That's what I thought. The original 3050 TRO had all the new versions of the old classics coming off the assembly lines, but I still can't find anything on the upgrade kits. Were they just weapons and heat sink upgrades or did they go as far as swaping out armor and installing XL engines, too?
If your talking TRO3050 your talking upgrade kits usually produced in the Free Worlds League but throughout the InnerSphere to combat the Clan Invasion. Good date for the ramp up is the Outreach Conference and the year of peace. Priority were AFFC and DCMS units followed by the FWLM and select mercenaries (most were kept out of the loop). Wasn't until after 3052 and Sun Tzu's ascension to the throne that the CCAF began to receive upgrade kits. By TRO3055 you have a whole nother level of tech upswing with the introduction of new models designed with recovered tech.
And upgrades presented in TRO3050 if I remember correctly were extensive which didn't make too much sense to me. Weapons and heat sinks I could see. Armor ok, XL engines yeah I geuss, but EndoSteel??! Yes some refit kits somehow got your chassis lighter too.
As for Hickok, its a good distance from the DC boarder. I've got it pegged as a civilian industrial world dominated by one family owned corporation so I'm thinking it has a small to medium sized militia force. I'm just trying to figure out what small to medium "means" (I think Nova's estimate is what I'll go with), what tech level it would have (thanks for the info DM), and what combination of Mechs, armor, and ASFs it would have (again, thanks DM).
Small Planetary Garrison 1 company of BattleMechs (2 light lances, 1 medium lance)
1-2 companies of Armor Support (varies)
2 lances of conventional fighters (varies in extreme cases 1 aerofighter included)
1 battalion to 2 regiments of Infantry (type, size, and weaponry varies)
Tech Level 3025 (unless you roll a 12 for 3050)
Unit Quality (Green 2-8, Regular 9-11, Veteran 12)
Equipment Quality (Good - no random damage, Fair - one random damage per vehicle, Low - two random damage per vehicle)
Medium Planetary Garrison 2 company of BattleMechs (varies)
2-3 companies of Armor Support (varies)
1-3 lances of conventional fighters (varies in extreme cases 1 aerofighter lance included)
1 battalion to 3 regiments of Infantry (type, size, and weaponry varies)
Tech Level 3025 (unless you roll a 12 for 3050)
Unit Quality (Green 2-7, Regular 8-10, Veteran 11, Elite 12)
Equipment Quality (Good - no random damage, Fair - one random damage per vehicle, Low - two random damage per vehicle)
Large Planetary Garrison1 battalion of BattleMechs (varies)
1-2 battalions of Armor Support (varies)
3-4 lances of conventional fighters and 1-2 lances of aerofighters (8-12) (varies)
2 battalions to 4 regiments of Infantry (type, size, and weaponry varies)
Tech Level 3025 (unless you roll a 11-12 for 3050)
Unit Quality (Green 2-7, Regular 8-10, Veteran 11, Elite 12)
Equipment Quality (Good - no random damage, Fair - one random damage per vehicle, Low - two random damage per vehicle)