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Author Topic: Configuration Challenge: Ice Hellion #1 (Arctic Fox)  (Read 1558 times)

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masterarminas

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Re: Configuration Challenge: Ice Hellion #1 (Arctic Fox)
« Reply #15 on: February 19, 2018, 11:31:37 AM »

25 hours and 30 minutes remaining, ladies and gentlemen.

Four designers (Abele, Red Pins, Ice Hellion, and Takiro) with a boat-load of configurations!  And some nice fluff that takes this design in directions I had not expected. 

Still time to play, though!  Get your fluff and configurations in before tomorrow at Midnight.

MA
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Takiro

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Re: Configuration Challenge: Ice Hellion #1 (Arctic Fox)
« Reply #16 on: February 19, 2018, 11:33:36 AM »

Are you picking one overall design masterarminas or taking configurations from all to perfect a design how you'd like it? If so I just might go ahead and add a slew to mine.
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masterarminas

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Re: Configuration Challenge: Ice Hellion #1 (Arctic Fox)
« Reply #17 on: February 19, 2018, 11:47:34 AM »

Are you picking one overall design masterarminas or taking configurations from all to perfect a design how you'd like it? If so I just might go ahead and add a slew to mine.

There will be configurations selected for the final design based on EVERYONE'S submissions.  Not just those of one poster.  The fluff, however, will be from one designer.  So, even if you don't think you have great fluff, post some configs!  You might just have a winner that makes it onto the final OmniMech!

MA
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Ice Hellion

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Re: Configuration Challenge: Ice Hellion #1 (Arctic Fox)
« Reply #18 on: February 19, 2018, 04:00:40 PM »

Slight quibble, Ice, its 5.5 tons of armor.

My design had the right amount but somehow I misread it.
I changed it. Thanks.
« Last Edit: February 19, 2018, 04:01:30 PM by Ice Hellion »
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

masterarminas

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Re: Configuration Challenge: Ice Hellion #1 (Arctic Fox)
« Reply #19 on: February 20, 2018, 07:47:18 PM »

Five hours and thirteen minutes remaining.  Submissions made after midnight (US Central Time) tonight will be disqualified.  So get them in!

MA
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masterarminas

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Re: Configuration Challenge: Ice Hellion #1 (Arctic Fox)
« Reply #20 on: February 21, 2018, 01:04:41 AM »

Time has expired.  No new entries in this Challenge will be accepted.

MA
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marauder648

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Re: Configuration Challenge: Ice Hellion #1 (Arctic Fox)
« Reply #21 on: February 21, 2018, 01:35:36 AM »

Sorry I missed out on this one, best of luck to all involved :D
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masterarminas

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Re: Configuration Challenge: Ice Hellion #1 (Arctic Fox)
« Reply #22 on: February 22, 2018, 12:01:50 AM »

Well, the results are in.  I'd like to thank everyone who participated; your thoughts and reflections on the design gave me some new things to think about.  Now, I liked everyone's fluff . . . but there can only be One.  And in this case, the One is Red Pins.

His fluff fitted my view of the design just a wee bit better than the others.

Of course, it has to be adjusted because not all of his configurations made it into the final design!  In fact, only his A, B, C, and G configs made the final cut!  Ice Hellion won with his Prime, A, and E configurations, and Takiro with his H config.  Abele also made it in with his A Config.

Now, to meld all of those together, they got re-lettered.  But anyway!  Here is the final design.

