Takiro FM Terran Republic - Warships « Reply #7 on: February 08, 2008, 06:23:23 PM »
Genesis class Corvette
In service: 2756
In class: 13
Mass: 400,000 tons
Sail Integrity: 4
Thrust: 4/6
Fuel: 3,000 tons
Structural Integrity: 60
Armor: 480 tons Lamellar Ferro Carbide (N: 96, FL/R: 86, AL/R: 86, A: 76)
Docking Collars: 2
Fighters: 18
Small Craft: 4
Crew: 169 minimum (29 Officers, 140 Enlisted)
Lifeboats: 20
Escape Pods: 0
Grav Decks: 1 95 meter
Cargo: 26,908 tons
Bay 1: Small Craft (4) 2 doors
Bay 2: Fighters (18) 6 doors
Bay 3: Cargo (26,908 tons) 2 doors
Other Equipment
Lithium Fusion Battery & HyperPulse Generator (HPG)
Weapons: (Heat Sinks: 2,505 [5,010])
Forward
6 Medium Naval PPCs
10 Extended Range Large Lasers
Fore Left/Fore Right
6 Medium Naval PPCs
10 Extended Range Large Lasers
Left Broadside/Right Broadside
10 Extended Range Large Lasers
Aft Left/Aft Right
3 Medium Naval PPCs
10 Extended Range Large Lasers
Aft
6 Medium Naval PPCs
10 Extended Range Large Lasers
Ammo:
None
OVERVIEW
When the SLS Genesis was launched in the year 2756, press agents working for Blue Nose Clipperships hailed it as the first of a new breed of Star League warship, the culmination of centuries of naval experience, incorporating the most advanced hardware available in a compact and lethal package which would set the pattern for all warships that would follow it. Of course this was not exactly the case.
The Genesis began her existence as Blue Nose Clipperships' offering to the competition that would eventually produce the Magpie class Corvette. Though rejected by the SLDF in favor of the substantially less expensive Di Tron design, a number of Admirals were none the less intrigued by the Blue Nose design, impressed with the combination of speed, armor protection and firepower they were able to accommodate on such a small hull. Seeing the ship as an ideal raider, they succeeded in convincing the remainder of the admiralty to contract the company to construct a handful of examples for evaluation. In the process Blue Nose decided to turn the class into a showcase of modern technology and advanced design.
Though SLS Genesis was launched amid great fanfare describing her as the future of naval warfare, many Admirals considered the Genesis and her sister ships to be far too radical. One famous complaint, which has recently resurfaced, had to do with what the ship was supposed to be. The Star League classified the vessel as a destroyer even though it was actually the size of a large corvette massing slightly less than the venerable Vincent class. Its performance and intended role further complicated things actually placing it within the frigate classification. Admirals simply didn't know what to do with the Genesis. Caught up heavily in Star League traditions, few used the ship as it was intended. Most just used the Genesis' under their command as simple pickets or AA ships, and as a result the class soon earned a reputation as an overpriced but adequate warship, which could do its job well, but had far too many expensive bells and whistles when compared to ships like the Lola III, Essex, and Dewey.
It took four years for the Genesis to break free of this reputation, and even then it took the direct intervention of General Kerensky. In 2760, Kerensky had all six existing Genesis class vessels organized into a single force, designated the 12th Fleet Destroyer Squadron, under the command of Rear Admiral Ross Lamarche. Assigned the task of suppressing pirate activities in the Taurian Concordat, Lamarche set his warships on long, independent patrols (which the Genesis was especially good at and was in fact designed for). The excellent performance of the Genesis and her sisters during this duty, including a string of highly successful strikes into the Pirate's Haven star cluster, finally validated the design. Blue Nose Clipperships (the original designers) was soon called upon to resume construction of the Genesis class (suspended in 2759) with an order for twenty more ships.
