I like
TR:Project Phoenix as a book. (It's about as long as the
Tactical Handbook, which endears it to me for no particular reason.)
It has a high ratio of art to text (again, like the
Tactical Handbook), level of detail is often on par with 3025's art, and the images look fairly well executed. The "variant recognition" chapter isn't my favorite use of space, but it's reminiscent of the camospecs book and field manual color plates, and seems like a reasonable way to fill the book out. Problems with the book's art direction (which generally hold true for later Reseen as well) boil down to three main points:
- Even the already-humanoid 'Mechs were reproportioned to look more human.
- Weapons are too bland and uniform.
- The translation from record sheet to art is too narrow and inflexible.
The writeups are awkward in places, but basically good. I like that they made a reasonable effort to write fluff-tech, even if I disagree at times with their implementation. I very much appreciate them not rewriting history. I *don't* like how the book ascribes (sometimes major) structural changes to superficial differences in armor.
The intro short fiction, "Stalking the Legends," was pretty good, despite the narrator referring to the Reseen as "old school" "legends of old." That moment when he first sees the 'Mechs as Unseens, then blinks and sees them as Reseens,
that was great. That's what the TRO was written for.
However, I generally agree with Dread Moores, and extend his complaints to the TR:Upgrades series as whole.