with your scant military resources if you want them to be even at all effective) and they gain a sort of parallel honor to the Bloodnamed if they DO find what they are looking for, honored by the Clans as True Seekers or something, and gaining some measure of immortality that way in the Rememberence.
Just putting a ramble of ideas out there!
Well it would be necessary to convince the bloodnamed warriors that they should give up on it as an endeavour.Quote from: Chris O'Farrel said"And now Loremaster, we will discuss the location of your secret Pathfinder base"
And now, a thought RE finding a balance between seeking and tradition vs operational capacity in the Clan.
Why not make it that if you want to go Seeking the lost treasures of the Star League, you can ONLY do so as an unblooded warrior? Unless you have the direct consent of a Khan, Loremaster, Galaxy Commander / Star Admiral? Essentially in most cases, making it off limits to Bloodnamed warriors who comprimse the bulk of command level officers and Elite Clan warriors?
So it encourages the younger Warriors after a few years of service to go and walk this path if they feel drawn to it, but the intense competition for Bloodname places will put an artifical cap on doing this for an extended period of time, because if you spend TOO long, other Risestars will take your place and you'll never amount to anything in the Clan, something that will keep 90% of warriors honest. Thus many warriors will early on in their life after few years on the front line take SOME time to go seeking some vission, but will not spend too long as doing so robs them of valuable combat experience which gets them nominated for Bloodnames?
And then when they ARE a Bloodnamed warrior, they cannot go running around unless they can convince the Clans senior leadership it would be of value to both the Warrior AND the Clan. And as the older warriors fail to win Bloodnames start to reach the end of their service lives at 30, they can then put off joining the ranks of the Solahma for many years by stepping down from frontline service and becoming Far Seekers, who are honored by the Clans as having given their 'dues' of service and now, older and presumably much wiser, if they have a strong vission they are supported (and expected) by the Clan to go and seek it out.
Thus they make way for the younger generations of warriors, you don't have to waste the older people in useless suicide squads (let alone have to equip them with your scant military resources if you want them to be even at all effective) and they gain a sort of parallel honor to the Bloodnamed if they DO find what they are looking for, honored by the Clans as True Seekers or something, and gaining some measure of immortality that way in the Rememberence.
Just putting a ramble of ideas out there!
Chris O'F, over on Spacebattles came up with this idea. And I like it! Any thoughts as whether or not it could work?
MA
I just wanted to offer my apologies to Ice Hellion for picking on his chosen Clan. I needed a Clan that is immensely prideful, arrogant, and quick to react, but not one so powerful that the Scorpions would need a deus ex machina to prevail. The Hellions fit that bill. Nothing personal, Ice.
Mikhail walked down the stone steps to the well and he turned to face the assembled Khans. “What my Scorpions have done—what the Hellions protest—is simply this: we changed our tactics, my Khans. Now, when we engage you in a Trial, we hold as strictly, or as loosely, to zellbrigen as does the opponent we face. We will fight you using your own rules for zell, be those rules strict adherence or tactics verging on the dishonorable. The Hellions accuse us of treachery because in their most recent Trial against us, our light BattleMechs and OmniMechs used their own pack tactics against them! There is an old saying, Khan Rood: what is good for the goose is good for the gander.†â€
“Clan Burrock?â€
“Both Clans vote Aye. And we will bid for the right of Absorption as well.â€
Canon Chainlaine attached from JH:FR.
Wow the Ravens voted for a Falcon Khan?! :o
Moving a million people that far is going to be very demanding in terms of logistics.
Thirty-two Odesseys is 128 dropships, so an average of 3125 civilians per dropship. Minimum mass of this is 6.5 tons per person (5 for steerage accomodation, 1.5 for food and water (I'd prefer 2 tons personally to give a margin of error but given clan austerity...)) so that's 20,312.5 tons per dropship. I'd suggest 21875 since the Scorpions can't count on civilians living off the land until at least one harvest after they arrive. So this is possible although it's going to require quite a high number of Mammoths and Behemoths. And then presumably a lot of material will need to be aboard for improving the local mines.
Assuming an even split between Mammoths and Mules, total capacity is 2,936,704 tons. Allocating space for civilians and their food leaves only 136,704 tons for equipment aboard the jumpship transports.
The two Potemkins of the naval stars can carry another 50 dropships, but they're carrying 50% more civilians. That's 12,000 per dropship or a minimum of 84,000 tons each - unlikely as even a Behemoth can't carry that many. Still, if the dropships are ALL Behemoths and carry 10,000 each that's 500,000 civilians and the two Potemkins can carry around 50,000 each.
So the civilians numbers are attainable but it's going to require a large number of Mammoth and Behemoth sized dropships. Do the Scorpions have that many? If not, how are they getting them? New construction, trials of possession? And then there's probably going to need to be an immense stock of equipment for mines and factories taken with them, requiring even larger dropships....
