Everyone had nice entries . . . but this time Takiro wins on fluff. With a few changes (Cagefighter/Battlefly) just don't do it for me!), that is.
I think everyone will see some of their configurations in the ones posted below; although in many cases two or three of you posted almost the exact same configs!
Anyway. Here it is. Thanks to everyone for participating and making these designs come to life!
Hellion
Mass: 30 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3070
Cost: 6,410,625 C-Bills
Battle Value: 584
Chassis: Unknown Endo-Steel
Power Plant: Unknown 270 Fusion XL Engine
Walking Speed: 97.2 km/h
Maximum Speed: 151.2 km/h (194.4 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
8.5 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
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Equipment Type Rating Mass
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Internal Structure: Endo-Steel 51 points 1.50
Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine: XL Fusion Engine 270 7.50
Walking MP: 9
Running MP: 14 (18)
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 105 5.50
Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Internal Armor
Structure Factor
Head 3 9
Center Torso 10 15
Center Torso (rear) 5
L/R Torso 7 11
L/R Torso (rear) 3
L/R Arm 5 10
L/R Leg 7 14
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Equipment Location Heat Critical Mass
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MASC CT - 1 1.00
Free Critical Slots: 32
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 6
11 0 0 0 0 1 0 Structure: 2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
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Loadout Name: Prime Cost: 7,556,738
Tech Rating/Era Availability: F/X-X-E BV2: 1,920
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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Flamer RA 3 1 0.50
ER Medium Laser LA 5 1 1.00
ER Large Laser RT 12 1 4.00
Active Probe RT 0 1 1.00
ECM Suite LT 0 1 1.00
Targeting Computer LT - 1 1.00
MASC CT - 1 1.00
Free Critical Slots: 22
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 19
11 3 2 2 0 1 0 Structure: 2
Special Abilities: OMNI, PRB, RCN, ECM, ENE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: A Cost: 7,174,213
Tech Rating/Era Availability: F/X-X-E BV2: 1,851
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE Locations: LT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER PPC RA 15 2 6.00
Small Pulse Laser LA 2 1 1.00
Anti-Missile System LT 1 1 0.50
MASC CT - 1 1.00
@Anti-Missile System (24) LT - 1 1.00
Free Critical Slots: 25
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 19
11 2 2 2 0 1 0 Structure: 2
Special Abilities: OMNI, AMS, ENE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: B Cost: 6,771,863
Tech Rating/Era Availability: F/X-X-E BV2: 1,452
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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Small Pulse Laser RA 2 1 1.00
Small Pulse Laser LA 2 1 1.00
Large Pulse Laser RT 10 2 6.00
Flamer LT 3 1 0.50
MASC CT - 1 1.00
Free Critical Slots: 23
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 15
11 2 2 2 0 1 0 Structure: 2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: C Cost: 7,131,800
Tech Rating/Era Availability: F/X-X-E BV2: 1,691
Equipment Type Rating Mass
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CASE Locations: LT, RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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ER Medium Laser RA 5 1 1.00
Small Pulse Laser RA 2 1 1.00
ER Medium Laser LA 5 1 1.00
LRM-10 RT 4 1 2.50
SRM-4 LT 3 1 1.00
MASC CT - 1 1.00
@LRM-10 (12) RT - 1 1.00
@SRM-4 (25) LT - 1 1.00
Free Critical Slots: 21
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 17
11 3 3 1 0 1 0 Structure: 2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1
================================================================================
Loadout Name: D Cost: 7,059,081
Tech Rating/Era Availability: F/X-X-E BV2: 1,631
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Medium Laser RA 5 1 1.00
ER Small Laser LA 2 1 0.50
LRM-10 RT 4 1 2.50
LRM-10 LT 4 1 2.50
MASC CT - 1 1.00
@LRM-10 (12) RT - 1 1.00
@LRM-10 (12) LT - 1 1.00
Free Critical Slots: 22
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 16
11 2 2 0 0 1 0 Structure: 2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1
================================================================================
Loadout Name: E Cost: 7,048,925
Tech Rating/Era Availability: F/X-X-E BV2: 1,441
Equipment Type Rating Mass
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CASE Locations: LT, RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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SRM-6 RA 4 1 1.50
2 ER Small Lasers RA 4 2 1.00
SRM-6 LA 4 1 1.50
2 ER Small Lasers LA 4 2 1.00
SRM-6 RT 4 1 1.50
MASC CT - 1 1.00
@SRM-6 (15) RT - 1 1.00
@SRM-6 (15) LT - 1 1.00
Free Critical Slots: 19
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 14
11 2 2 0 0 1 0 Structure: 2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0
OVERVIEW
Moving rapidly to build on their new manufacturing initiative the Ice Hellions looked to the past to help build their future. Stephan Cage who founded and shaped the Clan piloted a Star League Royal Hussar which would still be a good fit for the Hellion Touman. Designers quickly set to work on updating the nearly four-hundred-year old ‘Mech to modern day Clan front line standards. No expense was spared in creating this new flagship product which the whole of the Clan could take pride in. Scientists unveiled the war machine to the Khans just after the completion of the Arctic Fox. Impressed with its performance and recognizing its potential impact they named the new OmniMech the Hellion in honor of Stephen Cage and Nicholas Kerensky both.
