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Author Topic: Quicksilver Upgrades #13: Nova (Black Hawk) 50 tons  (Read 1330 times)

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marauder648

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Re: Quicksilver Upgrades #13: Nova (Black Hawk) 50 tons
« Reply #15 on: February 13, 2018, 05:31:10 AM »

Yours are darn good too Drak :)
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Takiro

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Re: Quicksilver Upgrades #13: Nova (Black Hawk) 50 tons
« Reply #16 on: February 13, 2018, 10:09:02 AM »

Hopefully Red Pins gets some time and Abele jumps in as well
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Abele

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Re: Quicksilver Upgrades #13: Nova (Black Hawk) 50 tons
« Reply #17 on: February 13, 2018, 11:29:49 AM »

Code: [Select]
Pulsar

Mass: 50 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 9,671,875 C-Bills
Battle Value: 762

Chassis: Unknown Standard
Power Plant: Unknown 250 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 150 meters
Armor: Unknown Standard Armor
Armament:
    20.0 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
For over a 130 years the Nova has been out of production due to the Ghost
Bear's victory of the Hell' Horses. However, since the beginning of
Operation Revival equipment losses have been significant, especially
amongst the medium weight classes in the invaders. The ilKhan's Quicksilver
trials saw the Nova's victory over the Huntsman and the
Quasar being accepted as a new OmniMech, Khan Jorgensson thought it a
good idea to revive the Nova production line. However, it needed
improvementsi and he left it to the Clan's Scientist caste to improve the
Nova whle keeping as close to it's original design.


With the Khan's permission and assistance, Master Scientist Simon Doppler invited
a team of scientists from Clan Goliath Scorpion to assist in the process. Every
scientist on the combined agreed that the number of fixed heat sinks should be
ruced from the fourteen of the original to the standard ten that were fitted to
the 250 XL. This resulted in four extra tons of poddable space.  Another issue
they agreed upon is that the original five configuration should serve as the
basis for the first five configurations of this revised Nova, now called
Project Pulsar.


The Pulsar Prime features an all laser battery much like the Nova Prime.
However, the number and types of weapons has been changed. Each arm of the Omni
is equipped with a small and medium pulse laser as well as an ER small medium
laser. All of these weapons are mated a targeting computer much to joy of the
Goliath Scorpion mechwarrior assigned to the group as a test pilot. To deal
with the heat a total six additional double heat sinks are mounted.

The Pulsar A retains the twin ER PPCs fo the original, but strips everything
else. Twin ER medium laser are mounted the arms alongside the PPCs. An ECM
suite is mounted to hamper the targeting systems of enemy. Five heat sinks
have been to ease the heat burden. This mini Marauder is a dedicated
sniper and headhunter platform.

The Pulsar B retains the large pulse laser and upgrades the Class 5 Ultra
autocannon to a Class 10 model wit the two tons of ammunition. The short range
weapon has been removed and replaced by a pair of small pulsers.

The Pulsar C is nearly identical to the original C's configuration. The Gauss
rifle has been retained, but is now fed with three tons of ammunition due to a
lesson roughly learned on the battlefields of Tukayyid. The SRM4 has been
replaced by a Streak SRM6 and the small pulser has been replaced by a an ER
medium laser.

The Pulsar D is a dedicated fire support platform that sees the LRM20 and LB 5-X
removed and replaced by a pair of Artemis IV-enhanced LRM15 launchers, each
with three tons of ammunition. Secondary weapons are a brace each of ER medium
lasers and small pulse lasers connected to a targeting computer.

The next two configurations are all new. The Pulsar E is a missile based
platform much like the D model and it retains the D's targeting computer. The
targeting computer is connected to a quartet of ER medium and a pair of ER small
lasers. The missile battery consist of a pair of Streak SRM6 launchers. Each
launcher has two tons of ammunition for protracted campaigns. This configuration
is designed for close combat and urban environments and thus features an active
probe to aid it in its new mission,

The Pulsar F is configured as a heavy scout with an active probe and ECM suite
fitted. This is an all laser based configuration and pair each  of ER large
laser and small and medium pulsers.

Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             XL Fusion Engine             250                       6.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LL, 2 RL                                   2.50
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 160                 10.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           23       
                                 Center Torso (rear)                  8         
                                           L/R Torso     12           16       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     8            16       
                                             L/R Leg     12           20       



================================================================================
Loadout Name: Prime                                          Cost: 10,981,563
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,387

