Oberview
Menke Armor and Armaments was established to help the Big Mac secure its supply lines while McCarron’s Trading Company was born of the need to rebuild it after the 4th Succession Wars. Even if Menke A&A was more a vehicle company, the McCarron family with an eye on the future intended it to be able to produce BattleMechs and this is how some small experiments began with retrodits of existing classical designs, trying to first design bette ‘Mechs and then produce them.
Focusing on ‘Mechs that could be easily transformed they found out that the Grasshopper with its mix of protection, mobility, firepower and endurance was the perfect ‘Mech to begin their work on.
Capabilities
Eager to reinforce the strong points of the Grasshopper, the number of Medium Lasers was almost doubled along with their replacement by more modern versions made by Ceres Metal Industries giving it an edge over classical GHR. The Large Laser was improved through the use of a Binary Laser Cannon from Firmir.
This upgrades in the weapons made necessary a complete rework of the way the weapons were placed, almost turning the new Grasshopper into something else.
The cooling capacity was improved thanks to 16 Double Heat Sinks but this was not enough to cool the Grasshopper down. This is why TSM was installed and is working perfectly with the different lasers weapons allowing the ‘Mech to jump at close quarters, fire with all its might and withdraw at full speed.
To increase its protection, a Guardian ECM and 0,5 tons of armour were added.
Battle History
During a long range patrol, Lieutenant Muten-Rōshi found out unidentified ‘Mechs closing in to a Capellan repair facility. After receving a few shots, he jumped with his Grasshopper within the pack formed by the enemy Lance and shot all its weapons at an Archer destroying it completely.
With its TSM being activated, he jumped all over, firing its lasers and kicking the other ‘Mechs before they were all destroyed and the last one, a Stalker was dispatched through a concentration of all the lasers at the same place, an aimed shot that Muten-Rōshi called in his after-acton report, a Kame shot.
At the end of the day, half his armour had been destroyed but he had managed to take a huge booty while keeping the Capellan repair facility safe, making it a profitable operation.
Variants
None so far. Although there have been intents to use two Binary Laser Cannons but the right heat balance to active the TSM and keep it that way was not found.
Deployment
Menke A&A is not able to upgrade on a massive scale the Grasshopper because they can find a lot of them and their installations are quite small. Each new GHR-6SW is given to selected ‘MechWarriors in the Big Mac units as a reward for “performing beyond the call of duty.”
Notable ‘MechWarriors
Lieutenant Muten-Rōshi of the Nightriders was one of the first ‘MechWarriors awarded the brand new Grasshopper. Due to its peculiar aggressive fighting techniques at close ranges in his Sun Wukong, he became a kind of legend among the Grasshopper pilots and even saw the intials of his ‘Mech name being given to the whole upgraded Grasshopper model.
Grasshopper GHR-6SW
Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Era Specific
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3052
Dry Cost: 8 433 473 C-Bills
Total Cost: 8 433 473 C-Bills
Battle Value: 2 056
Chassis: Mingh z33/7 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43,2 km/h (54,0 km/h)
Maximum Speed: 64,8 km/h (86,4 km/h)
Jump Jets: Lexington Lifters
Jump Capacity: 120 meters
Armor: Maximlian 100 Standard Armor
Armament:
1 Firmir Weaponry/Firmir Laser Cannon Binary Laser Cannon
7 Ceres Metal Industries/Ceres Arms Medium Lasers
1 Ceres Metal Industries/Apple Churchill Golden Shield Guardian ECM Suite
Manufacturer: Lantren Corporation/Menke Armor and Armaments
Primary Factory: Menke
Communications System: Allet-C308
Targeting and Tracking System: Allet T-11
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Equipment Type Rating Mass
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Internal Structure: Standard 107 points 7,00
Engine: Fusion Engine 280 16,00
Walking MP: 4 (5)
Running MP: 6 (8)
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 4,00
Heat Sinks: Double Heat Sink 16(32) 6,00
Heat Sink Locations: 3 LT, 2 RT
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
TSM Locations: 1 HD, 1 LT, 2 RT, 2 LA
Armor: Standard Armor AV - 216 13,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 30
Center Torso (rear) 13
L/R Torso 15 20
L/R Torso (rear) 10
L/R Arm 11 22
L/R Leg 15 30
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Equipment Location Heat Critical Mass
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2 Medium Lasers CT 6 2 2,00
2 Medium Lasers RT 6 2 2,00
Guardian ECM Suite RT 0 2 1,50
2 Medium Lasers LT 6 2 2,00
Binary Laser Cannon RA 16 4 9,00
Medium Laser LA 3 1 1,00
Free Critical Slots: 9
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 21
4j 5 5 0 0 3 0 Structure: 6
Special Abilities: TSM, ECM, ENE, SRCH, ES, SEAL, SOA