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Author Topic: Cobra  (Read 2293 times)

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wolfcannon

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Cobra
« on: September 01, 2010, 08:19:31 AM »

Cobra
Source: BattleTechnology Lost Issues
Mass: 20 tons
Chassis: Corean II
Power Plant: Magna 140
Cruising Speed: 75.6 kph
Maximum Speed: 118.4 kph
Jump Jets: None
          Jump Capacity: None
Armor: Durallex Medium
Armament:
          2 Victory 23R Medium Lasers
          4 Magna Small Lasers
Manufacturer: Battletechnic Military Salvage
          Primary Factory: Exeter
Communications System: Neil 2000
Targeting and Tracking System: Dalban Hi-Rez

Overview:
        Mo Muraski of Battletechnic Military Salvage builds 'Mechs from the scraps his team acquires. These "frankensteins", as he calls them, are rarely constructed but the demand assures constant sales whenever this particular 'Mech is sold.

Capabilities:
        The following is an excerpt from one of Mo Muraski’s commercial. We claim no responsibility in any way either Battletechnic Salvage, this 'Mech, or Mo Muraski.

"This was originally meant to be sort of a Locust-hunter,(back before the Locust started getting armed) and it is made out of an old Locust. It took a bit of work to get the medium lasers to fit into the space where only one had been before. The small lasers were easier to fit into the arms. I made the engine smaller so that the extra medium laser would fit, but I doubt anyone would miss the extra 10.8 kph. Despite its lack of new tech, this 'Mech can outgun any 'Mech in its weight class or lower, as well as run circles around almost anything else. The armor is also very good for the 'Mech’s size. Again, heat can be a problem for the uncautious pilot.

Deployment:
        Various Militias from various successor states have been grabbing this 'Mech as it becomes available. Due to its low cost and maintenance, Militia units find them to be a bargain especially as more money is shuffled to R&D projects, production of other 'Mechs, or more flashy units.

 

Type: Cobra
Equipment       Mass
Internal Structure:       2
Engine:    140    5
     Walking MP:    7    
     Running MP:    11    
     Jumping MP:    0    
Heat Sinks:    10    0
Gyro:       2
Cockpit:       3
Armor Factor:    64    4
   Internal
Structure    Armor
Value
     Head    3    6
     Center Torso    6    7
     Center Torso (rear)       5
     R/L Torso    5    6
     R/L Torso (rear)       5
     R/LArm    3    5
     R/L Leg    5    7
Weapons and Ammo    Location    Critical    Tonnage
Medium Laser    CT    1    1
Medium Laser    CT    1    1
Small Laser    RA    1    .5
Small Laser    RA    1    .5
Small Laser    LA    1    .5
Small Laser    LA    1    .5

 
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