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Author Topic: Black Harrier (Clan Jade Falcon medium-weight Omni)  (Read 1131 times)

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masterarminas

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Black Harrier (Clan Jade Falcon medium-weight Omni)
« on: August 28, 2018, 02:19:45 PM »



With the success of the Summoner II heavy-weight OmniMech, Khan Yvonne Hazen of Clan Jade Falcon issued a request with the Scientists of her Clan for a new medium-weight design to complement the flagship heavy OmniMech in service.  While there were several Clan medium-weight OmniMechs already in service, each was--from her point of view--flawed in one or more ways.

The 40-ton Viper possessed exceptional speed and mobility for a medium-weight design.  However, to attain such performance, the pod-space was positively anemic.  The 45-ton Ice Ferret was just as fast, but not as mobile due to the lack of integral jump jets . . . and not only was the pod-space just slightly larger than that of the Viper, this design was the property of Clan Wolf.  Which led her to rejecting it outright.

Having just debuted in 3003, the 45-ton Shadow Cat seemed to meet most of the Khan's requirements, being both faster, but just as mobile, as the Summoner II.  However, the inclusion of MASC was a flaw in the Khan's opinion, reducing pod-space by two tons and potentially capable of crippling the OmniMech when activated.

The 50-ton Nova was no longer in production and--just like the 55-ton Stooping Hawk--offered no increase in speed or mobility when compared to the Summoner II.

And the 55-ton Stormcrow--while an exceptional OmniMech design--lacked the integral jump jets that the Khan demanded on her Clan's newest medium-weight OmniMech.

What Khan Hazen wanted was a unique Jade Falcon medium-weight OmniMech designed to complement and support the new Summoner II.  And in response to that request, the Falcon Scientists turned their considerable talent onto the task and managed to design and produce a prototype by 3012.

Designated as the Black Harrier, this new OmniMech design would be constructed on a 50-ton Endo-Steel II chassis.  Eight and a half tons of Ferro-Fibrous armor plating provided for 96.44% of the maximum protective coverage on a 50-ton chassis.  While a 300-rate Extra-Light Fusion engine provided sufficient power for the eventual weapon systems as well as a maximum running speed of 97.2 kilometers per hour (64.8 kph walking).

Six jump jets would be installed on the chassis--two each in the center torso, right leg, and left leg.  This equipment would enable the Black Harrier to fulfill the Khan's requirements for mobility.  However, in order to provide sufficient pod-space, the design team was forced to forgo mounting any fixed Double Strength Heat Sinks in the engine core, requiring any additional DHS needed to pod-mounted; which would consume some of the limited internal space left within the chassis.  And incidentally make the Black Harrier run far hotter than most configurations of the Summoner II.

The remaining pod-space, however, was quite impressive at 20.5 tons.  Just 2.5 tons less than the 55-ton Stormcrow and only four fewer than the Summoner II.  And having accomplished this, the Scientists--in conjunction with veteran Warriors--began to work on weapon configurations.

The Black Harrier Prime features an LB-5X autocannon in the right arm, fed by two tons of ammunition (for 40 bursts of fire; typically one each of slug and cluster are carried), supported by an LRM-10 launcher with Artemis IV fire-control in the left torso.  Two tons of LRM ammunition are stored, allowing for 24 missile salvoes.  The right torso mounts a Streak SRM-6 launcher with a ton of ammunition for 15 salvoes.  Finally, two Extended-Range Medium Lasers are fitted to the left arm.  Maximum heat generated is 25 with the heat dissipation capacity for 20.  Maximum damage is 41 from 1-12 hexes, dropping to 29 at ranges 13-15, and to 15 at 16-21 hexes.  From 22-24, the maximum damage is a mere 5 points.  However, BV is just 1959.

Configuration A mounts a Gauss Rifle in the right arm with three tons of ammo (one in the arm and two in the right torso) for 24 shots.  Two ER Medium Lasers are carried in the left arm, while an SRM-6 launcher with Artemis IV and one ton of ammo (for 15 salvoes) is installed in the left torso.  Max heat is 21 with 20 dissipated, making this configuration run rather cool.  Max damage is 41 from 1-9 hexes, 29 from ranges 10-15, and dropping to 15 from 16-22 with a BV of 2185.

