OBT Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome to OurBattleTech.com - A BattleTech Fan Site

Pages: [1]   Go Down

Author Topic: a few Rim Mechs  (Read 2894 times)

0 Members and 1 Guest are viewing this topic.

wolfcannon

  • Overste
  • *
  • Offline Offline
  • Posts: 684
a few Rim Mechs
« on: August 29, 2010, 04:32:42 PM »

Republican RPLCN-1A

Mass: 20 tons
Chassis: Republic Standard
Power Plant: VOX 80
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor: Republic Light
Armament:
   5 Diale Optics Medium Laser
Manufacturer(s): 1
   Unknown
Communications System: Republic Comm 1A
Targeting & Tracking System: Hawk Eye 1N

Overview: 0

Type: Republican RPLCN-1A
Technology Base: Inner Sphere Level 1 Custom
Tonnage: 20

Equipment                                                Mass
Internal Structure:                                       2.0
Engine:                80                                 2.5
   Walking MP:          4
   Running MP:          6
   Jumping MP:          0
Heat Sinks:            10                                 0
Gyro:                                                     1
Cockpit:                                                  3
Armor Factor:         104                                 6.5
                        Internal           Armor
                        Structure          Value
   Head:                     3                9
   Center Torso:             6                9
   Center Torso (Rear):                       3
   R/L Torso:                5                8
   R/L Torso (Rear):                          2
   R/L Arm:                  3                6
   R/L Leg:                  4                8

  BV : 412   Cost : 1239441
Weapons and Ammo          Location   Critical   Heat     Mass
Medium Laser                  RA         1        3       1.0
Medium Laser                  RA         1        3       1.0
Medium Laser                  LA         1        3       1.0
Medium Laser                  LA         1        3       1.0
Medium Laser                   H         1        3       1.0
*** ACTUATORS RA RH LA LH
*** HS RL1 RL1 LL1 LL1 LT1 RT1 CT1
 
*** END


designed by me, no fluff
 --------------------------------------

                          BattleMech Technical Readout

Chiwahwah

Mass: 30 tons
Chassis: Republic-I
Power Plant: GM 150
Cruising Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor: Durallex Light Ferro-Fibrous
Armament: 4
   1 Republic Stinger SRM 6
   1 Republic Optics MK II Medium Laser
   1 Republic Optics MK III Large Laser
   1 Republic Optics MK I Small Laser
Manufacturer(s): 1
   Diplass 'Mech Yards
Communications System: Republic Comm IA
Targeting & Tracking System: Republic Photon Target Acquisition System

Overview: 0

Type: Chiwahwah
Technology Base: Inner Sphere Level 2 Custom
Tonnage: 30

Equipment                                                Mass
Internal Structure:                                       3.0
Engine:               150                                 5.5
   Walking MP:          5
   Running MP:          8
   Jumping MP:          0
Heat Sinks:            10 [20]                            0
Gyro:                                                     2
Cockpit:                                                  3
Armor Factor:          90  FF                             5.0
                        Internal           Armor
                        Structure          Value
   Head:                     3                9
   Center Torso:            10               13
   Center Torso (Rear):                       4
   R/L Torso:                7               10
   R/L Torso (Rear):                          3
   R/L Arm:                  5                9
   R/L Leg:                  7               10

  BV : 666   Cost : 2290665
Weapons and Ammo          Location   Critical   Heat     Mass
SRM-6                         LA         2        4       3.0
@SRM-6 (30)                   LT         2        0       2.0
Large Laser                   RA         2        8       5.0
Medium Laser                  CT         1        3       1.0
Small Laser                   CT         1        1       0.5
*** ACTUATORS RA RH LA LH
*** HS RT1 LT1 RA1 LA1
*** FF LL1 LL1 RL1 RL1 RA1 RA1 RA1 LA1 LA1 LA1 LT1 LT1 RT1 RT1
 
*** END

designed by Swordoffire no fluff
---------------------------------------------------


