Glad to hear your feeling better bud!
Here is Ice Hellion's fluff and design posted by me for the team work award of the contest!
Quickdraw QKD-5M3
Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3052
Dry Cost: 13 452 160 C-Bills
Total Cost: 13 536 160 C-Bills
Battle Value: 1 481
Chassis: Technicron Type H Endo-Steel
Power Plant: Hermes 300 Fusion XL Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h (108,0 km/h)
Jump Jets: Chilton 460
Jump Capacity: 150 meters
Armor: Riese-475 Standard Armor w/ CASE
Armament:
4 Lantren Corporation/Omicron 4000 Medium Lasers
2 Oriente Weapon Works/Delta Dart LRM-5s
1 Irian Technologies/Octagon Missile Magnet Narc Launcher
1 Garret SatComm/Garret Mole TAG
1 Garret SatComm/Garret-Guardian Interface 2B Guardian ECM Suite
Manufacturer: Technicron Manufacturing
Primary Factory: Savannah
Communications System: Garret T12E
Targeting and Tracking System: Dynatec 2180
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Equipment Type Rating Mass
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Internal Structure: Endo-Steel 99 points 3,00
Internal Locations: 1 CT, 1 LT, 6 LA, 6 RA
Engine: XL Fusion Engine 300 9,50
Walking MP: 5
Running MP: 8 (10)
Jumping MP: 5 Standard
Jump Jet Locations: 1 CT, 2 LL, 2 RL 5,00
Heat Sinks: Double Heat Sink 12(24) 2,00
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 176 11,00
CASE Locations: 1 LT, 1 RT 1,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 20 26
Center Torso (rear) 9
L/R Torso 14 20
L/R Torso (rear) 7
L/R Arm 10 18
L/R Leg 14 21
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Equipment Location Heat Critical Mass
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TAG HD 0 1 1,00
Guardian ECM Suite RT 0 2 1,50
Narc Launcher RT 0 2 3,00
2 LRM-5s LT 4 2 4,00
MASC LT - 3 3,00
2 Medium Lasers RA 6 2 2,00
2 Medium Lasers LA 6 2 2,00
@Narc (Homing) (24) RT - 4 4,00
@LRM-5 (48) LT - 2 2,00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 15
6/5j 3 3 1 0 3 0 Structure: 3
Special Abilities: TAG, ECM, SNARC, CASE, SRCH, ES, SEAL, SOA, IF 1
Overview
Knowing perfectly that they were going to be the next target, the Free Worlds League decided even before the Truce to become the arsenal of the Inner Sphere and to take every opportunity they could to improve their own designs through reviewing Battle Roms and customer feedback from the front lines.
One of the interesting features of the Clans was their high speed that allowed them to dictate their tempo to the operations and another one their firepower Keeping that in mind, the Free Worlds League Military decided first to focus on the fight with a Lance since because of their technological advance, it was impossible for an Inner Sphere ‘Mech to fight on a fair basis in a single duel and second to upgrade the overall speed of their units.
With this in mind, the Chief Armourer ordered a complete overview of the different units deployed in the FWLM and among the selected ones were the Siege Lances of the Regulan Hussars, which put together an Archer, two Trebuchets and a Centurion.
However, even if packing enough firepower, this kind of unit didn’t display the mobility excepted from the new FWLM and the Chief Armourer office ordered a call for tender for finding solutions to this problem.
This is where Technicron Manufacturing came into the game with two brand new versions of the Quickdraw sharing almost everything and designed to work with the Trebuchets in new Mobile Fire Lances.
Capabilities
The first step in these new Quickdraws was to free as much tonnage as possible for weapons. This was done in two steps, first through the use of a Hermes 300 XL made for the Orion, which were not produced quickly enough to use all the available engines and second thanks to the newest technology developed by Technicron Manufacturing in their orbital facilities on Tamarind, Endo-Steel.
The QKD-5M2 was designed with one single goal in mind: provide its team mates with enough firepower at all ranges to support them.
The core of its firepower at the longer ranges comes from one ER Large Laser in the right arm backed up by 6 Delta Dart LRM-5 (the smaller version of the LRM-10 of the original Quickdraw), giving it a much needed boost. Each torso mounted LRM trio is provided with 2 tons of ammo shielded in a CASE.
For close combat, 2 Medium Lasers (the same usually found in the Quickdraw) were put in the left arm.
To help deal with the heat generated, 13 Double Heat Sinks were used and as a final touch, 9.5 tons of armour were used to shield the ‘Mech from returning fire.
The QKD-5M3 was made from the beginning with the goal of helping its team mates of the Mobile Fire Lances into improving their efficiency. For this it carries a Narc Missile Beacon with 4 tons of ammo and a TAG system in the head.
Knowing it will have to get into range and to be able to deal with opponents while it gets into range, the long range firepower of the original QKD was kept with 2 Delta Dart LRM-5 and 2 tons of ammo enabling it to perform long patrols. The rest of the weapons are geared towards close combat with 4 Medium Lasers, 2 in each arm.
The remaining free tons are all geared towards improving its survival when getting into range or getting out of range: a MASC System allows it to increase its speed when closing in while a Guardian ECM shields the ‘Mech from advanced electronics. The overall protection was improved to 11 tons of standard armour.
Battle History
The new Qickdraw are being deployed together with Trebuchets in mobile fire units that according to all the tests are performing more efficiently than standard Siege Lances, even if the military analysts say that comparing them doesn’t make any sense.
In one of these tests, both units were trading firepower at long range with no side being able to gain the upper hand until the QKD-5M3 saw a window of opportunity and managed to put a Narc Beacon on the Archer, which soon became the centre of attention and quickly fell.
Variants
An export version for the Combine, the QKD 5M3k drops the TAG for a C3 Slave and is slowly being built by Luthien Armor Works.
Deployment
All the next production runs from Technicron Manufacturing have already been sold out with their access to 300 XL being the only brake to the increase in the numbers of Quickdraws available.
Notable ‘MechWarriors
The Banderilleros is the unofficial nickname of a Lance in the 5th Regulan Hussars that fully embraced the new Quickdraws/Trebuchet combo and literally dances around its opponents, tearing them slowly into small pieces.