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Author Topic: Configuration Challenge: Ice Hellion #4 (Thunder Hound)  (Read 1234 times)

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masterarminas

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Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« on: February 27, 2018, 07:06:09 PM »

Okay, folks.  This one starts today and all submissions must be entered no later than the stroke of midnight (Central Time, USA) on Tuesday, March 13th.  You've got two weeks for this 40-ton design offered by Clan Ice Hellion:  the Thunder Hound.  No restrictions on the fluff, except that the first examples of the design will be showing up in the Hellion Touman in 3010. 

As with all of the new Hellion designed Omnis, this one is fast.  7/11/x(14) at 40 tons leaves 15.0 tons of pod-space.  Seven tons of armor is just three points of shy of maximum (same as the Viper; a half-ton more than the Battle Cobra).

Pay close attention, people, to where fixed crit slots have been placed!  And remember that A-Pods have to be leg mounted . . . and that the Thunder Hound doesn't have any open crit slots in the legs!

So.  On your marks!  Get set!  GO!

MA

Code: [Select]
Thunder Hound

Mass: 40 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3070
Cost: 9,024,167 C-Bills
Battle Value: 689

Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h (151.2 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    15.0 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    67 points                2.00
    Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             280                       8.00
    Walking MP: 7
    Running MP: 11 (14)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 134                  7.00
    Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           18       
                                 Center Torso (rear)                  5         
                                           L/R Torso     10           15       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     6            12       
                                             L/R Leg     10           19       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         LT        -         2         2.00
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 7
9          0       0       0       0      2     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Prime                                          Cost: 9,024,167
Tech Rating/Era Availability: E/X-X-E                         BV2: 689

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         LT        -         2         2.00
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masterarminas

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #1 on: March 05, 2018, 06:11:55 PM »

Just one week to go . . . and no submissions?  Get them in, ladies and gentlemen.

MA
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Abele

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #2 on: March 06, 2018, 08:19:59 AM »

I'll be working on this one on my days off.
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The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

marauder648

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #3 on: March 06, 2018, 09:20:09 AM »

Working on it MA :p Working on something else that'll show up soon :p
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Takiro

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #4 on: March 06, 2018, 09:32:23 AM »

Working on my Blitzkrieg/Hollander entry as well.
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Abele

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #5 on: March 06, 2018, 01:34:47 PM »

Working on my Blitzkrieg/Hollander entry as well.
Que?
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The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Takiro

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #6 on: March 06, 2018, 04:34:10 PM »

All will be revealed in good time! ;)
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marauder648

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #7 on: March 07, 2018, 06:09:29 AM »

You want what we got? You want it..we got it..its here, its here!


https://www.youtube.com/watch?v=W4mPgs4-UPM




Thunder Hound


Addendum - Species - Thunder Hound

A genetically altered descendant of the Tibetan Mastiff, the Thunder Hound was created to serve as a guard dog on worlds in the Pentagon Cluster where there were large native predators.  The Thunder Hounds presence deterred many of larger predatory creatures and kept them away from settlements.  Although no longer used in this role the Thunder Hound (so named because of its deep rumbling barks) is still prevalent in the Homeworlds quite often as a ‘mouser’ on military bases.  Intelligent and loyal the Thunder Hound hunts in small packs and are quite fearless, often challenging animals larger than themselves like the Strana Mechty Wolves, a fact which endears the Hound to Warriors of Clan Ice Hellion.

Background

Designed as part of the so called ‘Hellion Surge’ the design that would grow into the Thunder Hound was designed to replace the Viper, Mist Lynx and suppliment the Wolf Hunter until that Mech was finally replaced by a 50 ton successor that was also being designed.  The introduction of the Mech would also replace the last Snow Fox and Ice Storm’s in front line service, finally putting them into the Second line where they belonged.  At 40 tons the Thunder Hound matched the Viper’s weight, but it had a slightly smaller engine, allowing it to reach up to over 100kph, but a MASC booster would let it hit and sustain speeds in excess of 140kph.

Unfortunately the weight of the MASC booster prohibited the installation of jump jets in most configurations as combining the two was simply inefficient on a smaller chassis where every kilo is important when it comes to pod space.

The Thunder Hound underwent an extensive series of tests prior to the first prototypes being produced , as a lot of resources were being put into the design, it was closely observed by the saKhan and several Galaxy Commanders who also assigned Warriors to the testing program once the first prototypes were complete for more vigerous testing.

Design

Powered by a 280 rated XL engine the Thunder Hound can reach a maximum speed of 118kph but can hit over 150kph with its MASC system engaged.  The endo-steel skeleton is significantly reinforced round the Mech’s waist, hips and legs in an effort to fight off MASC enduced stress fatigue that can result from a Mech using its MASC system repeatedly over a long period of time.
The mech was then wrapped in 7-tons of Ferro-Fibrous armour plate giving it protection equal to the Viper, although a change in the layout does focus more protection over the chest and torso of the Thunder Hound.

This left 15-tons of Pod space, a huge improvement over the Viper’s 8.5-tons or the Wolf Hunter’s 9.5-tons, indeed it is just less than the Nova, a machine 10 tons heavier.

