Storm Wolf
Overview: In the aftermath of the Battle of Tukayyid, ilKhan Kerensky urged the Invading Clans to reexamine and reevaluate their existing Touman configurations and design, develop, and place into production new OmniMech configurations as well as new OmniMechs to meet the challenges that the Clan had faced in the Inner Sphere. For the most part, his call to arms was ignored by the Clans, but Khan Natasha Kerensky of Clan Wolf responded.
The 100-ton Dire Wolf had been one of the most feared and infamous OmniMechs of the Clans during the Invasion. The armor protection and firepower were second to none and whenever this OmniMech appeared, it signaled to one and all that this was the decisive point of battle. But despite the fearsome firepower of this behemoth, the Black Widow had come to the realization that the slow movement tended to pin the other fast and maneuverable Wolf Clusters into a limited sphere of engagement.
Her answer to the ilKhan was a call for Wolf Scientists and Warriors to design a successor to the Dire Wolf that was faster and better suited for a rapid assault and advance . . . while keeping as much of the raw firepower and armor protection that the older assault-weight design was renowned for.
A dozen concepts were soon forwarded to the office of the Khan, but only one was chosen. Christened the Storm Wolf after a sub-species of the Strany Mechty Dire Wolf that was lighter and more agile--but every bit as large--she believed that her Clan had developed the perfect assault-weight OmniMech.
Capabilities: Massing one hundred tons in overall weight, the new Storm Wolf featured a 400XL engine (taken from the Clan's Gargoyle production lines) that allowed for a walking speed of 43.2 kilometers per hour and a running speed of 64.8 kph. Diverging from the Dire Wolf, the working group for the assault-weight OmniMech decided to incorporate both Endo-Steel II internal structure as well as 15.5 tons of Ferro-Fibrous armor plating in the design. While this resulted in less armor protection than the Dire Wolf, the disparity was negligible and barely worth notice on the field of battle.
With the massive 400XL as the power plant, the design team included sixteen fixed double-strength heat sinks, which helped free up internal space that the endo-steel and ferro-fibrous had consumed. No weapons or equipment other than the heat sinks were fitted to the design, leaving 40.0 tons of pod-space available.
Storm Wolf
Mass: 100 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3053
Cost: 32,931,667 C-Bills
Battle Value: 1,268
Chassis: Unknown Endo-Steel
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
40.0 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
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Equipment Type Rating Mass
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Internal Structure: Endo-Steel 152 points 5.00
Internal Locations: 1 HD, 2 LT, 1 RT, 1 RA, 1 LL, 1 RL
Engine: XL Fusion Engine 400 26.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 16(32) 6.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 297 15.50
Armor Locations: 1 CT, 1 LT, 2 RT, 1 LA, 1 LL, 1 RL
Internal Armor
Structure Factor
Head 3 9
Center Torso 31 45
Center Torso (rear) 15
L/R Torso 21 32
L/R Torso (rear) 10
L/R Arm 17 32
L/R Leg 21 40
The Storm Wolf Prime (like many of the following configurations) was based on existing configurations of the Dire Wolf. The Prime is armed with a pair of ER Large Lasers (both in the left arm), an Ultra AC-10 Autocannon with two tons of ammunition (right arm), two Medium Pulse Lasers (right arm and center torso), and a pair of Artemis IV equipped LRM-10 launchers, each with two tons of ammunition (right torso and left torso). Twenty-one DHS were fitted as well, although this does not fully cope with the amount of heat the configuration can generate. Still maximum overheat on a running Alpha Strike (with double-tap) is a mere +6, which any Clan Wolf Warrior assigned to a 100-ton OmniMech had best be able to handle! BV is a hefty 2,722 with a maximum damage of 74 points at ranges 12 and below.
