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General BattleTech => Alternate Universe => Dragon Cat Collection => Topic started by: Dragon Cat on July 18, 2011, 11:18:22 PM

Title: Q & A
Post by: Dragon Cat on July 18, 2011, 11:18:22 PM
It recently occured to me that my timeline doesn't have a question's page, and I'm generally brimming with answers (not always the right ones).

So here it is.  Any question you've ever had about my timeline and my motivations behind it ask here and I'll try to answer.
Title: Re: Q & A
Post by: Dragon Cat on October 16, 2011, 05:54:47 PM
Been having thoughts recently towards expanding the in universe persepective of my universe.

Basically like the WarShip of the Week, or Mech of the Week fan articles over on CBT but based around the unit's I've created in the Techlab or other units present within the universe.

Anyone fancy being an outside pair of eyes and trying it with one of the units?  I would do it but I created a few and borrowed others so I don't want to be bias towards anything.
Title: Q & A
Post by: Starbug on October 17, 2011, 07:12:34 PM
I'll have a go at anything you “borrowed” of mine if it helps.
Title: Re: Q & A
Post by: Dragon Cat on October 17, 2011, 09:52:14 PM
I'll have a go at anything you “borrowed” of mine if it helps.

Go for it would be interesting to see the perspective, including the variants I've added or the changed fluff
Title: Re: Q & A
Post by: Starbug on October 22, 2011, 12:15:10 PM
Well, I'd like to give the Pegasus a go. What exactly are you looking for; an in-universe intelligence report, or something from an outside prospective?
Title: Re: Q & A
Post by: Dragon Cat on October 23, 2011, 03:30:24 PM
An in universe perspective on the unit an evaluation of its capabilities and its downsides



Written a bit like the unit of the week articles on cbt start a seperate thread in the tech lab in case of the Pegasus it would be

The last Columbia-class battleship known to exist FSS Pegasus...

Feel free to go into as much depth as you want including the in universe rumour a second vessel Rycon survived... Not to say its true
Title: Re: Q & A
Post by: Starbug on October 23, 2011, 06:30:35 PM
I'm going to make you use the Rycon, one way or another  8)
Title: Re: Q & A
Post by: Dragon Cat on October 26, 2011, 01:43:57 PM
If anyone feels like a challenge and fancies writing an Intelligence Report about one of my non-canon designs please feel free and follow Starbug's example

http://ourbattletech.com/forum/dragon-cat-collection/intelligence-report-fss-pegasus/ (http://ourbattletech.com/forum/dragon-cat-collection/intelligence-report-fss-pegasus/)

Really fantastic addition, if anyone wants to try another unit feel free.  If you have questions I'm happy to provide more information, and future implications surrounding various designs.

More from the timeline soon.
Title: Re: Q & A
Post by: Ice Hellion on October 27, 2011, 02:24:04 PM
It was really a great report to read.
Title: Re: Q & A
Post by: Starbug on October 28, 2011, 02:52:53 PM
It was fun to write. Report now has a picture of the Pegasus
Title: Re: Q & A
Post by: Dragon Cat on October 28, 2011, 06:51:23 PM
It was fun to write. Report now has a picture of the Pegasus

I cannot confirm or deny that the picture is that ship  ;)

Anyone else looking for a crack at any of the units?
Title: Re: Q & A
Post by: Dragon Cat on July 07, 2012, 01:07:07 AM
In your universe, was the Templar built on Talon or Kathil?

Hopefully the original poster (Lord Harlock on CBT) doesn't mind this going here as well, as it answers a question regarding the timeline (which this thread was created for)

Simple answer for this one - production takes place on both.

Originally it was Talon as canon states however as time went on and I read the Jihad books (especially when Talon got nuked) I made a choice to expand it - basically the Hasek family commissioned the design and in this they have pushed production onto another planet to make sure that if one line is destroyed another survives.  (it's built under licence on Kathil)

I haven't really made this an event in the timeline it was just one of those things I made happen but didn't really make a fuss about it
Title: Re: Q & A
Post by: Gabriel on July 08, 2012, 08:35:53 AM
The Shadow Cat Clan ????
Title: Re: Q & A
Post by: Dragon Cat on July 08, 2012, 08:53:09 AM
The Shadow Cat Clan ????

The Shadow Cat is produced by the Nova Cats on Barcella in the Homeworlds and on New Haiti in the Nova Cat's Den
Title: Re: Q & A
Post by: Gabriel on July 08, 2012, 09:54:40 AM
Oh I must of miss read it. I thought it was Clan Shadow Cat Not a Clan Shadow Cat. Duh Oh Well Keep up the good work.
Title: Re: Q & A
Post by: Dread Moores on July 08, 2012, 11:09:19 AM
Oh I must of miss read it. I thought it was Clan Shadow Cat Not a Clan Shadow Cat. Duh Oh Well Keep up the good work.