Configurations

Prime – Designed to hunt down and destroy hostile scouting forces or other Medium weight Mechs the Prime’s energy based armament gives it huge endurance which would also make it a superb raider and head hunter.  Its long-range armament is an ER Large laser whilst a quartet of Medium pulse laser can deliver a blistering fullisade of firepower at short to medium ranges whilst maintaining accuracy despite the high speed of the Mech.  All the weapons are also arm mounted, allowing the Prime to act as a ‘taxi’ for Elementals and thanks to its high speed it can get them where needed often before a foe can react.

Code: [Select]
Thunder Hound Prime
Clan advanced
40 tons 
BV: 2,184
Cost: 9,825,667 C-bills

Movement: 7/11(14)
Engine: 280 XL
Heat Sinks: 13 [26]
Gyro: Standard Gyro

Internal: 67 (Endo-Steel)
Armor: 134/137 (Ferro-Fibrous)
                     Internal    Armor
--------------------------------------
Center Torso               12       18
Center Torso (rear)                  5
Right Torso                10       15
Right Torso (rear)                   5
Left Torso                 10       15
Left Torso (rear)                    5
Right Arm                   6       12
Left Arm                    6       12
Right Leg                  10       19
Left Leg                   10       19

Weapon                         Loc  Heat
----------------------------------------
ER Large Laser                  LA    12
Medium Pulse Laser              RA     4
Medium Pulse Laser              RA     4
Medium Pulse Laser              RA     4
Medium Pulse Laser              RA     4

Equipment                      Loc
----------------------------------
MASC                            LT

!MechView.CarringCapacity!One battle armor squad

A – More a generalist in its approach the Alfa is designed to engage a wide range of targets.  An Artemis enhanced LRM-10 allows a Warrior to engage their foe at long range whilst a quartet of ER Medium lasers and a Streak SRM-6 provide more than enough firepower at shorter ranges.  An AMS provides an additional layer of protection against hostiles.  Most smaller Mech’s and vehicles tend to mount missiles as their primary armament and the AMS would prove its worth in such a clash.
Unfortunately there are heat concerns but a careful Warrior should be able to regulate the heat of their Mech.

Thunder Hound A
Clan advanced
40 tons 
BV: 2,298
Cost: 10,532,667 C-bills

Movement: 7/11(14)
Engine: 280 XL
Heat Sinks: 11 [22]
Gyro: Standard Gyro

Internal: 67 (Endo-Steel)
Armor: 134/137 (Ferro-Fibrous)
                     Internal    Armor
--------------------------------------
Center Torso               12       18
Center Torso (rear)                  5
Right Torso                10       15
Right Torso (rear)                   5
Left Torso                 10       15
Left Torso (rear)                    5
Right Arm                   6       12
Left Arm                    6       12
Right Leg                  10       19
Left Leg                   10       19

Weapon                         Loc  Heat
----------------------------------------
LRM 10                          LT     4
Streak SRM 6                    RT     4
ER Medium Laser                 LA     5
ER Medium Laser                 LA     5
ER Medium Laser                 RA     5
ER Medium Laser                 RA     5
AMS                             HD     1

Ammo                           Loc Shots
----------------------------------------
LRM 10 (Clan) Artemis-capable Ammo  LT    12
AMS Ammo                        RT    24
Streak SRM 6 Ammo               RT    15

Equipment                      Loc
----------------------------------
MASC                            LT
Artemis IV FCS                  LT

!MechView.CarringCapacity!One battle armor squad


B – Designed to be a heavy scout and scout hunter the Bravo features a wide range of electronics tied into its sensors which was enlarged to include an ECM, TAG and Probe.  A pair of ER Medium lasers and SRM-4’s each with their own ton of ammunition provide the main firepower whilst a pair of small pulse lasers can deal with infantry forces.  The Bravo also featured enough jump jets to let it leap up to 180 meters like the smaller Mist Lyxn.  Although the firepower is limited, the mobility of the Mech is a huge asset for a scout.

Code: [Select]
Thunder Hound B
Clan advanced
40 tons 
BV: 1,716
Cost: 10,966,667 C-bills

Movement: 7/11(14)/6
Engine: 280 XL
Heat Sinks: 11 [22]
Gyro: Standard Gyro

Internal: 67 (Endo-Steel)
Armor: 134/137 (Ferro-Fibrous)
                     Internal    Armor
--------------------------------------
Center Torso               12       18
Center Torso (rear)                  5
Right Torso                10       15
Right Torso (rear)                   5
Left Torso                 10       15
Left Torso (rear)                    5
Right Arm                   6       12
Left Arm                    6       12
Right Leg                  10       19
Left Leg                   10       19

Weapon                         Loc  Heat
----------------------------------------
Clan TAG                        RA     0
ER Medium Laser                 LA     5
ER Medium Laser                 RA     5
Small Pulse Laser               LA     2
Small Pulse Laser               RA     2
SRM 4                           RA     3
SRM 4                           LA     3

Ammo                           Loc Shots
----------------------------------------
SRM 4 Ammo                      LA    25
SRM 4 Ammo                      RA    25

Equipment                      Loc
----------------------------------
MASC                            LT
Active Probe                    HD
ECM Suite                       RT

!MechView.CarringCapacity!One battle armor squad

C – A fire support and barrage unit the Thunder Hound Charlie is modelled after the Wolf Hunter Charlie, including its love of triple weapon systems.  Three Artemis IV enhanced LRM-10’s each with a ton of ammunition can provide plenty of firepower and have adequate endurance for most battles.  Defensive armament is somewhat weak with only a trio of ER small lasers providing direct fire, but as Clan LRM’s can be used at point blank range this is not so huge a drawback as it can allow a Warrior to ‘shotgun’ his or her opponent with a formidable barrage of missiles.