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Auroch
Tech: Clan / 3050
Vessel Type: Spheroid DropShip
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 11,200 tons
Length: 158 meters
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Ferro-aluminum
Armament:
12 ER Large Laser
12 LRM 10+ArtIV
18 ER Medium Laser
12 Streak SRM 4
------------------------------------------------------------------------------
Class/Model/Name: Auroch
Mass: 11,200 tons
Equipment: Mass
Power Plant, Drive & Control: 2,050.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Structural Integrity: 10 224.00
Total Heat Sinks: 159 Double 41.00
Fuel & Fuel Pumps: 776.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 84.00
Fire Control Computers: .00
Food & Water: (180 days supply) 27.00
Armor Type: Ferro-aluminum (904 total armor pts) 36.00
Standard Scale Armor Pts
Location: L / R
Fore: 240
Left/Right Sides: 240/240
Aft: 184
Cargo:
Bay 1: Cargo (1) with 2 doors 2,400.00
Bay 2: Cargo (1) with 2 doors 2,400.00
Bay 3: Cargo (1) with 2 doors 2,450.00
Escape Pods: 6 (7 tons each) 42.00
Crew and Passengers:
2 Officers (2 minimum) 20.00
4 Crew (4 minimum) 28.00
9 Gunners (9 minimum) 63.00
15 2nd Class Passengers 105.00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 ER Large Laser Nose 2(20) 2(20) 2(20) 2(20) 24 8.00
2 LRM 10+ArtIV(60 rounds) Nose 2(16) 2(16) 2(16) -- 8 12.00
3 ER Medium Laser Nose 2(21) 2(21) -- -- 15 3.00
2 Streak SRM 4(50 rounds) Nose 2(16) 2(16) -- -- 6 6.00
2 ER Large Laser FL/R 2(20) 2(20) 2(20) 2(20) 48 16.00
2 LRM 10+ArtIV(60 rounds) FL/R 2(16) 2(16) 2(16) -- 16 24.00
3 ER Medium Laser FL/R 2(21) 2(21) -- -- 30 6.00
2 Streak SRM 4(50 rounds) FL/R 2(16) 2(16) -- -- 12 12.00
2 ER Large Laser AL/R 2(20) 2(20) 2(20) 2(20) 48 16.00
2 LRM 10+ArtIV(60 rounds) AL/R 2(16) 2(16) 2(16) -- 16 24.00
3 ER Medium Laser AL/R 2(21) 2(21) -- -- 30 6.00
2 Streak SRM 4(50 rounds) AL/R 2(16) 2(16) -- -- 12 12.00
2 ER Large Laser Aft 2(20) 2(20) 2(20) 2(20) 24 8.00
2 LRM 10+ArtIV(60 rounds) Aft 2(16) 2(16) 2(16) -- 8 12.00
3 ER Medium Laser Aft 2(21) 2(21) -- -- 15 3.00
2 Streak SRM 4(50 rounds) Aft 2(16) 2(16) -- -- 6 6.00
1 Lot Spare Parts (2.50%) 280.00
------------------------------------------------------------------------------
TOTALS: Heat: 318 11,200.00
Tons Left: .00
Calculated Factors:
Total Cost: 445,229,120 C-Bills
Battle Value: 8,659
Cost per BV: 51,418.08
Weapon Value: 10,122 (Ratio = 1.17)
Damage Factors: SRV = 402; MRV = 316; LRV = 61; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 41,278
(23,348 Structure, 11,750 Life Support, 6,180 Weapons)
Support Points (SP) = 16,094 (39% of MPV)
BattleForce2: MP: 3, Armor/Structure: 15 / 15
Damage PB/M/L: 15/15/7, Overheat: 0
Class: DL; Point Value: 87
Specials: sph
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Mastodon
Tech: Clan / 3050
Vessel Type: Spheroid DropShip
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 52,000 tons
Length: 277 meters
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Ferro-aluminum
Armament:
10 ER Large Laser
12 LRM 10+ArtIV
18 ER Medium Laser
12 Streak SRM 4
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Class/Model/Name: Mastodon
Mass: 52,000 tons
Equipment: Mass
Power Plant, Drive & Control: 9,516.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Structural Integrity: 20 2,080.00
Total Heat Sinks: 147 Double 24.00
Fuel & Fuel Pumps: 1,539.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 390.00
Fire Control Computers: .00
Food & Water: (180 days supply) 54.00
Armor Type: Ferro-aluminum (776 total armor pts) 58.00
Standard Scale Armor Pts
Location: L / R
Fore: 200
Left/Right Sides: 200/200
Aft: 176
Cargo:
Bay 1: Small Craft (2) with 2 doors 400.00
Bay 2: Cargo (1) with 2 doors 12,000.00
Bay 3: Cargo (1) with 2 doors 12,000.00
Bay 4: Cargo (1) with 2 doors 12,000.00
Escape Pods: 10 (7 tons each) 70.00
Crew and Passengers:
3 Officers (3 minimum) 30.00
10 Crew (10 minimum) 70.00
9 Gunners (9 minimum) 63.00
25 2nd Class Passengers 175.00
3 Steerage Passengers 15.00
10 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 ER Large Laser Nose 2(20) 2(20) 2(20) 2(20) 24 8.00
2 LRM 10+ArtIV(60 rounds) Nose 2(16) 2(16) 2(16) -- 8 12.00
3 ER Medium Laser Nose 2(21) 2(21) -- -- 15 3.00
2 Streak SRM 4(50 rounds) Nose 2(16) 2(16) -- -- 6 6.00
2 ER Large Laser FL/R 2(20) 2(20) 2(20) 2(20) 48 16.00
2 LRM 10+ArtIV(60 rounds) FL/R 2(16) 2(16) 2(16) -- 16 24.00
3 ER Medium Laser FL/R 2(21) 2(21) -- -- 30 6.00
2 Streak SRM 4(50 rounds) FL/R 2(16) 2(16) -- -- 12 12.00
2 ER Large Laser AL/R 2(20) 2(20) 2(20) 2(20) 48 16.00
2 LRM 10+ArtIV(60 rounds) AL/R 2(16) 2(16) 2(16) -- 16 24.00
3 ER Medium Laser AL/R 2(21) 2(21) -- -- 30 6.00
2 Streak SRM 4(50 rounds) AL/R 2(16) 2(16) -- -- 12 12.00
2 LRM 10+ArtIV(60 rounds) Aft 2(16) 2(16) 2(16) -- 8 12.00
3 ER Medium Laser Aft 2(21) 2(21) -- -- 15 3.00
2 Streak SRM 4(50 rounds) Aft 2(16) 2(16) -- -- 6 6.00
1 Lot Spare Parts (2.50%) 1,300.00
10 Bay Personnel Quarters 50.00
------------------------------------------------------------------------------
TOTALS: Heat: 294 52,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 731,573,696 C-Bills
Battle Value: 8,781
Cost per BV: 83,313.26
Weapon Value: 9,064 (Ratio = 1.03)
Damage Factors: SRV = 383; MRV = 302; LRV = 55; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 198,878
(171,118 Structure, 22,032 Life Support, 5,728 Weapons)
Support Points (SP) = 23,747 (12% of MPV)
BattleForce2: MP: 3, Armor/Structure: 13 / 13
Damage PB/M/L: 15/15/7, Overheat: 0
Class: DL; Point Value: 88
Specials: sph
If the Scorpions use every single ship that they have, loading cargo on the WarShips and the 22 JumpShips assigned as supply ships for the 'military wing', using the Potemkins and all 100 Merchant Fleet JumpShips for passengers, (plus the 3 Trackers), they can move 1.215 million people total, plus 5.513 million tons of cargo (not including a year's worth of food, water, and life support for the passengers).
That would be with 22 WarShips and a total of 180 JumpShips (863 DropShips). They would have all 29 Clusters, but NO PGCs. Total Strength as of January 1, 3041, at 100% of book value (which almost NO unit, especially in the wake of the Burrock Annihilation will be), is as follows: 1,363 ‘Mechs, 4,915 Elementals, 1,228 Aerospace Fighters, and 22 WarShips. 7,506 Warriors, exclusive of those assigned to WarShips, JumpShips, and DropShips, or those used as training cadre for sibkin.
