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Author Topic: Configuration Challenge: Ice Hellion #2 (Hellion)  (Read 1413 times)

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Abele

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Re: Configuration Challenge: Ice Hellion #2 (Hellion)
« Reply #15 on: February 23, 2018, 11:07:17 AM »

Code: [Select]
Hellion

Mass: 30 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 6,410,625 C-Bills
Battle Value: 584

Chassis: Hellion Light Endo-Steel V4 Endo-Steel
Power Plant: Light Force 270XL 270 Fusion XL Engine
Walking Speed: 97.2 km/h
Maximum Speed: 151.2 km/h (194.4 km/h)
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Compound Gamma Ferro-Fibrous
Armament:
    8.5 tons of pod space.
Manufacturer: Hector Mechworks Facility Alpha
    Primary Factory: Unknown
Communications System: HCFA 2992 2.0
Targeting and Tracking System: HCFA 2995 2.1

Overview:
The engineers and technicians in the Red Sector A design bureau at the Hector
Mechworks Facility Alpha had been in the middle design phase of their Clan's
new totem OmniMech, the Hellion, when the specifics had been revised, No
longer was it going to be jump-capable Mech capableof reach sppeds of nearly
120kph. Now it was going to be a strictly ground-based Mech capable of reaching
speeds in excess of 180kph when the MASC unit was engaged.

While they were neary to assemble the first protoypes, there was sufficient
time to amke the needed changes and acquire new powerplants. They already had
five distinct configurations prepard for their original designs. However with
the new changes they were going to have chave three tons of weapons and
ammunition from each in order tsqueeze. The chief engineer wante to keep the
new cofigurations as close to the originals as he possibly.

The orignal Prime featured an LRM10, three Streak SRM2s and four ER medium
lasers and was quite the well armed war machine. Thy retained the LRM10 and one
of the Streak SRM-2s. Three of the four original medium lasers were also
retained. Medium-ranged firepower was reduced by nearly a third, but the staff
believed that the speed woud overcome that issue.

The A configuration originslly featured a trio of LRM10 launchers bcked up by a
single ER medium laser. The new design removed one of the launchers and its
ammo and added a ER small laser for added protection.

The B configuration is very similar to the original in that feature an ER large
laser backed up three, instead of four, ER medium lasers and a single ER small
laser, There ar now two additional heat sinks in place of the original's three.

The original C configuration featured paired Streak missile launchers and a
quartet of ER medium lasers tied into an advanced targeting computer. With the
weight loss the SRM launcher was switched to single standard SRM6 while another
ER medium aser was added.

The original D configuration was scratched altogether as it was yet another
platformbased on the LRM launcher. The new D configuration is straight
huntr=kiler version armed with an ER PPC backed up by a pair of ER medium asers
and a flamer.

A half century later would see the advent of new technologies and weaponry.
This would lead to two new confiurations. The E configuration ses the first
jump capable version of the Hellion that is fitted with six jumpjets.
Weapons include two heavy medium asers and three-tube ATM launcher with ER and
HE ammo feeing the launcher.

The F configuration is fitted a heavy large laser and a trio of ER medium
lasers and an ER small laser. An additional Heat sink has been added to hep
with heat buildup.


Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    51 points                1.50
    Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             270                       7.50
    Walking MP: 9
    Running MP: 14 (18)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 105                  5.50
    Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           15       
                                 Center Torso (rear)                  5         
                                           L/R Torso     7            11       
                                    L/R Torso (rear)                  3         
                                             L/R Arm     5            10       
                                             L/R Leg     7            14       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         1         1.00
                                            Free Critical Slots: 32

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 6
11         0       0       0       0      1     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Prime                                          Cost: 7,162,675
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,922

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, LA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         1         1.00
LRM-10                                       RT        4         1         2.50
2 ER Medium Lasers                           RA        10        2         2.00
ER Medium Laser                              LA        5         1         1.00
Streak SRM-2                                 LA        2         1         1.00
@LRM-10 (12)                                 RT        -         1         1.00
@Streak SRM-2 (50)                           LA        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 19
11         4       4       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: A                                              Cost: 7,059,081
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,631

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         1         1.00
ER Medium Laser                              RT        5         1         1.00
ER Small Laser                               LT        2         1         0.50
LRM-10                                       RA        4         1         2.50
LRM-10                                       LA        4         1         2.50
@LRM-10 (12)                                 RA        -         1         1.00
@LRM-10 (12)                                 LA        -         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 16
11         3       3       2       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


