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Author Topic: BattleTech is here!  (Read 30480 times)

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Takiro

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BattleTech is here!
« on: April 24, 2018, 09:21:41 PM »

Well folks if you notice my presence around here lacking a little it is no doubt because of BattleTech. Pretty good first impressions. Good not great I'd say with camera angles being the biggest draw back. Anyone else playing this new game??
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Ice Hellion

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Re: BattleTech is here!
« Reply #1 on: April 25, 2018, 03:29:45 PM »

Is it Linux friendly?  :P
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: BattleTech is here!
« Reply #2 on: April 26, 2018, 06:02:12 AM »

I'm not sure Ice. I got Windows 10, I'll check.
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Bradshaw

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Re: BattleTech is here!
« Reply #3 on: April 26, 2018, 10:39:17 AM »

Minor crashes and weird damage is my only issues so far.

I'm about "40" weeks into the game and I've gotten myself a lance now composed of 2 Shadow Hawks Blackjack and Centurion. I got an ++AC/20 I found or sale and put it on the Centurion and it can one shot any mech lower then 40 tons.

I find the damage weird as I can destroy a weapon and it can still fire sometimes, also I can destroy a torso and sometimes arm weapons will still work.

Other than that its much better than what I thought it would be going in just knowing the bare basics of the game. I wonder how much of this will be considered Cannon.
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Bradshaw

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Ice Hellion

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Re: BattleTech is here!
« Reply #5 on: April 26, 2018, 02:45:33 PM »

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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: BattleTech is here!
« Reply #6 on: April 28, 2018, 08:46:39 AM »

I think this video game killed the forum here, no new posts. ;D

Seriously though all my free time has gone into this video game recently. It does bring me back to my youth and it is always great to get BattleTech back into the limelight.

The MechWarrior Online game mechanics are certainly different from old school BattleTech. Anyone else finding it difficult to adjust or just dinosaurs like me?? ;)
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Bradshaw

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Re: BattleTech is here!
« Reply #7 on: April 28, 2018, 10:48:08 AM »

I think this video game killed the forum here, no new posts. ;D

Seriously though all my free time has gone into this video game recently. It does bring me back to my youth and it is always great to get BattleTech back into the limelight.

The MechWarrior Online game mechanics are certainly different from old school BattleTech. Anyone else finding it difficult to adjust or just dinosaurs like me?? ;)

Things aren't the same for sure like an AC 10 and PPC should do same damage but they don't instead AC does more and increased knockback and PPC fucks slightly with the receiving parties accuracy for a turn. Criticals are odd weapons get them but can still work you actually have to destroy it in order for it not to work. Ammo explosions sometimes destroy a mech and sometimes they don't weird % on that as well.

I've been a fiend with the game so far haven't read a book since it came out about 70 weeks into the game have a huge stockpile of mechs I don't need two Orions Jagermech and Griffon now. Don't understand the need for increased bays as can only use a lance throughout game I'm guessing.

The config limit on designs I at first hated but now don't mind because it makes sense that the overall structure of the mech was originally designed to have certain components. There are some interesting equipment you can find so scour stores got reinforced gyros cockpits and added physical damage ones so far.
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Takiro

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Re: BattleTech is here!
« Reply #8 on: May 29, 2018, 03:56:01 PM »

Data Mining: the Aurigan Coalition and the Rimward Frontier

Has anyone been taking a hard look at the map cause I have really started to and there is some very interesting data out there. For example out of the Reach's 23 systems - 9 were Taurian in the Star League and 14 were Capellan. Of the 14 that were Capellan only 1 was from another Duchy meaning most were part or have been part of the same polity for most of their existence.

Also most worlds match up with canon maps from the Handbook and Historical series but some have had name changes apparently. As a general rule it seems that ComStar forgot about these unimportant worlds after the Coup and Exodus. But they still have some pretty impressive jumpship circuits in place and all the powers around this region seem to run operations through here to better themselves.

More to follow but I'd love to hear your thoughts as well.
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Ice Hellion

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Re: BattleTech is here!
« Reply #9 on: May 29, 2018, 04:41:21 PM »

Also most worlds match up with canon maps from the Handbook and Historical series but some have had name changes apparently. As a general rule it seems that ComStar forgot about these unimportant worlds after the Coup and Exodus. But they still have some pretty impressive jumpship circuits in place and all the powers around this region seem to run operations through here to better themselves.

Isn't this done for the sake of making a new small but interesting faction?
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: BattleTech is here!
« Reply #10 on: May 29, 2018, 04:53:46 PM »

I am sure Ice, but I am just gathering all relevant information for potential storylines. Granted this video game isn't canon rather apocryphal text, nespa? ;)
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Bradshaw

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Re: BattleTech is here!
« Reply #11 on: May 30, 2018, 02:46:57 PM »

Sarna.net already has a pretty large repository

http://www.sarna.net/wiki/BattleTech_(Video_Game)
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Ice Hellion

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Re: BattleTech is here!
« Reply #12 on: May 30, 2018, 03:32:13 PM »

I am sure Ice, but I am just gathering all relevant information for potential storylines. Granted this video game isn't canon rather apocryphal text, nespa? ;)

I am not sure it didn't become canon.
I read something about it somewhere.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: BattleTech is here!
« Reply #13 on: May 30, 2018, 04:08:12 PM »

I found a history for the Reach yesterday on the web;

Quote
History of the Aurigan Reach

At the edges of the Inner Sphere lies the Periphery. The systems there were far from the protective embrace of Earth, and were thus colonized by outcasts, misfits, renegades, and those who simply valued freedom and independence more than they valued comfort and safety. As a consequence, the Periphery has always been a somewhat lawless fringe, a haven for misfits and refugees, the Wild West to the civilized Inner Sphere.

