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Author Topic: AFFC Elite Clan Refit Kits- Circa 3052  (Read 1518 times)

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JPArbiter

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AFFC Elite Clan Refit Kits- Circa 3052
« on: April 06, 2017, 12:56:35 AM »

Overview
The Clan Invasion kicked into overdrive a burst of technological recovery that began even prior to the Helm Memory Core across the Inner Sphere.  rather then chasing for a hypothetical end point, military technology had a proven level that went even further beyond the Star Leauge forever shattering the image of that institution as a logical end point militarily and eventually politically.  the Draconis Combine in practice took every Clan Chassis that could be rebuilt and put into front line service, leaving only scrap for their industry to reverse engineer.  the Armed Forces of the Federated Commonwealth however took a more radical step.  with the belief that even the most basic underlying technology, right down to alloy composition was more important then any given means of developing weaponry, few Omni or Battlemechs were pressed into frontline service, save for specific headhunter units (Famously the 3rd Davion Guards)

instead, after the battle of Twycross, the Replacement Depot Corps developed a series of "Packages" of Clan weaponry that could be easily plugged into existing Battlemechs designs in order to bolster combat efficiency.  this allowed the AFFC to spread wide access to clan tech to perform an accross the board force multiplacation.  it also had the odd habit of giving numerous Lyran, FedSuns and St Ive's Pilots the ability to "Specialize" in certian weapon systems more then ever before, even when circumstances demanded they use inner sphere equivilents

Attached is a list of 13 AFFC Battlemechs for which a combination of the Replacement Depot Corps, NAIS, Defiance Industries and MRBC developed specifically for the Armed Forces of the Federated Commonwealth.
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JPArbiter

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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #1 on: April 06, 2017, 01:11:32 AM »

the Javelin was a mech that had quickly proven itself going as far back as the initial wave of the Clan Invasion, particularly in countering the Jade Falcons use of Elemental Battle armor.  the Lances of Valkyries and Javelins introduced the AFFC by the Davion half became vital body blockers to Clan Supernovas often Isolating Dashers, Koshis and Dragonfly's as well as the Battle Armor they conveyed.  While the rumored immunity to Inferno Munitions turned out to be a case of battlefield fear and paranoia that spread to far too fast, it created a belief even in the highest ranks of the AFFC that the focus in anti elemental warfare needed to be on standard armor pericing munitions for SRMs and a way to bolster thier accuracy.

by taking Streak SRM 6 packs already favored by mechs such as the Thor and Loki, and placing them in the Javelin, accuracy against elementals as well as headhunting damaged mechs boosted significantly.  since the Javelin was already upgraded with Star Leauge Era Streak SRM packs as early as 3040 integrating the software was easy, and the Jade Falcons launchers proved to be comparable even with Hovertec Missiles already slated for use in the Javelin, although a small field modification needed to be made to pad the loader mechanisim.  one technician compared it to using a .38 caliber round in a .357 revolver, doable, but you had to to something to stabilize the round in the chamber.

as a historical note, once the "Inferno Myth" was debunked, use of Infernos on Javelins became popular, causing the unaltered 10P to become prefered among Javelin pilots again (as weal as the successive Stealths) resulting in this refit kit being short lived.  it also contributed to the Jade Falcons perfecting thier heat resistant Battle Armor... for better or worse.

Code: [Select]
Javelin JVN-10P-Clan Refit

Mass: 30 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: F/X-D-C-A
Production Year: 3049
Cost: 2,434,640 C-Bills
Battle Value: 847

Chassis: Unknown Standard
Power Plant: Unknown 180 Fusion Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
    Jump Capacity: 180 meters
Armor: Unknown Standard Armor
Armament:
    2  (CL) Streak SRM-6s
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      51 points                3.00
Engine:             Fusion Engine                180                       7.00
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   3.00
Heat Sinks:         (IS) Single Heat Sink        10                        0.00
    Heat Sink Locations: 1 HD, 1 LT, 1 RT
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV -  64                  4.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            6         
                                        Center Torso     10           8         
                                 Center Torso (rear)                  2         
                                           L/R Torso     7            8         
                                    L/R Torso (rear)                  2         
                                             L/R Arm     5            6         
                                             L/R Leg     7            8         

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(CL) Streak SRM-6                            RT        4         2         3.00
(CL) Streak SRM-6                            LT        4         2         3.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 32