Arctic Fox


Overview
     As the Hellions watched the remaining Clans of Kerensky once again begin to overwhelm their Warrior Caste with slower but more heavily armed and armored Omnimechs Khan Jena Norizuchi realized the Hellions would never be able to completely overwhelm their opponents with the sheer speed and maneuverability favored by Hellion Warriors.  Despite the Founder’s decision, Norizuchi came to the conclusion speed alone was not enough.
     Looking to the archives of the Hellion Loremaster for answers, files assembled by former Khans provided detailed analysis’ of this contradiction to the Hellion’s combat doctrine.  The resulting information caused a stir among Trueborns -- the successful Warrior, after both brilliant and ignorant tactics were removed from the equation, was able to inflict more damage than the enemy.  Speed, the essential Hellion trademark, was irreverent beyond a certain point as armor and weapons took primacy in combat.  The successful Warrior was most often one with sufficient armor and heavy weapons, who was successful in moving into a position to use those advantages.
     As always, the Warrior caste was unwilling to concede the point, but at the order of the Khan the saKhan and Loremaster began to assemble records of the recent conflicts of the Ice Hellions.  Refining the information took longer, but within weeks algorithms were devised to accurately predict the outcome of future Trials based on the data.  The data, closely held by the Scientists involved, proved conclusive.
     Predicting unsuccessful outcomes proved successful when several factors were taken into account; Armor, Firepower (brute damage output, adjusted by heat dissipation -- what was termed, ‘intensity’), and Mobility.  Offensive and defensive roles were taken into account as well -- the ability to nullify one factor could lead to the ability to overwhelm an opponent when the other factors remained superior to an opponent’s.
     Within three months, calls for changes to Hellion priorities and adjustments to Omnimech chassis in the Touman were made before an internal Warrior’s Council and the results of the data explained to the Warriors attending it.  Norizuchi, aware of the difficulty in convincing Warriors arrogant enough to charge Assault Mechs in Lights as much as five times their mass, paved the way for a series of Trials within the Warrior Caste itself to determine the truth.  Having quietly assembled a Trinary of the 7th attack cluster to experiment with the most successful Omnimechs found in the study, Khan Norizuchi allowed challengers to bid for Trials to refute the evidence. 
     Only twelve of the Warriors were challenged, however.  Each of the challengers used mechs identified as weak by the data, against slower designs proven to be superior.  Two of the twelve challengers were victorious, proving the validity of the testing methods and once again the Clan was faced with a dilemma; continually low on resources, the Clan was unable to produce the OmniMechs most likely to bring victory in the continual Trials bleeding the Clan of raw resources and military strength.

Capabilities
     The answer came once again from the Castles Brian of the former SLDF.  Familiar with the need to claw back additional mass from the frame, armor, and engine of the ’Mech itself, the HER-3S Hermes contributed the original Endo-Steel frame necessary for the new design.  Maximizing the small amount of armor able to be fitted to the frame, the refitted design allowed only 5 and a half tons to be fitted to the bare skeleton.  The 300 XL engine, so common among SLDF units, provided a maximum speed of 162.0 kph with MASC as a design requirement pushing the new mech to 216.0 kph.
     This olive branch extended to Hellion traditionalists was seemingly in violation of the new concepts being considered, but in fact the new design was to function as a substitute for the poorly protected Fire Moth.  The Ghost Bears had designed the Fire Moth as a scout and infantry transport capable of limited support, and although its speed made it popular among Hellion Warriors it was capable of little else.
The newly-named Artic Fox, however, was both blindingly fast (as fast as the Fire Moth it would replace), but fully armored to directly confront enemy units on the battlefield.  Having maximized two of the major factors, the remaining quandary of what to do with the design’s 6.5 tons of pod space remained.

Deployment
     Initial deployment of the Arctic Fox was slow and laborious due to the need to strip the endo-steel frame from the ancient design and engines from different units entirely before reassembling it with modern components.  Initial tests proved the concept sound, but field tests revealed the weaknesses of the out-of-date SLDF equipment as space within the chassis was difficult to find and the engine was more easily damaged compared to modern equipment.  The risks were found acceptable given the experimental nature of the design, and the Artic Fox successfully endured most of the combat assignments asked of it without issue as a pair of prototypes utilizing the more advanced Clan components were built.
     Continued testing with the new design has proved the successful blend of armor, speed, and pod space compared to the older Fire Moth, with Mechwarriors assigned to fight beside the Arctic Fox complaining of the lack of comparable armor.  These Warriors are clamoring for refits to the engine capacity for a heavier shell of armor to remain in the field a comparable length of time, but the difficulty continuing to meet demand for the new design makes it impossible to begin the process.
     With the field tests a success, limited production of the Arctic Fox using modern Clan endo-steel internal structure, ferro-fibrous armor plating, and extra-light engines began in 3004 on Hector.

Code: [Select]
Arctic Fox

Mass: 30 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3050
Cost: 6,849,375 C-Bills
Battle Value: 592

Chassis: Unknown Endo-Steel
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 km/h (216.0 km/h)
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    6.5 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    51 points                1.50
    Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             300                       9.50
    Walking MP: 10
    Running MP: 15 (20)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 105                  5.50
    Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           15       
                                 Center Torso (rear)                  5         
                                           L/R Torso     7            10       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     5            10       
                                             L/R Leg     7            14       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         1         1.00
                                            Free Critical Slots: 32

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 6
13         0       0       0       0      1     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA

The Prime Configuration is outfitted with an LRM-5 launcher with 24 missile salvoes available.  Although the lightest long-range missile system available to the Clans and capable of just limited damage, the inclusion of this weapon provides the Arctic Fox Prime with a long-range bite.  At closer range, an ER Medium Laser comes into play, augmented at shorter ranges still by a Streak SRM-4 launcher with 25 missile salvoes.  Finally, to combat hostile infantry and battle armor, a Flamer has been fitted to the chassis.