Code: [Select]
Thunder Hound C
Clan advanced
40 tons 
BV: 1,781
Cost: 10,290,729 C-bills

Movement: 7/11(14)
Engine: 280 XL
Heat Sinks: 10 [20]
Gyro: Standard Gyro

Internal: 67 (Endo-Steel)
Armor: 134/137 (Ferro-Fibrous)
                     Internal    Armor
--------------------------------------
Center Torso               12       18
Center Torso (rear)                  5
Right Torso                10       15
Right Torso (rear)                   5
Left Torso                 10       15
Left Torso (rear)                    5
Right Arm                   6       12
Left Arm                    6       12
Right Leg                  10       19
Left Leg                   10       19

Weapon                         Loc  Heat
----------------------------------------
LRM 10                          LT     4
LRM 10                          RT     4
LRM 10                          RA     4
ER Small Laser                  LA     2
ER Small Laser                  LA     2
ER Small Laser                  LA     2

Ammo                           Loc Shots
----------------------------------------
LRM 10 Ammo                     LT    12
LRM 10 Ammo                     RA    12
LRM 10 Ammo                     RT    12

Equipment                      Loc
----------------------------------
MASC                            LT
Artemis IV FCS                  RT
Artemis IV FCS                  LT
Artemis IV FCS                  RA

!MechView.CarringCapacity!One battle armor squad

D – A Clan Hells Horses design the Delta is built to support friendly Elemental forces and destroy hostile infantry formations.  This came about during the build up to REVIVAL and quickly spread across the Clans that made use of the Thunder Hound.  In Jaguar colours the Thunder Hound earned a vicious reputation as it was often used in the D configuration to ‘remove’ any sign of rebellion amongst civilians.
Although lacking in firepower at longer ranges, at short ranges the Delta was still a fearsome threat, and several Clan Warriors enjoyed the ‘challenge’ of using this configuration against hostile Mech forces. 

Code: [Select]
Thunder Hound D
Clan advanced
40 tons 
BV: 1,726
Cost: 9,925,417 C-bills

Movement: 7/11(14)
Engine: 280 XL
Heat Sinks: 15 [30]
Gyro: Standard Gyro

Internal: 67 (Endo-Steel)
Armor: 134/137 (Ferro-Fibrous)
                     Internal    Armor
--------------------------------------
Center Torso               12       18
Center Torso (rear)                  5
Right Torso                10       15
Right Torso (rear)                   5
Left Torso                 10       15
Left Torso (rear)                    5
Right Arm                   6       12
Left Arm                    6       12
Right Leg                  10       19
Left Leg                   10       19

Weapon                         Loc  Heat
----------------------------------------
Flamer                          LA     3
Flamer                          RA     3
ER Medium Laser                 LA     5
ER Medium Laser                 RA     5
Small Pulse Laser               RA     2
Small Pulse Laser               LA     2
ER Small Laser                  LA     2
ER Small Laser                  LA     2
ER Small Laser                  LA     2
ER Small Laser                  RA     2
ER Small Laser                  RA     2
ER Small Laser                  RA     2
Machine Gun                     LT     0
Machine Gun                     RT     0

Ammo                           Loc Shots
----------------------------------------
Half Machine Gun Ammo           LT   100

Equipment                      Loc
----------------------------------
MASC                            LT
Active Probe                    HD

!MechView.CarringCapacity!One battle armor squad

E – Strangely enough the Echo configuration had its origins with Clan Goliath Scorpion, a Clan that the Hellions never traded with.  Instead it came to the Scorpions from Clan Wolf and was copied and produced by the Scorpions in limited numbers, much to the Hellions disgust.  Based on the SLDF era Night Hawk, the E config only features two weapons, the fearsome ER PPC and an ER Large laser, whilst an ECM provides extra protection.  The sheer firepower and range of this config meant that it was in turn copied by the Hellions (again, much to the anger of some Warriors) who used it in First Strike Trials, but due to its ‘Warden Origin’ it never sat well with the Hellions and Jaguars who then made their own version

Code: [Select]
Thunder Hound E
Clan advanced
40 tons 
BV: 2,200
Cost: 10,291,167 C-bills

Movement: 7/11(14)
Engine: 280 XL
Heat Sinks: 14 [28]
Gyro: Standard Gyro

Internal: 67 (Endo-Steel)
Armor: 134/137 (Ferro-Fibrous)
                     Internal    Armor
--------------------------------------
Center Torso               12       18
Center Torso (rear)                  5
Right Torso                10       15
Right Torso (rear)                   5
Left Torso                 10       15
Left Torso (rear)                    5
Right Arm                   6       12
Left Arm                    6       12
Right Leg                  10       19
Left Leg                   10       19