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 8
6j         3       3       0       0      1     0   Structure:  3
Special Abilities: SRCH, ES, SEAL, SOA

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JPArbiter

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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #2 on: April 06, 2017, 01:26:04 AM »

the Wolfhound was a Mech that the Clans as a whole were unprepared for. the 35 ton scout hunter that could resist a strike from a Star League Period PPC to any given frontal location made for a difficult opponent.  Rumor has it that a Clan Bondsman who was made a technician for the Kell Hounds "Wolf Pack Company" was shown a Battle Rom of a WLF-1 engaging an AWS-8Q and coming out on top, and  was hardly surprised.  Wolfhounds themselves tended to recieve numerous Ad Hoc upgrades to their weaponry across the AFFC, but the most popular kit is almost exculsive to the Federated Commonwealth Corps.  Using a Ferro Fibrous "Up Armor Kit" to save mass, the Large Laser and forward facing mediums were upgraded to Clan Spec Models.  Mass Requirements meant the rear facing laser had to be sacrificed in order to make forward facing models pulse lasers.  an interesting quirk of the Ferro Fibrous armor that would not be corrected until the WLF-5 Model in the 3080's was the ill fitting placement of the plates.  in the field this required several square centimeters be shaved off in order to get proper fit on the torso and legs of the mech, which resulted in a minor loss of protection even though said locations were still proof against Clan Spec PPCs and even Gauss Rifle hits...

Wolfhound Refits remained Popular well into the post Jihad peace, often given to Light company commanders and special operatives.  with Ark Royal MechWorks making Wolfhound IICs identical to Khan Phelan Kell's famous Grinner on demand, and development of the 4W, 5 and 2H models made ad hock refits like this obsolete.

Code: [Select]
Wolfhound WLF-2-Clan Refit

Mass: 35 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3052
Cost: 3,242,430 C-Bills
Battle Value: 1,437

Chassis: Unknown Standard
Power Plant: Unknown 210 Fusion Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  (CL) ER Large Laser
    3  (CL) Medium Pulse Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      58 points                3.50
Engine:             Fusion Engine                210                       9.00
    Walking MP: 6
    Running MP: 9
    Jumping MP: 0
Heat Sinks:         (IS) Double Heat Sink        10(20)                    0.00
    Heat Sink Locations: 1 LT, 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 116                  6.50
    Armor Locations: 1 HD, 1 CT, 4 LT, 4 RT, 2 LL, 2 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     11           15       
                                 Center Torso (rear)                  6         
                                           L/R Torso     8            11       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     6            12       
                                             L/R Leg     8            15       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(CL) Medium Pulse Laser                      CT        4         1         2.00
(CL) Medium Pulse Laser                      RT        4         1         2.00
(CL) Medium Pulse Laser                      LT        4         1         2.00
(CL) ER Large Laser                          RA        12        1         4.00
                                            Free Critical Slots: 24

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 14
6          4       4       1       0      1     0   Structure:  3
Special Abilities: ENE, SRCH, ES, SEAL, SOA

« Last Edit: April 06, 2017, 09:44:13 PM by JPArbiter »
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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #3 on: April 06, 2017, 04:42:55 AM »

fun idea

With the Wolfhound id be tempted to go with a PPC a pair of ER mediums and a targeting computer it suddenly gives the Mech that one kill potential on a light Mech is fun and accuracy
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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #4 on: April 06, 2017, 09:23:50 AM »

I will be addressing the lack of ERPPCs in a future entry

the sceducle from here on in

Whitworth- April 6th
Centurion- April 7th
Enforcer- April 7th
Catapult- April 8th
Jagermech- April 8th
Caesar- April 9th
Cataphract- April 9th
Awesome- April 10th
Victor- April 11th
Zeus- April 11th
Atlas- April 12th
Notes on integrating Clan Technology in the field- April 13th
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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #5 on: April 06, 2017, 05:21:26 PM »

Interesting JP, which units would field these Clan refit kits? And how would they be maintained?
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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #6 on: April 06, 2017, 09:36:49 PM »

it is almost a trope among Armchair Generals that the Clans made horrendous use of their natural advantages militarily against the inner sphere.  Famously while energy weapons were universally superior to Spheroid versions of the same weapons, the clans had a distinct preference for autocannons and missiles that gave the Federated Commonwealth, Draconis Combine, and Free Rasalhauge a fighting chance. across the entire invasion corridor, so many missile systems were salvaged that the Inner Sphere was able to deploy battlefield ready Extended and Enhanced LRM Racks as early as 3055.