Loadout Name: Prime Cost: 36,481,667
Tech Rating/Era Availability: F/X-X-E BV2: 2,722
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 21(42) 5.00
Heat Sink Locations: 1 LT, 1 RT, 2 LA, 1 RA
CASE Locations: LT, RT, RA 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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Ultra AC/10 RA 3 4 10.00
Medium Pulse Laser RA 4 1 2.00
2 ER Large Lasers LA 24 2 8.00
LRM-10 RT 4 1 2.50
Artemis IV FCS RT - 1 1.00
LRM-10 LT 4 1 2.50
Artemis IV FCS LT - 1 1.00
Medium Pulse Laser CT 4 1 2.00
@Ultra AC/10 (20) RA - 2 2.00
@LRM-10 (Artemis) (24) RT - 2 2.00
@LRM-10 (Artemis) (24) LT - 2 2.00
Free Critical Slots: 5
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 27
4 7 7 5 0 4 0 Structure: 5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2
Configuration A features a Gauss Rifle (right arm) with three tons of ammunition for 24 shots (right arm and right torso) supported by three Large Pulse Lasers (two in the left arm and the third in the right). At closer ranges, a pair of Streak SRM-4 launchers sharing a ton of ammunition (all in the right torso) adds to the available carnage. 18 DHS provide ample cooling with a maximum overheat on a running Alpha Strike where both Streak packs lock onto the target of just +3. BV is 2,840 and maximum damage is 61 points at ranges of 12 hexes and below.
Loadout Name: A Cost: 35,724,167
Tech Rating/Era Availability: F/X-X-E BV2: 2,840
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 18(36) 2.00
Heat Sink Locations: 1 LT, 1 RT
CASE Locations: RT, RA 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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Gauss Rifle RA 1 6 12.00
Large Pulse Laser RA 10 2 6.00
2 Large Pulse Lasers LA 20 4 12.00
2 Streak SRM-4s RT 6 2 4.00
@Gauss Rifle (8) RA - 1 1.00
@Gauss Rifle (16) RT - 2 2.00
@Streak SRM-4 (25) RT - 1 1.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 28
4 7 7 5 0 4 0 Structure: 5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
The B Configuration is armed with two ER PPCs (right arm and left arm) and an LB-10X Autocannon (left torso with two tons of ammunition). Four Medium Pulse Lasers provide backup weaponry (right arm, left arm, center torso, and right torso). 24 DHS compensate for all but the heat generated by movement. BV is 2,897 and maximum damage is 68 at range 12 or below.
Loadout Name: B Cost: 36,276,667
Tech Rating/Era Availability: F/X-X-E BV2: 2,897
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 24(48) 8.00
Heat Sink Locations: 3 RT, 3 LA, 2 RA
CASE Locations: LT 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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ER PPC RA 15 2 6.00
Medium Pulse Laser RA 4 1 2.00
ER PPC LA 15 2 6.00
Medium Pulse Laser LA 4 1 2.00
Medium Pulse Laser RT 4 1 2.00
LB 10-X AC LT 2 5 10.00
Medium Pulse Laser CT 4 1 2.00
@LB 10-X (Cluster) (10) LT - 1 1.00
@LB 10-X (Slug) (10) LT - 1 1.00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 29
4 7 7 4 0 4 0 Structure: 5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
The Storm Wolf C is a close-range in-fighter par excellence. The only weapon that reach further than 12 hexes is a single Large Pulse Laser mounted in the right arm. But in close, the weapons array is quite frightening for any opponent. The main gun is an LB-20X Autocannon (left arm) with four tons of ammunition in the left torso, supported by a Streak SRM-6 launcher and a ton of ammunition (right torso) and five Medium Pulse Lasers (center torso, two right arm, and two right torso). 20 DHS make this configuration heat neutral other than the heat generated by movement. BV is 2,735 with a maximum damage of 77 points at ranges of 12 hexes or less.