How does that compare with what we know of Kerensky's Exodus?
Master Arminas
Interesting.
You have the Jaguars and the Fire Mandrills in Eta Corridor though.
Is this what you are after...
“Now, as to the Reserve Clans. Clan Wolf?â€
Khan Norman Rood jumped up with his hand in the air, hopping up and down. "Ooh, Ooh! Pick me! Pick me!"
Ulric Kerensky stood. “The Wolves would be honored to share our corridor with Clan Coyote.â€
Khan Pavel Kerensky of Clan Coyote looked up in surprise, and then he slowly nodded. “Clan Coyote will accept the offer of Clan Wolf. As Nicholas and Andrei were brothers, so too shall be our Clans.â€
“Clan Ghost Bear?â€
The Hellion Khan rushed to Amanda. "I'm a good team player! Pick me! Pick me!"
Amanda Tseng stood. “Clan Ghost Bear honors the Clan that came within one Warrior of earning an active role in the Invasion. Clan Goliath Scorpion, would you act as our Reserve in Revival?â€
Nikolai stood and he solemnly nodded. “If by sting or by claw, I might protect your back, I shall, Ghost Bear.â€
“Clan Fire Mandrill?â€
"Come on! Fire and Ice, what's not to love?"
Khan Tanaga stood and laughed. “No other Clan will choose them, ilKhan—but the Spirits have always cooperated with the Mandrills. We would ask for them to support us, so that together we might seize Terra and vie for the ilClan between us.â€
“Bargained well and done!†snapped Khan McFadden.
“Clan Hell’s Horses?â€
"I WANT TO PLAY! Come on guys, I can fight really, really well!"
Jake Fletcher considered for a moment, and he conferred with his saKhan, the former Loremaster Raphael Mendoza. “ilKhan, the Herd would ask Clan Snow Raven to join with us, so that their command of the air and space will complement our reign over the land.â€
“The Ravens will point you to good pastures, Khan Fletcher,†Khan McKenna replied. “We accept.â€
“Clan Steel Viper?â€
Norman changed his tactics, and gave Jillian a puppy-dog smile, complete with a few fake sniffles.
Jillian Andrews stood. “Clan Steel Viper is not weak enough to need a Reserve Clan—nor do we wish one.â€
Yvonne stared at the Viper and then she nodded. “That is your right—but I will assign you a Reserve, Khan Andrews if you do not now select one—and have their Khan accept your invitation.â€
“It matters not, ilKhan, since the Vipers will not activate any such Reserve,†and the Viper sat.
“Clan Star Adder,†the ilKhan continued.
"Look, I know you and the Cobras are good buddies and all that, but we're faster--we can scout for you!"
Marion Truscott stood. “The Adders are strong, ilKhan. But we are not fools. We would request that our allies, the Cloud Cobras join with us so that we might fufill the purpose of the Clans of Kerensky.â€
“With faith and honor, the Cobras will defend the Adders,†Karen Telinov answered.
“Clan Jade Falcon?â€
"We both have feathers, beaks, and talons! Come on, Elias . . . PLEASSSSSSSE?"
Elias Crichell frowned and then he stood. “Of the Clans that remain, the Sharks are least disagreeable to us.â€
Olivia Sutherland snorted as she stood. “Khan Crichell certainly knows how to sweep a lady off her feet,†and chuckles arose from the assembly. “However, the Falcons are more palatable to the Sharks then either of the remaining choices. We accept.â€
“Clan Smoke Jaguar?â€
"Oh, oh, oh, we will kill someone for you? Pick me?"
Leo Showers stood. “We choose the Cats—do not expect to see combat, Khan West.â€
“Not until the last drop of Jaguar blood has been spilled, I am sure. The Cats will be prepared to take your place once your arrogance causes you to fall—but at a high price, Khan Showers.â€
“And my Khans having spoken, I hereby assign Clan Ice Hellion to be the Reserve Clan of the Steel Vipers,†Yvonne said; then before anyone could say another word. “This meeting is hereby adjourned!â€
"YES!" shouted Norman and he ran back up Jillian. "We're on the same team; we're on the same team! Now we need to start to making plans . . . Jillian? Where are you going? Is the game starting?"
“Now, if Khans would stop grinning like a herd ofCheshire CatsYoung Surats,†Yvonne spat.
I am assuming Ice is on his way to your house right now to have a tantrum. :)
Well, Jamie is talking about the lowest of the Laborer caste, DM.
Divide and you will be able to rule (old Blake's wisdom :P)
Just a small mistake, it is Jaime Wolf and not Jamie Wolf.
Some days I really hate FASA old spelling of names. LOL
I just had a thought, would not a ship representing all the Clans carry an SLS designator?
Based on my best guestimates, this is the Capellan Confederation after the Davion Gift. I amalgamated the remainder of the Sarna March into the Draconis March is various bits, but it could go to the Lyrans, it was just easier to do it that way.
Is this what you had in mind?
Based on my best guestimates, this is the Capellan Confederation after the Davion Gift. I amalgamated the remainder of the Sarna March into the Draconis March is various bits, but it could go to the Lyrans, it was just easier to do it that way.
Is this what you had in mind?
Here is my take on the territorial concessions made to the Free Worlds League.
One thing these consessions did was to really mess up the anti-spinward parts of the Tamarind March and make the map look quite ugly. In order to clean that area up I:
1. Put the Teyvareb command in the Periphery March;
2. Put the Herzberg Command in the Tamarind March;
3. Made Soilihull the March capital, as both Bolan (Province Capital) and Cavanaugh II (Operation Area Capital) were removed and Soilihull was the only remaining Operations Area Capital in the March.
What do you think? Would you prefer the ugly former borders or do you like the cleaner lines of this one.
Also, you have now pissed of the Federation of Skye. Will the political fall out over these massive consessions, now numbering 82 worlds, a lot of industry and 2 former March Capitals, be examined at all?
Also when I hear the Grand Army I think Star Wars
I was thinking Grand Ole Opry...wait...
That was a clumsy excuse for a nuke.
That was a clumsy excuse for a nuke. Silly ComStar nukes are for the Word of Blake.