Code: [Select]
Loadout Name: Prime                                          Cost: 7,361,738
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,387

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
Flamer                                       LA        3         1         0.50
LRM-5                                        RT        2         1         1.00
Streak SRM-4                                 LT        3         1         2.00
MASC                                         CT        -         1         1.00
@LRM-5 (24)                                  RT        -         1         1.00
@Streak SRM-4 (25)                           LT        -         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 14
13         2       2       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

Configuration A include five Jump Jets and only a single weapon system.  However, that weapon system is an ER Large Laser.  Hard hitting and possessing exceptional range (even for Clan weapon systems), this configuration has proven quite deadly in both simulations and actual combat Trials. 

Code: [Select]
Loadout Name: A                                              Cost: 7,430,800
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,459

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 2 LT, 3 RT                                         2.50
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
MASC                                         CT        -         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 15
13/3j      1       1       1       0      1     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA

Configuration B has two sub-variants:  B-1 and B-2.  Both are nearly identical with four missile launchers, two tons of ammunition, and an ER Small Laser as the sole back-up weapon.  Configuration B-1 features four LRM-5 launchers supplied by a total of 48 missile salvoes.  Configuration B-2 replaces the long-range missile packs with four SRM-4 short-range launchers fed by a total of 50 missile salvoes.

Code: [Select]
Loadout Name:  B-1                             Cost: 7,237,831
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,387

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-5                                        RA        2         1         1.00
LRM-5                                        LA        2         1         1.00
LRM-5                                        RT        2         1         1.00
ER Small Laser                               RT        2         1         0.50
LRM-5                                        LT        2         1         1.00
MASC                                         CT        -         1         1.00
@LRM-5 (24)                                  RT        -         1         1.00
@LRM-5 (24)                                  LT        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 14
13         1       1       0       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1

Code: [Select]
Loadout Name: B-2                                            Cost: 7,432,831
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,183

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-4                                        RA        3         1         1.00
SRM-4                                        LA        3         1         1.00
SRM-4                                        RT        3         1         1.00
ER Small Laser                               RT        2         1         0.50
SRM-4                                        LT        3         1         1.00
MASC                                         CT        -         1         1.00
@SRM-4 (25)                                  RT        -         1         1.00
@SRM-4 (25)                                  LT        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 12
13         1       1       0       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0

Configuration C draws upon the Nova for inspiration.  Main armament is 10 ER Small Lasers, tied into a one-ton Targeting Computer, along with a Flamer for anti-personnel/battle armor work.  One of the few Arctic Fox configurations able to overheat, this configuration is also able to (potentially) inflict more damage than any other. 

Code: [Select]
Loadout Name: C                                              Cost: 7,073,300
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,773

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
5 ER Small Lasers                            RA        10        5         2.50
5 ER Small Lasers                            LA        10        5         2.50
Flamer                                       RT        3         1         0.50
Targeting Computer                           LT        -         1         1.00
MASC                                         CT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 18
13         6       6       0       0      1     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA

Configuration D features just two weapons:  an ER PPC and an ER Small Laser.  The inclusion of the powerful (and feared) Clan Extended-Range PPC on the design makes the Arctic Fox D a superb hunter-killer of other light-weight BattleMechs and OmniMechs.

Code: [Select]
Loadout Name: D                                              Cost: 7,361,494
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,921

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
ER Small Laser                               LA        2         1         0.50
MASC                                         CT        -         1         1.00
                                            Free Critical Slots: 27

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 19
13         2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA

Configuration E incorporates an Active Probe, an ECM Suite, and a TAG system to provide all of the electronic support a Star requires.  However, the weapons array does suffer as only three ER Medium Lasers and a Flamer can be carried.

Code: [Select]
Loadout Name: E                                              Cost: 7,995,488
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,692

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
Active Probe                                 RT        0         1         1.00
TAG                                          RT        0         1         1.00
Flamer                                       RT        3         1         0.50
ECM Suite                                    LT        0         1         1.00
ER Medium Laser                              LT        5         1         1.00
MASC                                         CT        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 17
13         3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, ECM, TAG, ENE, SRCH, ES, SEAL, SOA

Like Configuration B, the Arctic Fox F has two sub-variants.  The F-1 version features an LB-2X autocannon with 45 bursts of fire and an ER Small Laser.  Having the absolute longest range of any current generation Clan weapon system, this cannon also inflicts the lightest possible damage profile.  Not particularly popular among the Warriors of Clan Ice Hellion, the few who choose to pilot this Configuration are often experts at maintaining extreme range and "plinking" their opponents to death.  The F-2 replaces the LB-series autocannon with an Ultra AC-2 instead (once again with 45 bursts of fire).  Slightly more popular, the UAC-2 has less range, but greater potential damage . . . although still considered quite light by Clan standards.