Three years later however, the Amaris Coup struck the Star League. Blue Nose had since completed seven new Genesis class vessels. Six of these, known informally as the Mis fleet (each was named for a character in Victor Hugo's classic novel Les Miserables), had already been assigned to the 12th Fleet Destroyer Squadron, while the seventh, the Cosette, was undergoing shakedown trials at Mars. After first helping to cripple the Blue Nose Yards, the Cosette moved in system along with a pair of Riga class destroyers in order to support SLDF ground forces fighting in Geneva. Unknown to the officers of the small fleet, however, Amaris had gained control of the SDS system. Both Rigas were lost to ground fire, while the Cosette found itself in a game of cat and mouse with the Caspar drones, eventually being caught and overwhelmed.
CAPABILITIES
One of the most surprising things about the Genesis was its massive weapons load. Despite its four hundred thousand ton mass, the Genesis packed an incredible arsenal of weaponry. Thirty medium naval PPCs in ten turrets give the ship firepower comparable to destroyers half again its size. The ship's secondary firepower is also remarkable. Dissatisfied with naval missiles for anti-fighter defense, the designers decided on an at the time unprecedented array of eighty improved large lasers. Though these lasers lack the range of naval missiles, they have more than enough range to engage fighters. A full wing of eighteen fighters further augments the Genesis' offensive power.
As it was supposed to be a showcase of the future of naval architecture, Blue Nose Clipperships spared no expense on their warship. Though carrying less than five hundred tons of armor, the advanced Lamellor Ferro Carbide composite provides excellent protection.
To increase the ship's flexibility, designers included a lithium fusion battery system, and a pair of docking collars. Compared to its contemporaries, the Genesis carried a pitiful amount of cargo, however a little less than twenty seven thousand tons of space was more than enough for the ship to operate continuously for a year.
DEPLOYMENT
The surviving twelve Genesis class ships, all part of the 12th Fleet Destroyer Squadron, led the way into the Terran Hegemony when Kerensky launched his campaign against Amaris. Genesis class vessels were often called upon to conduct highly dangerous scouting operations against occupied worlds, and more than once they did not come back. By the end of the campaign, only one ship, the Marius, was still operational. Four others, the Eponine, Gavroche, Javert, and the Genesis herself, were crippled but salvageable. Only the Javert and Genesis were repaired prior to the Exodus and together with the Marius departed the InnerSphere with General Kerensky. Despite their poor conditions the Eponine and Gavroche were targeted for immediate renovation by the fledgling Royal Navy do to their high tech advantages. As they were recommissioned the Terran Admiralty made the controversial decision to change the Genesis ship classification to that of Corvette. Some remain dissatisfied with this designation and predict it will cause problems within the fleet. Admiral Knight has voiced her support for the change stating that the Genesis will be able to serve the new nation best as a Corvette. Rumors of construction of new Genesis class Corvettes and other Star League era warships continue to abound. This will probably occur after the conclusion of the current naval renovation effort.
Bainbridge class Destroyer
In service: 2765
In class: 11
Mass: 620,000 tons
Sail Integrity: 4
Thrust: 5/8
Fuel: 3000 tons
Structural Integrity: 75
Armor: 337 tons, Ferro Carbide (N: 60, FL/R: 55, AL/R: 50, A: 48)
Docking Collars: 0
Fighters: 12
Small Craft: 6
Crew: 198 minimum (33 Officers, 165 Enlisted)
Lifeboats: 13
Escape Pods: 30
Grav Decks: 2, 175 & 150 meters in diameter
Cargo: 40,948 tons
Bay 1: Fighters (12) 3 doors
Bay 2: Small Craft (6) 1 door
Bay 3: Cargo (40,948 tons) 2 doors
Other Equipment
Lithium Fusion Battery & HyperPulse Generator (HPG)
Weapons: (Heat Sinks: 1,400 [2,800])
Forward
2 NAC-35s
2 NL-45s
2 ER PPCs
Fore Left/Fore Right
3 Light NPPCs
2 ER PPCs
Left Broadside/Right Broadside
2 NAC-35s
1 NL-45
2 ER PPCs
Aft Left/Aft Right
3 Light NPPCs
2 ER PPCs
Aft
4 NL-45s
2 ER PPCs
Ammo:
900 rounds of Naval Autocannon/35 ammunition
OVERVIEW
The Bainbridge –class DDA was designed to meet a need for a faster type of destroyer to screen the SLDF’s Sovremenyy and Milwaukee class cruisers.
