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Author Topic: A narrow-focus AU design challenge...  (Read 29680 times)

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Hominid Mk II

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A narrow-focus AU design challenge...
« on: February 14, 2022, 03:11:23 PM »

I don't know how much - or how little - this will enthuse anybody, but I guess there's only one way to find out.

I'm looking for submissions for new designs or variants of existing designs that are tailored to the AU background of the Victor Victorious timeline. The most obvious example of what I mean by that is the UNF-3R Unifier that I posted in the "Freebie Giveaway" thread, which you can find at

https://www.ourbattletech.com/forum/mechfactory/freebie-giveaway-time!-mechs-more-mechs-and-yet-more-mechs!/45/

if you haven't seen it already - a quintessentially Steiner Improved HGR and a quintessentially Davion RAC/5 mounted on the same chassis. There are a few other examples that you can find in the "Freebie Giveaway" download folder. The WLF-5 model of the Wolfhound and the TLN-6W model of the Talon are both Steiner-developed chasses which carry Davion-developed Targeting Computers and Enhanced ER PPCs that were developed jointly by Defiance Industries and the NAIS. The PNT-13K model of the Panther - which is similarly equipped - owes its existence to a DEST commando raid which hijacked a shipment of TCs and NER PPCs well within the borders of the FedCom and brought them back to the DC to be reverse-engineered.

You're not restricted to FedCom or DC designs. A 'Mech can be developed by any faction as long as it owes something to some development in the history of the AU for how it came to be. You're free to invent new minor details for said history, building on what I've already written, if you want.

A design can be introduced in any of the following timeframes: 3056-58, 3059-60, 3061-65, 3066-70, 3071-80, 3081-90, 3091-3130 and 3131-50.

You're free to use any technology introduced in any official product by FASA, FanPro or CGL: that includes tech that CGL seem to want us all to just forget about (like 4-ton Dual Cockpits and Incendiary Ammo for Standard and Light ACs), along with the experimental tech that was developed by the Republic of the Sphere RISC program in the canon timeline but could have been developed by somebody else in the AU. (I've already decided that Hyper Lasers and Laser Pulse Modules were prototyped by the NAIS and that TSEMP Cannons and Viral Jammers were developed by ComStar.) If you like Improved C3 Computers, you're free to use them after the 3071-80 timeframe, because they never went extinct here.

You can also use my homebrew Dual-Purpose Gauss Rifles and Electrical Discharge Cannons if you want. (Rules for both can be found near the end of the ReadMe file in the "Freebie Giveaway" folder.) If you have a homebrew weapon system of your own that you want to use, feel free as long as you include rules for it.

There are a couple of restrictions:

1) Light Engines aren't developed until the late 3060s (a decade later than in the canon timeline) and even then they're generally considered second best compared to XLs. A design that already incorporates an XL won't normally be modified to use a Light instead, because that's generally seen as a downgrade. (A few early bad concepts like the TDK-7S Thunder Hawk - only a rejected prototype in the AU - gave the whole idea of making that kind of switch a bad name.) Upgrading from a Standard to a Light is fine, though.

2) Nobody except backward Periphery factions should be developing new designs or variants of old ones which use obsolete Single Heat Sinks after the 3066-70 timeframe, at the very latest. After that, the development of the Plasma Rifle means that a pilot has to worry about more than just the heat buildup from firing his own weapons. (Even before that, Inferno ammo for various weapons was proliferating widely.)

Light ACs, MG Arrays and ER Flamers all become available several years earlier than in the canon timeline. X-Pulse Lasers see more widespread deployment more quickly, particularly on FWL designs.

A couple of things that should be considered guidelines rather than absolute rules:

1) In general, any design which carries explosive ammo should incorporate CASE (or, preferably, CASE II from the 3081-90 timeframe onwards) unless tonnage or crits are just too limited to allow that. This is especially true of FedCom designs: Victor Steiner-Davion and his son and successor Simon both place a high value on the lives of the men and women under their command. (By contrast, human life is prioritized even lower by the CC than it is in the canon timeline, because of how much less successful Sun-Tzu Liao was in his efforts to restore their fortunes. They and their allies in the MoC are the only factions to make much use of Small Cockpits.)

2) There's significantly less in the way of obsessive pushing by any given faction of any new technology that they were the first to develop, out of a skewed idea of patriotism, than there is in the canon timeline. For example, even the CC will think twice before insisting that an existing design must be refitted with Stealth Armor even at the cost of stripping out other valuable equipment like, say, Jump Jets.

