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Author Topic: Viability of Machineguns on Strike oriented Aerospace Fighters  (Read 294 times)

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JPArbiter

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of all things I was inspired by this from the Robotech Kickstarter... just so we know where bad Ideas come from.  Given that aircraft interact with ground forces in a manner that breaks most conventions I was wondering, would an aircraft equipped with multiple banks of machine guns, potentially arrayed, be a viable option for anti Vehicle work and Crit seeking against mechs with armor breaching?  we know that such an arraingment would shred battle armor and infantry to peices.

to throw a bad example out there, lets say an F 90 stingray that replaces the Large Lasers with three arrays of three Machine guns per wing.

What about creating a conventional aircraft akin to the planet lifter, modified in the form of an AC-130 (complete with Thumper cannon while we are at it.)
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Dragon Cat

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Re: Viability of Machineguns on Strike oriented Aerospace Fighters
« Reply #1 on: May 10, 2013, 10:44:56 AM »

Machine guns are classed as point defence on aerospace their range mean nothing much

Same in a strike craft I'd never want to get 90 metres from a ground unit in a speeding aircraft ill take the laser, autocannon or missile option please

As for the flying artillery I think it's been done but needs to land before firing I'm sure devs were asked that one
« Last Edit: May 10, 2013, 10:46:29 AM by Dragon Cat »
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JPArbiter

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Re: Viability of Machineguns on Strike oriented Aerospace Fighters
« Reply #2 on: May 10, 2013, 10:54:02 AM »

I am talking about the shorter ranged artillery cannons from Tac Ops, not the full Artillery pieces.

I thought that if an Aerospace Fighter gets within the elevation where it could attack ground targets that it was a situation of "if you got em, use em." rather then also needing to get in side the ground range envelope...  after all massed small lasers on an aerospace fighter works in strafing.  I cite the Samurai.
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Dragon Cat

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Re: Viability of Machineguns on Strike oriented Aerospace Fighters
« Reply #3 on: May 10, 2013, 12:00:48 PM »

Not sure not a massive aerospace player not really looked at the recent rules

Artillery Cannons, never thought of them, that could be interesting...
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Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.
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