Unlike its competitor, the Gorgon –class, the Bainbridge was not designed by a corporate committee; rather, she was designed by a team by SLDF naval officers loaned out to newly expanded Warship builder Zaker Aerospace. Based in the Castor system, the company had been a Jumpship builder for decades prior to 2756. In that year, Hugo Zaker, replacing his father Bruno, took the position of CEO. Hugo was a nervous man, always seeing threats to himself and his company. His obsession with defending himself led him to favor a stronger defense for the Star League, and in 2758 he ordered the construction of two new building docks capable of constructing destroyers. However, Zaker was seen as a nut by most of the SLDF’s Shipbuilding Office, and for a time it seemed that no orders would be forthcoming. Things changed however, with the DDA competition. Most of the SLDF’s normal contractors were busy with other projects, leading the Admirals to search for someone new. Given his low standing with the Powers-That-Be, Zaker might still have not landed that contract had it not been for his personal friendship with Ryan Richter. Richter’s concerns about the SLDF’s approach to shipbuilding mirrored Zaker’s own, and the two became close allies in pushing through their ideas. As one of the major forces behind whole concept of the fast cruiser, Richter had a good deal of influence regarding the ships intended to screen said cruisers. He used this influence to win Zaker the contract to develop and build the Bainbridge class DDA.
CAPABILITIES
The Bainbridge was built to accompany and screen fast cruisers. A Lithium Fusion Battery enabled it to scout ahead of these formations for enemy defenses prior to actual combat. It’s 4G maximum thrust gives it the acceleration to keep up with the cruisers; normally the DDAs were deployed ahead of the cruisers using their weaponry to clear a path for the bigger ships. The ship’s armament reflects the fact that the Bainbridge was intended to work with ships carrying long-range firepower. The main guns of the Attack Destroyer are six Naval Autocannon/35s mounted in pairs in the nose and in the broadsides. These cannons have immense striking power, but only limited range. To give the ship some weapons that can hit from a distance, the Bainbridge mounts three light NPPCs in each side, and also mounts a number of NL-45s for anti-dropship fire. Rounding out the ship’s array are 16 ER PPCs, which give a good anti-fighter capacity.
A desire to keep costs under control lend to the designers leaving off the Gorgon’s Lamellor ferro-carbide armor in favor of standard ferro-carbide plate. This decision turned out reasonably well; the ship is well armored for a destroyer and unlike its competitor its rear armor is still good (80% as thick as that in front). Moreover, the Bainbridge carries twice as many fighters as the Gorgon class. Given the three squadron fighter complements of the Milwaukee and Sovremenyy classes, it was intended that a complete fighter regiment be assigned to a fast cruiser and its three (intended) escorting DDA thus providing the fighters with an organic command structure. Last but certainly not least, the naval officers who designed the Bainbridge gave special attention to keeping her well maintained. The ships access panels are easy to open and her systems were designed with a view to making maintenance easy. Coupled with her excellent crew quarters, these features made a tour of duty on a Bainbridge an assignment to be coveted.
DEPLOYMENT
Like the Gorgon class, the first two vessels (the Bainbridge and the Ruben James) were assigned to exercises upon completion in the summer of 2765, these being done paired with the Sovremenyy class cruiser Udaloy. The trials of the Bainbridge class turned out much better than the competition, with the convoy raiding mission the Gorgon had failed at seeing the two DDAs swinging around and easily killing the Avenger –class dropships sneaking up on the cruiser, following the raiders pound the convoy’s accompanying Black Lion (the Nelson) to simulated scrap. The results of the trials convinced the admiralty to accept the Bainbridge as its new DDA and an order was placed for 54 of them.
