OBT Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

AU Developers - Please PM Knightmare or MechRat if you need board or permission changes

Pages: [1]   Go Down

Author Topic: Discussion: Most perfect Omnimechs  (Read 448 times)

0 Members and 1 Guest are viewing this topic.

JPArbiter

  • General
  • *
  • Offline Offline
  • Posts: 1,725
  • Host of Arbitration. Your last word in Battletech
Discussion: Most perfect Omnimechs
« on: October 08, 2013, 01:29:18 PM »

I think thread title says it all, but to elaborate.  many a player, mostly munchkins from what I have seen, have repeatedly stated that if the Clans were serious about maximizing their military forces they would produce only a limited set of Omni Mechs, (I have heard a number anywhere from 3 to 9) that were designed to absolutly maximize armor protection, speed, and hitting power.

okay, so I want to know.  if we were to take Canon Clan Omnimechs to this conclusion, what are those shining examples of maximized performance?

my short list IMHO

Light Mechs:

the Hellion, it would be even better without the MASC so a Supercharger could be pod mounted.  fast, MUCH BETTER armor coverage then the Uller, open Pod space for weaponry, and most configs use a nice wide variety.  the initial configurations left a little to be desired, but once 3067 revised came out the Hellion started taking it's role seriously

Honorable Mention: Wulfen this guy is a beast to use, but I am sure it would be seen as cheating because of the Stealth armor and XXL engine.

Medium:
Septiscemia- granted this MAY be a bit of a cheat because it was designed from the ground up to be optimized.  ton for ton it's weaponry can match a Mad Cat, and is cheaper to boot.  the 8 armor on the head is a SLIGHT disadvantage, but it maximizes Torso protection.  it is also not cheating cause NOVA is not fixed!

Heavies- I JUST DON'T KNOW!


Assault:
Tomahawk (II)- in Assault mechs Space is king.  the Daishi was the all time champion of empty internals until just recently when the Tomahawk came around and said "why do you have those fixed heat sinks outside of the engine?"  the Dark Age Era Model did even better using an endo composite internal whose criticals are all in the legts to gain more tonnage while losing minimal critical space.  56% of this beasts weight is devoted towards pod space!  that is just sick!

Savage Coyote- I have been on record saying there is not an 85 ton mech I do not like and the savage coyote is one of the reasons.  8 criticals in the arms and torsos, excellent heat dissapation and a penchent for big guns this mech creates a support platform on a budget.  the only thing holding it back was the Coyote's obsession with Advanced Tactical Missiles over more traditional LRM/SRM systesm, but we now know why.
Logged
BattleTech products aren't Pokemon Cards. You don't have to catch, or collect them all.

WHAT NO ONE EVER TOLD ME THAT!

Dragon Cat

  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 3,271
  • Not Dead Until I Say So
Re: Discussion: Most perfect Omnimechs
« Reply #1 on: October 08, 2013, 02:27:18 PM »

Heavy I'd have to say the Nova Cat.  Sure its slower than your normal Clan OmniMech but its configurations are nasty and its a complete beast to kill
Logged
My stuff, and my AU timeline follow link and enjoy

http://www.ourbattletech.com/forum/dragon-cat-collection/

The original CBT thread
Dragon Cat on CBT


Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

drakensis

  • Duke of Avalon
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 1,299
Re: Discussion: Most perfect Omnimechs
« Reply #2 on: October 08, 2013, 02:42:53 PM »

The Dire Wolf, Executioner and Timber Wolf are all very well optimised for their size and speed, although the fixed jump-jets in the Executioner are a down-side.

In the lighter ranks, the Adder is very good and I really don't hold the flamer against it.
Logged

Ice Hellion

  • Protector of the Taurian Concordat
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 4,482
  • Beware of the all-seeing eye: Ice Hellion
Re: Discussion: Most perfect Omnimechs
« Reply #3 on: October 08, 2013, 03:38:33 PM »

Linebacker, a speed optimised Heavy design.
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

JPArbiter

  • General
  • *
  • Offline Offline
  • Posts: 1,725
  • Host of Arbitration. Your last word in Battletech
Re: Discussion: Most perfect Omnimechs
« Reply #4 on: October 08, 2013, 03:49:43 PM »

The Dire Wolf, Executioner and Timber Wolf are all very well optimized for their size and speed, although the fixed jump-jets in the Executioner are a down-side.

In the lighter ranks, the Adder is very good and I really don't hold the flamer against it.

The Man O War isn't bad either, jt's that the most famous configuration sucks (unless it is hunting toads, tanks, and flyers)

it is funny, that for as famous as they are, MOST of the heavy Clan Omnis from 3050, and 3058 I would not take out.  the Vulture Crossbow and Loki are under armored (criminally so on the Loki) the Cauldron Born lacks Heat efficency, and everything the Night Gyr can do the Nova Cat does better.

Really the Mad Cat and Nova Cat are the only two heavies I would take out prior to 3145, though the upgraded Vultures, Loki, and Thor do improve my opinion of those storied mechs.

like many I have an inherent love of the woodsman once it finally came out.  between the looks and the enhance durability compared to the Mad Cat.  it charms me.
Logged
BattleTech products aren't Pokemon Cards. You don't have to catch, or collect them all.

WHAT NO ONE EVER TOLD ME THAT!

TigerShark

  • Sergeant
  • *
  • Offline Offline
  • Posts: 173
    • MekWars: The Wars of Reaving
Re: Discussion: Most perfect Omnimechs
« Reply #5 on: October 08, 2013, 08:48:45 PM »

The Society OmniMechs (Cephalus, Septicemia and Osteon) are the best of the best for Clan machines. I've gone an entire year and lost less than 5 of them total over the course of maybe 150+ games.

The Osteon especially has never been Truly Destroyed. I've lost legs to crazy crits but that's all.
Logged

ATN082268

  • Kavallerist
  • *
  • Offline Offline
  • Posts: 128
Re: Discussion: Most perfect Omnimechs
« Reply #6 on: October 09, 2013, 06:42:31 AM »

<Snip Post>

<I think thread title says it all, but to elaborate.  many a player, mostly munchkins from what I have seen, have repeatedly stated that if the Clans were serious about maximizing their military forces they would produce only a limited set of Omni Mechs, (I have heard a number anywhere from 3 to 9) that were designed to absolutly maximize armor protection, speed, and hitting power.>


  I'm not sure what your definition of a munchkin is or how that ties into being logistically efficient. Personally, I think you could cover the speed brackets very well by having 2 OmniMechs per weight class (8 total). Given the flexibility of an OmniMech, why would a Clan or Inner Sphere power ever need more? The explanation of having more designs is more of a real world reason of selling more material for the game. It's not bad, just business...
Logged
Pages: [1]   Go Up