If you have an old design that you came up with years ago, you're welcome to repost it here as long as you include a brief synopsis of how it can fit into the AU.

There are no time deadlines for when a submission has to be posted by.

Given how lazy I tend to be about coming up with fluff, it would hardly be fair for me to insist upon it being included here! A few sentences outlining the background to how a design came to be is fine.

Well, that's all I can think of for now. Good luck!
« Last Edit: February 15, 2022, 04:37:21 AM by Hominid Mk II »
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Ever felt that The Powers That Were at FASA, WizKids and FanPro never gave Victor Steiner-Davion and the Federated Commonwealth a fair shake in the canon timeline? Then you might be interested in my Victor Victorious AU at

https://www.ourbattletech.com/forum/parallel-universes/victor-victorious-redux

.

 - - - - - -

[R]ebellion is the foulest of all crimes; and what [is] to begin in wickedness must end in ruin.

--Lieutenant James Moody

Takiro

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Re: A narrow-focus AU design challenge...
« Reply #1 on: February 14, 2022, 03:52:27 PM »

Awesome Hominid! Maybe I will throw my hat into the ring while I'm working on my books here.  ;)

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Hominid Mk II

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Re: A narrow-focus AU design challenge...
« Reply #2 on: February 14, 2022, 06:01:30 PM »

Don't overtax yourself! One man can only accomplish so much in a single lifetime. ;)
« Last Edit: February 14, 2022, 09:43:54 PM by Hominid Mk II »
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Ever felt that The Powers That Were at FASA, WizKids and FanPro never gave Victor Steiner-Davion and the Federated Commonwealth a fair shake in the canon timeline? Then you might be interested in my Victor Victorious AU at

https://www.ourbattletech.com/forum/parallel-universes/victor-victorious-redux

.

 - - - - - -

[R]ebellion is the foulest of all crimes; and what [is] to begin in wickedness must end in ruin.

--Lieutenant James Moody

Dragon Cat

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Re: A narrow-focus AU design challenge...
« Reply #3 on: February 15, 2022, 07:37:44 AM »

I'll say tagged at the moment and I'll see what I can do
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My stuff, and my AU timeline follow link and enjoy

http://www.ourbattletech.com/forum/dragon-cat-collection/

The original CBT thread
Dragon Cat on CBT


Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

Hominid Mk II

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Re: A narrow-focus AU design challenge...
« Reply #4 on: February 15, 2022, 07:39:32 AM »

 :)
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Ever felt that The Powers That Were at FASA, WizKids and FanPro never gave Victor Steiner-Davion and the Federated Commonwealth a fair shake in the canon timeline? Then you might be interested in my Victor Victorious AU at

https://www.ourbattletech.com/forum/parallel-universes/victor-victorious-redux

.

 - - - - - -

[R]ebellion is the foulest of all crimes; and what [is] to begin in wickedness must end in ruin.

--Lieutenant James Moody

Bradshaw

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Re: A narrow-focus AU design challenge...
« Reply #5 on: February 15, 2022, 01:58:56 PM »

Inspired by


Co-designed by Independence Weaponry and Corean Enterprises as a wedding gift for the ceremony between Victor Davion and Omi Kurita. Designed as a statement between the two companies of their support of the wedding and merger of the two powers. Named in Japanese fashion, Zenkos were believed to be celestial, benevolent foxes, who attached themselves to Samurai families. Giving a nod to Victor's father the famous Hanse "Fox" Davion. Centered around the favored weaponry of both Houses with its Lord's Light ER PPC and Tempest rotary autocannon. The design has longer ranges than most 'Mechs but is seen more of harasser then combatant with low damage output for its tonnage. The Quad design while less favored then the more common bipedal design is an odd choice but flows well with its style and theme. Not expected to be seen in large numbers any time soon, the producers are hoping for patriotism to influence the call for larger production numbers but are hedging their bets for now with limited production runs.