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LL, 2 RL                                   0.00
Heat Sinks:         Double Heat Sink             16(32)                    6.00
    Heat Sink Locations: 2 LT, 2 RT, 1 LA, 1 RA
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Anti-Missile System                          HD        1         1         0.50
Flamer                                       CT        3         1         0.50
Targeting Computer                           LT        -         2         2.00
2 ER Medium Lasers                           RA        10        2         2.00
Medium Pulse Laser                           RA        4         1         2.00
Small Pulse Laser                            RA        2         1         1.00
2 ER Medium Lasers                           LA        10        2         2.00
Medium Pulse Laser                           LA        4         1         2.00
Small Pulse Laser                            LA        2         1         1.00
@Anti-Missile System (24)                    RT        -         1         1.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 24
5j         6       5       0       0      2     1   Structure:  3
Special Abilities: OMNI, AMS, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 11,528,125
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,577

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LL, 2 RL                                   0.00
Heat Sinks:         Double Heat Sink             15(30)                    5.00
    Heat Sink Locations: 2 LT, 1 RT, 1 LA, 1 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ECM Suite                                    CT        0         1         1.00
ER Medium Laser                              RA        5         1         1.00
ER PPC                                       RA        15        2         6.00
ER Medium Laser                              LA        5         1         1.00
ER PPC                                       LA        15        2         6.00
                                            Free Critical Slots: 25

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 26
5j         4       4       3       0      2     1   Structure:  3
Special Abilities: OMNI, ECM, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 10,765,938
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,774

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LL, 2 RL                                   0.00
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            RT        2         1         1.00
Small Pulse Laser                            LT        2         1         1.00
Ultra AC/10                                  RA        3         4        10.00
Large Pulse Laser                            LA        10        2         6.00
@Ultra AC/10 (20)                            RA        -         2         2.00
                                            Free Critical Slots: 30

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 18
5j         4       4       3       0      2     0   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 10,809,063
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,960

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LL, 2 RL                                   0.00
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RA        1         6        12.00
Streak SRM-6                                 LA        4         2         3.00
ER Medium Laser                              LA        5         1         1.00
@Gauss Rifle (24)                            RT        -         3         3.00
@Streak SRM-6 (15)                           LA        -         1         1.00
                                            Free Critical Slots: 27

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 20
5j         4       4       2       0      2     0   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 11,278,750
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,231

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LL, 2 RL                                   0.00
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           CT        -         1         1.00
Small Pulse Laser                            RT        2         1         1.00
Small Pulse Laser                            LT        2         1         1.00
LRM-15                                       RA        5         2         3.50
    Artemis IV FCS                           RA        -         1         1.00
ER Medium Laser                              RA        5         1         1.00
LRM-15                                       LA        5         2         3.50
    Artemis IV FCS                           LA        -         1         1.00
ER Medium Laser                              LA        5         1         1.00
@LRM-15 (Artemis) (24)                       RA        -         3         3.00
@LRM-15 (Artemis) (24)                       LA        -         3         3.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
5j         4       4       3       0      2     1   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2


================================================================================
Loadout Name: E                                              Cost: 11,388,438
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,385

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LL, 2 RL                                   0.00
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 2 LT, 1 RT
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
Targeting Computer                           CT        -         1         1.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
Streak SRM-6                                 RA        4         2         3.00
ER Medium Laser                              RA        5         1         1.00
ER Small Laser                               RA        2         1         0.50
ER Medium Laser                              LA        5         1         1.00
ER Small Laser                               LA        2         1         0.50
Streak SRM-6                                 LA        4         2         3.00
@Streak SRM-6 (30)                           RA        -         2         2.00
@Streak SRM-6 (30)                           LA        -         2         2.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 24
5j         6       6       0       0      2     1   Structure:  3
Special Abilities: OMNI, PRB, RCN, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F                                              Cost: 11,526,250
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,163

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LL, 2 RL                                   0.00
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 2 LT, 2 RT
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
ECM Suite                                    CT        0         1         1.00
Small Pulse Laser                            RT        2         1         1.00
Small Pulse Laser                            LT        2         1         1.00
ER Large Laser                               RA        12        1         4.00
Medium Pulse Laser                           RA        4         1         2.00
ER Large Laser                               LA        12        1         4.00
Medium Pulse Laser                           LA        4         1         2.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
5j         4       4       2       0      2     1   Structure:  3
Special Abilities: OMNI, ECM, PRB, RCN, ENE, SRCH, ES, SEAL, SOA



Note: Yes, I do realize that I removed the four fixed heat sinks of the original only to see me put heat sinks back on five of my seven configurations.
« Last Edit: February 13, 2018, 11:36:04 AM by Abele »
Logged
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Red Pins

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Re: Quicksilver Upgrades #13: Nova (Black Hawk) 50 tons
« Reply #18 on: February 13, 2018, 12:00:12 PM »

Ugh.  And I haven't even filled the back of an envelope yet.  Melatonin, I hate you.  Never again.

I'm going to plan ahead for the next one or two instead.