Weapon                         Loc  Heat
----------------------------------------
ER PPC                          LA    15
ER Large Laser                  RA    12

Equipment                      Loc
----------------------------------
MASC                            LT
ECM Suite                       HD

!MechView.CarringCapacity!One battle armor squad


F – The Foxtrot config was the Hellions answer to the E, it retained the ER PPC but sacrificed the ER Large laser for a targeting computer as well as a pair of ER Medium lasers.  Lethally accurate at all ranges and hard hitting due to the raw power of the particle cannon, the Foxtrot became a feared scout hunter and the Mech’s speed would let a bold pilot challenge a larger Mech, using their speed to control the engagement and wear them down before closing in for the kill.

Code: [Select]
Thunder Hound F
Clan advanced
40 tons 
BV: 2,470
Cost: 10,256,167 C-bills

Movement: 7/11(14)
Engine: 280 XL
Heat Sinks: 14 [28]
Gyro: Standard Gyro

Internal: 67 (Endo-Steel)
Armor: 134/137 (Ferro-Fibrous)
                     Internal    Armor
--------------------------------------
Center Torso               12       18
Center Torso (rear)                  5
Right Torso                10       15
Right Torso (rear)                   5
Left Torso                 10       15
Left Torso (rear)                    5
Right Arm                   6       12
Left Arm                    6       12
Right Leg                  10       19
Left Leg                   10       19

Weapon                         Loc  Heat
----------------------------------------
ER PPC                          LA    15
ER Medium Laser                 RA     5
ER Medium Laser                 RA     5

Equipment                      Loc
----------------------------------
MASC                            LT
Targeting Computer              RT
ECM Suite                       HD

!MechView.CarringCapacity!One battle armor squad

G – Designed as an anti-aircraft and vehicle Mech the G was built around a pair of weapons. The first for its primary role was an LB-5 autocannon which drew on 2-tons of ammunition, the second, a large pulse laser provided the main punch and could cut through an opposing Mech with ease.  With no heat concerns the G was also very easy to use and was a quite popular configuration to see deployed in the Homeworlds and in the Invasion corridors. It became especially hated by Spheroid VTOL pilots who often couldn’t outrun a Golf quickly enough to avoid taking damage.

Code: [Select]
Thunder Hound G
Clan advanced
40 tons 
BV: 1,514
Cost: 9,809,917 C-bills

Movement: 7/11(14)
Engine: 280 XL
Heat Sinks: 10 [20]
Gyro: Standard Gyro

Internal: 67 (Endo-Steel)
Armor: 134/137 (Ferro-Fibrous)
                     Internal    Armor
--------------------------------------
Center Torso               12       18
Center Torso (rear)                  5
Right Torso                10       15
Right Torso (rear)                   5
Left Torso                 10       15
Left Torso (rear)                    5
Right Arm                   6       12
Left Arm                    6       12
Right Leg                  10       19
Left Leg                   10       19

Weapon                         Loc  Heat
----------------------------------------
LB 5-X AC                       RA     1
Large Pulse Laser               LA    10

Ammo                           Loc Shots
----------------------------------------
LB 5-X AC Ammo                  RA    20
LB 5-X Cluster Ammo             RA    20

Equipment                      Loc
----------------------------------
MASC                            LT

!MechView.CarringCapacity!One battle armor squad


Here you go MA :)
Logged

Ice Hellion

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #8 on: March 09, 2018, 04:29:32 AM »

Code: [Select]
Thunder Hound

Mass: 40 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 9 024 167 C-Bills
Battle Value: 689

Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 75,6 km/h
Maximum Speed: 118,8 km/h (151,2 km/h)
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    15.0 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    67 points                2,00
    Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             280                       8,00
    Walking MP: 7
    Running MP: 11 (14)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0,00
Gyro:               Standard                                               3,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 134                  7,00
    Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           18       
                                 Center Torso (rear)                  5         
                                           L/R Torso     10           15       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     6            12       
                                             L/R Leg     10           19       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         LT        -         2         2,00
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 7
9          0       0       0       0      2     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Prime                                          Cost: 10 206 117
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 856

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3,00
    CASE Locations: RT                                                     0,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-6                                 RT        4         2         3,00
MASC                                         LT        -         2         2,00
2 Small Pulse Lasers                         RA        4         2         2,00
Large Pulse Laser                            LA        10        2         6,00
@Streak SRM-6 (15)                           RT        -         1         1,00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 19
9/4j       3       3       2       0      2     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Prime Second                                   Cost: 10 032 867
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 856

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2,50
    CASE Locations: RT                                                     0,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ATM-6                                        RT        4         3         3,50
MASC                                         LT        -         2         2,00
Small Pulse Laser                            RA        2         1         1,00
Large Pulse Laser                            LA        10        2         6,00
@ATM-6 (20)                                  RT        -         2         2,00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 19
9/3j       3       3       2       0      2     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 10 333 867
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2 460