Construction of the next pair, the Kane and the Fuller, began at once. On November 29th 2766 both ships were commissioned into the fleet. However, by this time events in the Hegemony had thoroughly alarmed Hugo Zaker. When the SLDF garrison of Castor had been pulled out in March they had been replaced by the 74th Republican Guard (the Hammurabi Division). For once Zaker’s instincts found an audience, for many within the SLDF harbored suspicions about Stephen Amaris. Alone among the Hegemony’s shipbuilding systems, Castor began to take precautions. Commodore Alan Burke, the system’s ranking naval officer had SLDF techs install a virus into the systems Caspar drones control computers, enabling Burke to take control of them at any time. On December 12th the SLDF’s 95th Special Operations Group (SOG) entered the system on its way to the Periphery. Burke and Zaker delayed the unit’s departure on every pretext, hoping to keep some ground forces close to hand. When Amaris made his move on the 26th, their planning was vindicated. The Hammurabi Division struck the local defense forces on the planet without warning and then tried to turn the system’s SDS weaponry against Burke’s ships. The shock they received when their drones would not respond soon paled compared to the shock when the drones moved in-system towards the planet and there engaged its ground-based weapons. Though the drones were all but wiped out, they crippled the defenses enough for Udaloy and the four DDAs to rain a furious barrage down upon the Amaris troops. As they did, the 95th SOG landed a safe distance away. When the bombardment lifted, they charged in and by the morning of the 29th the 74th Republican Guards were no more. Castor still belonged to the Star League.
Zaker continued production of the Bainbridge throughout the war to liberate the Terran Hegemony. Though production was slow due to lack of materials, the yard produced 6 more ships, with construction slightly outpacing losses. Bainbridge class ships were used in twos and threes to screen Sovremenyy class cruisers, often operating in the vanguard of planetary assaults. Despite this, on the eve of the assault on Terra there were six operational ships left and these were assigned along with the Sovremenyy class cruisers Sovremenyy and Udaloy to the lead group of SLDF warships for the attack. Though the DDAs gave a great accounting of themselves (by some counts, they and the two CAs destroyed 35 Caspars) all six were lost. They were not the last Bainbridge class ships produced though as Zaker Aerospace delivered one more ship, the Edsall, in 2780. Edsall left on the Exodus with General Kerensky.
Hugo Zaker wholeheartedly supported the foundation of the new Terran Republic after refusing to leave the InnerSphere and his family’s business. His shipyards in the Castor system have restored many vessels (mainly destroyer size and below) for the Royal Navy including a Bainbridge class Destroyer, the Peary. Zaker has also become obsessed with defeating the evil Captain-General Kenyon Marik who failed to help the Star League defeat the Usurper. Construction of new Bainbridges could commence as soon as the Terran Naval Restoration Project is completed.
Sovremenyy class Battlecruiser
In service: 2760
In class: 6
Mass: 830,000 tons
Sail Integrity: 5
Thrust: 5/8
Fuel: 2500 tons
Structural Integrity: 80
Armor: 1300 tons, Lamellar Ferro Carbide (N: 228, FL/R: 224, AL/R: 224, A: 224)
Docking Collars: 4
Fighters: 18
Small Craft: 8
Crew: 243 minimum (41 Officers, 202 Enlisted)
Lifeboats: 0
Escape Pods: 20
Grav Decks: 2, 55 & 90 meters in diameter
Cargo: 29,269 tons
Bay 1: Fighters (18) 4 door
Bay 2: Small Craft (Cool 2 doors
Bay 3: Cargo (29,269 tons) 2 doors
Other Equipment
HyperPulse Generator (HPG)
Weapons: (Heat Sinks: 2235 [4470])
Nose
2 Killer Whale Missile Launchers
Fore Left/Fore Right
3 Heavy Naval PPCs
1 Killer Whale Missile Launcher
Left Broadside/Right Broadside
3 Naval Autocannon/30s
2 Heavy Naval PPCs
Aft Left/Aft Right
3 Naval Autocannon/30s
2 Heavy Naval PPCs
1 Killer Whale Missile Launcher
Ammo:
60 Killer Whale Missiles
1200 rounds of Naval Autocannon/30 ammunition
OVERVIEW
Though General Rebecca Fredasa's New Arms order is best known for producing the Sovetskii Soyuz, the intent of the program was in fact far more reaching, with virtually every arm of the SLDF fleet due for modernization. Though the Periphery Uprising and the Amaris Coup would rip through the League before much of this work could be completed, a series of new ships none the less made it into service.