I don't mind Star Commodore so much but a Captain should command a warship not a Star Colonel. How about using Nova Captain and Nova Commander in context with a naval force? Hell's Horses use them for mixed conventional forces and naval forces are certainly a mix. Just an idea!
That was a clumsy excuse for a nuke. Silly ComStar nukes are for the Word of Blake.
The Ebon Keshik Cluster
The ilKhan’s Naval Star
Victory-class BB (Victory—Flagship of the Clans)
Congress-class FF (Semper Fidelis)
Lola III-class DD (Lexington, Yorktown)
Clan Jade Falcon
Turkina Keshik (Elite) (Cluster)
Gamma Galaxy (Jade Falcon Galaxy)
Jade Falcon Guards (Elite)
12th Falcon Regulars Cluster (The Frozen Fears) (Elite)
3rd Falcon Talon Cluster (The Jade Claymores) (Elite)
9th Falcon Talon Cluster (The Falcon Lancers) (Elite)
89th Falcon Striker Cluster (The Justice Falcons) (Veteran)
Delta Galaxy (Gyrfalcon Galaxy)
305th Assault Cluster (The Blood Vision) (Elite)
5th Battle Cluster (The Golden Talons) (Elite)
2nd Falcon Jaegers Cluster (The Frost Falcons) (Elite)
4th Falcon Talon Cluster (Bloody Sunrise) (Veteran)
1st Falcon Striker Cluster (The Pursuing Peregrines) (Elite)
Vau Galaxy (Peregrine Galaxy)
8th Falcon Regulars Cluster (The Scarlet Scythes) (Veteran)
1st Falcon Velites (The Wolf's Bane) (Veteran)
4th Falcon Velites (White Vision) (Veteran)
94th Falcon Striker Cluster (Black Vision) (Veteran)
124th Falcon Striker Cluster (The Blue Demons) (Veteran)
Provisional Garrison Clusters: 24
Turkina's Pride Naval Star
Cameron-class BC (Turkina's Pride—Flagship)
Aegis-class CA (Frost Falcon; Hawkeye)
Congress-class FF (Kerensky's Pride)
Whirlwind-class DD (Emerald Tornado)
Clan Diamond Shark (Reserve Clan)
Alpha Galaxy (Deathstrike)
Diamond Skate (Elite)
21st Combined Assault Cluster (Elite)
27th Cruiser Cluster (Flashing Ivory) (Elite)
39th Strike Cluster (The Frenzy) (Elite)
Beta Galaxy (Predator)
Pearl Skate (Elite)
7th Cruiser Cluster (Riptide) (Elite)
6th Strike Cluster (Blood Hunters) (Elite)
42nd Combined Strike Cluster (Gnashers) (Elite)
Provisional Garrison Clusters: 16
Deep Hunter Naval Star
Sovetskii Soyuz-class CA (Nagasawa—Flagship)
Lola III-class DD (Predator; Space Hunter)
Essex-class DD (Sharon; Tracy)
Bounty of the Deep Transport Star
Potemkin-class Troop Cruiser (Kraken; Red Tide)
Volga-class Transport (Bold Venture; Speculator)
Clan Hell's Horses
Alpha Keshik (Elite) (3 Trinary)
Omega Keshik (Elite) (3 Trinary)
Alpha Galaxy (Stampede of Steel)
Alpha Command (Elite) (1 Trinary)
21st Mechanized Assault (Firehorse Cluster) (Elite)
11th Mechanized Cavalry (Blackhorse Cluster) (Elite)
12th mechanized Cavalry (Steelhorse Cluster) (Elite)
22nd Mechanized Strike (Icehorse Cluster) (Elite)
Beta Galaxy (The Apocalypse)
Beta Command (Elite) (1 Trinary)
666th Mechanized Assault (War Cluster) (Elite)
77th Mechanized Cavalry (Famine Cluster) (Elite)
88th Mechanized Cavalry (Death Cluster) (Elite)
333rd Mechanized Strike (Pestilence Cluster) (Elite)
Gamma Galaxy (The Bloodriders)
Gamma Galaxy Command (Veteran) (1 Trinary)
201st Mechanized Assault (Bearslayer Cluster) (Veteran)
87th Mechanized Cavalry (Vindicator Cluster) (Veteran)
45th Mechanized Strike (Worldtaker Cluster) (Veteran)
Delta Galaxy (Riders on the Storm)
Delta Galaxy Command (Veteran) (1 Trinary)
44th Mechanized Assault (Tornado Cluster) (Veteran)
71st Mechanized Cavalry (Thunderstrike Cluster) (Veteran)
82nd Mechanized Strike (Firestorm Cluster) (Veteran)
Provisional Garrison Clusters: 18
Red Pegasus Naval Star
Cameron-class BC (Sleipnir—Flagship)
Congress-class FF (Bucephalus)
Lola III-class DD (Black Knight; Gold Knight)
Blood Horse Transport Star
Potemkin-class Troop Cruiser (Blood Horse; Steel Shield)
Volga-class Transport (Mount Olympus)
Clan Snow Raven (Reserve Clan)
Corvus Keshik (Elite) (cluster)
Alpha Galaxy (Swift Wing Galaxy)
6th Raven Battle Cluster (The Meteors) (Veteran)
1st Raven Dragoon Cluster (The Longshanks) (Elite)
9th Raven Striker Cluster (The Snow Hunters) (Elite)
4th Raven Wing Cluster (The Snow Wing) (Elite)
5th Raven Wing Cluster (The Frost Wing) (Veteran)
Beta Galaxy (Storm Crow Galaxy)
14th Raven Battle Cluster (Thunder Heart Cluster) (Veteran)
5th Raven Dragoon Cluster (The Wind Riders) (Elite)
97th Raven Striker Cluster (The Soaring Ravens) (Elite)
8th Raven Wing Cluster (The Ebon Wing) (Elite)
9th Raven Wing Cluster (The Ice Wing) (Veteran)
Provisional Garrison Clusters: 13
White Cloud Naval Star
Sovetskii Soyuz-class CA (Storm Crow—Flagship; White Cloud)
Lola III-class DD (Spur)
Essex-class DD (Eternity)
Whirlwind-class DD (Drake)
York-class CV (Corvidae)
Raven’s Nest Transport Star
Potemkin-class Troop Cruiser (Bonaventure; Rook)
Volga-class Transport (Tenacity)
Lola III-class DD (Bloody Talon)
Clan Steel Viper
Triasch Keshik (Elite) (Cluster)
Alpha Galaxy (Steel Viper Galaxy)
400th Assault Cluster (The Diamondbacks (Veteran)