LRM 15 racks in particular were used heavily by clan Jade Falcon, and save for the proprietary launchers used on the Thor and Vulture, they were given to adaptation to numerous mechs.  Whitworths were being rapidly seconded from Militas and defunct mercenaries to make up losses after Twycross.  the most difficult part was actually finding ammunition for the launchers, as clan missiles can arm at launch rather then rely on velocity to disengage safeties.  oddly enough Inner Sphere and Clan Artemis Fire Control is identical in every aspect but Firmware, so after a few patches were developed the launchers were the only thing about the WTH that was upgraded.  because of ammunition scarcity, this variation was eventually removed from service, as the whitworths second line status and poor reputation made it unpopular with Pilots in the AFFC who were supposed to be considered "Elite"

Code: [Select]
Whitworth WTH-1-Clan Refit

Mass: 40 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3025
Cost: 3,486,933 C-Bills
Battle Value: 1,301

Chassis: Unknown Standard
Power Plant: Unknown 160 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 120 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
    2  (CL) LRM-15s w/ Artemis IV FCS
    1  (IS) Medium Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      67 points                4.00
Engine:             Fusion Engine                160                       6.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LL, 2 RL                                         2.00
Heat Sinks:         (IS) Single Heat Sink        10                        0.00
    Heat Sink Locations: 2 CT, 1 LT, 1 RT
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 128                  8.00
    CASE Locations: LT, RT                                                 1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           16       
                                 Center Torso (rear)                  7         
                                           L/R Torso     10           12       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     6            12       
                                             L/R Leg     10           18       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(IS) Medium Laser                            HD        3         1         1.00
(CL) LRM-15                                  RT        5         2         3.50
    Artemis IV FCS                           RT        -         1         1.00
(CL) LRM-15                                  LT        5         2         3.50
    Artemis IV FCS                           LT        -         1         1.00
@LRM-15 (16)                                 RT        -         2         2.00
@LRM-15 (16)                                 LT        -         2         2.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 13
4j         3       3       2       0      2     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 2

« Last Edit: April 17, 2017, 02:07:56 PM by JPArbiter »
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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #7 on: April 07, 2017, 05:10:04 AM »

No love for an upgrade of the BNC-3S Banshee? I confess myself devastated.
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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #8 on: April 08, 2017, 02:16:35 AM »

the CN9-D Centurion was quickly becoming a favorite even with Lyran Mechwarriors in the AFFC.  the Medium mechs once agerage speed got a massive upgrade, while retaining the same firepower and armor as before, and a little added utility from the Mydron LB-X Flak rounds helped even more,  still with the Battle of Twycross, many a Centurion Jock dreamed or even fancied themselves the next Kai Allard Liao, never minding the fact that he was not Operating Yen Lo Wang at the time he famously annihilated the Jade Falcon Guards.

While the version below is not the only "Fake Lo Wang" that spread across the AFFC and St Ives Compact, it is a version that shows up most constantly.  Clan Made LRMS again show up, even though as with the whitworth upgrade, finding ammunition is problematic.  on the opposite end of the spectrum, securing gauss Ammunition is more then easy, and can be forged in a home made crucible in the field from scrap metal if need be.  Mass saved from the Clan Launcher even allows for the rear facing laser to be made into a pulse model, giving rear cover extra accuracy, though more often then not a sphereoid laser had to be used.

Code: [Select]
Centurion CN9-D-Clan Refit

Mass: 50 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3049
Cost: 9,336,000 C-Bills
Battle Value: 1,553

Chassis: Unknown Endo-Steel
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
    1  (CL) Gauss Rifle
    1  (CL) LRM-10 w/ Artemis IV FCS
    1  (IS) Medium Laser
    1  (IS) Medium Pulse Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 4 LT, 4 RT, 3 LA, 3 RA
Engine:             XL Engine                    300                       9.50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 0
Heat Sinks:         (IS) Single Heat Sink        10                        0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 144                  9.00
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           20       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           16       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           16       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(IS) Medium Laser                            CT        3         1         1.00
(R) (IS) Medium Pulse Laser                  CT        4         1         2.00
(CL) LRM-10                                  LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
(CL) Gauss Rifle                             RA        1         6        12.00
@Gauss Rifle (16)                            RT        -         2         2.00
@LRM-10 (Artemis) (24)                       RT        -         2         2.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 16
6          3       3       3       0      2     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1

