in preparation for il Clan getting tanked, I Have been working om notes and stuff to fill that void that makes me hungry. this bit that would go in my personal version's new units part is one thing added.
Overview
in the free for all that became the fall of Terra, no one expected that it was the Sea Foxes, particularly the IlKhanate that was percieved to be weakest of it's piers" who would claim the prize. by claiming Terra in the aftermath of the Wolf Empire and Clan Jade Falcon's slaughter of each other, and the sucessfull annihilation of the invading horde of the Adder Collective, the Sea Foxes quickly secured thier place. it was the Septiscemia II that was thier primary tool on the ground that lead to this ultimate conquest.
Technical Details
in the end the Septiscemia II should not have been the surprise that it was. Clan Sea Fox, back when they were the Diamond Sharks, broke the details of the Society chassis' original design not just to the invading clans, but also a censored version to the Inner Sphere. with at least a handful of chassis to work with and Battle Rom Footage, the Foxes had all they need to at least make an analogue to the design, if not replicate the Septicemia directly.
this new mech covers most of the technical ground the Society did not for the sake of ease of manufacturing. the Endo Steel chassis is replace with an endo-Composite skeleton, heavier, but less bulky, this allows the use of the Ferro-Lammelor armor that the Foxes have become synonymous with for the past half century, 11.5 tons providing better the previous coverage. the Real Coup however is that this is the third Production grade clan Mech (and fifth if counting Modified Mad Cat and Vulture Mk IV's) to use the Word of Blake originated Machina Domini Interface system. by forging the Gyroscope, and using the latest advances in EI Implants, the Interface Combat allows for unprecedented levels of control in combat. typical weapons configurations are nothing new, rehashing the frighteningly effective combat loads the Society used but with the Sea Foxes able to deploy significantly more of these machines then the society ever could, the results speak for themselves.
Deployment
withe the Foxes having now absorbed the remnants of Five other Clans (Wolves, Falcons, Jaguars, Adders, and Lions) and established Dominance on Terra, the Septisemia II is projected to become the priemer Shock Mech for Enhanced Warriors. This natual limitation means that it will not be as widely deployed as it first was, but will become an effective battlefield boogey man as the Il Clan consolidates it's massive gains
Variants
always looking for opportunities, the original Septiscemia is being considered for full production for the non augmented clusters as well as being placed for sale. currently it is being evaluated if it is worth using the new frame and Ferro Lammelor armor WITHOUT the Machina Domini Technology.
Sceptescemia II
Mass: 55 tons
Tech Base: Mixed
Chassis Config: Biped Omnimech
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 0
Cost: 12,278,583 C-Bills
Battle Value: 1,087
Chassis: Unknown Endo-Composite
Power Plant: Unknown 275 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
Jump Capacity: 0 meters
Armor: Unknown Ferro-Lamellor
Armament:
26.0 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
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Equipment Type Rating Mass
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Internal Structure: Endo-Composite 91 points 4.50
Internal Locations: 2 LL, 2 RL
Engine: XL Engine 275 8.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: (CL) Double Heat Sink 11(22) 1.00
Gyro: 0.00
Cockpit: Interface 4.00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Lamellor AV - 161 11.50
Armor Locations: 6 LA, 6 RA
Internal Armor
Structure Factor
Head 3 8
Center Torso 18 20
Center Torso (rear) 7
L/R Torso 13 18
L/R Torso (rear) 7
L/R Arm 9 18
L/R Leg 13 20
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Loadout Name: Prime Cost: 14,867,665
Tech Rating/Era Availability: X/X-X-X-A BV2: 3,344
Equipment Type Rating Mass