The Clan that only pilots Dragons, likes hanging out with Russian and British dudes, and is very intangible.
Title: Re: Q & A
Post by: Gabriel on July 08, 2012, 11:28:03 AM
Oy Vey The drinking of early morning vodka has Begun
Title: Re: Q & A
Post by: Dragon Cat on July 08, 2012, 01:16:30 PM
Oh I must of miss read it. I thought it was Clan Shadow Cat Not a Clan Shadow Cat. Duh Oh Well Keep up the good work.

The Clan that only pilots Dragons, likes hanging out with Russian and British dudes, and is very intangible.

Nothing wrong with us British dudes :)
Title: Re: Q & A
Post by: Rainbow 6 on July 09, 2012, 03:50:34 PM
Oh I must of miss read it. I thought it was Clan Shadow Cat Not a Clan Shadow Cat. Duh Oh Well Keep up the good work.

The Clan that only pilots Dragons, likes hanging out with Russian and British dudes, and is very intangible.

Nothing wrong with us British dudes :)

Seyla.
Title: Re: Q & A
Post by: Dread Moores on July 09, 2012, 03:54:06 PM
There was nothing more implied there than a bad Kitty Pride joke.
Title: Re: Q & A
Post by: Dragon Cat on July 09, 2012, 05:47:25 PM
There was nothing more implied there than a bad Kitty Pride joke.

 8) ;D
Title: Re: Q & A
Post by: Dragon Cat on July 13, 2012, 07:10:09 PM
Another one from the main forum which I'll add here (with answer)

Why did the Fighting Urukhai leave FS space and head to Taurian space?

In the FCCW, the Urukhai lost salvage rights, got hit with mistaken fire and fell into a trap and then got mad, packed up and left. With no FCCW event and battle, why did the Urukhai leave?

Officially their contract expired, unofficially Baron George Hasek offered them a deal that was superior to their AFFS Contract which they accepted the AFFS ordered them to leave Federated Suns space by the nearest border which was the Taurian one.  I meant to make it an event but never got around to it.  It was supposed to be the first step out of line from George, but kinda got overlooked  :-[ (maybe time for some retcon  ;D), if the Taurians hadn't destroyed them the MRBC probably would have in the courts.
Title: Re: Q & A
Post by: Gabriel on July 13, 2012, 07:59:31 PM
Always court why not summarily execution by Thumper
Title: Re: Q & A
Post by: Dragon Cat on July 15, 2012, 11:44:53 AM
Another question from the general thread I'll answer here as well as in the thread to save anyone having to look

This is great. What more is to come.

Ask and I will answer... so far the timeline is written in this format until the end of 3085.  However I have a framework that leads up to 3191 in differing levels of detail.  I need to fluff out sections of the story (certain years have 1 event at present) but the frame is there all is needed is the detail
Title: Re: Q & A
Post by: Gabriel on July 15, 2012, 03:05:38 PM
just remember the devil is in the details. Also he usually carries a golden fiddle
Title: Re: Q & A
Post by: Mighty Midget on August 12, 2012, 05:55:55 PM
Just a general observation to throw out.  My understanding is that it usually takes ~1 week to recharge a KF drive using the jump sail and a much shorter time if using a recharge station; travel time from standard jump points to a planet are ~5 days depending on the system.  Many times I have been reading your awesome AU story and the travel times just seemed short to me.  As an overall issue don't worry about it since the quality of the story line quickly distracts me again.  I guess I'll just have to use the jump calculator in MekHQ to determine if I'm being overly anal retentive(probably).

Only one real question, what program do you use to generate your maps of the Inner Sphere?

Thanks again for sharing your thoughts & writing with us.
Title: Re: Q & A
Post by: Dragon Cat on August 13, 2012, 06:28:30 AM
Thanks, generally I go for the recharge time that fits the storyline if it's quicker assume they fast charge it  ;)

Glad you enjoyed it

Personally I use just a standard JPG map of the Inner Sphere I've opened in Paint it allows me to keep control over the various planets that have changed hands but the awesome map found in this thread below

http://ourbattletech.com/forum/dragon-cat-collection/3081-map-1092/ (http://ourbattletech.com/forum/dragon-cat-collection/3081-map-1092/)

Was created by Blacknova what program used I'm unsure it just looks great
Title: Re: Q & A
Post by: Dragon Cat on May 24, 2013, 04:40:26 AM
One comment and answer from the BattleTech Forum that I thought belonged being put on here as well as it explains a bit more of the story's direction without giving too much away...

Curious that the 'new' Burrocks would be so willing to attack all of the Clans and tick them off. Guess what little is left of them will now go the way of the Wolverines.