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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #9 on: April 08, 2017, 02:29:04 AM »

the all enforcer lances of the Federated Commonwealth Corps are a unique group of mechwarriors.  tougher then nails, all veterans of the war of 3039, and typically assigned the kind of dangerous shock troop missions that all but the most hardened shy away from.  this elite group was blessed by First Prince Hanse Davion with a special upgrade brought from Clan Salvage, and the mechwarriors were unified into Specialized Companies for Anti Clan raids in order to secure even more technology.  The only real upgrade was the swapping out of the LB-10X Autocannon of inner sphere manufacture for the devasting firepower of Clan built LB-20X Cannons, giving a 33% increase in firepower for these new Operators.  While cluster munitions were hard to come by, the Cannons salvaged from Clan Aerospace Fighters, used the same 120mm Caliber found on the Pontiac 9000 cannon.  MIIO assigned the best technicians and crews to these lances, working tirelessly to maintain the exotic materials of these weapons.   eventually this task force came to an end as no MIIO Forces were permitted to operate in or from Lyran space after Katherine Steiner Davion took over the Steiner half of the Commonwealth, bringing these special forces Enforcers to an unceremonious end.

Code: [Select]
Enforcer ENF-5D-Clan Refit

Mass: 50 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3050
Cost: 9,156,875 C-Bills
Battle Value: 1,544

Chassis: Unknown Standard
Power Plant: Unknown 250 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 150 meters
Armor: Unknown Ferro-Fibrous w/ CASE
Armament:
    1  (CL) LB 20-X AC
    1  (IS) ER Large Laser
    1  (IS) Small Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Additional:


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             XL Engine                    250                       6.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         (IS) Double Heat Sink        10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 161                  9.00
    Armor Locations: 1 HD, 1 CT, 3 LT, 3 RT, 4 LA, 1 LL, 1 RL
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           23       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           19       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     8            16       
                                             L/R Leg     12           21       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(IS) Small Laser                             LT        1         1         0.50
(CL) LB 20-X AC                              RA        6         9        12.00
(IS) ER Large Laser                          LA        12        2         5.00
@LB 20-X (Cluster) (10)                      RT        -         2         2.00
@LB 20-X (Slug) (5)                          RT        -         1         1.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 15
5j         3       2       1       0      2     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0

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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #10 on: April 10, 2017, 11:08:57 PM »

while not used as often by the Jade Falcons, at least compared to the Loki, Thor, and Vulture, the Mad Cat's distinctive Missile Boxes present in a number of configurations made for an attractive "bolt on" option for mechs like the Marauder, Warhammer, and Orion.  the Iconic LRM 20 racks from the made Cat Prime were practically custom made for inclusion onto the CLPT Series Catapult.

given the AFFC and it's later constituant components had little access to the Arrow IV equipped upgrade of the Catapult, and doctrine already emplaced large batteries of Long Tom Artillery at the Regimental Combat Team level, most Catapults in the AFFC were the C1 series that premiered during the Reunification War.  plans were already underway to install double strength heat sinks and Ferro Fibrous Armor on Catapults to increase utility and survivability, but the use of the Clan Spec LRM Launchers presented a unique opportunity.  the massive weight savings permitted extra tonnage to upgrade the four medium lasers into not pulse lasers, but Clan Spec ER Large Lasers.  this turned an appreciated but often overshadowed platform into a powerhouse fire support unit, something vitally needed in the era of the clans.

The Truce of Tukayyid bought the AFFC some much needed time and presented a unique opportunity for them.  Catapults were immediately pulled from their front line forces and sent to the COmbat Training Center on Defiance VII and used to train Mechwarriors in countering clan threats.  these Catapults often served as Proxies for Mad Cats.  after the severing of ties between the Federated Suns and Lyran Commonwealth the 20 or so Catapults served throughout the crucis march of the civil war, often lost in the shuffle despite the valuable technology they carried.  As a mark to thier service, of the 20 or so that were converted, 9 of them survived to 3095.