Among these was a new high speed cruiser intended to replace the aging and scarce Kimagure, giving the SLDF a fast attack capability its fleet thus far sorely lacked. The first of this new Sovremenyy class would enter service in 2760.
CAPABILITIES
When one gets a look at a Sovremenyy, it is not hard to imagine why the class earned the nickname Doppleganger. Blue Nose Clipperships used the basic design of their proven Sovetskii Soyuz as their template, and at first glance the two ships are almost indistinguishable. Only the slightly enlarged aft section and the twin forward PPC mounts give the Sovremenyy away.
However these similarities hide a world of differences in capabilities reflecting the two different design principles that went into the ships. The Sovetskii Soyuz was a stopgap measure, a design that compromised practically everything in the name of being produced as quickly as possible. The Sovremenyy compromises nothing in the name of expediency. The designers sought to squeeze every ounce of combat potential they could in the modified hull, and they succeeded in a grand style. Though the ship's main battery of fourteen Kreuss XX naval particle cannons and twelve Scarborough autocannons do not give the Sovremenyy the apocalyptic firepower of such heavily armed ships as the Black Lion, they still give her a terrifying punch, while the ship's heavy armor belt outclassed even some battleships thanks to the use of advanced Lamellor Ferro Carbide composites.
Anything the Sovremenyy can't outfight, it can almost certainly outrun thanks to its powerful propulsion system, allowing the ship to produce a full four Gs of thrust at maximum output. About the only thing missing from the design is a lithium fusion battery, and even this was only out of necessity. With so much else crammed in the hull, designers simply could not find the room for a LF battery without reducing the ship's already tiny cargo capacity even further.
DEPLOYMENT
Pending final approval for large scale deployment, Bluenose Clipperships produced Sovremenyys at a rather leisurely pace, launching six ships in the years leading up to the Amaris Coup. The last one produced, the Oktyabrskava Revolutsiva, was just completed on Christmas Eve 2766, and was seized intact by Stephan Amaris's forces. Unknown to everyone but Amaris's top officers, the ship remained over Terra as Amaris's last defense and possibly his escape craft until just a month before the final assault by Kerensky, when it and two battalions of Rim Worlds troops disappeared. It is believed the ship and troops fled to the Periphery to avoid destruction by the vengeful SLDF. Unfortunately the current situation prevents further investigation but the Oktyabrskava Revolutsiva and her crew are considered war criminals by the Terran Republic.
Three of the remaining ships; the Sovremenyy, Nesokrushimyy, and Udaloy were destroyed during the campaign to retake the Terran Hegemony from the forces of the Usurper. The Osmotritelnyy survived the Amaris Conflict intact and departed with General Kerensky on the Exodus. The Provornyy was damaged during Operation Liberation and repaired after the SLDF began Operation Exodus. In reality her crew elected to remain behind with the new Terran Republic, so the ship’s repair was prioritized later than other ship’s that left with Kerensky. The Provornyy became one of the first warships to be commissioned by the Terran Royal Navy.
Construction of new Sovremenyys, now reclassified as Battlecruisers by the New Republic, is being considered after the conclusion of the current naval renovation effort. This new construction would probably not begin for sometime as many serviceable derelict vessels still await repair.