================================================================================
Loadout Name: B                                              Cost: 7,166,331
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,182

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Heat Sink Locations: 1 LT
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         1         1.00
ER Small Laser                               LT        2         1         0.50
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
2 ER Medium Lasers                           LA        10        2         2.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 22
11         3       3       1       0      1     1   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 7,300,800
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,519

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         1         1.00
SRM-6                                        RT        4         1         1.50
ER Medium Laser                              LT        5         1         1.00
Targeting Computer                           LT        -         1         1.00
2 ER Medium Lasers                           RA        10        2         2.00
2 ER Medium Lasers                           LA        10        2         2.00
@SRM-6 (15)                                  RT        -         1         1.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 25
11         4       4       0       0      1     1   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 7,176,650
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,300

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         1         1.00
ER PPC                                       RA        15        2         6.00
ER Medium Laser                              RA        5         1         1.00
Flamer                                       LA        3         1         0.50
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 25

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 23
11         3       3       2       0      1     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E                                              Cost: 7,261,800
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,331

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         1         1.00
ATM-3                                        RT        2         2         1.50
Heavy Medium Laser                           RA        7         2         1.00
Heavy Medium Laser                           LA        7         2         1.00
@ATM-3 (ER) (20)                             LT        -         1         1.00
@ATM-3 (HE) (20)                             LT        -         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 13
11/4j      3       3       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F                                              Cost: 7,243,681
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,024

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Heat Sink Locations: 1 LT
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         1         1.00
ER Small Laser                               RT        2         1         0.50
ER Medium Laser                              LT        5         1         1.00
Heavy Large Laser                            RA        18        3         4.00
2 ER Medium Lasers                           LA        10        2         2.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 20
11         3       3       0       0      1     2   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA

Logged
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I hear and I forget. I see and I remember. I do and I understand. - Confucius
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Red Pins

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Re: Configuration Challenge: Ice Hellion #2 (Hellion)
« Reply #16 on: February 23, 2018, 11:41:12 AM »

I don’t think I can enter this one - I’m drawing a blank on where to take it.  I was going to use the Incubus to turn it into a omnimech but just write a sentence and stop.

I might push something together but -
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Red Pins

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Re: Configuration Challenge: Ice Hellion #2 (Hellion)
« Reply #17 on: February 24, 2018, 02:26:32 PM »

Okay, I pulled something together from the stray sentences to continue the story of the 'Hellion Surge'.  I just used the configs given by the OP, given I couldn't spend a lot of time on it, but some of them have had minor changes due to incorrect tonnages, etc.  I tried to keep the flavor of the original fluff, but changed it slightly to fit the fluff background.

I also moved up the attempt by Norizuchi to the IS and changed the Galaxy-sized Trial to single combat to explain the ability to continue with the Surge fluff.  If you feel its too big a change to canon, you could always change it to an attempt to regain the Surge momentum in the wake of massive losses to Norizuchi's failed attempt to invade.  So, the Hellion.



Hellion

          “And that is how it shall be.”
          -Founding Khan Stephan Cage

          “And that is how it shall be.  Only better.”
          -Attributed to an unknown Ice Hellion Warrior

Overview

     Sensitive to the currents of power in the Clan homeworlds, the Ice Hellions were quick to take advantage of the brief advantage given to them by the introduction of the Arctic Fox prototypes.  Every Warrior knew the surprise of its stunning speed and efficient configurations would be momentary, and the first units constructed with modern technology were in action before their existence became common knowledge as Clans Wolf and Star Adder kept their failure to defeat the normally unsuccessful Ice Hellions secret.  Buoyed with a surge of popularity and general enthusiasm, Khan Norizuchi began planning to defy the Grand Council and lead the Ice Hellions in an invasion of the Inner Sphere by themselves. Wick begged her to reconsider, saying it would result in the Annihilation of their Clan, but she refused to hear his pleas and began preparations for the assault.  Assembling the entire Arctic Fox line in Alpha Galaxy, Norizuchi and Wick came to blows over her attempt to lead the Clan back to the Inner Sphere alone, and Wick was forced to kill her in a Trial of Refusal before the assembled Warriors of Alpha and Beta Galaxies.
     Seeking to regain the momentum gained from the introduction of the Arctic Fox, Khan Wick authorized a series of modifications to the Clan’s Incubus battlemechs.  Common in the Hellion Touman, the Incubus was chosen by the Scientist Caste for further emphasis based on the same research leading to the successful Arctic Fox but was passed over to concentrate on assembling the materials for the Arctic Fox prototypes.  Ordering a series of new configurations to the standard battlemechs with MASC installed as standard equipment, a series of Trials for the resources to begin develop of a new Omnimech design based on the Incubus to prove the validity of the concept was approved, christened the Hellion Surge.

