OBT Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome to OurBattleTech.com - A BattleTech Fan Site

Pages: [1]   Go Down

Author Topic: grav-decks  (Read 711 times)

0 Members and 1 Guest are viewing this topic.

Hairbear541

  • Kavallerist
  • *
  • Offline Offline
  • Posts: 126
grav-decks
« on: June 14, 2015, 09:23:46 PM »

got a question about their operation : in preparing to jump do any vessels w/grav-decks have to stop it's motion or is it left operating thru out jump .
Logged
the original old salty sea dog

masterarminas

  • General
  • *
  • Offline Offline
  • Posts: 2,515
Re: grav-decks
« Reply #1 on: June 14, 2015, 10:05:48 PM »

got a question about their operation : in preparing to jump do any vessels w/grav-decks have to stop it's motion or is it left operating thru out jump .

Grav decks rotate around the 'vertical' axis of the ship (typically).  When a WarShip (or JumpShip) is accelerating, I believe that grav decks need to be shut down.  (Not sure of the rules, but I certainly would not want to be standing on a rotating grav deck as the vessel accelerates!!)

As for Jumping . . . I don't know.  Most of the time, a JS is stationary (relatively so, anyway) both before and after jump, so technically, I reckon that they could keep the grav deck(s) in operation.  WarShips, however, tend to move away from and towards the Jump Point (partly because no WS commander really wants to caught 'anchored' in a surprise JP Assault!).

However, as far as I know, the rules do not prohibit a grav deck from functioning during a Jump.

MA
Logged

Hairbear541

  • Kavallerist
  • *
  • Offline Offline
  • Posts: 126
Re: grav-decks
« Reply #2 on: June 14, 2015, 10:55:37 PM »

thanks m.a. , always did wonder about that . guess it's a question for the developers of bt .
Logged
the original old salty sea dog

Dragon Cat

  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 3,271
  • Not Dead Until I Say So
Re: grav-decks
« Reply #3 on: June 15, 2015, 08:11:50 AM »

I'd guess they have to stop them since the ship is moving from system to system when they enter another system I'd guess at least the station keeping drive has to fire to stabilize even a JumpShip making Grav Decks unstable during a jump
Logged
My stuff, and my AU timeline follow link and enjoy

http://www.ourbattletech.com/forum/dragon-cat-collection/

The original CBT thread
Dragon Cat on CBT


Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

Hairbear541

  • Kavallerist
  • *
  • Offline Offline
  • Posts: 126
Re: grav-decks
« Reply #4 on: June 15, 2015, 10:10:38 AM »

hello dc , glad to have you back .been way to long not having you post anything . hope life is treating you better now .
Logged
the original old salty sea dog

Dragon Cat

  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 3,271
  • Not Dead Until I Say So
Re: grav-decks
« Reply #5 on: June 16, 2015, 06:08:28 PM »

hello dc , glad to have you back .been way to long not having you post anything . hope life is treating you better now .

Busy busy not feeling too creative at the moment hopefully will soon
Logged
My stuff, and my AU timeline follow link and enjoy

http://www.ourbattletech.com/forum/dragon-cat-collection/

The original CBT thread
Dragon Cat on CBT


Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.
Pages: [1]   Go Up