Hegemony class Battlecruiser
Introduction: 2316
In Class: 72
Mass: 900,000 tons
Sail Integrity: 5
Thrust: 3/5
Fuel: 1,000 tons
Structural Integrity: 80
Armor: 1439 tons, Standard (N: 104, FL/R: 104, AL/R: 104, A: 104)
Docking Collars: 4
Fighters: 18
Small Craft: 8
Crew: 301 minimum (52 Officers, 249 Enlisted)
Lifeboats: 35
Escape Pods: 20
Grav Decks: 3 100 meters in diameter
Cargo: 40,310 tons
Bay 1: Fighters (18) 4 doors
Bay 2: Cargo (40,310 tons) 5 doors
Bay 3: Small Craft (Cool 2 doors
Weapons: (Heat Sinks: 5,310)
Fore Left / Fore Right
9 NAC 30s
1 White Shark Missile Launcher
Left Broadside / Right Broadside
12 NL 45s
2 White Shark Missile Launchers
Aft Left / Aft Right
12 NL 45s
2 White Shark Missile Launchers
Ammo:
1620 rounds of Naval Autocannon/30 ammunition
200 White Shark Missiles
Refit Notes:
Upgraded with Modern Interplanetary Drive, same thrust rating 3/5
Cargo: 121,182 tons
OVERVIEW
The pride of the Terran Navy was originally designated the Alliance class
Battlecruiser. The ship was designed by James McKenna following the success of the Dreadnought class Battleship, the Dart class Cruiser, and the Essex class Destroyer. Locked in a bitter partisan battle the Alliance Parliament nonetheless overwhelming approved funding for this new vessel. No doubt these corrupt politicians were hoping to keep Admiral McKenna busy rather than wisely investing in a cutting edge naval project. McKenna forged ahead in spite of this obvious pandering to create one of the finest warships of all time. As the ship neared completion the situation on Terra grew out of control as different political factions began to fight violently for control. Of course, McKenna took action to prevent further loss of life by forcibly disbanding the Alliance in favor of a new regime. On the same day that McKenna announced the government’s Charter he also officially renamed the Battlecruiser class in its honor, the Hegemony.
CAPABILITIES
James McKenna had envisioned the Hegemony class Battlecruiser as a formidable
mobile command vessel that could direct a major naval campaign effectively. The vessel utilized some of the most advanced technology of the day. For example, the Battlecruiser was the first warship ever equipped with Type II Fusion Engines enabling it to achieve an impressive 2.5Gs at maximum thrust. The warship’s superior speed and advanced communications gear allowed commanders to lead from any position along the battle front. In fact the Hegemony was so effect operating in mutually supporting battlegroups of six or more warships that many battlecruisers to this day, such as the Cameron class, are built around this principle. The main arsenal of the Hegemony is fashioned to take full advantage of its intended role. Eighteen Naval Autocannon/30s located in the forward sides provide most of the Hegemony’s punch. Forty eight Naval Laser-45s support these massive main guns and are located in the vessel’s broadsides and aft section. This weapon array created two very distinct gaps in its offensive coverage which is an intentional design element. The Hegemony would form a battleline with other warships covering the fore and aft of the line, presenting essentially a wall of death. This tactical doctrine, harkening back to the good ole days of sail powered warships calmly sailing broadside to broadside and hammering each other to bits, pretty much dictated a pure broadside fighter, and the Hegemony class is certainly that. Though unable to project fire directly forward or aft, the Battlecruiser could deliver a concentration of fire from her broadsides that was, for its day, unprecedented. Even the warship’s ten White Shark missile launchers included to provide small craft defense are located in the same areas. These missiles were often used in conjunction with the Hegemony’s other capital weapons. So the Battlecruisers eighteen fighter and four dropships were expected to take out any other small craft. The only major drawback was that the Hegemony only had forty thousand tons of cargo space available and as such could not operate independently. However, since the cruiser was designed to operate as part of a group this didn’t seem to matter very much.