Code: [Select]
Catapult CPLT-C1-Clan Refit

Mass: 65 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3025
Cost: 6,466,625 C-Bills
Battle Value: 2,116

Chassis: Unknown Standard
Power Plant: Unknown 260 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
    2  (CL) ER Large Lasers
    2  (CL) LRM-20s
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     104 points                6.50
Engine:             Fusion Engine                260                      13.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         (IS) Double Heat Sink        15(30)                    5.00
    Heat Sink Locations: 2 LT, 3 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 160                 10.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           24       
                                 Center Torso (rear)                  11       
                                           L/R Torso     15           19       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     10           13       
                                             L/R Leg     15           18       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 (CL) ER Large Lasers                       CT        24        2         8.00
(CL) LRM-20                                  RA        6         4         5.00
(CL) LRM-20                                  LA        6         4         5.00
@LRM-20 (6)                                  RT        -         1         1.00
@LRM-20 (6)                                  LT        -         1         1.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
4j         4       4       4       0      3     0   Structure:  5
Special Abilities: SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2

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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #11 on: April 10, 2017, 11:29:17 PM »

Jagermechs are an oddball subject, as on paper, these poorly designed snipers are not great units.  their performance record speaks for themselves, and the Armed Forces of the Federated Suns love of the design allowed it to propagate across the AFFC.  in fact the third Child of the First Prince and the Archon selected a Jagermech as the machine he wished to build his career on, even though instructors and mentors tried to move him into an assault weight platform like his brother Victor.

Jagermechs fared somewhat well against the Clan Menace if only because of proper doctrine.  place into Fire Support and Anti Aircraft lances, the machines had a high survival rate among units that fought the clans and escaped.  often times it was the long range guns of a Jagermech that provided enough covering fire to distract or sow confusion among clan forces to allow for orderly withdraws and cut off light pursuers at the knees.  the need for greater firepower however was always eternal, and as JM6-DDs began rolling off the lines or being upgraded in the field, the AFFC Rep-Dep Corps began to assign additional upgrades to Veterans of the invasion who stubbornly refused a different mech.

the Jade Falcons deployed an unusual and shockingly effective version of the Daishi Omnimech that used Quad Ultra 2 Autocannons.  with the forces on Twycross dealt with and at least en of these machines captured, that provided a bevy of guns to use that the NAIS roundly did not want. placing the guns on the Jagermech was really a means of getting rid of unwanted salvage, though it did provide a modest increase in firepower.  the real stunner however was the instalation of the Clan Spec Large laser in the place of the medium pulse lasers in the center torso  this turned the often last resort lasers into a contributing factor in the Jagers firepower.  these impressive upgrades however had an unfortunate side effect, in that it turned Jagermechs from nuisances into targets.  the last of these platforms fell by the Battle of Coventry, and most of them were lost on the AFFC mission to rescue Hohiro Kurita on Teniente

Code: [Select]
JagerMech JM6-DD-Clan Refit

Mass: 65 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3049
Cost: 11,832,425 C-Bills
Battle Value: 1,306

Chassis: Unknown Standard
Power Plant: Unknown 260 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous w/ CASE
Armament:
    1  (CL) ER Large Laser
    2  (IS) Ultra AC/5s
    2  (CL) Ultra AC/2s
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     104 points                6.50
Engine:             XL Engine                    260                       7.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         (IS) Double Heat Sink        10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 152                  8.50
    Armor Locations: 5 LT, 5 RT, 2 LL, 2 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           20       
                                 Center Torso (rear)                  5         
                                           L/R Torso     15           20       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     10           14       
                                             L/R Leg     15           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(CL) ER Large Laser                          CT        12        1         4.00
(IS) Ultra AC/5                              RA        1         5         9.00
(CL) Ultra AC/2                              RA        1         2         5.00
(IS) Ultra AC/5                              LA        1         5         9.00
(CL) Ultra AC/2                              LA        1         2         5.00
@Ultra AC/2 (45)                             RT        -         1         1.00
@Ultra AC/5 (20)                             RT        -         1         1.00
@Ultra AC/5 (20)                             LT        -         1         1.00
@Ultra AC/2 (45)                             LT        -         1         1.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 13
4          3       4       4       0      3     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA