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Heat Sinks: (CL) Double Heat Sink 18(36) 7.00
Heat Sink Locations: 3 CT, 2 LT, 2 RT
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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(CL) ER PPC RT 15 2 6.00
2 (CL) ER Medium Lasers RT 10 2 2.00
Active Probe RT 0 1 1.00
(CL) ER PPC LT 15 2 6.00
2 (CL) ER Medium Lasers LT 10 2 2.00
(CL) ER Medium Laser RA 5 1 1.00
(CL) ER Medium Laser LA 5 1 1.00
Free Critical Slots: 5
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 33
5 5 5 2 0 2 3 Structure: 1
Special Abilities: OMNI, PRB, RCN, ENE, SRCH, ES, SEAL, SOA
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Loadout Name: A Cost: 14,030,665
Tech Rating/Era Availability: X/X-X-X-A BV2: 3,069
Equipment Type Rating Mass
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CASE Locations: RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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(CL) Targeting Computer CT - 4 4.00
(CL) Hyper Assault Gauss 40 RT 8 10 16.00
(CL) ER Large Laser LT 12 1 4.00
@HAG-40 (6) CT - 2 2.00
Free Critical Slots: 13
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 31
5 4 4 4 0 2 0 Structure: 1
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 2/2/2
================================================================================
Loadout Name: B Cost: 15,190,258
Tech Rating/Era Availability: X/X-X-X-A BV2: 2,771
Equipment Type Rating Mass
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Heat Sinks: (CL) Double Heat Sink 12(24) 1.00
Heat Sink Locations: 1 CT
CASE Locations: CT, LT, RT 0.00
CASE II Locations: 1 LT, 1 RT 1.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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(CL) Plasma Cannon RT 7 1 3.00
(CL) MG Array (4 Light Machine Gun) RT - 1 0.25
4 (CL) Light Machine Guns RT 0 4 1.00
3 (CL) AP Gauss Rifles RT 3 3 1.50
(CL) Plasma Cannon LT 7 1 3.00
(CL) MG Array (4 Light Machine Gun) LT - 1 0.25
4 (CL) Light Machine Guns LT 0 4 1.00
3 (CL) AP Gauss Rifles LT 3 3 1.50
2 (CL) Medium Pulse Lasers RA 8 2 4.00
2 (CL) Medium Pulse Lasers LA 8 2 4.00
@Plasma Cannon (20) CT - 2 2.00
@AP Gauss Rifle (40) CT - 1 1.00
@LMG (200) CT - 1 1.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 28
5 5 5 2 0 2 3 Structure: 1
Special Abilities: OMNI, CASEII, CASE, HT2, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: C Cost: 15,302,149
Tech Rating/Era Availability: X/X-X-X-A BV2: 2,982
Equipment Type Rating Mass
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CASE Locations: CT, LT, RT 0.00
CASE II Locations: 1 CT, 1 LT, 1 RT 1.50
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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(R) (CL) ER Small Laser CT 2 1 0.50
(CL) ATM-12 RT 8 5 7.00
(CL) ATM-12 LT 8 5 7.00
(CL) ER Medium Laser RA 5 1 1.00
(CL) ER Medium Laser LA 5 1 1.00
@ATM-12 (10) CT - 2 2.00
@ATM-12 (HE) (10) CT - 2 2.00
@ATM-12 (ER) (5) RT - 1 1.00
@ATM-12 (5) RT - 1 1.00
@ATM-12 (ER) (10) LT - 2 2.00
Free Critical Slots: 6
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 30
5 7 5 2 0 2 1 Structure: 1
Special Abilities: OMNI, CASEII, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: D Cost: 16,526,165
Tech Rating/Era Availability: X/X-X-X-A BV2: 2,976
Equipment Type Rating Mass
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Jumping MP: 8 (Improved)
Jump Jet Locations: 4 LT, 4 RT 8.00
Heat Sinks: (CL) Double Heat Sink 12(24) 1.00
Heat Sink Locations: 1 RA
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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2 (CL) Small Pulse Lasers CT 4 2 2.00
(CL) Targeting Computer CT - 3 3.00
(CL) Large Pulse Laser RT 10 2 6.00
(CL) Large Pulse Laser LT 10 2 6.00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 30
5/8j 4 4 3 0 2 0 Structure: 1
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: E Cost: 12,278,583
Tech Rating/Era Availability: X/X-X-X-A BV2: 1,087
Equipment Type Rating Mass
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Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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