OBT Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome to OurBattleTech.com - A BattleTech Fan Site

Pages: 1 [2]   Go Down

Author Topic: Help the Arbiter Part 1: Arcturan Guards  (Read 23778 times)

0 Members and 1 Guest are viewing this topic.

JPArbiter

  • General
  • *
  • Offline Offline
  • Posts: 1,725
  • Host of Arbitration. Your last word in Battletech
Re: Help the Arbiter Part 1: Arcturan Guards
« Reply #15 on: March 13, 2017, 03:37:55 PM »

oh geeze I forgot about this thread.  this project over the years has advanced and I am actually going to be wrapping up the Arcturan Guards by the end of next month

for the record I have Four Thunderbolts, all primitives, spread throughout the unit.
Logged
BattleTech products aren't Pokemon Cards. You don't have to catch, or collect them all.

WHAT NO ONE EVER TOLD ME THAT!

Stojespal

  • Menig
  • *
  • Offline Offline
  • Posts: 5
Re: Help the Arbiter Part 1: Arcturan Guards
« Reply #16 on: August 14, 2017, 07:51:08 PM »

Battlemaster, Ymir, Thunderbolt, Griffin perhaps?  A 4/6 all-range assault trio with a Griffin for jumpy rapid-response.  I've gotten hooked on the 25th Arcturan Guards, and they date back to the 2SW as a "Heavy" regiment, so it makes sense for a lance.

Granted, for their name, I want post 3028 play with 'buttloads of Wolfhounds' but you can't have everything.  Won't stop me from trying!
Logged
Pages: 1 [2]   Go Up