« Last Edit: April 17, 2017, 02:12:00 PM by JPArbiter »
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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #12 on: April 10, 2017, 11:46:00 PM »

the Cataphract has a long history of being an odd duck.  the mech was designed and manufactured in the Cappelan Confederation, but because of Tikinov's cecession and subsequent annexation by the Federated Commonwealth, it served longer in that army then the nation that developed it.  even now as the Victoria War rages on, the Cataphract is almost never used in front line CCAF forces, instead being relegated to the Confederation Reserve Cavalry and the MAF.

the Clan tech refit of the Cataphract was actually a political consideration on the part of the AFFC.  as the Caesar came into development Cataphracts were being siphoned away into thier more natural home in the St Ives Lancers.  in need of keeping thier ally appeased Hanse Davion had the NAIS take captured clan tech into a machine for St Ives Commanders.  the chosen upgrade was made by Dr Banzai himself, to make the mech a devastating force against Cappelan Agression.  the Ultra 5 Cannon was upgraded to a Clan Model and the LB-10X cannon was swapped for a Clan Spec Gauss Rifle.  both weapons came from numerous Ullers salvaged on Twycross, Sudeten and Alyina.

One of these Cataphracts tested thier mettle against the Smoke Jaguars in Operation Serpent though was ultimately destroyed during the Jaguar Counterassault.  the cataphracts that remained in the inner sphere were either captured and destroyed by the CCAF during the Xin Sheng war, and thier Gauss Weapons were either salvaged for study or assigned to prestigious warriors.

Code: [Select]
Cataphract CTF-3D-Clan Refit

Mass: 70 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3050
Cost: 13,306,778 C-Bills
Battle Value: 1,708

Chassis: Unknown Standard
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 120 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
    1  (CL) Gauss Rifle
    1  (CL) Ultra AC/5
    4  (IS) Medium Lasers
    1  (IS) Small Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             XL Engine                    280                       8.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LL, 2 RL                                         4.00
Heat Sinks:         (IS) Single Heat Sink        16                        6.00
    Heat Sink Locations: 1 HD, 2 CT, 2 LT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 176                 11.00
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           26       
                                 Center Torso (rear)                  9         
                                           L/R Torso     15           16       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     11           22       
                                             L/R Leg     15           19       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(IS) Medium Laser                            RT        3         1         1.00
(CL) Gauss Rifle                             RT        1         6        12.00
(R) (IS) Medium Laser                        LT        3         1         1.00
(IS) Medium Laser                            RA        3         1         1.00
(CL) Ultra AC/5                              RA        1         3         7.00
(IS) Medium Laser                            LA        3         1         1.00
(IS) Small Laser                             LA        1         1         0.50
@Gauss Rifle (16)                            LT        -         2         2.00
@Ultra AC/5 (40)                             RA        -         2         2.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
4j         4       4       3       0      3     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA

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JPArbiter

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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #13 on: April 10, 2017, 11:56:37 PM »

the Caesar used by Marcus GioAvanti is perhaps the most famous clan refit of that chassis, but among the AFFC Rep Dep Corps, turning the Caesar from a heavy attack platform into a true commanders mech became a top priority.  unfortunately there was no way to get the electronics package onto the mech without sacirficing firepower that the Lyran Pilots insisted they needed.  thanks to the acquisition of Clan spec Gauss Rifles and PPCs however Caesars could free up exactly the four tons of space needed for TAG, ECM and Active Probes.  the initial plan was to use clan versions of the electronics, but a belief that these were vital to reverse engineer first left all electronic warfare equipment off the table fro Rep Def.  the use of an ERPPC is also odd, considering that they were named priority salvage given thier increase in firepower over the inner sphere models, and those allowed into service were usually reserved for Awesomes conversions.  never the less about two dozen mechs were given these in demand weapons.

much like the Black Knight before, these electronics heavy Caesars proved to be valuabel force multiplers.  during the Fed Com Civil War Caesars with this package served well on both sides, though statistically the Davion mechs tended to survive the field longer.  the package itself remaind popular as has a so called "Poor Man's Configuration that uses a ER Large laser and Inner Sphere LB-10X.  to this day the Federated Suns and Lyran Commonwealth will go out of thier way to remake it for more elite commanders, particularly ones who have a history of not "playing immortal warrior" with the expensive upgrades.

