Banshee Hannibal
Mass: 95 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 0
Cost: 23,077,470 C-Bills
Battle Value: 2,308
Chassis: Unknown Reinforced
Power Plant: Unknown 285 Light Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Stealth Armor w/ CASE
Armament:
1 Snub-Nose PPC
1 Silver Bullet Gauss
1 Medium Pulse Laser
3 Machine Guns
1 Guardian ECM Suite
1 TAG
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Reinforced 145 points 19.00
Engine: Light Fusion Engine 285 12.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Double Heat Sink 14(28) 4.00
Heat Sink Locations: 1 LT, 1 LA, 1 RA
Gyro: Heavy-Duty 6.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Stealth Armor AV - 288 18.00
Armor Locations: 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
CASE Locations: 1 LT, 1 RT 1.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 30 47
Center Torso (rear) 12
L/R Torso 20 30
L/R Torso (rear) 10
L/R Arm 16 31
L/R Leg 20 39
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
TAG HD 0 1 1.00
Targeting Computer CT - 2 2.00
Silver Bullet Gauss RT 1 7 15.00
Guardian ECM Suite LT 0 2 1.50
Medium Pulse Laser LT 4 1 2.00
Snub-Nose PPC RA 10 2 6.00
3 Machine Guns LA 0 3 1.50
@MG (1/2) (100) LT - 1 0.50
@Silver Bullet Gauss (16) RA - 2 2.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 23
3 4 3 1 0 4 0 Structure: 10
Special Abilities: ECM, STL, TAG, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
Battlemaster Howling Mad
Mass: 85 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 0
Cost: 23,516,460 C-Bills
Battle Value: 1,920
Chassis: Unknown Composite Structure
Power Plant: Unknown 340 Light Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 180 meters
Armor: Unknown Stealth Armor
Armament:
1 Streak SRM-6
2 Light AC/5s
2 ER Medium Lasers
1 Guardian ECM Suite
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Composite Structure 130 points 4.50
Engine: Light Fusion Engine 340 20.50
Walking MP: 4
Running MP: 6
Jumping MP: 6 Improved
Jump Jet Locations: 3 LT, 3 RT 12.00
Heat Sinks: Double Heat Sink 12(24) 2.00
Gyro: Standard 4.00
Cockpit: Standard w/ Full Head Ejection System 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Stealth Armor AV - 256 16.00
Armor Locations: 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
Internal Armor
Structure Factor
Head 3 9
Center Torso 27 40
Center Torso (rear) 11
L/R Torso 18 27
L/R Torso (rear) 9
L/R Arm 14 28
L/R Leg 18 34
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Medium Laser HD 5 1 1.00
Guardian ECM Suite CT 0 2 1.50
Streak SRM-6 RT 4 2 4.50
ER Medium Laser LT 5 1 1.00
Light AC/5 RA 1 2 5.00
Light AC/5 LA 1 2 5.00
@Streak SRM-6 (15) LT - 1 1.00
@Light AC/5 (20) RA - 1 1.00
@LAC/5 (Flechette) (20) RA - 1 1.00
@Light AC/5 (20) LA - 1 1.00
@LAC/5 (Precision) (10) LA - 1 1.00
Free Critical Slots: 4
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 9 Points: 19
4/6j 4 4 0 0 4 0 Structure: 2
Special Abilities: ECM, STL, SRCH, ES, SEAL, SOA, AC 1/1/0
Cyclops Face
Mass: 90 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 0
Cost: 21,069,860 C-Bills
Battle Value: 1,999
Chassis: Unknown Endo-Composite
Power Plant: Unknown 360 Light Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Stealth Armor
Armament:
1 Binary Laser Cannon
1 LRM-20 w/ Artemis IV FCS
1 Light AC/5
2 ER Medium Lasers
1 Guardian ECM Suite
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Composite 138 points 7.00
Internal Locations: 1 LT, 2 RT, 2 LA, 2 RA
Engine: Light Fusion Engine 360 25.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 12(24) 2.00
Gyro: Standard 4.00
Cockpit: Torso-Mounted 4.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Stealth Armor AV - 248 15.50
Armor Locations: 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
Internal Armor
Structure Factor
Head 3 9
Center Torso 29 39
Center Torso (rear) 10
L/R Torso 19 28
L/R Torso (rear) 10
L/R Arm 15 25
L/R Leg 19 32
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Binary Laser Cannon HD 16 4 9.00
Guardian ECM Suite RT 0 2 1.50
LRM-20 LT 6 5 10.00
Artemis IV FCS LT - 1 1.00
2 ER Medium Lasers RA 10 2 2.00
Light AC/5 LA 1 2 5.00
@LRM-20 (Artemis) (18) RT - 3 3.00
@Light AC/5 (20) LA - 1 1.00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 20
4 3 3 1 0 4 2 Structure: 2
Special Abilities: ECM, STL, SRCH, ES, SEAL, SOA, IF 1
Atlas BA
Mass: 100 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 0
Cost: 18,846,000 C-Bills
Battle Value: 2,399
Chassis: Unknown Reinforced
Power Plant: Unknown 300 Fusion Engine
Walking Speed: 32.4 km/h (43.2 km/h)
Maximum Speed: 54.0 km/h (64.8 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
1 Long Tom Art. Cannon
1 Medium X-Pulse Laser
1 MML-7
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Reinforced 152 points 20.00
Engine: Fusion Engine 300 19.00
Walking MP: 3 (4)
Running MP: 5 (6)
Jumping MP: 0
Heat Sinks: Double Heat Sink 12(24) 2.00
Gyro: Heavy-Duty 6.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
TSM Locations: 1 LT, 1 RT, 2 RA, 1 LL, 1 RL
Armor: Ferro-Fibrous AV - 295 16.50
Armor Locations: 1 HD, 2 CT, 4 RT, 5 RA, 1 LL, 1 RL
CASE II Locations: 1 LT, 1 RT 2.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 31 48
Center Torso (rear) 12
L/R Torso 21 31
L/R Torso (rear) 11
L/R Arm 17 31
L/R Leg 21 40
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
MML-7 RT 4 4 4.50
Long Tom Art. Cannon LT/LA 20 7/8 20.00
Medium X-Pulse Laser RA 6 1 2.00
@MML-7 (LRM Art-IV) (17) RT - 1 1.00
@MML-7 (SRM Art-IV) (14) RT - 1 1.00
@Long Tom Cannon (15) LT - 3 3.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 24
3 3 3 3 0 4 1 Structure: 16
Special Abilities: TSM, ARTLTC, CASEII, SRCH, ES, SEAL, SOA
Lol, if you can find them maybe you can hire.....the Alpha Team
Lol, if you can find them maybe you can hire.....the Alpha Team“In 3091, a crack commando unit was sent to prison by a Star League court for a crime they didn't commit.
These men promptly escaped from a maximum security stockade into the Periphery.
Today, still wanted by the authorities, they survive as Mercenaries.
If you have a problem, if no one else can help, and if you can find them, maybe you can hire...
The Alpha-Team!â€
What do you think of the designs?Seem fine to me. In all honesty, I painted them up out of spare 'Mech's and bits I had laying around and never really gave the actual configurations much thought.
First thing I thought when you suggested them on the Merc unit thread was that they needed configurations
"In 2972, a crack commando team was sent to prison by a military court for a crime they didn’t commit.
These men promptly escaped from a maximum security stockade to the Inner Sphere underground.
Pursued by the government they once worked for, they survived as soldiers of fortune, ultimately passing the torch to a new generation of heroes.
Today, if you have a problem, and you can find them, maybe you can hire the Bounty Hunters"