In a very real way, though, it was the marginal nature of the Periphery that directly led to the chaos of the current era; the traitor Amaris was a product of the Periphery and was radicalized by two centuries of the Inner Sphere’s iron-fisted occupation of his homeland. His resentment and hate led to civil war, the catastrophic collapse of the Terran Hegemony, and with it the fall of the Star League.

In the wake of that fall, the Succession Wars have crippled all of humanity, and the Periphery is no exception. With the chaos of constant war, economies have shrunk, non-essential projects have been curtailed, and planets that might have once been worth colonizing have been abandoned, their colonists evacuated or left to starve in isolation.

The rimward area of the Periphery (what looks like ‘south’ on a map) includes a lightly-settled region that’s known as the Aurigan Reach. While once divided between the Magistracy of Canopus, the Taurian Concordat, and the Capellan Confederation, all three withdrew from the region during the wars, preferring to hold more secure borders and less marginal systems. The distant, poorly-developed worlds of the Reach weren’t worth the danger of overextending one’s power, given the sudden brutality of the Succession Wars.

The Capellans, hard-pressed by their rivals in the Inner Sphere, were first to abandon the Aurigan Reach, and by 2798 they’d withdrawn to a new, more defensible line, from Repulse to Rollis, leaving over a dozen systems to their own devices. The Taurians, in the wake of the disastrous and humiliating Taurian-Canopian War in 2813, turned away from expansionism, and likewise abandoned their Reach holdings. The Magistracy was the last to hold on to any Reach systems, but their claim was always more of a line drawn in the sand against the Taurians than any real colonial ambition; by 2840, their military forces were withdrawn to their own borders, leaving a vast and lawless region behind.

Power cannot tolerate a vacuum, though, and many of the abandoned systems had significant populations, industry, and commerce. Four of those systems were particularly well-suited to continue on as though still part of an interstellar civilization: Coromodir, Itrom, Tyrlon and Guldra. Trade between them continued, and the network of JumpShips continued to serve them, and through them some of the nearby, more marginal systems.

Of the four, Coromodir was the wealthiest and retained the most infrastructure and technology from the Taurian colonization. Two major mercantile houses, the Arano family and the Espinosa family, dominated the remains of the Taurian-led economy, and were natural leaders for the newly independent world. In 2820, the Arano family displaced the figurehead governor the Taurians had left behind, and with the support of the Espinosa family, Wiremu Arano ascended to the governorship.
This independence and leadership was needed as the Taurians withdrew from the remainder of the Reach over the next 20 years. By the time the withdrawal was complete, the Aurigan Reach was a haven for pirates and renegades, warlords setting up their own petty kingdoms, and worse.

In 2860, the Arano and Espinosa families approached their counterparts on Itrom, Guldra and Tyrlon with a proposal: a mutual protection and trade agreement that would allow coordinated and unified responses to the plague of piracy. As the primary financier of the agreement, the Arano representative was given executive authority over the newly formed Aurigan Trade Partnership.

By 2910, there had been a half-century for the ties between the four systems to deepen into alliances. Uniting the eight most powerful noble families of the Aurigan Reach, Keona Arano formalized the Partnership into a government, with herself positioned as High Lady. The other Founding Lords and Ladies sat at her side as members of her advisory council. This new state declared itself the Aurigan Coalition.

Over the next fifty years, the Coalition grew and incorporated many other nearby systems, most of them former Capellan holdings. This included the industrial world of Mechdur, which was already successful and self-sufficient; when Mechdur joined, the Coalition gained access to a powerful industrial and manufacturing engine that allowed for a much higher standard of living than other systems of the Reach could sustain.

The Coalition’s inexorable growth was not simply ignored by its neighbors, though. The Taurian Concordat wasn’t threatened by a simple trade partnership, but now the Coalition was beginning to look like an expansionist state, and a possible rival. It didn’t help matters than some of the systems the Coalition was annexing were former Taurian holdings, many with industrial and technological resources left behind in the withdrawal.

By the second decade of the new millennium, tensions had risen to the point where the Taurians sent a dedicated envoy to their new neighbor state to discuss the legal status of several border worlds, most particularly Qalzi, which the Taurians insisted was still a viable colony and thus under their control. The matter was quickly tangled in treaty negotiations and diplomatic red tape, and the conflict continued to simmer right up to the present day.

Now the powerful and indomitable scion of the Arano family, High Lord Tamati Arano II, has been lost in a tragic space travel accident. His daughter and heir, Lady Kamea Arano, must prepare herself to navigate her state through the dangerous pathways of the Succession Wars. Conflict with the Taurians threatens on one border, and on the other looms the vast power of the Capellan state and its devious ruling family, House Liao; meanwhile internal dissension threatens the prosperity her family has nurtured for over two centuries.
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Takiro

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Re: BattleTech is here!
« Reply #14 on: January 14, 2019, 05:37:10 PM »

Has anyone played the expansion yet? I haven't gotten much free time to dabble into the realm of video games.
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