                         BattleMech Technical Readout

Gadfly  GDY-1V

Mass: 25 tons
Chassis: Republic Type V
Power Plant: GM 150
Cruising Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor: Durallex Light
Armament: 2
   1 Republic Optics MK II Medium Laser
   6 Republic Optics MK I Small Laser
Manufacturer(s): 2
   Republic Industries
      Location: Fury, Crenshaw
Communications System: Garret T10B
Targeting & Tracking System: O/P 911

Overview: 0

Type: Gadfly  GDY-1V
Technology Base: Inner Sphere Level 1 3025
Tonnage: 25

Equipment                                                Mass
Internal Structure:                                       2.5
Engine:               150                                 5.5
   Walking MP:          6
   Running MP:          9
   Jumping MP:          0
Heat Sinks:            10                                 0
Gyro:                                                     2
Cockpit:                                                  3
Armor Factor:         128                                 8.0
                        Internal           Armor
                        Structure          Value
   Head:                     3                9
   Center Torso:             8               12
   Center Torso (Rear):                       4
   R/L Torso:                6                9
   R/L Torso (Rear):                          3
   R/L Arm:                  4                8
   R/L Leg:                  6               12

  BV : 484   Cost : 1783125
Weapons and Ammo          Location   Critical   Heat     Mass
Medium Laser                  CT         1        3       1.0
Small Laser                   RT         1        1       0.5
Small Laser                   RT         1        1       0.5
Small Laser                   RT         1        1       0.5
Small Laser                   LT         1        1       0.5
Small Laser                   LT         1        1       0.5
Small Laser                   LT         1        1       0.5
*** ACTUATORS RA RH LA LH
*** HS RT1 LT1 RL1 LL1
 
*** END

designed by Swordsoffire no fluff
----------------------------------------------------


                         BattleMech Technical Readout

Type/Model:    Brasidas BDS-1C
Tech:          Inner Sphere / 2501
Config:        Biped BattleMech
Rules:         Level 1, Standard design

Mass:          30 tons
Chassis:       Republic Insect Standard
Power Plant:   180 GM Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Republic Light Standard
Armament:    
  2 SRM 6s
  2 Medium Lasers
Manufacturer:  Rim Worlds Republic Milcorp
  Location:    Beta VII Mechworks
Communications System:  Garret T-9A
Targeting & Tracking System:  Lubreck Keen Eye

------------------------------------------------------------------------------
==Overview:==
     The Brasidas was build in response to Lyran Commonwealth testing of the
final stages of its new Commando design in what the Lyrans claimed were pirate
raids. At that time the Republic was relying on Wasps and Stingers for its
light mech forces and these were decisively out gunned by the Lyran design.
     The Rim Worlds military never managed to capture a complete Commando
during these 'raids' but did manage to salvage on of its arms. The SRM/wrist
mount was copied for the Brasidas.

==Capabilities:==
   Twin heavy Republic Hornet SRM racks are the main weapons on the mech. The
launcher design is similar to that used by the Commando. The arms are do not
have sufficient space to allow for an ammunition field to run from the torso
to the arms and so the ammunition bays are set in the arms as well.
    Two shoulder mounted medium lasers ensure that the design is not entirely
reliant on ammunition and are reliable weapons in their own right. They are
often employed when it is improbable that the missiles will be able to achieve
a solid lock and so avoid wasting ammunition.
    Like most RWR designs the mech packs heavy firepower but has poor heat
endurance.

==Battle History:==
   Dismissed by the SLDF as an overgunned and underheatsinked recon mech the
First Lord was content to leave well enough alone - especially as Star League
intelligence advised that this was to counter the Lyrans latest light mech
design. Given that the Stieners were not forth coming in obeying the First
Lords request to supply the design spec's for the Commando it seemed an
appropriate revenge.
   In time the Lyran came to respec this plucky in fighter. The SLDF were
incorrect in its assessment of its recon role - the Brasidas was designed to
be a skirmisher - nothing more. This is reflected in its poor sensor and
communication package, which was inferior to the standard of the era.

