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Author Topic: ENF-7X2 Enforcer III "Kunai"  (Read 566 times)

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JPArbiter

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ENF-7X2 Enforcer III "Kunai"
« on: September 16, 2013, 12:51:33 AM »

Another piece of Military hardware built to specificallyu counter Kurita Samurai mechs, the Enforcer "Kunai" has also found utility against the Vulture Mk IVs and (presuming the range gap is closed) Mad Cat Mk IVs deployed by House Kurita.  to save time and resources the first Kunais were built off of the three remaining MUSECOMPACT chassis that survived the Jihad, and with the cost savings of replicating clan technology decades after the original MUSE project, mass producing the mech can be made a lot easier.  Achernar is working overtime, even converting thier Dervish, Phoenix Hawk and Argus lines to increase Kunai output.

Enforcer III ENF-7X MUSE COMPACT

Mass: 50 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: X/X-X-X
Production Year: 3074
Cost: 11,715,500 C-Bills
Battle Value: 1,296

Chassis: Unknown Endo-Steel
Power Plant: Unknown 250 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 240 meters
Armor: Unknown Ferro-Fibrous
Armament:
    2  (IS) Large Re-Engineered Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Additional:
Field Testing Summation: Custom ENF-6 Hybrid Refit
Producer/Site: Avalon City Yards, New Avalon
Supervising Technician: Major Terren Sepandreau
Project Start Date: 3074
Non-Production Equipment Analysis:
    Clan Endo Steel Structure
    Clan Extralight Fusion Engine
    Clan Ferro-Fibrous Armor
    Clan Double Heat Sinks
    Binary Laser Cannon


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 1 LT, 1 RT, 3 LA, 2 RA
Engine:             XL Engine                    250                       6.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 8 Improved
    Jump Jet Locations: 4 LT, 4 RT                                         8.00
Heat Sinks:         (CL) Double Heat Sink        12(24)                    2.00
    Heat Sink Locations: 1 LL, 1 RL
Gyro:               XL                                                     1.50
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 163                  8.50
    Armor Locations: 1 LT, 1 RT, 2 LA, 3 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           25       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           19       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     8            16       
                                             L/R Leg     12           21       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(IS) Large Re-Engineered Laser        RA        10        4         9.00
(IS) Large Re-Engineered Laser        LA        10        4         9.00
                                            Free Critical Slots: 1

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Ice Hellion

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Re: ENF-7X2 Enforcer III "Kunai"
« Reply #1 on: September 16, 2013, 02:09:32 PM »

It doesn't really feel like an Enforcer, more like a Warhammer of a sort.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

JPArbiter

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Re: ENF-7X2 Enforcer III "Kunai"
« Reply #2 on: September 16, 2013, 03:23:42 PM »

Strait up it is exactly the ENF-7X MUSE COMPACT Enforcer III, but with the Binary lasers swapped for Re Engineered Lasers.
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Ice Hellion

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Re: ENF-7X2 Enforcer III "Kunai"
« Reply #3 on: September 17, 2013, 02:14:56 PM »

Strait up it is exactly the ENF-7X MUSE COMPACT Enforcer III, but with the Binary lasers swapped for Re Engineered Lasers.

I am too old school for this game  :P
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

JPArbiter

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Re: ENF-7X2 Enforcer III "Kunai"
« Reply #4 on: September 17, 2013, 02:43:42 PM »

well you can't cure Grognard.

The MUSECOMPACT project was basically a clan Spec built Enforcer III, and for added pizzaz they used Binary laser Cannons....

would that make it an enforcer IIIC?
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Dragon Cat

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Re: ENF-7X2 Enforcer III "Kunai"
« Reply #5 on: September 17, 2013, 02:45:00 PM »

The Entire MUSE project must have cost the Suns a complete fortune
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Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

JPArbiter

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Re: ENF-7X2 Enforcer III "Kunai"
« Reply #6 on: September 17, 2013, 09:10:07 PM »

at the same time it was the perfect moment to.  massive military attrition, and you had to maximize the war fighting capability you had, which meant crash programs to replicate clan technology, if for no other reason then to be able to maintain your clan purchased and salvaged equipment on your own.

then the only thing that makes clan manufacturing spec expensive is economies of scale.

the Clan ER Large laser being as expensive as a lance of light mechs in 3058 is no longer valid, a Clan Spec 250XL engine built by Corean Enterprises could probably be done for the cost of an entire Centurion Omnimech.
« Last Edit: September 17, 2013, 09:11:50 PM by JPArbiter »
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