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Author Topic: Alpha Strike  (Read 3103 times)

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skiltao

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Re: Alpha Strike
« Reply #45 on: August 01, 2013, 08:45:19 PM »

What do they mean when they say Alpha Strike uses the Quick Strike system "re-scaled to the tactical level of classic BattleTech?" Do they mean it operates at the 30 meters / 10 seconds scale?
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skiltao

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Re: Alpha Strike
« Reply #46 on: August 03, 2013, 02:09:56 PM »

Weird... thanks for clearing that up.
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Lysenko

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Re: Alpha Strike
« Reply #47 on: August 05, 2013, 05:39:12 PM »

Hmmm, one thught I just had was using QuickStrike/AlphaStrike rules as an alternative to using the TotalWarfare rules when running 'Mech combat in the AToW RPG. Maybe we need an Alpha Stike RPG? :)
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"The more 'Craptech' or 'Dork Age' talk that gets put out there, the more we see this community get more exclusionary. Elitism doesn't seem to have a great track record of keeping a game line healthy."
--Dread Moores

Ken

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Re: Alpha Strike
« Reply #48 on: August 06, 2013, 08:36:53 AM »

I don't think Alpha Strike would work so well for an RPG in that things die quick in Alpha Strike. Instead of being able to limp that damaged 'Mech off the board, it'll probably be dead.
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