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Author Topic: Volt's Knightmare  (Read 23888 times)

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Volt

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Re: Volt's Knightmare
« Reply #15 on: November 26, 2012, 11:21:35 PM »

Something interesting... I overlapped the 3085, 3130 and the ISP3 maps and I found the following about 3095:

Lothian League is independent of Marian Hegemony (as seen in 3130 map)
All inner borders are those of 3085, so no border swaps during that 10-year period
Althea's Choice is now independent of FS/TC

and when I aligned 3085, 2764 and the ISP3 maps, I found that the ISP3 locations of Skyfog Kleinwelt were wrong (not surprised at all)
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Deadborder

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Re: Volt's Knightmare
« Reply #16 on: December 18, 2012, 09:49:43 PM »

Delurking and necro-posting, but has anyone tried overlaying the ISP3 maps with the 2750 map to get some idea of what worlds are in the Outland Wastes?
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masterarminas

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Re: Volt's Knightmare
« Reply #17 on: December 18, 2012, 09:53:57 PM »

And when are we going to see these maps?   ;D

MA
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Blacknova

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Re: Volt's Knightmare
« Reply #18 on: December 18, 2012, 09:56:28 PM »

Not sure, but this link http://galaxymap.org/detail_maps/gould.html that Oystein provided, where they got most of thier data from, would likely help it determining actual distances for many of the clusters etc. allowing for a more accurate read of the ISP 3 maps.
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Volt

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Re: Volt's Knightmare
« Reply #19 on: December 18, 2012, 10:46:53 PM »

Delurking and necro-posting, but has anyone tried overlaying the ISP3 maps with the 2750 map to get some idea of what worlds are in the Outland Wastes?

I think that would be all of the systems that are no longer in the 3025 map. But for those just inside the borders it looks like:

all of Bloomstein Province
all of Overnwatch Province
from Baliggora Province:
Raldamax
Baliggora
Joshua
Halgrim
Kaldu
Eigerland of Alpheratz Province may or may not be included
Mindrel and Ulubis of Cerberus Province may or may not be included
From Trader's Domain, draw a line from between Ourem and Taumaturgo all the way to between Raetia and Crichton. Everything below that line is included, those immediately above that line may or may not be included, but it looks like they're not included.

And when are we going to see these maps?   ;D

MA

Good question, I'm not done with the new coordinates yet. Been busy with work [still], and it looks like I won't hit my end December deadline for myself.

Not sure, but this link http://galaxymap.org/detail_maps/gould.html that Oystein provided, where they got most of thier data from, would likely help it determining actual distances for many of the clusters etc. allowing for a more accurate read of the ISP 3 maps.

ugh, what a messy map. is that 500 parsecs? I don't recognize any of those stars (except maybe for Sol) Can anyone give me reference points?
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Blacknova

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Re: Volt's Knightmare
« Reply #20 on: December 18, 2012, 11:50:38 PM »

Use the star clusters as your reference points.
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Volt

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Re: Volt's Knightmare
« Reply #21 on: December 18, 2012, 11:56:18 PM »

they all look the same to me... I can't match them with the existing Clusters in the BattleTech maps
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Re: Volt's Knightmare
« Reply #22 on: December 19, 2012, 12:23:51 AM »

Orion A and B clouds are there, with center point coordinates. Gum 12 and 16 are the Gum and Vela nebulae and S276 is Barnard's Loop.  It takes time, but you can pin some down as reference points.
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Volt

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Re: Volt's Knightmare
« Reply #23 on: January 30, 2013, 05:09:33 AM »

here we go:

Perseus-Cepherus[sic] Cloud Complex = Cephus, Per OB2 and [GLA89]