The first draft of the timeline this was the decapitation of the Clans.  The "Burrocks" that caused these bombings were originally Khans of one of the active Clans who were attending a Grand Council meeting - the two originally were equal victims of a "Donner" styled bombing against the Khans.  Only one of the Khans was to escape soon after a Clan or two would invade the Inner Sphere trying to escape the growing conflict... #P

Then Wars of Reaving came out and I got ideas.... }:) >:D
Title: Re: Q & A
Post by: Dragon Cat on August 09, 2014, 03:59:50 AM
I'm going to breath a little life into this thread with a question from the BT thread and its answer (I posted there also)

Nice designs, what are the chances of more Whirlwind II's?

Slim but not impossible.  House Davion's two Whirlwind II's are refits of the original class.  There are currently three known examples of this class in the Inner Sphere/Periphery 2 are in the hands of the Clan Snow Raven while the third is in the hands of the remnants of Clan Fire Mandrill.

The Federated Suns has had alright relations with the Ravens especially with Burton Davion's "connection" to Sterling McKenna so it wouldn't be too much of a leap for them to get that one.  The Fire Mandrill vessel Warsaw is currently crippled after the retreat from the Clan Homeworlds, the Mandrills have virtually mothballed it, so depending on what the Suns offered the Mandrills they may see an opportunity to trade the wreck.

Any questions about the timeline or requests feel free to ask either in the thread or here, I'll answer as best or as cryptically as I feel is required  ;)
Title: Re: Q & A
Post by: Rainbow 6 on August 09, 2014, 09:59:06 AM
Is there a list anywhere of the mercenary commands that are active (and destroyed)?
Title: Re: Q & A
Post by: Dragon Cat on August 09, 2014, 01:06:26 PM
Is there a list anywhere of the mercenary commands that are active (and destroyed)?

I have a list of every unit I've destroyed merc/house/clan active units are a little more fluid.  Only those that have had some screentime or been created by others have been stated out

For example I know what is active in the Wolfs Dragoons or McCarrons and when they lost their other units same goes for the houses, clans and SLDF

But the littler units I generally run a little blind with.  It was one of the reasons I asked for merc commands here and on BT a little while ago I was beginning to feel the merc trade had gotten a little stail

I keep meaning to write up some new units for the factions tab but haven't had time
Title: Re: Q & A
Post by: Dragon Cat on January 30, 2015, 04:43:31 PM
A point that was put up on the BT forum I'll note it here as well

I've just had a thought, this 'SLDF' world with its Pavaise that was taken at such high cost, could this be one of the Hidden? The Blakists find a world, ensure its people are duped and tricked enough and use it as a recruiting station, it does not need to be some huge nest of MD's after all.

It is one of the Hidden - Blakist canon name was Obeedah and it was used to manufacture/test vehicles.  The planet is fluffed as having a large defence station.  In this AU before the Manei Domini were destroyed the system's station was supplemented with their WarShips.

The planet in this AU produces conventional vehicles, infantry and Battle Armour soldiers all under the guise of the SLDF but they were really being recruited for the Word of Blake and Manei Domini.
Title: Re: Q & A
Post by: Dragon Cat on March 25, 2015, 10:42:34 AM
Original post from Wrangler on BT Forum - posted here as to not clog up the timeline thread on BT feel free to reply here or there.

Quote
Interesting move, though politically it will be interesting to see if the Wolves will be able to maintain their economy and self-sustaining abilities.  Like the Wolves in prime timeline, they have cope with lack of factories with Clan tech. Especially now, they won't have replacement gear for a while unless they trade and trials for them.

Sort of yes/sort of no.

The canon Wolves had a few problems
1) the Exiles took a bit
2) they relied on factories in the utopia that was the Clan Homeworlds that unbreachable...  ::)
3) the Jihad blew up a ton of their factories and then Stoner sang the song of love and everyone cried PeaceTech.  ;D

The AU Wolves have some of the same problems but a little less as well.
1) The Exiles still took a bit
2) they were planning this move for almost 2 decades along with the Coyotes.  When the Coyotes arrived wholesale the Wolves were able to accelerate their plans as the Coyotes not the Wolves were the ones needing to establish themselves.
3) no Jihad Stoner isn't that influential at the moment and this is no-way PeaceTech (not that the Republic-era really turned out that way in the end.)

In the short term I think that the Wolves will need to use IS designs to fill gaps in their Touman although they picked this gap in the border especially to avoid major battles with the Inner Sphere nations the majority of the worlds taken were independent planets the others took little interest in.  Over the course of I'd say 3-5 years the Wolves should be able to get their industry working again probably not at full capacity and probably with tons of trouble ie sabotage but operational.  Because of the Wolves small amount of territory I think they can hold out that long by trading with the Sea Foxes to get a decent supply of Clan tech in to keep most of their trueborns happy.