Zenko

Introduction Year: 3062
Cost: 10,879,500 C-bills
Battle Value: 1,582

Code: [Select]
Mass: 50 tons
Chassis: Corean-II Deluxe Endo Steel
Power Plant: 300 XL
Cruising Speed: 64.8 kph
Maximum Speed: 129.6 kph
Jump Jets: Lexington Ltd. Lifters
     Jump Capacity: 120 meters
Armor: Standard
Armament:
     1 Lord's Light 2 ER PPC
     1 Mydron Tempest Rotary AC/2
Manufacturer: Independence Weaponry, Corean Enterprises
     Primary Factory: New Samarkand, New Avalon
Communication System: Corean TransBand-J9
Targeting & Tracking System: Garret T11b

Equipment                                          Mass
Internal Structure            Endo Steel            2.5
Engine                        300 XL                9.5
Walking MP: 6
Running MP: 9(12)
Jumping MP: 4
Double Heat Sink              10 [20]                 0
Gyro                                                  3
Cockpit                                               3
Armor Factor                  168                  10.5

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            16        25   
     Center Torso (rear)               6     
     R/L Torso               12        20   
     R/L Torso (rear)                  4     
     FR/L Leg                12        20   
     RR/L Leg                12        20   

Weapons                Location  Critical   Heat    Tonnage
ER PPC                     RT        3        15      7.0   
Rotary AC/2                LT        3        1       8.0   
Rotary AC/2 Ammo (45)      LT        1        -       1.0   
CASE                       LT        1        -       0.5   
MASC                       RT        3        -       3.0   
« Last Edit: February 15, 2022, 06:03:59 PM by Bradshaw »
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Takiro

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Re: A narrow-focus AU design challenge...
« Reply #6 on: February 15, 2022, 02:58:45 PM »

Nice start Bradshaw!

Is 45 shots enough for this design though? Can't you fire up to 6 times per round with the RACs?
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Hominid Mk II

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Re: A narrow-focus AU design challenge...
« Reply #7 on: February 15, 2022, 03:30:51 PM »

Wow! Where's that pic from? It looks like a streamlined/better-articulated version of a high-end-of-the-range Zoid toy from the late 1980s. And I loved those as a kid! :D

Edit 1:
Sorry, I should have said up front - great design concept! But it would have to be bumped forward to the 3061-65 timeframe. Or was that just a typo?

Edit 2:
There's an urban fox living somewhere on or near the housing estate where I live. He comes round every night to see if there's anything edible in people's trashcans. I've dubbed him Renard and I'm very fond of him. (But not so much that I'm stupid enough to forget that he's a wild animal and not a resident of a petting zoo. All my neighbours seem to have the sense to keep a safe distance too.)
« Last Edit: February 15, 2022, 04:05:32 PM by Hominid Mk II »
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Ever felt that The Powers That Were at FASA, WizKids and FanPro never gave Victor Steiner-Davion and the Federated Commonwealth a fair shake in the canon timeline? Then you might be interested in my Victor Victorious AU at

https://www.ourbattletech.com/forum/parallel-universes/victor-victorious-redux

.

 - - - - - -

[R]ebellion is the foulest of all crimes; and what [is] to begin in wickedness must end in ruin.

--Lieutenant James Moody

Bradshaw

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Re: A narrow-focus AU design challenge...
« Reply #8 on: February 15, 2022, 03:56:51 PM »

Its a Zoid (Shadow Fox)

I wasn't sure of the exact year of the marriage, so I just approximated by your timeline.
« Last Edit: February 15, 2022, 03:59:26 PM by Bradshaw »
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Hominid Mk II

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Re: A narrow-focus AU design challenge...
« Reply #9 on: February 15, 2022, 04:41:50 PM »

Oh, right! I'd completely forgotten that Tomy had successfully revived the Zoids line in Japan and the US. They made one half-hearted attempt to do the same here in the UK in the late 1990s and failed miserably, then gave up for good AFAIK. I hadn't thought about Zoids in any context for years until now. (I thought the pic must be some kind of CCG art homaging the ones from the 80s that I remember from when I was a kid.)

Victor and Omi tied the knot in 3062.
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Ever felt that The Powers That Were at FASA, WizKids and FanPro never gave Victor Steiner-Davion and the Federated Commonwealth a fair shake in the canon timeline? Then you might be interested in my Victor Victorious AU at

https://www.ourbattletech.com/forum/parallel-universes/victor-victorious-redux

.

 - - - - - -

[R]ebellion is the foulest of all crimes; and what [is] to begin in wickedness must end in ruin.