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             13(26)                    3,00
    Heat Sink Locations: 1 RT, 1 LA, 1 RA
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           RT        10        2         2,00
2 ER Medium Lasers                           LT        10        2         2,00
MASC                                         LT        -         2         2,00
ER Large Laser                               RA        12        1         4,00
ER Large Laser                               LA        12        1         4,00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 25
9          3       3       2       0      2     2   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A Second                                       Cost: 10 267 367
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2 066

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    5,00
    Heat Sink Locations: 1 LT, 2 RT, 1 LA, 1 RA
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Heavy Large Laser                            RT        18        3         4,00
MASC                                         LT        -         2         2,00
Targeting Computer                           LT        -         2         2,00
2 Heavy Medium Lasers                        RA        14        4         2,00
2 Heavy Medium Lasers                        LA        14        4         2,00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 21
9          4       4       0       0      2     2   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 10 591 117
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2 204

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, RA                                                 0,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ECM Suite                                    CT        0         1         1,00
LRM-15                                       RT        5         2         3,50
    Artemis IV FCS                           RT        -         1         1,00
ER PPC                                       LT        15        2         6,00
MASC                                         LT        -         2         2,00
2 Machine Guns                               RA        0         2         0,50
@LRM-15 (Artemis) (16)                       RT        -         2         2,00
@MG (200)                                    RA        -         1         1,00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 22
9          4       3       3       0      2     0   Structure:  2
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: B Second                                       Cost: 9 952 367
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 832

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ATM-9                                        RT        6         4         5,00
2 AP Gauss Rifles                            LT        2         2         1,00
MASC                                         LT        -         2         2,00
Large Pulse Laser                            LA        10        2         6,00
@ATM-9 (14)                                  RT        -         2         2,00
@AP Gauss Rifle (40)                         LT        -         1         1,00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 18
9          4       4       2       0      2     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 9 654 867
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 639

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RT        1         6        12,00
MASC                                         LT        -         2         2,00
@Gauss Rifle (8)                             CT        -         1         1,00
@Gauss Rifle (16)                            RT        -         2         2,00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 16
9          2       2       2       0      2     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 10 354 867
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2 179

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2,50
    CASE Locations: LT, RT                                                 0,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RT        12        1         4,00
Streak SRM-4                                 RT        3         1         2,00
LRM-10                                       LT        4         1         2,50
MASC                                         LT        -         2         2,00
Medium Pulse Laser                           LA        4         1         2,00
@Streak SRM-4 (25)                           RT        -         1         1,00
@LRM-10 (12)                                 LT        -         1         1,00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 22
9/3j       3       3       2       0      2     1   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: E                                              Cost: 10 287 054
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 724

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0,50
2 LRM-10s                                    RT        8         2         5,00
    Artemis IV FCS                           RT        -         2         2,00
LRM-10                                       LT        4         1         2,50
    Artemis IV FCS                           LT        -         1         1,00
MASC                                         LT        -         2         2,00
@LRM-10 (Artemis) (24)                       RT        -         2         2,00
@LRM-10 (Artemis) (24)                       LT        -         2         2,00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 17
9          3       3       3       0      2     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2


================================================================================
Loadout Name: E Second                                       Cost: 9 875 104
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 661

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0,00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0,50
2 ATM-6s                                     RT        8         6         7,00
ATM-6                                        LT        4         3         3,50
MASC                                         LT        -         2         2,00
@ATM-6 (20)                                  RT        -         2         2,00
@ATM-6 (20)                                  LT        -         2         2,00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 17
9          5       4       2       0      2     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F                                              Cost: 9 703 867
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2 127

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             13(26)                    3,00
    Heat Sink Locations: 1 LT, 2 RT
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           RT        4         1         2,00
Medium Pulse Laser                           LT        4         1         2,00
MASC                                         LT        -         2         2,00
2 Medium Pulse Lasers                        RA        8         2         4,00
2 Medium Pulse Lasers                        LA        8         2         4,00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 21
9          5       5       0       0      2     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: H                                              Cost: 9 936 267
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 389
Rules Level: Advanced Rules

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Arrow IV Missile                             RT/RA     10        8/4      12,00
MASC                                         LT        -         2         2,00
Small Pulse Laser                            LA        2         1         1,00
@Arrow IV (Homing) (10)                      LT        -         2         2,00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 14
9          3       1       0       0      2     0   Structure:  2
Special Abilities: OMNI, ARTAC, CASE, SRCH, ES, SEAL, SOA

Overview
Following the success of their previous new designs, Clan Ice Hellion was once more contacted by Clan Star Adder that came with the blueprints for a new light Medium ‘Mech with “enough firepower, speed and armour” to rival any or almost any known Medium ‘Mech and proposed to work together to produce them.
Quick tempered as always, Clan Ice Hellion took the gauntlet and tried to outmatch their opponents. Some of the members of the Laborer Caste thought that the demand of the Warrior Caste was just a waste of precious resources as several Light ‘Mechs weighing almost the same were under production and that priority should be given to “heavier” designs. These dissidents were quickly silenced by the overwhelming support for this project, which earned it the name Thunder Hound, for a specie known for its speed and pack mentality.