Capabilities

(P)
Designed to deal with all situations and be efficient, an ER Medium Laser and a LRM-10 provide the long-range punch while a SRM-4 and two small pulse lasers offer short-range firepower to deal with Elementals or infantry.

*A derivative of the Prime, the Prime (2)  is a later update taking advantage of the latest technology available to replace both launchers by 2 ATM-3 with two tons of ammo to allow the use of specialised ammunitions depending on the situation.

(A)
A pure fire-support ‘Mech with two torso-mounted LRM-10 and 3 tons of ammo the only ammunition independent weapon is an ER Small Laser, as confident Warriors declined to install more energy weapons in favor of the heaviest throw weight possible, trusting the speed of the new design to rather than more secondary weapons.

*Configuration A (2) mounts 4 ATM-3 instead of the twin LRM-10, with two tons of ammo. This Configuration lacks any real endurance on the battlefield but is well-suited for specific roles or Trials.

(B)
Configuration B is modelled after the Commando IIC, a successful update of the ancient design by the Goliath Scorpions.  Identified by the same study that resulted in the Arctic Fox and rare outside the Scorpion Touman it has the same strengths and weaknesses with more armour and speed, thus improving its survival potential against bigger targets.  Armed with a pair of ER-MLs, SRM-6, and a trio of SRM-4s (both equipped with a single ton of ammunition), Warriors assigned to the modified Incubus reported great success with the heavily armed configuration before the limited ammunition ran out, a serious weakness mitigated by the increased speed and armor.

(C)
Configuration C is designed around a torso-mounted ER PPC and an Anti-Missile System to deal with incoming enemies. A Small Pulse Laser in the Left Arm is the only secondary weapon but is there mostly to deal with Elementals and infantry that might come too close to it.

(D)
Configuration D is another result of the original simulation data, inspired by the growing numbers of vehicle and Infantry Trinaries (referred to as, ‘Flurries’) within the Hellion Touman.  Designed to cope with Infantry and armored vehicles it packs an Active Probe to detect hidden enemies in time for five SRM-2s fed with Inferno rounds to quickly eliminate them before taking damage.  A mix of medium and small pulse lasers provides unlimited endurance and allows it to capitalize on its speed with snap shots even at low probabilities of a successful attack.

*Configuration D (2) replaces the 2 Small Pulse Lasers with two of the new AP Gauss Rifles and a ton of ammunition, increasing the range and thus the efficiency of this Configuration to deal with its natural targets before the Hellion comes into their firing range.

(E)
Configuration E is an experimental design that can outrange almost anything and then get back quickly to its supply depot if necessary.  A torso-mounted UAC/2 and ATM-3 (each with a single ton of ammunition) are the perfect weapons to do that, sniping at range and prompting enemy units to lose their nerves, making mistakes and enabling the rest of the Hellion force to take advantage of it.

(F)
Configuration F is designed to go head-to-head with bigger opponents and to bring them down, mixing a Heavy Large Laser and three Heavy Medium Lasers bolstered by the addition of a single heat sink, forcing the pilot to fire the Heavy large laser individually before closing the range to bring the mediums to bear.  A flamer was added to assist in overheating enemy units, setting fires to break line-of-sight, and fulfill the anti-personnel role.

(G)
Configuration G is designed to remove specific targets in Trials. With an ATM-6 and two tons of ammo in one torso, 2 AP Gauss Rifles in the other (fed by a single ton of ammo) and one ER Medium Laser in the Left Arm, it can deal with any targets it has in sight.

(H)
Configuration H is seen as only semi-honourable by some Warriors as it aims at disabling another ‘Mech by making it run hot thanks to its Plasma Cannon in the Left Arm (fed by two tons of ammunition), guided thanks to a Micro Pulse Laser (another lesson learned from the Arctic Fox). Once it is shut down or unable to use its firepower, the Hellion can close the distance and finish its job with its 3 Heavy Medium Lasers.