1st Viper Guards (The Viper's Fury) (Elite)
2nd Viper Guards (The Sidewinders) (Elite)
4th Viper Guards (The Deadly Venom) (Elite)
61st Striker Cluster (The Heirs of Cukulcan) (Veteran)
Beta Galaxy (Steel Fang)
233rd Battle Cluster (The Hunting Vipers) (Veteran)
126th Striker Cluster (The Copperheads) (Veteran)
19th Striker Cluster (The Black Mambas) (Veteran)
Viper Fusiliers (Mercer’s Own) (Elite)
9th Viper Guards (The Anacondas) (Veteran)
Gamma Galaxy (Striking Serpents)
4234d Assault Cluster (Gamma's Pride) (Veteran)
428th Assault Cluster (The Striking Viper) (Veteran)
51st Battle Cluster (The Silent Strikers) (Veteran)
94th Battle Cluster (The Cottonmouths) (Veteran)
57th Striker Cluster (The Fangs of Death) (Elite)
Provisional Garrison Clusters: 19
Viper Triumphant Naval Star
Sovetskii Soyuz-class CA (Sanra Mercer—Flagship)
Congress-class FF (Snake Leader)
Lola III-class DD (Anaconda)
Essex-class DD (Martial Legacy)
Fredasa-class Corvette (Pit Viper)
Clan Ice Hellion (Reserve Clan)
Alpha Galaxy (The Blinding)
7th Attack Cluster (Elite)
40th Hellion Lancers (Elite)
77th Hellion Lancers (Veteran)
78th Hellion Lancers (Veteran)
150th Hellion Lancers (Elite)
Beta Galaxy (The Lithe Kill)
2nd Assault Cavaliers (Veteran)
200th Attack Cluster (Elite)
121st Hellion Lancers (Veteran)
33rd Strike Irregulars (Veteran)
90th Striker Irregulars (Veteran)
Provisional Garrison Clusters: 10
Hellion's Fury Naval Star
Aegis-class CA (Taney—Flagship)
Lola III-class DD (Cold Hunter; Radiant)
Essex-class DD (Moore's Honor)
York-class CV (Pack Leader)
Clan Wolf
Alpha Galaxy (The Dire Wolves)
The Golden Keshik (Elite) (1 Trinary)
328th Assault Cluster (The Lion-Hearted) (Elite)
279th Battle Cluster (The Golden Horde) (Elite)
3rd Wolf Guards Cluster (The Sentinels) (Elite)
4th Wolf Guards Cluster (The Cyclops Cluster) (Elite)
Beta Galaxy (The Arctic Wolves)
The Silver Keshik (Elite) (1 Trinary)
341st Assault Cluster (The Silver Blizzard) (Elite)
352nd Assault Cluster (The Silver Wolves) (Elite)
3rd Battle Cluster (Silver Devils) (Elite)
9th Wolf Guards Cluster (Silver Fangs) (Elite)
Gamma Galaxy (The Wolf Hussars)
The Bronze Keshik (Veteran) (1 Trinary)
5th Battle Cluster (Ghost Hunters) (Veteran)
7th Battle Cluster (The Hungry Wolves) (Veteran)
11th Battle Cluster (The Bronze Lancers) (Veteran)
16th Battle Cluster (The Bronze Furies) (Veteran)
Delta Galaxy (The Red Wolves)
The Red Keshik (Veteran) (1 Trinary)
11th Wolf Guards Cluster (The Lightning Pack) (Veteran)
4th Striker cluster (Red Death) (Veteran)
37th Striker Cluster (Blood Kits) (Veteran)
103rd Striker Cluster (Red Thunder) (Veteran)
Provisional Garrison Clusters: 26
Wolf Naval Star
Sovetskii Soyuz-class CA (Dire Wolf—Flagship)
Congress-class FF (Rogue)
Lola III-class DD (Nature's Wrath)
Vincent-class Corvette (Trailblazer; Valiant)
Potemkin-class Troop Cruiser (Full Moon)
Clan Coyote (Reserve Clan)
Alpha Galaxy (Spirit of the Coyote)
Golden Keshik (Guardians of the Prophecy) (Veteran) (cluster)
Silver Keshik (The Chosen) (Elite) (cluster)
38th Assault Cluster (The Faithful) (Veteran)
49th Battle Cluster (Midnight Assault) (Veteran)
8th Recon Cluster (Eyes of the Coyote) (Veteran)
Delta Galaxy (Heart of the Coyote)
50th Assault Cluster (Creeping Death) (Elite)
67th Assault Cluster (The Devastators) (Veteran)
19th Battle Cluster (Long Fangs) (Veteran)
34th Strike Cluster (Rabid Coyotes) (Elite)
80th Strike Cluster (Swift Retribution) (Veteran)
Provisional Garrison Clusters: 17
The Howling Naval Star
Cameron-class BC (Blood of the Coyote—Flagship)
Sovetskii Soyuz-class CA (Howling)
Lola III-class DD (Honor of Ages; Courage)
Essex-class DD (Windrunner)
Clan Ghost Bear
The Ourse Keshik (Elite) (1 Trinary)
Alpha Galaxy (The Golden Bears)
The Silveroot Keshik (Elite) (1 Trinary)
1st Bear Guards (The Rage) (Elite)
3rd Bear Guards (The ilKhan's Shield) (Elite)
5th Bear Guards (Arctic Thunder) (Elite)
50th Striker Cluster (The Black Bears) (Elite)
Beta Galaxy (Night Howlers)
The Shrill Keshik (Veteran) (1 Trinary)
304th Assault Cluster (The Howling Bears) (Veteran)
332nd Assault Cluster (The Iowa Blacklancers) (Elite)
14th Battle Cluster (The Maulers) (Elite)
12th Bear Chevaliers (The Wendigos) (Elite)
Delta Galaxy (The Blitzkrieg)
Jorgensson's Keshik (Elite) (1 Trinary)
8th Bear Cuirassiers (The Blinding Drive) (Elite)
73rd Battle Cluster (The Lash) (Veteran)
68th Striker Cluster (The Walking Panzers) (Veteran)
140th Striker Cluster (Death from Above) (Veteran)
Rho Galaxy (Bear Essentials)
Kabrinski's Keshik (Elite) (1 Trinary)
18th Battle Cluster (Fire with Fire) (Veteran)
243rd Battle Cluster (Apollo's Chariot) (Elite)
283rd Battle Cluster (Ursine Inferno) (Veteran)
279th Battle Cluster (The Burnout Brigade) (Veteran)
Provisional Garrison Clusters: 26
The Blizzard Naval Star
Cameron-class BC (Dieron's Run—Flagship)
Black Lion-class BC (Bear's Den)