CAPABILITIES
Designers attempted to remain failthful to the look of their founder’s ‘Mech which looks almost identical to the Star League model. Painstakingly copy the classis Benztrov 40 chassis to create the new Hussar II EndoSteel chassis was probably the most difficult task engineers had. Other components like the Light Force 270 XL Engine from the Incubus BattleMech were readily available to the Clan. Using five and a half tons of Compound H17 Ferro-Fibrous also taken from the Incubus the Hellion boasts full armor protection for its size. This was easily the single biggest improvement for this new Clan model as the original Hussar only had a mere twenty five percent armor coverage that its precursor enjoyed. Copying the original also made it easy for technicians to work on it as a known commodity and the interior was quite roomy despite the use of bulky weight saving materials.
The incorporation of weight-saving technology into the design left Clan Ice Hellion Warriors and Scientists with 8.5 tons of available pod-space for weapons, ammunition, and equipment.
CONFIGURATIONS
The Prime Configuration is a superb recon unit and fast-moving scout. Mounting an Active Probe and an ECM Suite, the design is armed with an ER Large Laser, an ER Medium Laser, and a Flamer. Both of the lasers are tied into a one-ton Targeting Computer for maximum accuracy at range.
Configuration A instead carries just two offensive weapon systems. A Small Pulse Laser for self-defense against infantry and an Extended-Range PPC to deal with all other threats. An Anti-Missile System (with a magazine containing 24 bursts of fire) provides additional defenses to the design.
Configuration B seeks maximum possible accuracy. Weaponry consists of a Large Pulse Laser and two Small Pulse Lasers, in addition to a Flamer.
The C Configuration features an LRM-10 launcher (with 12 flights of missiles), an SRM-4 launcher (with 25 missile flights), two ER Medium Lasers, and a Small Pulse Laser.
Configuration D increases long-range missile firepower at the expense of closer-in weapon systems. Two LRM-10 launchers are carried (with a total of 24 missile flights), along with an ER Medium Laser and an ER Small Laser.
Finally, Configuration E is a short-range infighter second to none in its weight class. Relying on its speed to enter weapons range, the primary (and longest-ranged weapon systems!) are a trio of SRM-6 launchers (with a total of 30 missile flights). In closer ranges still, four Extended Range Small Lasers only add to the carnage that the Hellion E is capable of inflicting.
DEPLOYMENT
The importance of the Hellion to the Ice Hellion Clan cannot be underestimated as the new OmniMech has taken on special roles. Much like the Orion IIC to the Wolves these machines are presented to ristars who are expected to advance quickly in the Clan Touman. They also serve at Hellion Blood Chapels as ceremonial guards which is a great honor for any Mechwarrior. For actual combat duty these new OmniMechs have been grouped into Sniper Stars which can decapitate almost any opponent.
While some Clans have criticized the Hellions for overusing large Extra Light Engines on Light OmniMechs others quickly recognized its value. Burrock,Hell's Horses, and Nova Cat were among the most interested Clans who moved quickly to acquire some for their own Touman. Blood Spirit was at the extreme decrying it as a waste of resources while moving forward with their own so-called Zombie OmniMechs.
ADDENDUM
Clan Hell's Horses was the first Clan to successfully win a Trial of Possession for the rights to produce the Hellion for their own Clan. Intended to replace their existing Fire Moth OmniMechs, the Horse Khans chose to compete for the Hellion rather than the Arctic Fox because this design nicely matched the Epona Hover Tank in speed. Not to mention, it also carried a heavier weapons payload. Used primarily as an Elemental Carrier, the Hellion is rapidly becoming an integral part of the Horse Touman.
Clan Nova Cat, as well, bid well and won their fight to acquire this light OmniMech for their own use. Serving as a fast strike element in their light Stars, it has won the praise of many Cat Warriors.
Clan Burrock lost two Trials of Possession for the design (against the Ice Hellions and then the Horses as well), but finally succeeded in 3037 in narrowly achieving a victory over Clan Nova Cat for limited production rights.
No other Clan has yet to win the right to build this design, but examples obtained through trade or captured as isorla have made their way into most of the other Clans. Two noted exceptions are Clan Blood Spirit (who consider the design too expensive for even front-line use) and Clan Goliath Scorpion (whose regimented Touman has no place for the role this OmniMech is designed to fill).