Configuration B carries three LRM-10 launchers with Artemis IV, each fed by two tons of ammo for 24 triple missile salvoes.  These launchers are mounted in the left torso, right torso, and right arm.  The left arm mounts two Medium Pulse Lasers.  Max heat is 26 with 20 dissipated.  Max damage is 44 from 1-12 hexes, dropping to 30 at 13-21 hexes.  BV is 2098.

Configuration C features an Ultra Autocannon 10 with three tons of ammunition (30 single or 15 double bursts) in the right arm.  The left arm carries two ER Medium Lasers, while a Streak SRM-6 launcher with a ton of ammo (15 salvoes) is mounted in the right torso.  Finally, an Anti-Missile System with a ton of ammo (24 bursts) is mounted in the left torso.  Max heat is 27 with 20 dissipated.  Max damage is 46 from 1-12 hexes, 34 from 13-15 hexes, and 20 from 16-18 hexes with a BV of 2052.

Configuration D includes a two-ton Targeting Computer in the right torso.  Lacking a ballistic weapon, the Black Harrier D instead carries an ER Large Laser (right arm), two ER Medium Lasers (left arm), and an LRM-15 launcher with Artemis IV and three tons of ammunition for 24 missile salvoes (left torso).  An ECM Suite is mounted in the head, and four additional DHS have been installed.  Max heat is 33 generated with 28 dissipated.  Max damage is 39 from ranges 1-15, 25 from 16-21, and 10 from 22-25.  BV is 2445.

The Black Harrier E has an LB-10X autocannon with two tons of ammo (20 bursts) in the right arm, backed up by an LRM-10 launcher with Artemis IV FCS and two tons of ammo (24 salvoes) in the left torso.  Secondary weapons are a pair of ER Medium Lasers in the left arm.  An Active Probe is mounted in the head.  Max heat is 22 generated with 20 dissipated.  Max damage is 34 from ranges 1-15, dropping to 20 at 16-18, and to 10 at 19-21.  However, BV is just 1854.

Configuration F includes both an Active Probe (heat) and an ECM Suite (right torso).  The main gun is an LB-5X autocannon with two tons of ammunition (40 bursts) in the right arm, supported by an LRM-10 launcher with Artemis IV and two tons of ammunition (24 salvoes) in the left torso.  The left arm carries an ER Large Laser.  Max heat is 23 generated with 20 dissipated.  Max damage is just 25 points from ranges 1-21, dropping to 15 at 22-24, and 10 at range 25.  BV is 1863.

Configuration G once again omits the ballistic weapon.  The main guns are a Large Pulse Laser in the right arm and two Medium Pulse Lasers in the left arm.  These are supported by an LRM-10 launcher with Artemis IV and two tons of ammo (24 salvoes) in the left torso and a Streak SRM-4 launcher with a ton of ammo (25 salvoes) in the right torso.  Two additional DHS are mounted.  Max heat is 31 generated versus 24 dissipated.  Max damage is 42 from ranges 1-12, 20 from 13-20, and 10 at 21 hexes.  BV is 2167.

Configuration H showcases the introduction of Heavy Lasers.  The right arm mounts an Ultra AC-5 with two tons of ammunition (40 single bursts or 20 double taps), supported by a left torso mounted LRM-10 launcher with Artemis IV and two tons of ammunition (24 salvoes).  Twin Heavy Medium Lasers are carried in the left arm, while the head mounts a newly developed ER Flamer for anti-personnel and/or incendiary work.  A two-ton Targeting Computer in the right torso helps with the inaccurate nature of the heavy lasers, while an additional DHS is mounted to cope with the heat.  However, the design still runs hot with a max heat of 29 versus just 22 dissipated.  Max damage is 42 at ranges 1-7, dropping to 40 at 8-9, and 20 from ranges 10-21.  BV is 1813.