*Besides, the Mist Lynx deployment is bedeviling me.  I'm going to take a fresh swing at it, I think.
« Last Edit: February 13, 2018, 12:02:14 PM by Red Pins »
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Takiro

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Re: Quicksilver Upgrades #13: Nova (Black Hawk) 50 tons
« Reply #19 on: February 13, 2018, 12:33:41 PM »

Nice job Abele!
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Takiro

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Re: Quicksilver Upgrades #13: Nova (Black Hawk) 50 tons
« Reply #20 on: February 16, 2018, 12:22:37 PM »

Less than 12 hours remaining here folks!
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Takiro

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Re: Quicksilver Upgrades #13: Nova (Black Hawk) 50 tons
« Reply #21 on: February 18, 2018, 10:13:43 PM »

Thanks to yesterdays snow storm and masterarminas new challenges my reviews are getting less time now more then ever. Getting right done to the fluff – Abele I wasn’t sure I bought Khan Jorgensen bringing back the Black Hawk but I suppose it is possible plus I liked the potential partnership with Goliath Scorpion too – drakensis your Fire Mandrill angle with a configuration for each Kindraa was good – marauder648 hit on every theme including the heat sink modification so point to him for fluff.

For Primary Configuration I really like the base canon model but twelve ER Medium Lasers are just too much especially in regards to heat. While all three challengers for the spot had their charm I really wanted to get back to the ER Medium Lasers. It makes me think Black Hawk and luckily I can cite the MotW article on the CBT main boards for the solution. Battlemaster who reviews the Nova recommends taking off two lasers for a two ton Targeting Computer. While it still goes over heat with 10 ER Mediums tied to a Targeting Computer it is far more reasonable and exactly what I was looking for. Expect to see our challengers here later on. Sorry gang no points yet.

http://bg.battletech.com/forums/index.php?topic=40277.0

Canon Alternate A with its twin ER PPCs sets the agenda once again for me but I don’t love the supplemental weapons and equipment. Abele ups the Double Heat Sinks slightly for his entry which finished a close second but the addition of two ER Mediums made his a little too hot for my tastes. Ultimately drakensis A who keeps the ER PPCs adds a Targeting Computer and another Double Heat Sink is my winner. Runs a little hot when you factor in movement but it is a heavy hitter at range, nice job. Point to drakensis!

B was the first configuration to be substantially improved by the removal of heat sinks in my opinion. Abele B dropped down to 10 (20) heat sinks and increased the Ultra AC from a 5 to a 10. He retained the Large Pulse Laser and supplemented it with two Small Pulse Lasers to create a winning combination at least for me. Point to Abele!

The Gauss Rifle of the canon Alternate C just doesn’t have enough ammo for me and ran way too cool for 14 (28) Heat Sinks. Both marauder648 and Abele made the most of their C challengers with Gauss Rifles and 10 (20) heat sinks supported by a missile system. I liked Abele C the best however with 24 shots for his Gauss, supported by a Streak SRM-6 and a ER Medium Laser. Point two for Abele!!

Configuration D with an LRM-20 in its canon variant set the pace for me as a fire support element. While there were several challengers I liked marauder648 E whose mini-Timber Wolf with twin LRM-15s linked to Artemis IV FCS supported by 4 ER Mediums the best. With only one Double Heat Sink removed from the base configuration it can not fire everything at once but can adequately do its job. Point to marauder648!

Going back to the beginning there were a lot of good configurations which featured dual ER Large Lasers. My choice for the newly established E was drakensis prime with its two ER Larges and six ER Mediums along with two additional Double Heat Sinks. While sixteen double heat sinks can’t hope to deal with all the heat generated by these weapon systems fired at once it is a solid bracket fire combatant. Point two to drakensis!!

Using an LB-X AC like drakensis did for his C entry or marauder648 F was a nice idea but I wanted a larger caliber then a 5. So I want to build on these submissions with something of my own which would use an LB 10-X AC probably with a Large Pulse Laser or an ER Large. I will let you know when I have something for certain but unfortunately no points here.

Alternate G I went with drakensis D with its twin Large Pulses and two Medium Pulses with the base 14 Double Heat Sinks. Point three for drakensis!!!

Alternate H was a win for Abele E with its highly accurate short range firepower from 4 ER Mediums and 2 ER Smalls linked to a Targeting Computer supported by two Streak SRM-6s, very nice. Point three for Abele!!!

Finally Alternate I goes to drakensis F which does a nice job of hard hitting knife fighter with a dozen ER Smalls along with two LRM-15s. Point four for drakensis!!!!

With four configuration points the win this time goes to drakensis with Abele finishing a close second with three configuration points. Third place goes to marauder648 with two points and for a second week in a row no canon configuration survives intact. Great job folks! A little bit of a change up going up soon, hope you will all participate!!
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marauder648

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Re: Quicksilver Upgrades #13: Nova (Black Hawk) 50 tons
« Reply #22 on: February 20, 2018, 07:28:45 AM »

Nicely done folks :)
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