OBT Forum
General BattleTech => General Discussion => Topic started by: Ice Hellion on August 07, 2024, 03:29:37 PM
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What would be according to you the ideal speed (ground and jump) for Battle Armours designed to fight in an urban setting?
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I'd imagine the Elemental would set the standard for any type of Battlearmor.
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I'd imagine the Elemental would set the standard for any type of Battlearmor.
Seconded
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Was there ever a dedicated city fighter battlearmor ever developed by the Clans or the InnerSphere?
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It looks like the Clan Salamander was originally designed to combat conventional infantry which is interesting.
What kind of urban combat do you envision this armor executing. The Headhunter variant of Elemental armor may also be of use.
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It looks like the Clan Salamander was originally designed to combat conventional infantry which is interesting.
What kind of urban combat do you envision this armor executing. The Headhunter variant of Elemental armor may also be of use.
I was inspired by the Terminator (the Battle Armour).
So Battle Claw and heavy weapon.
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Well, I think you'd want a Medium Battlearmor that would essentially be a variant or InnerSphere clone of the Elemental.
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Well, I think you'd want a Medium Battlearmor that would essentially be a variant or InnerSphere clone of the Elemental.
I was going for a heavier one.
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Siege armor as I will call it may be a bit too slow for city fighting IMO and could be unable to go certain places. Climbing levels in buildings for example.
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You want enough mobility to jump up into buildings so you can flank enemies and firepower I'd go with a medium
Or you could go blakist and go with a quad which carries a turret and squad support weapon if you wanted slow and methodical
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Yeah, DC and I are pretty much on the same page here. ;)