Lola III-class DD (Blizzard)
Essex-class DD (White Fang)
Fredasa-class Corvette (Black Ghost)
Clan Goliath Scorpion (Reserve Clan)
Knife Dance Keshik (Scorpion's Destiny) (Elite) (cluster)
Alpha Galaxy (The Rock Minders)
24th Scorpion Cuirassier (The Khan's Own) (Elite)
25th Scorpion Cuirassier (Scorpions of the Veil) (Elite)
8th Scorpion Dragoons (The Whip-Tail Brigade) (Elite)
14th Scorpion Hussars (Swift Retribution) (Elite)
Beta Galaxy (Sand Runners)
21st Scorpion Cuirassiers (Black Sun) (Elite)
23rd Scorpion Cuirassiers (The Ironshell Irregulars) (Elite)
1st Scorpion Dragoons (Heartvenom) (Elite)
6th Scorpion Hussars (Desert Wind) (Elite)
Provisional Garrison Clusters: 12
Burning Sting Naval Star
Sovetskii Soyuz-class CA (Serket—Flagship)
Cameron-class BC (Hephaestus)
Aegis-class CA (Coma Bernices)
Congress-class FF (Fornax)
Lola III-class DD (Scorpius)
Wild Hunt Transport Star
Potemkin-class Troop Cruiser (Karttikeya; Prometheus)
Essex-class DD (Orpheus)
Clan Star Adder
Adder Command Keshik (The Light of Command) (Elite) (Cluster)
Adder Quasar Keshik (Iron Will) (Elite) (Cluster)
Alpha Galaxy (Old Blood and Guts)
5th Assault Cluster (Georgie's Gorillas) (Elite)
85th Adder Cavaliers (Gallant Steeds) (Elite)
191st Adder Guards (Saar Cavaliers) (Elite)
11th Armored Cavalry Squadron (Messina Missionaries) (Veteran)
87th Dragoon Cluster (Ivory Six-Shooters) (Veteran)
Beta Galaxy (Blood Feud)
13th Adder Assault Cluster (Arcadian Devils) (Veteran)
42nd Adder Cavaliers (The Answer) (Elite)
73rd Adder Cavaliers (Scourge of the Highlands) (Veteran)
9th Armored Cavalry Squadron (Spirit Crushers) (Veteran)
69th Dragoon Cluster (Fighting Gurkhas) (Veteran)
Delta Galaxy (Thunderstrike)
6th Adder Assault Cluster (Vladivostok Flames) (Elite)
132nd Adder Guards (Raleigh Rifles) (Veteran)
18th Armored Cavalry Squadron (Allah's Will) (Elite)
212th Battle Cluster (Sheet Lightning) (Veteran)
Provisional Garrison Clusters: 26
Last Word Naval Star
Sovetskii Soyuz-class CA (Nygaard—Flagship)
Black Lion-class BC (Admiral William S. Preston)
Lola III-class DD (Warlock)
York-class CV (Crusader; Ranger)
Potemkin-class Troop Cruiser (Renown)
Clan Cloud Cobra (Reserve Clan)
Cobra Keshik (Elite) (cluster)
Alpha Galaxy (The Keystone)
33rd Battle Cluster (Thor's Hammer) (Veteran)
84th Cobra Coil (Wings of Pharaoh) (Elite)
214th Cobra Fang (Black Sheep) (Elite)
149th Cobra Guards (The Azure Guard) (Elite)
116th Dragoon Cluster (Last Stand) (Veteran)
Beta Galaxy (Scourge of the Pentagon)
1st Cobra Coil (Wild Kaards) (Veteran)
45th Cobra Grenadiers (Spitting Serpents) (Veteran)
185th Cobra Fang (Heaven's Gate) (Veteran)
222nd Cobra Fang (Iron Butterflies) (Veteran)
245th Cobra Guards (The Ivory Guards) (Veteran)
Provisional Garrison Clusters: 12
Cobra Naval Reserve Alpha
Cameron-class BC (Incense—Flagship)
Lola III-class DD (Cataclysm)
York-class CV (Brimstone; The Protector)
Clan Fire Mandrill
Kindraa Sainze (Battle Hardened)
53rd Assault Cluster (Stalwarts) (Veteran)
3rd Sainze Honor Guard Cluster (Banner-Bearers) (Elite)
7th Sainze Honor Guard Cluster (The Fire-Eaters) (Veteran)
Kindraa Faraday-Tanaga (The Gift of Foresight)
16th Assault Cluster (Silent Sentinels) (Veteran)
1st Battle Cluster (The Fire Grenadiers) (Elite)
3rd Battle Cluster (The Valiant) (Veteran)
Kindraa Payne (Strength of Will)
1st Battle Payne (Embers of Warfare) (Elite)
1st Strike Payne (The Fire Dancers) (Elite)
Kindraa Mattila-Carrol (Up and Coming)
61st Firestorm Cluster (The Brimstone Cluster) (Elite)
71st Firestorm Cluster (Dante's Torment) (Veteran)
Kindraa Beyl-Grant (Up In The Air)
42nd Battle Cluster (Groundfire) (Veteran)
87th Mandrill Airborne (Red Skies Cluster) (Veteran)
Kindraa Kline (The Extended Family)
21st Vanguard Battle Cluster (Hade's Gate) (Veteran)
31st Vanguard Striker Cluster (Hell's Wind) (Veteran)
Kindraa Mick-Kreese (The Unfriendly Skies)
23rd Assault Force (Amber Fire) (Veteran)
4th Battle Force (The Phoenix Cluster) (Elite)
Provisional Garrison Clusters: 15
Fire Mandrill Naval Assault Star
Sovetskii Soyuz-class CA (Reaver—Flagship)
Lola III-class DD (Anathema; Rage; Rancor)
Clan Blood Spirit (Reserve Clan)
Blood Guard Keshik (Elite) (cluster)
Alpha Galaxy (The Blooding)
7th Blood Drinkers Cluster (Elite)
Red Guards (Elite)
37th Red Assault Cluster (Veteran)
55th Red Vanguard Cluster (Elite)
112th Scarlet Battle Cluster (Elite)
Omega Galaxy (The Sanguine Reavers)
79th Blood Hussars (Elite)
71st Crimson Assault Cluster (Elite)
91st Crimson Vanguard Cluster (Veteran)
33rd Red Battle Cluster (Veteran)
Scarlet Guards (Elite)
Provisional Garrison Clusters: 13
Blood Spirit Flagship
Black Lion-class BC (Rocinante—Flagship)
Clan Smoke Jaguar
The Jaguar's Den Keshik (Elite) (1 Trinary)
Alpha Galaxy (The Roaring Jaguars)
Alpha Galaxy Command Trinary (The Shroud Keshik) (1 Trinary)
336th Jaguar Combat Cluster (The Rake) (Elite)
