The next Capellan Omnimech after the Tie Long
Enjoy!!!
Anausa ANU-1O
Mass: 85 tons
Tech Base: Inner Sphere
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3070
Cost: 18,501,156 C-Bills
Battle Value: 994
Chassis: Unknown Endo-Steel
Power Plant: Unknown 340 Light Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
36.0 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
Overview:
After the successful introduction of the Tie Long, the Capellan Confederation
went along with it's long desired plan of producing more types of omnimechs.
This time though they commissioned the makers of the Emperor, Starcorp
Industries. In short order they had a working prototype of the Anausa, it's
name comes from ancient Persian history on Terra from their Immortal warriors.
Starcorp introduced this design to the Confederation High Command in grand
fashion, having it's Prime configuration face off against a Templar Prime it
had been using as a starting point for the design. The Anausa's firepower was
too much for the Templar to bear and was destroyed handidly. The combination of
long and short range proved too much for the Templar.
The Anausa uses numerous parts that are also on the Emperor, which speeded up
development drastically, but it also added new developments into the design,
including a 320 Light fusion engine.
Prime configuration is a bruiser of a machine, carrying a Gauss Rifle and
Heavy PPC for ranged combat, and when it gets close it's myriad of medium
lasers seek the big holes produced while it was closing on it's opponent to
finish it off. It's only major failing is no CASE protecting the side where the
Gauss Rifle is located.
Configuration A is rather confusing, but surprisingly effective. At range it
has 5 Light PPCs, and when it closes it's firepower gets much more fearsome, as
it has 2 Snub-Nose PPC, 2 Medium Lasers and 2 Medium Pulse Lasers. It might not
make opponents take pause, but in testing this configuration has it's uses, as
it has no reliance on ammunition.
Configuration B is a more Capellan version, combining a Heavy PPC, Plasma
Rifle, Snub-Nose PPC, and Streak SRM 4 into the chassis. Helping protect it is
CASE and a Guardian ECM device, but even more importantly it has the ability to
jump up to 120 meters at a time.
Configuration C was made at the personal request of the test pilot for the
prototypes, and his request was granted, since then this configuration has
started to show up inside the CCAF. Carrying dual MML-9 launchers, a Snub-Nose
PPC, and 2 Medium Pulse Lasers, it has marginal ranged weaponry, but in close
it is devastating. This would not normally make most opponents cower in fear,
but when they see it cover an astounding 150 meters for a mech of it's size.
Configuration D carries the most varied weaponry, but is considered one of the
more effective configurations. A Heavy PPC and Rotary AC/2 are it's long range
punch, for closer work it has a Snub-Nose PPC, 2 Medium Lasers and 2 Extended
Range Medium Lasers. It's major failing though is the lack of CASE to protect
the torsos.
Configuration E is based off of the iconic Battlemaster, with a Gauss Rifle
and 2 Light PPC's for ranged combat and 2 Extended Range Medium Lasers, 2
Medium Pulse Lasers and a Streak SRM6 for close in work.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 130 points 4.50
Internal Locations: 3 LT, 3 RT, 5 LA, 3 RA
Engine: Light Fusion Engine 340 20.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 13(26) 3.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 224 14.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 27 34
Center Torso (rear) 9
L/R Torso 18 29
L/R Torso (rear) 7
L/R Arm 14 22
L/R Leg 18 28
================================================================================
Loadout Name: Prime Cost: 20,711,906
Tech Rating/Era Availability: E/X-X-E BV2: 2,133
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 14(28) 1.00
Heat Sink Locations: 1 LT