(J)
Assigned to assist the movement of BA across the battlefield, the Hellion can cross up to 240 meters in the air while searching for signs of hidden ambushers with the assistance of its active probe.  The configuration carries three of the standard ER small lasers in each arm to support the Infantry at close range, with a flamer added to distort line of sight from enemy support units.

Deployment
     With the conversion to new weapons suites, the revamped Incubus has become extremely popular with the Hellion Warrior Caste, rivaling even the Arctic Fox.  Successfully deployed against several Clans in the ‘Hellion Surge’ campaign to assist gathering the resources necessary to begin upgrading the design to Omnitechnology, the preliminary design has been renamed the Hellion, representing the speed and ferocity of the Clan’s totem and the new philosophy behind the Arctic Fox and Hellion designs entering the Touman.
     These designs have attracted the interest of several Clans, with the Arctic Fox and Hellion becoming the center of trade agreements designed to finance the expansion of the program to redesign several of the weakest designs prevalent in the Hellion Touman.  Never ones to delay action in favor of extended thought, Khan Wick has quietly approached several Clans with proposals to assist the Hellion Scientist Caste as the project begins to move rapidly to the design phase for several new concepts and designs.
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masterarminas

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Re: Configuration Challenge: Ice Hellion #2 (Hellion)
« Reply #18 on: February 27, 2018, 12:04:01 AM »

There are just 25 hours remaining.  Get those submissions in by midnight tomorrow!

MA
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Takiro

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  • For the Last Cameron!
Re: Configuration Challenge: Ice Hellion #2 (Hellion)
« Reply #19 on: February 27, 2018, 06:20:26 AM »

Once again I went away from your original name to create something I felt was truly Ice Hellion, hope you enjoy it. I ran out of time on configuration but I think the rest speaks for itself.

CAGEFIGHTER
Mass: 30 tons
Chassis: Hussar II EndoSteel
Power Plant: Light Force 270 XL
Cruising Speed: 97.2 kph
Maximum Speed: 151.2 kph, 194.4 kph w/MASC
Jump Jets: None
   Jump Capacity: None
Armor: Compound H17 Ferro-Fibrous
Armament:
   8.5 tons of pod space available for weapons and equipment
Manufacturer: Hector MechWorks Facility Beta
   Primary Factory: Hector
Communications System: CH2 Series Integrated
Targeting and Tracking System: Version Gamma-V TTS

OVERVIEW
   Moving rapidly to build on their new manufacturing initiative the Ice Hellions looked to the past to help build their future. Stephan Cage who founded and shaped the Clan piloted a Star League Royal Hussar which would still be a good fit for the Hellion Touman. Designers quickly set to work on updating the nearly four-hundred-year old ‘Mech to modern day Clan front line standards. No expense was spared in creating this new flagship product which the whole of the Clan could take pride in. Scientists unveiled the war machine to the Khans just after the completion of the Battlefly. Impressed with its performance and recognizing its potential impact they named the new OmniMech the Cagefighter which recognized a nickname of Stephan Cage allegedly bestowed on him by General Aleksandr Kerensky.

CAPABILITIES
   Designers remained failthful to the look of their founder’s ‘Mech which looks identical to the Star League model. Painstakingly copy the classis Benztrov 40 chassis to create the new Hussar II EndoSteel chassis was probably the most difficult task engineers had. Other components like the Light Force 270 XL Engine from the Incubus BattleMech were readily available to the Clan. Using five and a half tons of Compound H17 Ferro-Fibrous also taken from the Incubus the Cagefighter boasts full armor protection for its size. This was easily the single biggest improvement for this new Clan model as the original Hussar only had a mere twenty five percent armor coverage that its precursor enjoyed. Copying the original also made it easy for technicians to work on it as a known commodity and the interior was quite roomy despite the use of bulky weight saving materials.
   The Primary Weapon Configuration mirrors the old Royal Hussar with a Series 7J Extended Range Large Laser taken from the Donar Assault Helicopter serving as its primary weapon. An Extended Range Medium Laser and Flamer were also added for supplementary firepower. Of course, this all energy weapon armament allows the BattleMech to remain in the field for extended operations. A substantial electronics package which includes a Targeting Computer, an Active Probe and an ECM Suite was included creating a war machine that could serve as a light command sniping element.

