Here is a Capellan Omni design I came up with, fluffed up a bit
Tie Long TLG-1O
Mass: 100 tons
Tech Base: Inner Sphere
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3070
Cost: 19,855,000 C-Bills
Battle Value: 1,277
Chassis: HildCo Heavy Type IXQT Standard
Power Plant: Vlar 300 Light Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: StarSlab/9 Mk.II Standard Armor
Armament:
48.5 tons of pod space.
Manufacturer: Hildco Interplanetary
Primary Factory: St. Ives
Communications System: CeresCom Recon Model 12K
Targeting and Tracking System: C-Apple Churchill
Overview:
Seeing a need for 100 ton omnimech, HildCo Planetary was commissioned to build
one for the Capellan Confederation and have it be one of its finest creations.
After only a year of research and design they presented the Tie Long, Iron
Dragon, to the CCAF for consideration. It did not have any major innovations or
breakthroughs, nor did it have any bells and whistles, but it did combine
existing technologies into a durable design that can take a beating and give it
in return. It utilizes light engine technology obtained through unknown sources
to give it additional tonnage for it's omni pods.
The most fearsome thing about this omnimech is what it looks like. They chose
the most fearsome design known to the inner sphere and clans and based it's
looks on the Dire Wolf, albeit more streamlined and the cowl over the top of
the design is missing. Being based on that design has thrown more than a few
observers and opponents off guard, as they are expecting to face a clan
omnimech, but find themselves against an Inner Sphere mech. It would normally
be fatal for such a deception to the Tie Long, but it can back up it's looks
with immense firepower.
The primary configuration carries a pair of Heavy PPC's backed up by a Heavy
Gauss Rifle. This provides it with immense firepower out to 450 meters. For
close in work it has a pair of Extended Range Medium Lasers and a Extended
Range Small Laser.
Configuration A is a long range direct fire support design that carries triple
Rotary AC/2's and a Heavy PPC, for close range work it has a trio of Extended
Range Medium Lasers. It carries 6 tons of ammunition for the AC's, so it can
stay in the fight for long, but also is vulnerable to torso breaches, though
the torso containing the ammunition does have CASE installed. The source of the
Rotary AC/2's are unknown at this time, as they don't match any of the known
manufacturer's specifications.
Configuration B is another direct fire support design, but carries dual Ultra
AC/10's and a Heavy PPC. It carries 6 tons of ammo for the Ultra AC/10's.
Helping protect this design is a Guardian ECM device and CASE in both torse to
protect against ammunition explosions. Note this design lacks any short range
firepower besides the Ultra AC/10's.
Configuration C has good long range weapons in a Gauss Rifle and a Heavy PPC,
they are backed up by 3 Snub-Nose PPC's. The Gauss Rifle carries 2 tons of
ammunition, so it has the standard ammo load for most Capellan designs that
carry a Gauss Rifle. and has CASE installed in the torso containing the Gauss
Rifle.
Configuration D is a long range missile support design. It carries 4 LRM 15
with Artemis Fire Control backed up with 2 Extended Range Medium Lasers and 4
Medium Lasers. As an added bit of protection it has a Guardian ECM device and
both torsos have CASE installed in case of an ammunition explosion.
Configuration E is one of the most fearsome long range combatants that the CCAF
fields. Dual Gauss Rifles and dual PPC's give it am devastating punch, but for
short range work ot only has an Extended Range Small Laser. Thie configuration
does not carry CASE, so is not as durale as other configurations.
Configuration F is the close ranged configuration. It mounts a LB 20-X
Autocannon, dual Snub-Nose PPC/Extended Range Medium Lasers in the arms, a
Streak SRM6 launcher and a Extended Range Small Laser. Getting this weaponry
into range is not as much of a problem as other slow assault mechs, as it can
jump up tp 90 meters at a time. It carries 4 tons of ammuntion for the
autocannon and has CASE in the torso to protect against explosion.
Configuration G is the truest in form to a Capellan design. It carries a Gauss
Rifle for long range work, which is backed up by 2 Light PPC's. For closer in
work it has 3 Extended Range Medium Lasers, 2 Plasma Rifles and 2 Flamers.