Capabilities
At 40 tons, the Thunder Hound is indeed the lightest Medium ‘Mech possible. Following the new engineering tradition well established by know, Clan Ice Hellion spared no expense on this design to make it fast, well protected and well armed.
The use of a XL Engine and a MASC gives it a top speed of more than 150 kph, making it as fast as most Light ‘Mechs and quicker than almost all Medium ones. Thanks to its 7 tons of Ferro-Fibrous, it is also well protected with 15 tons of available pod space, more than one third of its total mass.

Configuration Prime is a an all-around fighter designed with what was thought as the perfect mix of firepower and mobility. 6 Jump Jets allow it to jump up to 180 meters, in par with the distance jumped by famous lighter designs like the Wasp, Stinger or Phoenix Hawk.
The precise “knifes” come into the form of a Large Pulse Laser in the Left Arm and a Streak SRM-6 with one ton of ammo in the Right Torso, enough for most battles thanks to the extra precision provided by the Streak system. Two Small Pulse Lasers round up the design to deal with minor threats and targets.

Configuration Prime Second is a slight upgrade of Configuration Prime with an ATM-6 and two tons of ammo providing the same number of missile tubes but with more range or raw damaging power, depending on the preferences of the Warriors. This extra flexibility comes at the cost of a Jump Jet and a Small Pulse Laser.

Configuration A is a pure energy boat able to stay forever on the battlefield thanks to its twin ER Large Lasers and 4 ER Medium Lasers. The addition of 3 Double Heat Sinks allows it to fire at the longest range possible without having to worry too much about Heat. At closer ranges, it can only fire in brackets but the flexibility and redundancy provided by the twin weapon systems was seen as worth this small sacrifice.

Configuration A Second is another technological upgrade first brought by Clan Smoke Jaguar that decided to exchange the ER Lasers of Configuration A for Heavy ones coupled with a Targeting Computer for increased precision. 15 Double Heat Sinks allows this ‘Mech to run cool if the ‘MechWarrior doesn’t forget to avoid alpha-striking while the torso-mounted Heavy Large Laser and the 4 Heavy Medium ones located in the Arms would be too demanding for the Heat system of the Thunder Hound.

Configuration B is another generalist Configuration able to fire at longer and shorter ranges thanks to the use of a torso-mounted ER PPC, a LRM-15 with Artemis IV (provided with two tons of ammo, something generous for the Clans), two Machine Guns and an ECM Suite. The main difference with Configuration Prime is the lack of Jump Jets making it a little less mobile. The odd choice to mount the ER PPC in the torso seems to be a trademark of the new generation of ‘Mechs designed by Clan Ice Hellion as they seem to think that a full hand system is needed.

In Configuration B Second, Clan Coyote decided to go further in terms of raw firepower while keeping the same spirit as Configuration B. A Large Pulse Laser in the Left Arm replaces the ER PPC and an ATM-9 the LRM-15 (the two tons of ammo giving it a little more flexibility as the previous missile system). The Machine Guns were upgraded to AP Gauss Rifles. This extra punch at all ranges prevents both the use of an ECM Suite and the use of Jump Jets.

Configuration C seems a bit odd for the Clans until one remembers the preferred ‘Mech of Khan Cage, the Hussar or the preferred weapon choices of Clan Goliath Scorpion, the designer of this Configuration. With only one Gauss Rifle and three tons of ammo, this ‘Mech can snipe thanks to the precise aiming displayed by most Clan Warriors and withdraw at will, dictating the tempo of the battle.

Configuration D is another flexible design with several weapons designed to be efficient at different ranges and against different targets. An ER Large Laser and a LRM-10 can deal with those staying at longer ranges while a Medium Pulse Laser and  a Streak SRM-4 are added for closer ranges. 5 Jump Jets allow this ‘Mech to jump up to 150 meters.

With 3 Artemis IV LRM-10 and 4 tons of ammo, Configuration E is designed with only one goal : to rain down missiles after missiles on its target. An ER Small Laser is the only extra weapon should it run out of ammo (even if its ground speed should allow the Thunder Hound to withdraw without any harm).
Configuration E Second replaces the LRM-10 by 3 ATM-6 with 4 tons of ammo, allowing for some extra flexibility by the careful selection of the missiles heads used.

The main goal of Configuration F is to destroy as many infantry and Elementals as it can, a need  that came out from the earliest simulations made by Clan Star Adder and that was also made into the previous new OmniMechs designed by Clan Ice Hellion. With 6 Medium Pulse Lasers spread all across the ‘Mech and 3 extra Heat Sinks to allow them to fire at will, this Configuration is deadly against both unprotected and protected infantry.

Configuration H is the contribution of Clan Hell’s Horse to the Thunder Hound. With their unique approach to warfare and the importance of combining the different arms, the Warriors of this Clan have always been partial to the use of artillery on the battlefield and the ground speed of the Thunder Hound with its “huge” pod space were seen as the perfect test bed for an Arrow IV System in the right side of the ‘Mech with two tons of ammo and a Small Pulse Laser to protect it should anyone come too close. According to some, the Thunder Hound was used for this test as it was light and thus “not so expensive should the experiment prove to be a failure.” This statement was never publicly approved and those spreading it were quickly challenged to a Trial and lost it.