DEPLOYMENT
   The importance of the Cagefighter to the Ice Hellion Clan cannot be underestimated as the new OmniMech has taken on special roles. Much like the Orion IIC to the Wolves these machines are presented to ristars who are expected to advance quickly in the Clan Touman. They also serve at Hellion Blood Chapels as ceremonial guards which is a great honor for any Mechwarrior. For actual combat duty these new OmniMechs have been grouped into Sniper Stars which can decapitate almost any opponent.
   While some Clans have coitized the Hellions for overusing large Extra Light Engines on Light OmniMechs others quickly recognized its value. Burrock and Nova Cat were among the most interested Clans who moved quickly to acquire some for their own Touman. Blood Spirit was at the extreme decrying it as a waste of resources while moving forward with their own so-called Zombie OmniMechs.

Type: Cagefighter
Technology Base: Clan Level 2
Tonnage: 30 tons

Equipment                           Mass
Internal Structure:          EndoSteel            1.5
Engine:            270XL               7.5
   Walking MP:         9
   Running MP:         14 (18)
   Jumping MP:         0               0
Heat Sinks:            10 (20)               0
Gyro:                              3
Cockpit:                           3
Armor Factor:            105               5.5

            Internal Structure      Armor Value
   Head            3            9
   Center Torso           10            15 / 5
   R/L Torso         7            10 / 4
   R/L Arm         5            10
   R/L Leg         7            14

Weight and Space Allocation
Location            Fixed            Spaces Remaining
Head                              1
Center Torso                           2
Right Torso               2 XL Engine            6
                2 Ferro-Fibrous
                  1 EndoSteel
          MASC
Left Torso               2 XL Engine            7
                1 Ferro-Fibrous
                  2 EndoSteel
Right Arm                1 EndoSteel            6
    1 Ferro-Fibrous
Left Arm                1 EndoSteel            6
                1 Ferro-Fibrous
Right Leg                1 EndoSteel            0
                1 Ferro-Fibrous
Left Leg                1 EndoSteel            0
                1 Ferro-Fibrous

Weapons and Ammo:      Location      Critical   Mass
   Primary Weapons Configuration
ER Large Laser         Center Torso      1      4
ER Medium Laser         Left Arm      1      1
Flamer               Right Arm      1      .5
Targeting Computer         Left Torso      1      1
ECM Suite            Right Torso      1      1
Active Probe            Head         1      1
   Alternate Configuration A
ER PPC            Center Torso      2      6
ER Small Laser         Right Arm      1      .5
Targeting Computer         Right Torso      2      2
   Alternate Configuration B
Large Pulse Laser         Center Torso      2      6
Small Pulse Laser         Left Arm      1      1
Small Pulse Laser         Right Arm      1      1
Flamer               Left Torso      1      .5
   Alternate Configuration C
ER Medium Laser         Center Torso      1      1
2 ER Medium Lasers         Left Arm      2      2
2 ER Medium Lasers         Right Arm       2      2
Targeting Computer         Left Torso      1      1
Double Heat Sinks         Left Torso      2      1
Double Heat Sinks         Right t Torso      2      1
Flamer               Left Torso      1      .5
   Alternate Configuration D
2 Medium Pulse Lasers      Center Torso      2      4
Medium Pulse Laser         Right Arm      1      2
Medium Pulse Laser         Left Arm      1      2
ER Small Laser         Left Torso      1      .5
Alternate Configuration H (Harasser)
Ultra AC/ 2            Center Torso       2      5
Ammo (Ultra AC) 45         Right Torso      1      1
ER Small Laser         Head         1      .5
2 ER Small Lasers         Left Arm      2      1
2 ER Small Lasers         Right Arm       2      1
   Alternate Configuration T (TAG)
ER Medium Laser         Left Arm      1      1
ER Medium Laser         Right Arm       1      1
TAG               Head         1      1
ECM Suite             Center Torso      1      1
Jump Jets            Right Torso      4      2
Jump Jets            Left Torso      4      2
Jump Jet             Center Torso      1      .5
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masterarminas

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Re: Configuration Challenge: Ice Hellion #2 (Hellion)
« Reply #20 on: February 28, 2018, 12:59:27 AM »

And . . . time!

Put the pencils down, close your test books, and pass them forward!  Thank you all for the submissions and I will get them appraised hopefully in the next couple of days.  Until then, ya'll take care.

MA
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masterarminas

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Re: Configuration Challenge: Ice Hellion #2 (Hellion)
« Reply #21 on: February 28, 2018, 11:40:46 PM »

Everyone had nice entries . . . but this time Takiro wins on fluff.  With a few changes (Cagefighter/Battlefly) just don't do it for me!), that is.