But that was one of the reasons the Wolves contracted the Nova Cats and Snow Ravens to assist them - the additional WarShips provided them with a lot more lift space meaning they could move a lot more (the Ravens provided a Potemkin!) and extra firepower at their destination.  I'm actually understanding a little why the canon writers wrote WarShips out in some ways.

Take this Wolf move for example - discounting the Nova Cat and Snow Raven additions the Crusader Wolves have (as of end Aug 3097) 15 combat capable WarShips (including a Texas and a McKenna) to defend 20+ worlds.  They are surrounded on all sides but that's what they've got.  (their last OZ they were also surrounded and had 30+ worlds to defend)

Against them they have the Marik-Stewart Commonwealth 16 WarShips (none bigger than a Thera) the Marik's have 50+ worlds to defend potentially hostile enemies in the Isle of Skye (Lyran), Capellan Confederation, Oriente Protectorate, Principality of Regulus and Duchy of Tamarind-Abbey (weakest threat).  - Simply put they can't concentrate their WarShips or ground forces against the Wolves unless everyone around them plays ball.

The Duchy of Tamarind-Abbey 10 WarShips (a single Thera the rest Frigates/Destroyers) they have 60+ worlds with hostile forces from Lyran Commonwealth (Tamarind still hold Bolan), Marik-Stewart Commonwealth (weak threat) and a large periphery border.  If they concentrate against the Wolves there's no telling if the Lyrans will play ball they may take advantage and go for Bolan.

Lyran Commonwealth (discounting Mountain Wolf) 12 Combat WarShips, 4 Scout Ships, 5 Merchant Ships - a lot more worlds to cover.  Isle of Skye being a potential internal problem.  The Marik-Stewart Commonwealth (unlikely) and Tamarind (who hold Bolan)  Jade Falcons being a major problem.  Coyotes (being allies of the Wolves) another problem, the Rasalhague Dominion (unlikely) and the Draconis Combine - never discount the Combine.

The SLDF 23 WarShips as many worlds as the Wolves if not a couple more.  Split duties in protecting the Inner Sphere - they have the Jade Falcon border, Rasalhague Dominion border, Coyotes (potentially), Snow Ravens, possibly the Nova Cats, the Wolves, border disputes between the Succession States - the Protectorate Worlds screaming for protection - the Manei Domini got HOW close to TERRA???  Weren't you supposed to PROTECT US SLDF???  That's why we joined up.  That's why we left our power grabbing Succession Lord masters!!

Now let's say they all put forward 4 ships to combat the Wolves (for argument's sake) that's still only sixteen ships to the Wolves 15.  Unless you all go nuke happy it's going to be tough to destroy them and if you do... you could have all the other Clans with all their WarShips crossing the other borders it's the Ultimate Catch 22.

WarShips are a curse and a blessing with them I think it adds another element to the game increases the strategy involved.  But as the Wolf example shows in a concentrated area they're going to be very tough to make any major changes.  In some ways I wish the Republic's "wall" had been a fleet of Caspers or something tangible might have made it more understandable in a universe of Pocket WarShips but that's another discussion.
Title: Re: Q & A
Post by: Dragon Cat on June 09, 2016, 06:02:52 PM
Few things that turned up on the BattleTech thread I'll post here for anyone interested

Quote
I don't know of their diplomatic ties to the other IS Clans, but they seem to be very wary of the Combine, which is understandable really.

All of the Clans are linked by the Clan Council that sits on the neutral territory of Tukayyid.  Generally the Loremasters represent the Clans here however occasionally the Khans sit in.  The Ebon Guard protect the planet and are commanded by the Loremaster of the Clans (basically independent of all the Clans) so far this has kept trouble out of the chambers.

Quote
All depends on the number of yards they have.

The Ravens have a fully operational shipyard at Quatre Belle and a JumpShip shipyard at Ramora

with the lose of all of those cargo hauling jumpships of the last two years. building new ones, repairing and refitting old ones must be a "Booming" business. 

Yup pretty much

Quote
I was wondering when the SLDF and LCAF were going to start thinking about battleships.

Now

While I can see Victor agreeing to build battleships for the Lyrans , I imagine he'll tell the SLDF to suck vacuum after the theft of the Caliburn concept.

No comment, just wait for the Star League Conference in November...

but the SLDF had 7 warship slips.  they also have hulls to start with.  they just done have the money.  that could be were the lyrans come in.  Would the ravens or sea fox sale warships or the slip space?

There up to 10 of their own WarShip slips at Titan all are occupied.  Answers no the Lyrans won't build for both, no the ravens and sea fox won't that would cause far far bigger problems.

DC's already threatened to turn one of my glorious FedSuns battle-waggons into some accused Leaguer gunboat  :-[

Wasn't a threat  O0 I've actually solved this problem for the SLDF.  I solved it two years ago when I first saw the design...