6th Jaguar Dragoons (Smoke and Fire) (Elite)
7th Jaguar Dragoons (The Leaping Jaguar) (Elite)
Jaguar Grenadiers (The Immortals) (Elite)
5th Jaguar Regulars (The Victory Cluster) (Elite)
Beta Galaxy (The Mistweavers)
Beta Galaxy Command Trinary (The Swath Keshik) (1 Trinary)
362nd Assault Cluster (The Silver Jaguars) (Elite)
225th Battle Cluster (Bringers of Armageddon) (Elite)
267th Battle Cluster (The Devil's Mist) (Elite)
1st Jaguar Guards (The Whitewatch) (Elite)
2nd Jaguar Guards (The Striking Cats) (Elite)
Delta Galaxy (The Cloud Rangers)
Delta Galaxy Command Trinary (The Skyriders Keshik) (1 Trinary)
1st Jaguar Cavaliers (Ghost Cats) (Veteran)
3rd Jaguar Cavaliers (The Stormriders) (Veteran)
4th Jaguar Dragoons (The Pouncing Jaguar) (Veteran)
214th Jaguar Dragoons (The Stalkers) (Veteran)
19th Striker Cluster (The Razor's Edge) (Veteran)
Provisional Garrison Clusters: 23
Streaking Mist Naval Star
Black Lion-class BC (Streaking Mist—Flagship)
Congress-class FF (Snow Leopard)
Lola III-class DD (Storm Cat)
Essex-class DD (Sabre Cat)
York-class CV (Lioness)
Clan Nova Cat
The Nova Cat Keshik (Elite) (Cluster)
Alpha Galaxy (Victory over Delusion)
Alpha Galaxy Command (The Vision Keshik) (Elite) (1 Trinary)
449th Assault Cluster (Joys and Sorrows) (Elite)
489th Assault Cluster (The Third Eye) (Elite)
4th Nova Cat Guards (Hand of Fate) (Elite)
Sigma Galaxy (Spiritual Vision)
Sigma Galaxy Command (The Lachesis Keshik) (Elite) (1 Trinary)
44th Nova Cat Cavaliers (The Five Actions (Elite)
Nova Cat Lancers (The Path of Right) (Elite)
179th Striker Cluster (Circle of Power) (Elite)
Delta Galaxy (Ways of Seeing)
Delta Galaxy Command (The Shiva Keshik) (Veteran) (1 Trinary)
274th Battle Cluster (Vigilance of the Cat) (Veteran)
7th Nova Cat Guards (The Oracles) (Veteran)
119th Striker Cluster (Self Harmony) (Veteran)
Provisional Garrison Clusters: 17
Thunderbolt Naval Star
Black Lion-class BC (Severen Leroux—Flagship)
Lola III-class DD (Faithful; Ranger)
York-class CV (Anna Rosse)
Thanks for the info. One point, you have the 7th Blood Drinkers in the Blood Spirit's Alpha Galaxy twice.
And The Plan! Heh, actually the scheduled worlds for each Wave of Attacks (at 45-day intervals!). This is only the schedule; reality will interject itself relatively quickly.
QuoteAnd The Plan! Heh, actually the scheduled worlds for each Wave of Attacks (at 45-day intervals!). This is only the schedule; reality will interject itself relatively quickly.
And you will insist this was not posted with ulterior motives?
QuoteAnd The Plan! Heh, actually the scheduled worlds for each Wave of Attacks (at 45-day intervals!). This is only the schedule; reality will interject itself relatively quickly.
And you will insist this was not posted with ulterior motives?
What a fantastic idea BlackNova, why yes, we would love to see that in map form.
The official Plan.
The revised Reality, as it develops in the story.
Great job, and thanks!
QuoteAnd The Plan! Heh, actually the scheduled worlds for each Wave of Attacks (at 45-day intervals!). This is only the schedule; reality will interject itself relatively quickly.
And you will insist this was not posted with ulterior motives?
My agents were aboard your ship when it departed Terra two years ago.
Invasion Eve from the eye of the map maker.
The Clan holdings in the Chainlaine Isle I had no name to go by so made one up. also, the invasion waves lines are nice and straight, something that will change on the ground.
Ah another York, of course I approve! Thought you might put William Blane who is currently Precentor of Gibson and good friend of Thomas Marik (the only one left alive) in as the new Precentor Atreus. Surprised there wasn't more word play from Precentor New Avalon Huthrin Vandel, Precentor Tharkad Ulthan Everson, Precentor Sian Jen Li, and Precentor Rasalhague Gardner Riis. As of 3052 these four along with Mori and Aziz were the only 6 Advocate (voting representing a House) members. Here is a list of the entire First Circuit which I have plans to reactivate in Clarion Call. Enjoy!
6 / Original First Circuit Precentors (Primus Jerome Blake - 2785)
First Precentor of New Earth
First Precentor of Caph (Barnard)
First Precentor of Rigel Kent (Alpha C)
First Precentor of Bryant
First Precentor of Procyon
First Precentor of Dieron*
4 / Expansion Reform (Primus Raymond Kaprov - 2857)
First Precentor of Arcturus
First Precentor of Oriente
First Precentor of Altair
First Precentor of Capella
4 / Advocate Precentors (Primus Yin Takami - 2988 - *Precentor Dieron represents the DC)
First Precentor of Atreus
First Precentor of Sian
First Precentor of New Avalon
First Precentor of Tharkad
1 / Free Rasalhague (Primus Myndo Waterly - 3034)
First Precentor of Rasalhague
Interesting. Just something else of note MA. Hollings York was (according to ISP) a member of the Blood and so to may his kin.