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Gauss Rifle RA 1 7 15.00
Heavy PPC LA 15 4 10.00
3 Medium Lasers RT 9 3 3.00
ER Medium Laser RT 5 1 1.00
3 Medium Lasers LT 9 3 3.00
ER Medium Laser LT 5 1 1.00
@Gauss Rifle (16) RT - 2 2.00
Free Critical Slots: 9
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 21
4 5 5 2 0 4 2 Structure: 5
Special Abilities: OMNI, SRCH, ES, SOA
================================================================================
Loadout Name: A Cost: 22,127,156
Tech Rating/Era Availability: E/X-X-F BV2: 1,912
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 16(32) 3.00
Heat Sink Locations: 1 LT, 1 RT, 1 RA
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 Light PPCs RA 10 4 6.00
2 Light PPCs LA 10 4 6.00
Snub-Nose PPC RT 10 2 6.00
Medium Pulse Laser RT 4 1 2.00
Medium Laser RT 3 1 1.00
Snub-Nose PPC LT 10 2 6.00
Medium Pulse Laser LT 4 1 2.00
Medium Laser LT 3 1 1.00
Light PPC CT 5 2 3.00
Free Critical Slots: 6
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 19
4 4 4 2 0 4 3 Structure: 5
Special Abilities: OMNI, ENE, SRCH, ES, SOA
================================================================================
Loadout Name: B Cost: 21,842,834
Tech Rating/Era Availability: E/X-X-F BV2: 2,157
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 4 (Standard)
Jump Jet Locations: 2 LL, 2 RL 4.00
Heat Sinks: Double Heat Sink 15(30) 2.00
Heat Sink Locations: 1 LT, 1 RA
CASE Locations: 1 RT 0.50
Actuators: L: SH+UA R: SH+UA+LA+H
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Plasma Rifle RA 10 2 6.00
Heavy PPC LA 15 4 10.00
Streak SRM-4 RT 3 1 3.00
Guardian ECM Suite LT 0 2 1.50
Snub-Nose PPC CT 10 2 6.00
@Plasma Rifle (20) RT - 2 2.00
@Streak SRM-4 (25) RT - 1 1.00
Free Critical Slots: 6
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 22
4j 4 4 2 0 4 0 Structure: 5
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SOA
================================================================================
Loadout Name: C Cost: 22,507,563
Tech Rating/Era Availability: E/X-X-F BV2: 1,738
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 5 (Improved)
Jump Jet Locations: 1 CT, 1 LT, 1 RT, 1 LL, 1 RL 10.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
MML-9 RA 5 5 6.00
MML-9 LA 5 5 6.00
Snub-Nose PPC RT 10 2 6.00
2 Medium Pulse Lasers LT 8 2 4.00
@MML-9 (LRM) (13) RT - 1 1.00
@MML-9 (SRM) (11) RT - 1 1.00
@MML-9 (LRM) (13) LT - 1 1.00
@MML-9 (SRM) (11) LT - 1 1.00
Free Critical Slots: 5
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 17
4/5j 4 4 1 0 4 0 Structure: 5
Special Abilities: OMNI, SRCH, ES, SOA, IF 1
================================================================================
Loadout Name: D Cost: 20,848,344
Tech Rating/Era Availability: E/X-X-F BV2: 1,965
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Gauss Rifle RA 1 7 15.00
Rotary AC/2 LA 1 3 8.00
ER Medium Laser RT 5 1 1.00
Medium Laser RT 3 1 1.00
ER Medium Laser LT 5 1 1.00
Medium Laser LT 3 1 1.00
Snub-Nose PPC CT 10 2 6.00
@Gauss Rifle (16) RT - 2 2.00
@Rotary AC/2 (45) LT - 1 1.00
Free Critical Slots: 14
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 20
4 5 5 2 0 4 0 Structure: 5
Special Abilities: OMNI, SRCH, ES, SOA
================================================================================
Loadout Name: E Cost: 20,968,709
Tech Rating/Era Availability: E/X-X-E BV2: 1,997
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 14(28) 1.00
Heat Sink Locations: 1 LT
CASE Locations: 1 RT 0.50
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Gauss Rifle RA 1 7 15.00
2 Medium Pulse Lasers LA 8 2 4.00
ER Medium Laser RT 5 1 1.00
Light PPC RT 5 2 3.00
Streak SRM-6 RT 4 2 4.50
ER Medium Laser LT 5 1 1.00
Light PPC LT 5 2 3.00
@Streak SRM-6 (15) RT - 1 1.00
@Gauss Rifle (16) CT - 2 2.00
Free Critical Slots: 7
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 20
4 5 6 3 0 4 1 Structure: 5
Special Abilities: OMNI, CASE, SRCH, ES, SOA