==Variants:==
    Before the Aramis uprising the RWR was made aware of a new SLDF design -
the Thorn. In repsonse to the possible threat the Brasidas was refitted for
long range combat by replacing the Hornet SRM racks with light Republic Hornet
LRM racks. The armour was increased when they found the internal struct was
strong enough for the addition of another ton of the standard Republic Light.
    Many of the mechs also recieved comminication and sensor upgrades as well
- bringing the mechs up to par with that fielded by the armies of the House
Lords


==Deployment==
    These were widely but thinly deployed thoughout the Republic. A few of the
more durable LRM armed Brasidas still can be found here and there though out
the Rim periphery regions and within Lyran border world militias.

--------------------------------------------------------
Type/Model:    Brasidas BDS-1C
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Standard               0      3.00
Engine:        180 Fusion                    6      7.00
   Walking MP:   6
   Running MP:   9
   Jumping MP:   0
Heat Sinks:     10 Single                    3       .00
(Heat Sink Loc: 1 LT, 2 RT)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:   80 pts Standard              0      5.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          8    
   Center Torso:             10          9    
   Center Torso (Rear):                  3    
   L/R Side Torso:            7        8/8    
   L/R Side Torso (Rear):              3/3    
   L/R Arm:                   5        8/8    
   L/R Leg:                   7      11/11    

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 SRM 6                  RA      4   30      4      5.00
  (Ammo Locations: 1 LT, 1 RT)
1 SRM 6                  LA      4           2      3.00
1 Medium Laser           RT      3           1      1.00
1 Medium Laser           LT      3           1      1.00
--------------------------------------------------------
TOTALS:                         14          42     30.00
Crits & Tons Left:                          36       .00

Calculated Factors:
Total Cost:        2,237,040 C-Bills
Battle Value:      528
Cost per BV:       4,236.82
Weapon Value:      391 / 391 (Ratio = .74 / .74)
Damage Factors:    SRDmg = 15;  MRDmg = 2;  LRDmg = 0
BattleForce2:      MP: 6,  Armor/Structure: 2/3
                   Damage PB/M/L: 3/2/-,  Overheat: 0
                   Class: ML;  Point Value: 5

Helaman designed this one.
-----------------------------------------------

                         Shadow SAO-W2

Mass: 30 tons
Chassis: Republic Light
Power Plant: GM 180
Cruising Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Apollo II Lifters
   Jump Capacity: 180 meters
Armor: Apollo Light Plate
Armament:
   2 Republic Optics MK II Medium Lasers
   2 Republic Optics MK I Small Lasers
   2 Republic Bulldog Heavy Machine Guns
   1 Republic Stinger SRM 2
Manufacturer(s):
   Diplass Mechworks
Communications System: Apollo Two Way
Targeting & Tracking System: ACE X2 Tracker

Overview:

   The success of the Medusa program had a number of additional boons for the Rim Worlds Republic, as the trading program with the Draconis Combine continued with the Republic sending heavy hovercraft and Artemis Assault Tanks to the Combine. In return the University of Apollos Reverse Engineering team, which had been greatly expanded after the success of the Medusa, received the plans to the Terran Hegemony’s premier light scout mechs, the Mercury and the Mongoose with orders to either produce the technologies to make these advanced and capable mechs or to work their previous magic and again produce a Rim Worlds equivalent that would stand among the great mechs of the Republic.
   Not surprisingly Endo Steel, Beagle Probes, and other advanced components again proved to difficult to manufacture in large enough quantities to allow the mass production of the Mercury or Mongoose although a number of the designs were hand built using ‘appropriated materials’ however this time the Reverse Engineering Team struck a large rock as they attempted to create a battlemech capable of matching two of the most advanced designs in the Terran Hegemony’s arsenal.
   Faced with either waiting until factories could be produced to built advanced materials or working from the ground up and attempting to beat the Mercury and Mongoose with Rim Worlds ingenuity the scientists, engineers, and designers of the RET not surprisingly opted with the later knowning full well the wrath they would face if they were late.
   Three years later the first Shadow was performing field trials against its competitors where it showed its potential to shine.