Configuration I features the new Advanced Tactical Missile Launchers.  Two ATM-6 are carried (right arm and right torso) along with four tons of ammunition (20 twin salvoes).  Supporting weapons are pair of Medium Pulse Lasers (left arm) and an LRM-10 launcher with Artemis IV and two tons of ammo in the left torso (for 24 salvoes).  Max heat is 26 for 20 dissipated.  Max damage is 60 at ranges 1-9 with ATM-HE, 34 at ranges 10-15 with standard ATMs, 22 at 16-21 with ATM-ER, and 12 at ranges 22-27 with ATM-ER.  BV is 2091.

The Black Harrier J features the newest Hyper Assault Gauss as it's primary weapon.  The right arm mounts a HAG-20 with three tons of ammunition (18 bursts) supported by two ER Medium Lasers (left arm) and an LRM-10 with Artemis IV and two tons of ammunition (24 salvoes) in the left torso.  Max heat is 24 for 20.  Max damage is 44 at ranges 1-15, dropping to 30 at 16-21, and 20 at 22-24.  BV is 2178.

Configuration K includes seven additional DHS (for a total 17!) but still doesn't fully deal with the heat it can generate.  The longest ranged guns are an ER Large Laser in the right arm and two ER Medium Lasers in the left arm.  These are supported at close range by three SRM-6 launchers fed by three tons of ammunition (two launchers and two ammo bins in the left torso and the remaining launcher and ammo bin in the right torso).  Max heat is 40 with 34 generated.  Max damage, however, is 60 from 1-9 hexes, 24 from 10-15 hexes, and 10 from 16-25 hexes.  BV is 2029.

And finally, there is Configuration L.  Designed as an anti-infantry configuration, it does that job quite well.  The main gun is an LB-10X autocannon with two tons of ammo in the right arm, supported by a pair of ER Medium Lasers in the left arm.  An Active Probe is mounted in the head, while an ER Flamer is carried in the left torso.  The right torso mounts five AP Gauss Rifles fed by two tons of ammo (16 bursts apiece) installed one each in the right and left torso.  Max heat is 27 for 20 dissipated.  Max damage is 41 at a range of 1-7 hexes, 39 at 8-9, 24 at 10-15, and 10 points at 16-18.  BV is 1794.

Code: [Select]
Black Harrier

Mass: 50 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3051
Cost: 11,371,875 C-Bills
Battle Value: 778

Chassis: Unknown Endo-Steel
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
    Jump Capacity: 180 meters
Armor: Unknown Ferro-Fibrous
Armament:
    20.5 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 2 LT, 2 RT, 1 LA, 2 RA
Engine:             XL Fusion Engine             300                       9.50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   3.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 163                  8.50
    Armor Locations: 2 LT, 2 RT, 2 LA, 1 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  6         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     8            15       
                                             L/R Leg     12           24       



================================================================================
Loadout Name: Prime                                          Cost: 13,021,875
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,959

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 5-X AC                                    RA        1         4         7.00
2 ER Medium Lasers                           LA        10        2         2.00
Streak SRM-6                                 RT        4         2         3.00
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
@LB 5-X (Cluster) (20)                       RA        -         1         1.00
@LB 5-X (Slug) (20)                          RA        -         1         1.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 20
6j         4       4       2       0      2     0   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: A                                              Cost: 12,759,375
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,165

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RA        1         6        12.00
2 ER Medium Lasers                           LA        10        2         2.00
SRM-6                                        LT        4         1         1.50
    Artemis IV FCS                           LT        -         1         1.00
@Gauss Rifle (8)                             RA        -         1         1.00
@Gauss Rifle (16)                            RT        -         2         2.00
@SRM-6 (Artemis) (15)                        LT        -         1         1.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
6j         4       4       2       0      2     0   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 13,003,125
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,098

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-10                                       RA        4         1         2.50
    Artemis IV FCS                           RA        -         1         1.00
2 Medium Pulse Lasers                        LA        8         2         4.00
LRM-10                                       RT        4         1         2.50
    Artemis IV FCS                           RT        -         1         1.00
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
@LRM-10 (Artemis) (24)                       RA        -         2         2.00
@LRM-10 (Artemis) (24)                       RT        -         2         2.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
6j         4       4       3       0      2     0   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2