I think everyone will see some of their configurations in the ones posted below; although in many cases two or three of you posted almost the exact same configs! 

Anyway.  Here it is.  Thanks to everyone for participating and making these designs come to life!

Code: [Select]
Hellion

Mass: 30 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3070
Cost: 6,410,625 C-Bills
Battle Value: 584

Chassis: Unknown Endo-Steel
Power Plant: Unknown 270 Fusion XL Engine
Walking Speed: 97.2 km/h
Maximum Speed: 151.2 km/h (194.4 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    8.5 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    51 points                1.50
    Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             270                       7.50
    Walking MP: 9
    Running MP: 14 (18)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 105                  5.50
    Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           15       
                                 Center Torso (rear)                  5         
                                           L/R Torso     7            11       
                                    L/R Torso (rear)                  3         
                                             L/R Arm     5            10       
                                             L/R Leg     7            14       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         1         1.00
                                            Free Critical Slots: 32

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 6
11         0       0       0       0      1     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Prime                                          Cost: 7,556,738
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,920

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Flamer                                       RA        3         1         0.50
ER Medium Laser                              LA        5         1         1.00
ER Large Laser                               RT        12        1         4.00
Active Probe                                 RT        0         1         1.00
ECM Suite                                    LT        0         1         1.00
Targeting Computer                           LT        -         1         1.00
MASC                                         CT        -         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 19
11         3       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, ECM, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 7,174,213
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,851

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
Small Pulse Laser                            LA        2         1         1.00
Anti-Missile System                          LT        1         1         0.50
MASC                                         CT        -         1         1.00
@Anti-Missile System (24)                    LT        -         1         1.00
                                            Free Critical Slots: 25

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 19
11         2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, AMS, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 6,771,863
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,452

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            RA        2         1         1.00
Small Pulse Laser                            LA        2         1         1.00
Large Pulse Laser                            RT        10        2         6.00
Flamer                                       LT        3         1         0.50
MASC                                         CT        -         1         1.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 15
11         2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 7,131,800
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,691

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
Small Pulse Laser                            RA        2         1         1.00
ER Medium Laser                              LA        5         1         1.00
LRM-10                                       RT        4         1         2.50
SRM-4                                        LT        3         1         1.00
MASC                                         CT        -         1         1.00
@LRM-10 (12)                                 RT        -         1         1.00
@SRM-4 (25)                                  LT        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 17
11         3       3       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: D                                              Cost: 7,059,081
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,631

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
ER Small Laser                               LA        2         1         0.50
LRM-10                                       RT        4         1         2.50
LRM-10                                       LT        4         1         2.50
MASC                                         CT        -         1         1.00
@LRM-10 (12)                                 RT        -         1         1.00
@LRM-10 (12)                                 LT        -         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 16
11         2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


================================================================================
Loadout Name: E                                              Cost: 7,048,925
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,441

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-6                                        RA        4         1         1.50
2 ER Small Lasers                            RA        4         2         1.00
SRM-6                                        LA        4         1         1.50
2 ER Small Lasers                            LA        4         2         1.00
SRM-6                                        RT        4         1         1.50
MASC                                         CT        -         1         1.00
@SRM-6 (15)                                  RT        -         1         1.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 14
11         2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0

OVERVIEW
   Moving rapidly to build on their new manufacturing initiative the Ice Hellions looked to the past to help build their future. Stephan Cage who founded and shaped the Clan piloted a Star League Royal Hussar which would still be a good fit for the Hellion Touman. Designers quickly set to work on updating the nearly four-hundred-year old ‘Mech to modern day Clan front line standards. No expense was spared in creating this new flagship product which the whole of the Clan could take pride in. Scientists unveiled the war machine to the Khans just after the completion of the Arctic Fox. Impressed with its performance and recognizing its potential impact they named the new OmniMech the Hellion in honor of Stephen Cage and Nicholas Kerensky both.