Battle History
A Star of Thunder Hounds in its Configuration H has been successfully used by Clan Star Adder in their latest wargames to improve their tactics against Inner Sphere units. The mix of artillery firepower and speed is something unknown to the Inner Sphere and according to the different simulations would have a huge morale and efficiency effect by making them believe that several artillery Stars are operating in the neighbourhood, bringing precious support to units that might need it.
However, these simulations are only that and it is unknown if they will be right.

Deployment
Surprisingly and in spite of its pack mentality, the Thunder Hound has been quickly both adopted by and spread to all Clans.
However only one Clan has managed to acquire the producing rights for it, the Goliath Scorpions, which in spite of their limited resources have found a certain interest in this ‘Mech thanks to its use in most Configurations of direct-fire weapons and thus the need for precise aiming, something that speaks to most Warriors of this Clan.

Famous ‘MechWarriors
The most infamous Thunder Hound so far is a rogue Smoke Jaguar that went berserk during the battle of Luthien and destroyed unit of infantry after unit of infantry as well as a lot of civilians in his/her Configuration F. Probably because of their shame, the Smoke Jaguars haven’t shared any info on this Warrior, quoting the ‘Mech as Gangrel. A bounty has been promised by the Draconis Combine for the head of this Warrior and of this ‘Mech, which vanished after Luthien.
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

masterarminas

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #9 on: March 13, 2018, 10:09:19 AM »

Fifteen hours left to go and only two entries!  Get them in!

MA
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Takiro

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #10 on: March 13, 2018, 09:20:58 PM »

Well unfortunately my time has run out for detailing this sucker so I will just jot down my ideas for possible use. At 7/11 (14) and able to carry 15 tons of weapons and equipment this the first Hellion design which can carry heavy weapons. So Primary Configuration would be composed of the fearsome Ultra Autocannon/20 with three tons of ammo (15 shots) and would function just like the Blitzkrieg Mech. A hard charger which could deliver massive damage to any would be opponent and cripple said threat no matter how large. Smoke Jaguar would love this thing as well!

From there you can go to the mighty Gauss Rifle to create a Hollander like sniper which could use speed and range to snipe away at potential opponents.

Next we go to the LB 20-X AC which like my primary idea is Blitzkrieg like in its function but maybe is more well suited to taking out vehicles and with cluster ammo is more accurate than the Ultra AC/20.

So those were my ideas when I first saw this design and I saw marauder648 got masterarminas old Thunder Hound stuff too which is a nice job by him. Good luck everyone!
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masterarminas

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #11 on: March 14, 2018, 01:08:20 AM »

Time's up.  Challenge is closed.  I'll have the results either Wednesday or Thursday.

MA
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Abele

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #12 on: March 14, 2018, 03:36:46 AM »

Late with no fluff, so not worthy of consideration

Code: [Select]
Thunder Hound

Mass: 40 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 9,024,167 C-Bills
Battle Value: 689

Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h (151.2 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    15.0 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    67 points                2.00
    Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             280                       8.00
    Walking MP: 7
    Running MP: 11 (14)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 134                  7.00
    Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           18       
                                 Center Torso (rear)                  5         
                                           L/R Torso     10           15       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     6            12       
                                             L/R Leg     10           19       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         LT        -         2         2.00
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 7
9          0       0       0       0      2     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Prime                                          Cost: 10,428,367
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,482

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LT, 1 RT
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 CT        0         1         1.00
Targeting Computer                           RT        -         2         2.00
MASC                                         LT        -         2         2.00
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 25
9          3       3       2       0      2     1   Structure:  2
Special Abilities: OMNI, PRB, RCN, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Alpha                                          Cost: 10,211,454
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,260

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) ER Small Laser                           CT        2         1         0.50
2 ER Medium Lasers                           RT        10        2         2.00
MASC                                         LT        -         2         2.00
Large Pulse Laser                            RA        10        2         6.00
LRM-15                                       LA        5         2         3.50
    Artemis IV FCS                           LA        -         1         1.00
@LRM-15 (Artemis) (16)                       LA        -         2         2.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 23
9          4       4       2       0      2     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: Beta                                           Cost: 10,084,667
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,359

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Small Pulse Laser                        CT        2         1         1.00
Medium Pulse Laser                           RT        4         1         2.00
MASC                                         LT        -         2         2.00
ER PPC                                       RA        15        2         6.00
Streak SRM-6                                 LA        4         2         3.00
Medium Pulse Laser                           LA        4         1         2.00
@Streak SRM-6 (15)                           LA        -         1         1.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 24
9          4       4       2       0      2     1   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Gamma                                          Cost: 9,818,929
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,342