Acquila Rift = Acquila Rift 1 & 2 [29pc/93.386LY]
Aldrin Nebula = S308 [13pc/42.945LY]
Armstrong Nebula = Alessi 44 Star Cluster [10pc/32.244LY]
Barnard's Loop = S276 [20pc/66.514LY]
California Nebula = S220 [5pc/17.459LY]
Chameleon Nebula = Chameleon [8pc/25.242LY]
Coalsack Nebula = Coalsack [17pc/55.925LY]
Cygnus Loop = S103 [4pc/11.839LY]
Eagle Cloud Complex = [DT85] Cloud A & C [6pc/20.899LY]
Flying Bat Nebula = S129 [3pc/10.246LY]
Helix Nebula = Alessi 19 Star Cluster [14pc/46.250LY]
Lambda Orionis = S264 [2pc/8.108LY]
Lupus Cloud = Lupus [16pc/51.754LY]
Orion A Cloud = Orion A [0pc/0.888LY]
Orion B Cloud = Orion B [20pc/66.295LY]
Gum Nebula = Gum 12 [0pc/0.556LY]
Vela Nebula = Gum 16 [1pc/3.155LY]
Vela Sheet = Vela Sheet [24pc/79.611LY]
Vul Rift = Vul Rift [15pc/49.649LY]

Beehive Cluster = ASCC 123 [0pc/0.815LY]
Star Cluster 65 = Collinder 65 [4pc/13.209LY]
Star Cluster 752 = NGC 752 [35pc/115.759LY]
Star Cluster A51 = ASCC 51 [16pc/51.925LY]
Star Cluster Briceno 1 = Briceno 1 [22pc/71.147LY]
Star Cluster P12 = Platais 12 [1pc/2.498LY]
Star Cluster P24 = Alessi 24 [18pc/60.011LY]
Swan's Eye = Platais 4 [3pc/11.242LY]
Theta Carinae Cluster = IC 2602 [1pc/3.244LY]

as you can see, some of my coordinates are off while some are really close [astronomically speaking]. Some factors that contribute:

1) possible errors in the PDF map [whether drawing position or ruler scale] resulting in inaccuracies in the derived coordinates in LY relative to Terra
2) rounding off errors [had to convert my coordinates from LY to Parsec and then compare with (inaccurate?) distance in parsec from the website and then converting the difference back to LY]
3) I could be looking at the wrong celestial body

I don't have all the clusters and nebulae here yet, hoping I could get some people to point them out to me.

As for what I am going to do with these distances, well I guess nothing, since they are too inconsistent and to rounded off for me to use them as scale references. Average difference is around 4pc/13.281LY, that's too big for my liking. Looks like we're sticking to the scales from the PDF maps.
« Last Edit: January 30, 2013, 05:13:30 AM by Volt »
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Blacknova

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Re: Volt's Knightmare
« Reply #24 on: January 30, 2013, 05:14:36 AM »

Looks good.  If you can give me central points from each, I can then assign 2 fields, type and diameter.  From there it is faitly easy and I can mod the resultant polygons to match thier shapes in the books.
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Volt

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Re: Volt's Knightmare
« Reply #25 on: January 30, 2013, 05:26:15 AM »

I can only give you coordinates based on the PDF maps since the website's map gives distance from center. I can't get coordinates without a reference angle. The problem with the coordinates from the PDF is that you would have to make rectangles instead of circles since the coordinates are based on the center of the shape.

I think I would be able to give you the total height and total width in LY in addition to the rectangular center.
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Takiro

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Re: Volt's Knightmare
« Reply #26 on: January 30, 2013, 06:07:35 AM »

Wow, can't wait to see this!
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Blacknova

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Re: Volt's Knightmare
« Reply #27 on: January 30, 2013, 04:21:21 PM »

I can only give you coordinates based on the PDF maps since the website's map gives distance from center. I can't get coordinates without a reference angle. The problem with the coordinates from the PDF is that you would have to make rectangles instead of circles since the coordinates are based on the center of the shape.

I think I would be able to give you the total height and total width in LY in addition to the rectangular center.

Center and dimensions is perfect, as I can take the centre, buffer it to create a base shape based on the dimensions and then edit for final shape.
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Volt

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Re: Volt's Knightmare
« Reply #28 on: January 30, 2013, 06:25:01 PM »

here we go! all dimensions (Height/Width) are all oriented coreward-up

http://www.mediafire.com/view/?f2ee4faoxa2ercs
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