Code: [Select]
Caesar CES-3R-Clan Refit

Mass: 70 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3049
Cost: 14,121,673 C-Bills
Battle Value: 1,869

Chassis: Unknown Standard
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
    1  (CL) ER PPC
    1  (CL) Gauss Rifle
    4  (IS) Medium Pulse Lasers
    1  Beagle Active Probe
    1  Guardian ECM Suite
    1  TAG
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             XL Engine                    280                       8.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         (IS) Double Heat Sink        16(32)                    6.00
    Heat Sink Locations: 2 LT, 2 LA, 1 RA
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 168                 10.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           26       
                                 Center Torso (rear)                  7         
                                           L/R Torso     15           15       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           21       
                                             L/R Leg     15           21       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
TAG                                          HD        0         1         1.00
Beagle Active Probe                          CT        0         2         1.50
(CL) Gauss Rifle                             RT        1         6        12.00
(R) (IS) Medium Pulse Laser                  RT        4         1         2.00
(R) (IS) Medium Pulse Laser                  LT        4         1         2.00
(CL) ER PPC                                  RA        15        2         6.00
(IS) Medium Pulse Laser                      RA        4         1         2.00
(IS) Medium Pulse Laser                      LA        4         1         2.00
Guardian ECM Suite                           LL        0         2         1.50
@Gauss Rifle (16)                            LT        -         2         2.00
                                            Free Critical Slots: 6

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 19
4          5       5       3       0      3     0   Structure:  3
Special Abilities: PRB, RCN, ECM, TAG, CASE, SRCH, ES, SEAL, SOA

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Re: AFFC Elite Clan Refit Kits- Circa 3052
« Reply #14 on: April 11, 2017, 12:05:52 AM »

The aptly named awesome performed extremly well during the invasion.  shrugging off the never ending fire of Falcon and Wolf mechs and able to dish out return fire at competitive ranges, it was the Awesomes that often allowed other mechwarriors to escape the onslaught to fight another day.  the AWS-9M Refit is a brainchild of now Archon Steiner, after finally convincing his Tactical Operations Officer to remove her command console from his machine, and restoring it to a factory configuration.  his raid on somerset produced the ERPPCs needed to give his machine the enhanced punch and range to bring the fight back to the Falcons on Barcelona.  the added kick was that the saved space permitted the installation of MASC, turning the once lumbering machine into a fast attack platform that no warrior would be ready for.  The AWS Clan Refit was replicated as often as could be procured, and made a difference on Allynia.  the Specs were also one of the few mechs shared with the DCMS, though how often, or if at all, it was utilized is unknown.

sadly it was Operation Gurrero that saw the end of the Awesome Refit, as normal attrition made prioritizing Clan Upgrades to the Awesome next to impossible, with parts for the AWs being blacklisted to both AFFC states from Irian, under Thomas Mariks Orders.  Rumors abound however that versions of this mech were being utilized by the Word of Blake and FWLM, though given how precious a commodity Clan Tech is to those powers, widespread use would be near impossible.


Code: [Select]
Awesome AWS-9M-Clan Refit

Mass: 80 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3049
Cost: 20,286,120 C-Bills
Battle Value: 2,845

Chassis: Unknown Standard
Power Plant: Unknown 320 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h (86.4 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
    3  (CL) ER PPCs
    1  (IS) Medium Pulse Laser
    2  (IS) Streak SRM-2s
    1  (IS) Small Pulse Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     122 points                8.00
Engine:             XL Engine                    320                      11.50
    Walking MP: 4
    Running MP: 6 (8)
    Jumping MP: 0
Heat Sinks:         (IS) Double Heat Sink        19(38)                    9.00
    Heat Sink Locations: 2 LT, 1 RT, 2 LA, 2 RA
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 247                 15.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           30       
                                 Center Torso (rear)                  20       
                                           L/R Torso     17           24       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(IS) Small Pulse Laser                       HD        2         1         1.00
(IS) Streak SRM-2                            CT        2         1         1.50
(IS) Medium Pulse Laser                      CT        4         1         2.00
(CL) ER PPC                                  RT        15        2         6.00
MASC                                         RT        -         4         4.00
(CL) ER PPC                                  LT        15        2         6.00
(CL) ER PPC                                  RA        15        2         6.00
(IS) Streak SRM-2                            LA        2         1         1.50
@Streak SRM-2 (50)                           LL        -         1         1.00
                                            Free Critical Slots: 6

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 28
5          5       5       4       0      4     1   Structure:  4
Special Abilities: SRCH, ES, SEAL, SOA

« Last Edit: April 11, 2017, 12:08:33 AM by JPArbiter »
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