--Lieutenant James Moody

Bradshaw

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Re: A narrow-focus AU design challenge...
« Reply #10 on: February 15, 2022, 06:03:32 PM »

I have foxes, Opossums, deer in back woods feed them during the winter some. Especially when lots of snow. Rarely see the opossums though during this time of year
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Hominid Mk II

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Re: A narrow-focus AU design challenge...
« Reply #11 on: February 15, 2022, 06:36:19 PM »

My elderly mother would surely love to visit your part of the world. She still misses the countryside life of her early childhood in 1950s rural Ireland.

Me? Like the late Isaac Asimov, I'm a claustrophile - I find the sight of buildings all around me reassuring and the sight of open countryside unsettling. Mostly because I was caught in a torrential downpour while on a family vacation in the countryside when I was about eight and found it decidedly traumatic to have no shelter anywhere in sight for miles all around. :(

Still, with the growth of the urban fox population in recent years, a bit of the countryside is now coming to me instead of me having to contemplate going to it. :)

(If somebody abducted me and dumped me in the middle of nowhere on Hunter's Paradise or Farhome, I'd probably be dead of fright before any local predator had the chance to eat me alive. :P )

(Ah, if only I could emigrate to a planet-spanning technopolitan gigacity like Trantor or Coruscant... !  8) )
« Last Edit: February 15, 2022, 08:42:03 PM by Hominid Mk II »
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Ever felt that The Powers That Were at FASA, WizKids and FanPro never gave Victor Steiner-Davion and the Federated Commonwealth a fair shake in the canon timeline? Then you might be interested in my Victor Victorious AU at

https://www.ourbattletech.com/forum/parallel-universes/victor-victorious-redux

.

 - - - - - -

[R]ebellion is the foulest of all crimes; and what [is] to begin in wickedness must end in ruin.

--Lieutenant James Moody

Bradshaw

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Re: A narrow-focus AU design challenge...
« Reply #12 on: February 16, 2022, 10:04:38 AM »

I love where I live, I'm roughly 50 miles (80 km) north of NYC so I have farms and orchards in my backyard basically and if I want to I can drive the hour or so to the City and take in all the benefits of the city.
« Last Edit: February 16, 2022, 10:23:06 AM by Bradshaw »
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Hominid Mk II

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Re: A narrow-focus AU design challenge...
« Reply #13 on: February 16, 2022, 10:27:39 AM »

I'm always sincerely glad to know that somebody else feels happy with their life as it is, even at times when things aren't exactly optimal in my own. :) There have been a few times when I've wanted to strangle a member of the self-pitying "Misery Loves Company!" brigade who takes perverse satisfaction in knowing that a serious problem which isn't their own fault is affecting other people too, even when those other people no more deserve to be suffering from it than they do. >:(

Edit 1:
I'd make a terrible Kurita hardliner! Malevolent bastards, lashing out at their neighbours simply for daring to learn about the fact that they were having a virtual civil war between rival factions of the ISF. The things that those people have done because of their obsession with the idea of losing face... and then WizKids decreed that the whole of the DC should gradually succumb to creeping Black Dragonization. >:(

Edit 2:
Oh, to be able to feed them all to hungry Zenkos! Or to the Ravenous Bugblatter Beasts of Traal! :P

Edit 3:
You know, there are rules now for most other kinds of physical attacks. Maybe somebody should try to develop some kind of fully-functional crushing jaw mechanism that would let a 'Mech actually bite things! Especially a Syberian AutoMech.

"Me, Grimdark, not fool! Me, Grimdark, king!"

(CRUNCH!)

;D
« Last Edit: February 16, 2022, 11:28:13 AM by Hominid Mk II »
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Ever felt that The Powers That Were at FASA, WizKids and FanPro never gave Victor Steiner-Davion and the Federated Commonwealth a fair shake in the canon timeline? Then you might be interested in my Victor Victorious AU at

https://www.ourbattletech.com/forum/parallel-universes/victor-victorious-redux

.

 - - - - - -

[R]ebellion is the foulest of all crimes; and what [is] to begin in wickedness must end in ruin.

--Lieutenant James Moody

Bradshaw

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Re: A narrow-focus AU design challenge...
« Reply #14 on: February 16, 2022, 11:26:11 AM »

Edit 3:
You know, there are rules now for most other kinds of physical attacks. Maybe somebody should try to develop some kind of fully-functional crushing jaw mechanism that would let a 'Mech actually bite things! ;D

"Me, Grimdark, not fool! Me, Grimdark, king!"

(CRUNCH!)


Hmm I think retractable blade rules might work for them, but the crits would make it tough for larger mechs
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