================================================================================
Loadout Name: C                                              Cost: 12,965,625
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,052

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/10                                  RA        3         4        10.00
2 ER Medium Lasers                           LA        10        2         2.00
Streak SRM-6                                 RT        4         2         3.00
Anti-Missile System                          LT        1         1         0.50
@Ultra AC/10 (30)                            RA        -         3         3.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@Anti-Missile System (24)                    LT        -         1         1.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
6j         4       4       2       0      2     1   Structure:  3
Special Abilities: OMNI, AMS, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 13,113,750
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,445

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 2 RT, 2 RA
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
2 ER Medium Lasers                           LA        10        2         2.00
Targeting Computer                           RT        -         2         2.00
LRM-15                                       LT        5         2         3.50
    Artemis IV FCS                           LT        -         1         1.00
ECM Suite                                    HD        0         1         1.00
@LRM-15 (Artemis) (24)                       LT        -         3         3.00
                                            Free Critical Slots: 7

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 24
6j         4       4       3       0      2     0   Structure:  3
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: E                                              Cost: 13,359,375
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,854

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RA        2         5        10.00
2 ER Medium Lasers                           LA        10        2         2.00
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
Active Probe                                 HD        0         1         1.00
@LB 10-X (Cluster) (10)                      RA        -         1         1.00
@LB 10-X (Slug) (10)                         RA        -         1         1.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 19
6j         3       3       2       0      2     0   Structure:  3
Special Abilities: OMNI, PRB, RCN, CASE, SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/1


================================================================================
Loadout Name: F                                              Cost: 13,528,125
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,863

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 5-X AC                                    RA        1         4         7.00
ER Large Laser                               LA        12        1         4.00
ECM Suite                                    RT        0         1         1.00
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
Active Probe                                 HD        0         1         1.00
@LB 5-X (Cluster) (20)                       RA        -         1         1.00
@LB 5-X (Slug) (20)                          RA        -         1         1.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 19
6j         3       3       3       0      2     0   Structure:  3
Special Abilities: OMNI, PRB, RCN, ECM, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: G                                              Cost: 12,678,750
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,167

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            RA        10        2         6.00
2 Medium Pulse Lasers                        LA        8         2         4.00
Streak SRM-4                                 RT        3         1         2.00
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
@Streak SRM-4 (25)                           RT        -         1         1.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
6j         4       4       2       0      2     0   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: H                                              Cost: 12,761,250
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,813
Rules Level: Advanced Rules

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/5                                   RA        1         3         7.00
2 Heavy Medium Lasers                        LA        14        4         2.00
Targeting Computer                           RT        -         2         2.00
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
ER Flamer                                    HD        4         1         1.00
@Ultra AC/5 (40)                             RA        -         2         2.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 18
6j         4       4       2       0      2     1   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: I                                              Cost: 12,721,875
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,091

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ATM-6                                        RA        4         3         3.50
2 Medium Pulse Lasers                        LA        8         2         4.00
ATM-6                                        RT        4         3         3.50
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
@ATM-6 (10)                                  RA        -         1         1.00
@ATM-6 (ER) (10)                             RA        -         1         1.00
@ATM-6 (10)                                  RT        -         1         1.00
@ATM-6 (HE) (10)                             RT        -         1         1.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
6j         5       4       2       0      2     1   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: J                                              Cost: 12,984,375
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,178

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
HAG-20                                       RA        4         6        10.00
2 ER Medium Lasers                           LA        10        2         2.00
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
@HAG-20 (6)                                  RA        -         1         1.00
@HAG-20 (12)                                 RT        -         2         2.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
6j         4       4       2       0      2     0   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/1


================================================================================
Loadout Name: K                                              Cost: 12,763,125
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,029

