Ok, now, I'm one of those people who enjoy a good, well-thought out rationalization for homebrew-tech, so back when I found the image of a Tortoise II had WHEELS (
https://www.sarna.net/wiki/Tortoise_II ) I saw an opportunity to provide them with trailers - a potentially massive increase in firepower.
Turns out - they're there for, 'flavor'.
https://bg.battletech.com/forums/index.phptopic=58289.msg1342011#msg1342011I knew I had to come up with something to take advantage of the idea.
https://bg.battletech.com/forums/index.php?topic=58278.msg1341596#msg1341596It kind of sputtered out, but it grabbed my interest again tonight, as I fiddled with Megamek Lab. I saw that even though I had specified a quad (two arms, and 2 wheels, to my mind, like the Tortoise) I could see the options for 'Jump-' and 'Mechanical Jump Booster', and it hit me; a Tortoise II BA, decked out in a 'Dukes of Hazzard'-style General Lee paint job jumping a bridge, missile and laser fire blowing it up behind it.
Serious question; just how ridiculous would it be? A wheeled BA, drops a trailer to run, and ignites the Jump (Rocket) Jets for that burst of acceleration to get away. Depending on the degree of reality and physics involved, this could be too cool not to write some kind of rules for. It practically screams, 'Clown Car'.