CAPABILITIES
   Designers attempted to remain failthful to the look of their founder’s ‘Mech which looks almost identical to the Star League model. Painstakingly copy the classis Benztrov 40 chassis to create the new Hussar II EndoSteel chassis was probably the most difficult task engineers had. Other components like the Light Force 270 XL Engine from the Incubus BattleMech were readily available to the Clan. Using five and a half tons of Compound H17 Ferro-Fibrous also taken from the Incubus the Hellion boasts full armor protection for its size. This was easily the single biggest improvement for this new Clan model as the original Hussar only had a mere twenty five percent armor coverage that its precursor enjoyed. Copying the original also made it easy for technicians to work on it as a known commodity and the interior was quite roomy despite the use of bulky weight saving materials.
   The incorporation of weight-saving technology into the design left Clan Ice Hellion Warriors and Scientists with 8.5 tons of available pod-space for weapons, ammunition, and equipment.

CONFIGURATIONS
    The Prime Configuration is a superb recon unit and fast-moving scout.  Mounting an Active Probe and an ECM Suite, the design is armed with an ER Large Laser, an ER Medium Laser, and a Flamer.  Both of the lasers are tied into a one-ton Targeting Computer for maximum accuracy at range.
     Configuration A instead carries just two offensive weapon systems.  A Small Pulse Laser for self-defense against infantry and an Extended-Range PPC to deal with all other threats.  An Anti-Missile System (with a magazine containing 24 bursts of fire) provides additional defenses to the design.
    Configuration B seeks maximum possible accuracy.  Weaponry consists of a Large Pulse Laser and two Small Pulse Lasers, in addition to a Flamer.
    The C Configuration features an LRM-10 launcher (with 12 flights of missiles), an SRM-4 launcher (with 25 missile flights), two ER Medium Lasers, and a Small Pulse Laser.
    Configuration D increases long-range missile firepower at the expense of closer-in weapon systems.  Two LRM-10 launchers are carried (with a total of 24 missile flights), along with an ER Medium Laser and an ER Small Laser.
    Finally, Configuration E is a short-range infighter second to none in its weight class.  Relying on its speed to enter weapons range, the primary (and longest-ranged weapon systems!) are a trio of SRM-6 launchers (with a total of 30 missile flights).  In closer ranges still, four Extended Range Small Lasers only add to the carnage that the Hellion E is capable of inflicting. 

DEPLOYMENT
   The importance of the Hellion to the Ice Hellion Clan cannot be underestimated as the new OmniMech has taken on special roles. Much like the Orion IIC to the Wolves these machines are presented to ristars who are expected to advance quickly in the Clan Touman. They also serve at Hellion Blood Chapels as ceremonial guards which is a great honor for any Mechwarrior. For actual combat duty these new OmniMechs have been grouped into Sniper Stars which can decapitate almost any opponent.
   While some Clans have criticized the Hellions for overusing large Extra Light Engines on Light OmniMechs others quickly recognized its value. Burrock,Hell's Horses, and Nova Cat were among the most interested Clans who moved quickly to acquire some for their own Touman. Blood Spirit was at the extreme decrying it as a waste of resources while moving forward with their own so-called Zombie OmniMechs.

ADDENDUM
    Clan Hell's Horses was the first Clan to successfully win a Trial of Possession for the rights to produce the Hellion for their own Clan.  Intended to replace their existing Fire Moth OmniMechs, the Horse Khans chose to compete for the Hellion rather than the Arctic Fox because this design nicely matched the Epona Hover Tank in speed.  Not to mention, it also carried a heavier weapons payload.  Used primarily as an Elemental Carrier, the Hellion is rapidly becoming an integral part of the Horse Touman.
    Clan Nova Cat, as well, bid well and won their fight to acquire this light OmniMech for their own use.  Serving as a fast strike element in their light Stars, it has won the praise of many Cat Warriors.
    Clan Burrock lost two Trials of Possession for the design (against the Ice Hellions and then the Horses as well), but finally succeeded in 3037 in narrowly achieving a victory over Clan Nova Cat for limited production rights.
    No other Clan has yet to win the right to build this design, but examples obtained through trade or captured as isorla have made their way into most of the other Clans.  Two noted exceptions are Clan Blood Spirit (who consider the design too expensive for even front-line use) and Clan Goliath Scorpion (whose regimented Touman has no place for the role this OmniMech is designed to fill).
« Last Edit: February 28, 2018, 11:49:11 PM by masterarminas »
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Abele

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Re: Configuration Challenge: Ice Hellion #2 (Hellion)
« Reply #22 on: March 01, 2018, 08:36:30 AM »

Well if this is going to be decided by fluff, then I guess I'm going to lose out everytime. It's all good I haven't done anything for the Boral Wildcat or even looked at the fourth one. You guys have fun.
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