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
Heat Sinks:         Double Heat Sink             17(34)                    7.00
    Heat Sink Locations: 1 LT, 2 RT, 2 LA, 2 RA
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
2 ER Medium Lasers                           LA        10        2         2.00
SRM-6                                        RT        4         1         1.50
2 SRM-6s                                     LT        8         2         3.00
@SRM-6 (15)                                  RT        -         1         1.00
@SRM-6 (30)                                  LT        -         2         2.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 20
6j         3       3       1       0      2     0   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0


================================================================================
Loadout Name: L                                              Cost: 13,106,250
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,794
Rules Level: Advanced Rules

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                        &nb
« Last Edit: September 23, 2018, 01:15:57 PM by masterarminas »
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Takiro

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #1 on: August 28, 2018, 03:07:54 PM »

An interesting replacement for the Nova (Black Hawk). No ER Medium configuration??
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Bradshaw

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #2 on: August 28, 2018, 03:38:31 PM »

I like C, D & E configs especially. Ideal speed for 50 ton imo. I know many aren't fans of fixed jump jets for Clan Omni's but I do. It fits if a Clan's overall strategy incorporates it, like the Falcon's seem too.
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masterarminas

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #3 on: August 28, 2018, 05:29:05 PM »

An interesting replacement for the Nova (Black Hawk). No ER Medium configuration??

Nope.  And making one isn't really that easy.  There isn't a lot of space for DHS and you get 8-10 ERML and you need to start piling on the extra DHS.  Closest I could come was a configuration with seven ER Medium Lasers, an LRM-10 with Artemis IV and two tons of ammo, and 18 DHS.  Max heat is 45 with 36 sinked.  Max damage is 59 at ranges 1-15 and 10 at ranges 16-21.  BV is 2507. 

And that ate up every last single open critical space in the Black Harrier.  Might be worth it.  Might not.  Your own mileage may vary and people have different play styles.  But if you are hard-core for a Nova Prime style config . . . well, that is probably the best you are gonna get.  Unless you swap out the LRM and ammo for an ER Large and an ER Small and have even greater heat problems in the process!  (As in max of 55 and still only dissipate 36 problems!).

MA

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Takiro

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #4 on: August 28, 2018, 07:58:09 PM »

Comparatively how did 2 fixed Double Heat Sinks work in the engine?

Jump jets make the most amount of sense on a Medium Mech.
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masterarminas

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #5 on: August 28, 2018, 09:05:51 PM »

Comparatively how did 2 fixed Double Heat Sinks work in the engine?

Jump jets make the most amount of sense on a Medium Mech.

I considered it . . . but it would have dropped the pod-space down to 18.5 tons.  And I really wanted to get over the 20 ton hurdle to let me mount GRs and HAG-20s and LB-10X/UAC-10s along with a good number of secondary weapons.  I mean, sure you can do that on 16-18 tons of pod-space.  But it is tight.  Plus, I wanted to be able to do the ballistic/missile/energy pattern of the Summoner on this medium and to do that I needed every spare half-ton I could squeeze from the design for the pod-space.

But you are correct.  Putting 12 in the engine would save four crit slots . . . at the cost of two tons.  And that wasn't a price I was willing to pay (this time).

MA
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Takiro

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #6 on: August 29, 2018, 12:46:32 AM »

When i get home I'll do some research into the matter
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marauder648

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #7 on: August 29, 2018, 04:32:04 AM »

Damn nice work, not as absurd fast as the Black Lanner, but still fast enough to control the engagement against Spheroid forces and against Clan Mechs with it will either outrun or out gun if they are faster.  I'll admit i'm not a fan of the LB-5 on the prime, i'd have gone with a ER large and a trio of heatsinks, but the LB does have some nice flexibility and it runs cool.  The other designs are also very very nice, so great work Drak :)
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Dragon Cat

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #8 on: August 29, 2018, 09:13:29 AM »

I may have to borrow this one I really like it
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My stuff, and my AU timeline follow link and enjoy

http://www.ourbattletech.com/forum/dragon-cat-collection/

The original CBT thread
Dragon Cat on CBT


Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

masterarminas

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #9 on: August 29, 2018, 11:05:47 AM »

I may have to borrow this one I really like it

Feel free.