Code: [Select]
Loadout Name: F-1                                            Cost: 7,198,994
Tech Rating/Era Availability: F/X-X-E                         BV2: 844

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 2-X AC                                    RA        1         3         5.00
ER Small Laser                               LA        2         1         0.50
MASC                                         CT        -         1         1.00
@LB 2-X (Cluster) (45)                       RA        -         1         1.00
                                            Free Critical Slots: 25

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 8
13         1       1       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


Code: [Select]
Loadout Name: F-2                                            Cost: 7,150,244
Tech Rating/Era Availability: F/X-X-E                         BV2: 895

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/2                                   RA        1         2         5.00
ER Small Laser                               LA        2         1         0.50
MASC                                         CT        -         1         1.00
@Ultra AC/2 (45)                             RA        -         1         1.00
                                            Free Critical Slots: 26

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 9
13         1       1       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
« Last Edit: February 22, 2018, 12:03:22 AM by masterarminas »
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masterarminas

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Re: Configuration Challenge: Ice Hellion #1 (Arctic Fox)
« Reply #23 on: February 22, 2018, 12:34:21 AM »

Addendum

Reaction to the Arctic Fox among the other Clans of Kerensky was quite mixed after its official debut in mid-3004.  Some Clans (including the powerful Jade Falcons and Smoke Jaguars) openly derided the Hellions as "incompetent Warriors" for needing greater armor protection on (what they perceived as nothing more than) a "bloated Fire Moth."

But that reaction was in the minority.  The majority of Clans carefully appraised the design and came to appreciate what the Hellions had achieved.  Finally, the Clans had available an OmniMech just as mobile as the Fire Moth, but one that could stand the heat of battle and not be crippled or mission killed with an opponent scoring just a single lucky hit from a weapon system as common as an ER Medium Laser!

It was not long before other Clans began to Trial for the right to produce this design for themselves.

The Ghost Bears were the first, and in 3006, they narrowly won a Trial that awarded them with production rights.  Since that time, the Ghost Bears have ceased production of the Fire Moth and converted the production lines to the newer, heavier, more effective Arctic Fox.

Clan Cloud Cobra attempted the same in 3007 . . . but was defeated.  However, two years later, their allies (Clan Star Adder) won production rights and reached an agreement with the Cobra leadership to provide a number of chassis for their Touman.

Also in 3009, Clan Diamond defeated the Hellions, winning the right to produce this OmniMech for themselves.  Although a fair number did enter the Shark Touman, the majority of the Diamond Shark Arctic Fox production was made available for other Clans to acquire via trade in resources and and ores.

However, following this victory, Clan Ice Hellion successfully managed to defend their rights to the design until 3031, when Clan Snow Raven narrowly managed to acquire the rights to produce a limited number each year.

As of 3059, the Arctic Fox has spread to nearly every Clan of Kerensky.  Only the Blood Spirits, the Goliath Scorpions, the Jade Falcons, the Smoke Jaguars, and the Wolves have (for a variety of reasons depending on the Clan in question) chosen not to field the design. 

However, the Ghost Bears and Ice Hellions remain the major users of the design, followed by the Cloud Cobras, Diamond Sharks, and Star Adders, with the remaining Clans making only limited use of units acquired as isorla or through trade with the Diamond Sharks or Star Adders.

The handful of remaining Fire Moths in service are not expected to remain on active duty past 3067 should Arctic Fox production remain at current levels. 
« Last Edit: February 22, 2018, 12:37:59 AM by masterarminas »
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Red Pins

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Re: Configuration Challenge: Ice Hellion #1 (Arctic Fox)
« Reply #24 on: February 22, 2018, 01:11:46 AM »

Cool!  Happy to help with your project, MA - my take on the Hellion should be in tomorrow night sometime.
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Takiro

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Re: Configuration Challenge: Ice Hellion #1 (Arctic Fox)
« Reply #25 on: February 22, 2018, 06:14:07 AM »

Congrats Pins!
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Red Pins

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Re: Configuration Challenge: Ice Hellion #1 (Arctic Fox)
« Reply #26 on: February 22, 2018, 03:41:29 PM »

Thanks.
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