Protecting it is a Guardian ECM device and CASE in each torso.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 152 points 10.00
Engine: Light Fusion Engine 300 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Double Heat Sink 12(24) 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 304 19.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 31 46
Center Torso (rear) 15
L/R Torso 21 32
L/R Torso (rear) 10
L/R Arm 17 34
L/R Leg 21 41
================================================================================
Loadout Name: Prime Cost: 22,843,125
Tech Rating/Era Availability: E/X-X-E BV2: 2,518
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 16(32) 4.00
Heat Sink Locations: 2 LT, 1 LA, 1 RA
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Heavy PPC RA 15 4 10.00
ER Medium Laser RA 5 1 1.00
Heavy PPC LA 15 4 10.00
ER Medium Laser LA 5 1 1.00
Heavy Gauss Rifle CT/RT 2 1/10 18.00
ER Small Laser HD 2 1 0.50
@Heavy Gauss Rifle (16) LT - 4 4.00
Free Critical Slots: 9
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 25
3 4 5 4 0 4 2 Structure: 5
Special Abilities: OMNI, SRCH, ES, SOA
================================================================================
Loadout Name: A Cost: 22,592,500
Tech Rating/Era Availability: E/X-X-E BV2: 2,162
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 17(34) 5.00
Heat Sink Locations: 1 LT, 2 RT, 2 RA
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Heavy PPC RA 15 4 10.00
3 Rotary AC/2s LA 3 9 24.00
2 ER Medium Lasers CT 10 2 2.00
ER Medium Laser HD 5 1 1.00
@Rotary AC/2 (270) LT - 6 6.00
Free Critical Slots: 9
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 22
3 4 4 3 0 4 2 Structure: 5
Special Abilities: OMNI, CASE, SRCH, ES, SOA
================================================================================
Loadout Name: B Cost: 22,890,000
Tech Rating/Era Availability: E/X-X-E BV2: 2,243
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 16(32) 4.00
Heat Sink Locations: 2 LT, 1 LA, 1 RA
CASE Locations: 1 LT, 1 RT 1.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Ultra AC/10 RA 4 7 13.00
Ultra AC/10 LA 4 7 13.00
Heavy PPC RT 15 4 10.00
Guardian ECM Suite CT 0 2 1.50
@Ultra AC/10 (30) RT - 3 3.00
@Ultra AC/10 (30) LT - 3 3.00
Free Critical Slots: 7
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 22
3 5 5 5 0 4 0 Structure: 5
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SOA
================================================================================
Loadout Name: C Cost: 23,650,000
Tech Rating/Era Availability: E/X-X-F BV2: 2,407
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 15(30) 3.00
Heat Sink Locations: 1 LT, 1 RT, 1 LA
CASE Locations: 1 RT 0.50
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Gauss Rifle RA 1 7 15.00
Heavy PPC LA 15 4 10.00
Snub-Nose PPC RT 10 2 6.00
Snub-Nose PPC LT 10 2 6.00
Snub-Nose PPC CT 10 2 6.00
@Gauss Rifle (16) RT - 2 2.00
Free Critical Slots: 18
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 24
3 4 4 3 0 4 1 Structure: 5
Special Abilities: OMNI, CASE, SRCH, ES, SOA
================================================================================
Loadout Name: D Cost: 24,155,000
Tech Rating/Era Availability: E/X-X-E BV2: 2,355
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE Locations: 1 LT, 1 RT 1.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 LRM-15s RA 10 6 14.00
Artemis IV FCS RA - 1 2.00
2 LRM-15s LA 10 6 14.00
Artemis IV FCS LA - 1 2.00
ER Medium Laser RT 5 1 1.00
2 Medium Lasers RT 6 2 2.00
ER Medium Laser LT 5 1 1.00
2 Medium Lasers LT 6 2 2.00
Guardian ECM Suite CT 0 2 1.50
@LRM-15 (Artemis) (32) RT - 4 4.00
@LRM-15 (Artemis) (32) LT - 4 4.00
Free Critical Slots: 13
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 24
3 4 5 3 0 4 3 Structure: 5
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SOA, IF 3
================================================================================
Loadout Name: E Cost: 22,383,125
Tech Rating/Era Availability: E/X-X-E BV2: 2,429
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
PPC RA 10 3 7.00
PPC LA 10 3 7.00
Gauss Rifle RT 1 7 15.00
Gauss Rifle LT 1 7 15.00
ER Small Laser HD 2 1 0.50
@Gauss Rifle (16) RT - 2 2.00
@Gauss Rifle (16) LT - 2 2.00
Free Critical Slots: 22
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 24
3 5 6 5 0 4 0 Structure: 5
Special Abilities: OMNI, SRCH, ES, SOA
================================================================================
Loadout Name: F Cost: 24,218,125
Tech Rating/Era Availability: E/X-X-F BV2: 2,441
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 3 (Standard)
Jump Jet Locations: 1 CT, 1 LL, 1 RL 6.00
Heat Sinks: Double Heat Sink 16(32) 4.00
Heat Sink Locations: 2 LA, 2 RA
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Snub-Nose PPC RA 10 2 6.00
ER Medium Laser RA 5 1 1.00
Snub-Nose PPC LA 10 2 6.00
ER Medium Laser LA 5 1 1.00
Streak SRM-6 LT 4 2 4.50
LB 20-X AC CT/RT 6 1/10 14.00
ER Small Laser HD 2 1 0.50
@LB 20-X (Cluster) (15) LT - 3 3.00
@LB 20-X (Slug) (5) LT - 1 1.00
@Streak SRM-6 (15) LT - 1 1.00
Free Critical Slots: 6
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 24
3j 5 4 0 0 4 1 Structure: 5
Special Abilities: OMNI, CASE, SRCH, ES, SOA, FLK 1/1/0
================================================================================
Loadout Name: G Cost: 24,072,500
Tech Rating/Era Availability: E/X-X-E BV2: 2,580
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 14(28) 2.00
Heat Sink Locations: 1 LA, 1 RA
CASE Locations: 1 LT, 1 RT 1.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Plasma Rifle RA 10 2 6.00
Flamer RA 3 1 1.00
Light PPC RA 5 2 3.00
Plasma Rifle LA 10 2 6.00
Flamer LA 3 1 1.00
Light PPC LA 5 2 3.00
Gauss Rifle RT 1 7 15.00
Guardian ECM Suite LT 0 2 1.50
3 ER Medium Lasers LT 15 3 3.00
@Plasma Rifle (20) RT - 2 2.00
@Plasma Rifle (20) LT - 2 2.00
@Gauss Rifle (16) CT - 2 2.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 26
3 4 4 2 0 4 2 Structure: 5
Special Abilities: OMNI, ECM, CASE, HT1, SRCH, ES, SOA