MA
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Ice Hellion

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #10 on: August 29, 2018, 02:56:17 PM »

When i get home I'll do some research into the matter

It all depends on how much free tons you want.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Bradshaw

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #11 on: August 29, 2018, 04:03:05 PM »

An interesting replacement for the Nova (Black Hawk). No ER Medium configuration??

Best I could do for a nod towards the Black Hawk.

Code: [Select]
Black Harrier
Base Tech Level: Standard (Clan)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      3050+
Tech Rating: F/X-X-D-D

Weight: 50 tons
BV: 2,479
Cost: 10,336,875 C-bills

Movement: 6/9/6
Engine: 300 XL
Double Heat Sinks: 17 [34]
Gyro: Standard Gyro

Internal: 83 (Endo-Steel)
Armor: 163/169 (Ferro-Fibrous)
                     Internal  Armor   
----------------------------------------
Weapons             Loc  Heat 
-------------------------------
ER Medium Laser      RA    5   
ER Medium Laser      RA    5   
ER Medium Laser      LA    5   
ER Medium Laser      LA    5   
Medium Pulse Laser   RA    4   
Medium Pulse Laser   RA    4   
Medium Pulse Laser   LA    4   
Medium Pulse Laser   LA    4   
ER Small Laser       LA    2   

Equipment            Loc 
--------------------------
Active Probe [Clan]   RT 

Carrying Capacity
-----------------
One battle armor squad
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Takiro

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #12 on: August 29, 2018, 09:48:26 PM »

Alright i just broke it down by the numbers and i have a very intriguing variant given two things.

1. 2 Additional Fixed Double Heat Sinks mounted to to the 300 XL Engine. This frees 4 critical spaces.

2. No Lower Arm or Hand Actuators meaning an additional 4 critical spaces as well as the ability to flip your arms in combat. A favorite of mine and the Clans who don't engage in physical combat.

With these two givens and the first one is a big one here is what i came up with.

Quote
4 ER Medium Lasers   RA     4     4
ER Small Laser             RA     1     .5
4 ER Medium Lasers   LA     4     4
ER Small Laser             LA     1     .5
ER Small Laser             H       1     .5
Targeting Computer    RT     2     2
3 Double Heat Sinks    LT     6     3
2 Double Heat Sinks    RT     4     2
Double Heat Sink         RA     2     1
Double Heat Sink         LA     2     1

So the 8 ER Mediums can deal out 56 potential damage accurately thanks to the onboard Targeting Computer at 40 heat which ain't too bad. 19 Double Heat Sinks allows you to dissipate all but 2 and if u run your over by just 4.

Now you have to manage your heat carefully but 3 ER Smalls supplement that firepower if you wish. Plus the design is mobile which helps in broken and urban terrain. Of course 4 more heat so keep an eye on that gauge but all in all not unreasonable.

I see some of your other variants use addition Double Heat Sinks so maybe you can make room for this one MA??
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masterarminas

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #13 on: August 29, 2018, 11:31:52 PM »

Okay.  You asked for it, so here it is.  Unfortunately, the base chassis does not have any extra DHS banked in the engine . . . so adding two without consuming criticals is a non-starter.  However, by omitting all ammunition based weapon systems, excess overheat doesn't have the potential of exploding your own 'Mech from within.

So no missiles.  No autocannon.  No machine-guns.

I can fit 8 (eight) ER Medium Lasers on the Harrier . . . three each in the right and left arms and one each in the right and left torso.  Along with eight additional DHS.  That gives us a max damage of 56 out to 15 hexes, while generating 40 heat.  Putting us at +4 on the heat scale with 18 DHS cooling us down.

Before movement.

That leaves 3 critical slots and 4.5 tons remaining.  Best I can do is add two (2) Medium Pulse Lasers (one each to the right and left torsos) and an ER Small Laser (head).  That bumps us up to 70 max damage at ranges 7-12 and 75 at 6 hexes and below.  However, it also boosts weapon heat (no movement!) to 48 at ranges 7-12 and 50 at 6 and below.  +12 and +14, respectively.