Capabilities:
  
   Built to compete and beat the Mongoose and Mercury it is not surprising that the Shadow shares attributes from both Battlemechs, for example the Mongooses unusual leg system and the Mercury’s spread of laser weapons however the Shadow does have advantages over both designs in the form of the jump jets spread across its sleek back as well as its increased weapons load and variety of weapons.
   Capable of ‘only’ ninety-six kilometres per hour thanks to the 180 Fusion plant at the core of its thirty-ton body the Shadow is nowhere near the fastest design in existence but it is more than fast enough for what it what its role in combat was to be and with the added benefit of a 180 metre jump capability the Shadow is one of the most agile battlemechs available to the Rim Worlds Republic.
   Weaponry is quite heavy for a light battlemech with the Shadow carrying more firepower than the Mercury or Mongoose with a pair of Republic Optics Medium Lasers occupying the wrists while one pair of Small Lasers were placed in the torso alongside two machine guns and an SRM 2 launcher. Surprisingly despite this heavy weaponry the Shadow does not have matter heat problems due to the low heat production of the Machine Guns and light lasers
   Oddly though the Shadow is somewhat survivable for a light mech with five tons of armour sheathing its hull allowing it to take moderately heavy weapons fire and still go on.

Variants:

   There are multiple variants of the Shadow, ranging from the W3, which carries a Thunderstrike PPC on its shoulder to the SRM heavy W4.

Battle History:
  
   The Shadow served well in the conflicts of the Rim Worlds Republic with several notable battles on its list of honours. One example was the Recon of Pass 18A during the Battle of Somerset where a lance of Shadows were ambushed by a full company of Star League Regulars and yet managed to withdraw in good order after crippling the Regulars light elements, Mongoose and Mercury, and setting fire to a large stretch of forest.
  

Type: Shadow SAO-W2
Technology Base: Inner Sphere Level 1 Custom
Tonnage: 30

Equipment                                                Mass
Internal Structure:                                       3.0
Engine:               180                                 7.0
   Walking MP:          6
   Running MP:          9
   Jumping MP:          6
Heat Sinks:            10                                 0
Gyro:                                                     2
Cockpit:                                                  3
Armor Factor:          80                                 5.0
                        Internal           Armor
                        Structure          Value
   Head:                     3                8
   Center Torso:            10               10
   Center Torso (Rear):                       4
   R/L Torso:                7                8
   R/L Torso (Rear):                          3
   R/L Arm:                  5                8
   R/L Leg:                  7               10

  BV : 526   Cost : 2331290
Weapons and Ammo          Location   Critical   Heat     Mass
Medium Laser                  RA         1        3       1.0
Medium Laser                  LA         1        3       1.0
Small Laser                   RT         1        1       0.5
Small Laser                   LT         1        1       0.5
Machine Gun                   LT         1        0       0.5
Machine Gun                   RT         1        0       0.5
@Machine Gun (200)            RT         1        0       1.0
SRM-2                         CT         1        2       1.0
@SRM-2 (50)                   RT         1        0       1.0
Jump Jet(s)                   RT         1        0       0.5
Jump Jet(s)                   RT         1        0       0.5
Jump Jet(s)                   RT         1        0       0.5
Jump Jet(s)                   LT         1        0       0.5
Jump Jet(s)                   LT         1        0       0.5
Jump Jet(s)                   LT         1        0       0.5
*** ACTUATORS RA RH LA LH
*** HS CT1 RL1 LL1

Swordsoffire designed this Rim Republic Mech
--------------------------------------------------------------------
« Last Edit: August 30, 2010, 10:42:17 AM by wolfcannon »
Logged
Clan Coyote
Galaxy Commander Jim Skyes
Omicron Galaxy

Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Bravo Trinary
Alpha Star
Star Captain James Sword

Daniels Avengers
General Jennifer Daniels
Pages: [1]   Go Up