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) ER Small Laser                           CT        2         1         0.50
LRM-10                                       RT        4         1         2.50
Targeting Computer                           RT        -         2         2.00
MASC                                         LT        -         2         2.00
ER Small Laser                               RA        2         1         0.50
2 Medium Pulse Lasers                        RA        8         2         4.00
2 Medium Pulse Lasers                        LA        8         2         4.00
ER Small Laser                               LA        2         1         0.50
@LRM-10 (12)                                 RT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 23
9          5       5       1       0      2     1   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: Delta                                          Cost: 10,240,767
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,791

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         LT        -         2         2.00
LB 10-X AC                                   RA        2         5        10.00
3 ER Medium Lasers                           LA        15        3         3.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@LB 10-X (Slug) (10)                         RT        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 18
9          3       3       1       0      2     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1


And then a version that is based on an enlarged Snow fox chassis. it has half ton less pod space due to near maxing of armor

Code: [Select]
Thunder Hound II

Mass: 40 tons
Tech Base: Clan
Chassis Config: Quad Omnimech
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 9,076,667 C-Bills
Battle Value: 737

Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h (151.2 km/h)
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    14.5 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    75 points                2.00
    Internal Locations: 1 HD, 1 LT, 1 RT, 1 FLL, 1 FRL, 1 RLL, 1 RRL
Engine:             XL Fusion Engine             280                       8.00
    Walking MP: 7
    Running MP: 11 (14)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: H+UL+LL+F    R: H+UL+LL+F
Armor:              Ferro-Fibrous                AV - 144                  7.50
    Armor Locations: 1 CT, 1 LT, 1 RT, 1 FLL, 1 FRL, 1 RLL, 1 RRL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           18       
                                 Center Torso (rear)                  5         
                                           L/R Torso     10           15       
                                    L/R Torso (rear)                  5         
                                       L/R Front Leg     10           18       
                                        L/R Rear Leg     10           18       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         LT        -         2         2.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 7
9          0       0       0       0      2     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Prime                                          Cost: 10,125,354
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,308

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 2 LT, 1 RT
    Actuators:      L: H+UL+LL+F    R: H+UL+LL+F

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
2 (T) ER Large Lasers                        RT        24        2         8.00
2 ER Medium Lasers                           LT        10        2         2.00
MASC                                         LT        -         2         2.00
Quad Mech Turret                             RT        -         1         1.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 23
9          3       3       2       0      2     1   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Able                                           Cost: 10,145,917
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,101

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: H+UL+LL+F    R: H+UL+LL+F

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Small Pulse Laser                        CT        2         1         1.00
(T) Large Pulse Laser                        RT        10        2         6.00
(T) ER Medium Laser                          RT        5         1         1.00
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
ER Medium Laser                              LT        5         1         1.00
MASC                                         LT        -         2         2.00
@LRM-10 (Artemis) (12)                       LT        -         1         1.00
Quad Mech Turret                             RT        -         1         1.00
                                            Free Critical Slots: 6

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
9          3       3       2       0      2     1   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: Baker                                          Cost: 10,080,729
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,237

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: H+UL+LL+F    R: H+UL+LL+F

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) ER Small Laser                           CT        2         1         0.50
(T) ER PPC                                   RT        15        2         6.00
(R) ER Small Laser                           RT        2         1         0.50
(T) Medium Pulse Laser                       RT        4         1         2.00
Streak SRM-6                                 LT        4         2         3.00
(R) ER Small Laser                           LT        2         1         0.50
MASC                                         LT        -         2         2.00
@Streak SRM-6 (15)                           LT        -         1         1.00
Quad Mech Turret                             RT        -         1         1.00
                                            Free Critical Slots: 5

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
9          4       4       2       0      2     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Charlie                                        Cost: 10,198,854
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,956

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: H+UL+LL+F    R: H+UL+LL+F

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) ER Small Laser                           CT        2         1         0.50
(T) LB 5-X AC                                RT        1         4         7.00
(T) ER Medium Laser                          RT        5         1         1.00
3 ER Medium Lasers                           LT        15        3         3.00
MASC                                         LT        -         2         2.00
@LB 5-X (Cluster) (20)                       RT        -         1         1.00
@LB 5-X (Slug) (20)                          RT        -         1         1.00
Quad Mech Turret                             RT        -         1         1.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 20
9          4       4       1       0      2     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Dog                                            Cost: 9,881,667
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,081

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: H+UL+LL+F    R: H+UL+LL+F

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Medium Pulse Laser                       CT        4         1         2.00
4 (T) Medium Pulse Lasers                    RT        16        4         8.00
LRM-10                                       LT        4         1         2.50
MASC                                         LT        -         2         2.00
@LRM-10 (12)                                 LT        -         1         1.00
Quad Mech Turret                             RT        -         1         1.00
                                            Free Critical Slots: 7

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
9          4       4       1       0      2     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

masterarminas

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #13 on: March 16, 2018, 12:29:35 AM »

Had car trouble today which made me late for work.  And also late to get home FROM work (as I had to find a ride while my car is in the shop!).  It may be a few days before I get back to this with the winners.

Sorry.

MA
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marauder648

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Re: Configuration Challenge: Ice Hellion #4 (Thunder Hound)
« Reply #14 on: March 16, 2018, 03:01:02 AM »

No rush MA, real life is always more important and I hope everything's okay.
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