Movement adds between 1 and 6, depending upon whether the Harrier walks (+1), runs (+2), or jumps (+3-+6, based on how far the Omni jumps).

So, depending on range and movement, excess overheat can vary between +4 and +20 . . . which while we cannot explode still ain't a walk in the park.  But then, Clan designs (especially Crusader Clan designs) have a pronounced tendency to run hot.  Some of them insanely so.  So perhaps it does fit.

And you can pretty much custom your heat load by leaving out one or two ER Mediums when using the MPLs and ER Small.  But when you absolutely have to positively make that enemy 'Mech over there GO AWAY, well, ten 7-point and one 5-point hits ain't bad. 

Even if the heat cost is rather extreme.

But the BV reflects that:  2656 wouldn't be out of place on many Clan Heavy-weight OmniMechs!  But for a 50-ton Medium design?  Holy sheeps, Batman!  Holy sheeps!

Anyway, here is Configuration M, by popular request.  No free criticals remain and there is NO room for a Targeting Computer.  Not without removing three ER Medium Lasers.

MA

Code: [Select]
Loadout Name: M                                              Cost: 12,907,969
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,656

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 2 LT, 2 RT, 2 LA, 2 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
3 ER Medium Lasers                           RA        15        3         3.00
3 ER Medium Lasers                           LA        15        3         3.00
Medium Pulse Laser                           RT        4         1         2.00
ER Medium Laser                              RT        5         1         1.00
Medium Pulse Laser                           LT        4         1         2.00
ER Medium Laser                              LT        5         1         1.00
ER Small Laser                               HD        2         1         0.50
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 27
6j         6       6       0       0      2     0   Structure:  3
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
« Last Edit: August 29, 2018, 11:34:26 PM by masterarminas »
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masterarminas

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Re: Black Harrier (Clan Jade Falcon medium-weight Omni)
« Reply #14 on: August 29, 2018, 11:46:58 PM »

And one configuration I forgot to post.  Configuration N.  This one features a massive LB-20X autocannon in the right arm/right torso (making it impossible to swivel the arms!) fed by three tons of ammo (15 bursts!) in the right torso.  Typically, one ton (5 shots) is cluster, the remainder are slug.  Secondary weapons (with longer range!) are the twin ER Medium Lasers in the left arm, backed up by an SRM-6 launcher with Artemis IV fire-control and one ton of ammunition in the left torso.

Max heat is 26 and we dissipate 20.  So only movement heat at ranges 9 and below when the SRMs are used.  Max damage is 46 at 1-9, 34 at 10-12, and 14 at 13-15.  But, 20 points of that damage is either in one hit location or potentially 20 1-point hits! 

Ouch!

I considered loading an UAC-20 instead (same three tons of ammo), but it would have run hotter (27 on single shot, 34 on a double-tap) and have the potential to jam just when you need the big gun the most. 

And actually, the BV ain't bad.  1951 for a 6-9-6 LB-20X platform?  I'd take as many as I could get my greedy little hands on.  Especially with longer-ranged configurations in the same star for support as I closed with the enemy.

It's like a 30-ton lighter, 50% faster, harder-hitting, and longer-ranged VTR-9B Victor with just 21 fewer points of armor!  Some days, I'm still amazed at the difference between Clantech and 3025.  I shouldn't be, but on occasion, I am.

MA

Code: [Select]
Loadout Name: N                                              Cost: 13,321,875
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,951

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LL, 2 RL                                   0.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           LA        10        2         2.00
LB 20-X AC                                   RT/RA     6         2/7      12.00
SRM-6                                        LT        4         1         1.50
    Artemis IV FCS                           LT        -         1         1.00
@LB 20-X (Cluster) (5)                       RT        -         1         1.00
@LB 20-X (Slug) (10)                         RT        -         2         2.00
@SRM-6 (Artemis) (15)                        LT        -         1         1.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 20
6j         4       4       0       0      2     0   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0
« Last Edit: August 30, 2018, 11:22:25 PM by masterarminas »
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