Very nice. I didn't realize how wavy those wave lines would be; I was trying to keep everyone around the same number of target systems in each wave (but Corridor Epsilon ran out of planets!).
For Chainelaine, it is complicated. Several Clans share worlds, and one system (Fredotta) has three Clans. While other Clans have an entire system for themselves. Your solution is probably for the best, but here are the Chainelaine possessions (enclaves): Vannes (Jade Falcon); Ingvolstand (Wolf; Coyote); Fredotto (Blood Spirit; Fire Mandrill; Nova Cat); Idrmach (Smoke Jaguar); Syrstart (Cloud Cobra; Star Adder); Haublan (Diamond Shark); Rondane (Ghost Bear; Goliath Scorpion); Paran (Hell's Horses; Snow Raven); Far Reach (Ice Hellion); and Chaine Cluster (Steel Viper).
MA
We will all see combat before this is finished, but in the end, it is the Clans who shall hold Terra and restore until all of Mankind the rule of the Star League that should never have fallen!â€
Mercs know nothing of honor. 24 to 1 whittled down by a True Warrior
that’s
Quotethat’s
You have the good Star Captain using contractions, easy to do when writing the Clans, I do it all the bloody time.
Unless you've changed it, or mentioned it elsewhere, then Nikolai would be well aware that Terra has no SDS outside of the ground-based Laser/Mirror system. Alexandr Kerensky was systematic in his destruction of any and all remaining SDS systems after the civil war.
If you're going to have an SDS at Terra, I'd suggest making mention of it in an earlier ComStar-led chapter.
Mad Cat (Timber Wolf)
Mass: 75 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-E
Production Year: 2945
Cost: 21,366,406 C-Bills
Battle Value: 1,066
Chassis: Unknown Endo-Steel
Power Plant: Unknown 375 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
27.5 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Loadout Name: Natasha Cost: 24,071,797
Tech Rating/Era Availability: F/X-E-E BV2: 2,659
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 18(36) 3.00
Heat Sink Locations: 1 LA, 2 RA
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Large Laser RA 12 1 4.00
ER Large Laser LA 12 1 4.00
LRM-20 RT 6 4 5.00
Artemis IV FCS RT - 1 1.00
LRM-20 LT 6 4 5.00
Artemis IV FCS LT - 1 1.00
ER Small Laser CT 2 1 0.50
@LRM-20 (Artemis) (12) RT - 2 2.00
@LRM-20 (Artemis) (12) LT - 2 2.00
Free Critical Slots: 8
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 27
5 6 6 6 0 3 0 Structure: 4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 3
Not sure I buy James Sandoval at this time being so anti-FedCom. He was a team player through the 3050s and seemed to change after the breakup of the FedCom. Else wise very good. Especially enjoyed the by play with Primus York and Precentor ROM.
I'm not sure how to phrase this without sounding like I'm attacking your preferred style. I'll try my best, but let me be clear, this is meant as an honest question and not an attack on this project. (I should mention, I enjoy reading the project, regardless of whether or not it is the style I prefer.)
What villains do you have left? It seems a concentrated effort is underway to eliminate any character that has the slightest mustache-twirling tendencies (Waterly, Chistu, Romano, Steel Viper Khan whose name I forget, etc.) or are villainous due to a single poor decision (Sandoval) , even ones that may have had solid motivation or plot line behind them. It seems to make it harder to grab onto any specific character as a protagonist, since foils are lacking. Both the Clans and select IS personalities are left in "hero" type roles with very few characters to act as foils, since they both seem to come from largely "pure" motivations. It's not so much shades of grey, but shades of "kind of off white" and any of the contrasting tones seem to have been eliminated. Is this intentional, or simply the result of desires to "fix" certain characters or story lines? If more of the latter, it might be worth keeping in mind for the future (bearing in mind, this is simply one reader's opinion).
Changed poor Oliver back to Olivia. ;)
I rewrote the last section; hope that this works better.
MA
Different Kabrinski; this isn't Jake.
MA
Jaime Wolf's Archer
Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3044
Cost: 15,050,723 C-Bills
Battle Value: 2,405
Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
2 Large Pulse Lasers
4 LRM-15s w/ Artemis IV FCS
2 ER Medium Lasers
1 Flamer
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 3 LA, 2 RA, 1 LL, 1 RL
Engine: XL Fusion Engine 280 8.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 11(22) 1.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 211 11.00
Armor Locations: 2 LA, 3 RA, 1 LL, 1 RL
CASE Locations: LT, RT 0.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 30
Center Torso (rear) 8
L/R Torso 15 24
L/R Torso (rear) 6
L/R Arm 11 22
L/R Leg 15 30
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Large Pulse Laser RA 10 2 6.00
Large Pulse Laser LA 10 2 6.00
2 LRM-15s RT 10 4 7.00
Artemis IV FCS RT - 2 2.00
2 LRM-15s LT 10 4 7.00
Artemis IV FCS LT - 2 2.00
2 (R) ER Medium Lasers CT 10 2 2.00
Flamer HD 3 1 0.50
@LRM-15 (Artemis) (32) RT - 4 4.00
@LRM-15 (Artemis) (32) LT - 4 4.00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 24
4 4 4 4 0 3 3 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 3
Not going well for the Clans at all. I wonder if Ulric had pushed on. Seems like he might have won but it would have been costly.
Nice but one question wouldn't the HPG transmission be detected??
"This business will get out of control. It will get out of control, and we will be lucky to live through it,†Nikolai said as he rubbed his temples.
i would agree with DM there, they seem a little to pro-Falcon, especially so without Ian Hawker being present, as his was the driving force in the canon accommodation. I would have thought they would see a general peace as thier best option to profit from both sides rebuilding.
That said, still an excellent story.
I'm rather curious about the Sharks vote. You haven't presented very much of a view of them at all, and the vote seems quite at odds with many of the important aspects of their specific sub-culture.
While I would agree with DM and Blacknova I can overlook the Sharks behavior.
Gonna be weird reading much more without the main protagonist. I imagine your tail is coming to an end soon, yes?
Plus, while the did later in canon become Wardens, they are still Crusaders now. Not hard-line Crusaders, but they are still in that camp.
I think you have to recognize this story for what it is - a Goliath Scorpion one. Its not about the other Clans so much as it is about the Scorpions impact on this alternate Clan invasion of the InnerSphere. I have enjoyed it.
First rate story and a good ending, thanks for bringing this one to life.
Do you want to send me some notes on the Clan OZ at the end of the story and I can compile a final map for you?