DEPLOYMENT
The Hegemony class was not completed in time to see combat during the demise
of the Terran Alliance. Instead the warship’s first true test came during the Campaigns of Persuasion were it performed exceptionally well. After one hundred years of service the Battlecruisers underwent a major refit to install Modern Interplanetary Drives. This resulted in the tripling of the ship’s cargo space eliminating the Battlecruisers constant need of resupply. With this handicap removed the Navy began to deploy Hegemony’s in a more haphazard solo fashion. This combined with the neglect shown the fleet after the introduction of the BattleMech led to the loss of some vessels during the latter phases of the Age of War. Despite these setbacks the design went onto prove its worth during the Reunification War and the early years of the Star League. In the mid-2600s the League Admiralty called for a new Battlecruiser to fill the gap created by the aging Hegemony.
Unfortunately what they got was the Cameron class which was clearly outperformed by the ancient Hegemony class in a series of wargames. While this added to the vessels mystique and led to special refits for one Hegemony class ship, the vessels design age was clearly catching up. This was shown annually during regular maintenance which had to be doubled then tripled on these elderly craft. Appropriately this venerable class was finally retired after the Star League’s new Battlecruiser, named the Black Lion in honor the first Hegemony class ship, proved wildly successful. Some were sold to the Great Houses while others remained in mothballs serving as floating space museums until the Amaris Coup. Many of these formidable veteran ships serve in the fleets of every Great House including the Terran Republic.
NOTABLE SHIPS:
One of the best known warships of all time and the first ship of this class was the
THS Black Lion. The Lion served as the flagship for Director-General James McKenna throughout his reign. The grand old ship commanded by McKenna himself during the Campaigns of Persuasion distinguished itself several times over. Always at the vanguard of a Terran taskforce the Black Lion’s mere presence inspired Hegemony troops onward even during the hardest battles. Even in the dark aftermath of the Symra Ambush the battlecruiser’s mere appearance helped restore order. It wasn’t long after that James McKenna died but the Black Lion continued to serve on as the Hegemony’s flagship. Eventually the noble vessel was retired but not decommissioned in orbit of Earth where the ship was converted into a fully functional museum. Here it remained until the Usurper attempted to seize Earth. The crew of the ancient relic almost managed to maneuver the Lion into position to support the Black Watch. Republican troops in control of Terran SDSs fired first however and destroyed the Hegemony’s flagship. The remnants of the Black Lion crashed into the Pacific Ocean several miles from Unity City. Some have proposed a massive salvage operation to restore the old Terran flagship but this massive undertaking would clearly have to wait until the current threat level has receded.
Another Hegemony class that is known throughout the InnerSphere is the THS
Kiev. One of the final ships of her class launched in 2420 with advanced (now standard) systems the Kiev quickly distinguished itself. The invention of the BattleMech left the Terran Navy in poor condition and by 2470 the Kiev was one of the few Hegemony warships that remained battle worthy. When Director Theodore Cameron ordered a first strike against a gathering Marik fleet based at Oriente he chose the Kiev as his flagship. The assault was wildly successful with the Kiev playing a major role destroying three Marik warships and driving the Captain-General’s own Battlecruiser from the field. With this the ship became known as the Eagle’s Bane on both sides of the border. The ship while loved by the Terrans had no place in the Star League due to its past actions versus Marik and was retired. However after the League’s fall Ian Sinclair ordered her restoration resulting in Kenyon Marik’s vow to destroy the Kiev once and for all.
* Genesis class Corvette.hma (8.95 KB - downloaded 6 times.)
* Bainbridge class Destroyer.hma (9.17 KB - downloaded 4 times.)
* Sovremenyy class Battleruiser.hma (5.82 KB - downloaded 5 times.)
* Hegemony class Battlecruiser.hma (9.15 KB - downloaded 6 times.)