Loadout Name: C Cost: 36,229,167
Tech Rating/Era Availability: F/X-X-E BV2: 2,735
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 20(40) 4.00
Heat Sink Locations: 1 LT, 1 RT, 2 RA
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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Large Pulse Laser RA 10 2 6.00
2 Medium Pulse Lasers RA 8 2 4.00
LB 20-X AC LA 6 9 12.00
2 Medium Pulse Lasers RT 8 2 4.00
Streak SRM-6 RT 4 2 3.00
Medium Pulse Laser CT 4 1 2.00
@Streak SRM-6 (15) RT - 1 1.00
@LB 20-X (Cluster) (10) LT - 2 2.00
@LB 20-X (Slug) (10) LT - 2 2.00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 27
4 8 8 2 0 4 0 Structure: 5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0
Configuration D is not optimized for any specific range, but is effective in all brackets. The long-ranged weapons are a Gauss Rifle (right arm) with three tons of ammunition (right arm and right torso) and an ER Large Laser (right arm). The left arm carries a massive Ultra AC-20 Autocannon with four tons of ammunition stored in the left torso. Secondary weapons consist of two ER Medium Lasers (right torso and left torso) and two ER Small Lasers (right torso and left torso). Eighteen DHS make this design heat neutral in single shot mode, although excess overheat is generated in double-tap. BV is 2,913 with a maximum damage output of 89 at a range of 6 hexes and below.
Loadout Name: D Cost: 36,242,917
Tech Rating/Era Availability: F/X-X-E BV2: 2,913
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 18(36) 2.00
Heat Sink Locations: 1 LT, 1 RT
CASE Locations: LT, LA, RA 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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Gauss Rifle RA 1 6 12.00
ER Large Laser RA 12 1 4.00
Ultra AC/20 LA 7 8 12.00
ER Medium Laser RT 5 1 1.00
ER Small Laser RT 2 1 0.50
ER Medium Laser LT 5 1 1.00
ER Small Laser LT 2 1 0.50
@Gauss Rifle (16) RA - 2 2.00
@Ultra AC/20 (5) LA - 1 1.00
@Gauss Rifle (8) RT - 1 1.00
@Ultra AC/20 (15) LT - 3 3.00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 29
4 8 8 3 0 4 0 Structure: 5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
Configuration E might well lack the raw firepower shown by other configurations of the Storm Wolf and Dire Wolf, but what it has possesses both range and damage potential in spades. Only four guns are mounted: two ER PPCs (right torso and left torso) and two Gauss Rifles (right arm and left arm) supplied by four tons of ammunition. Able to remove the head from any known BattleMech or OmniMech in existence with just one hit from any of these weapons, the Storm Wolf E cannot be underestimated on the field of battle. Only the base 16 DHS are mounted, but even so just movement heat is generated as excess overheat production. BV is 3,087 with a maximum damage potential of 60 at ranges of up to 22 hexes!
Loadout Name: E Cost: 36,181,667
Tech Rating/Era Availability: F/X-X-E BV2: 3,087
Equipment Type Rating Mass
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CASE Locations: LA, RA 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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Gauss Rifle RA 1 6 12.00
Gauss Rifle LA 1 6 12.00
ER PPC RT 15 2 6.00
ER PPC LT 15 2 6.00
@Gauss Rifle (16) RA - 2 2.00
@Gauss Rifle (16) LA - 2 2.00
Free Critical Slots: 13
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 31
4 6 6 6 0 4 0 Structure: 5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
Configuration F is the weakest in terms of raw damage output. But Khans Kerensky and Ward insisted on this configuration to provide their Warriors with weapons capable of serving in the air defense/anti-vehicle role. Two LB-5X Autocannons (right arm and left arm) are mounted, each with two tons of ammunition. These guns are paired with a brace of ER Large Lasers (right arm and left arm). Supporting these long-range guns are two Artemis IV equipped LRM-10 launchers (right torso and left torso), each with two tons of ammunition. The sole back-up weapon is a center torso mounted ER Medium Laser. Eighteen DHS are provided, but excess overheat is produced when the ER Medium Laser is used in conjunction with the other weapon systems. BV is quite low (for a 100-ton assault-class OmniMech!) at just 2,562 with a maximum damage potential of 57 at ranges of 15 hexes and below.
Loadout Name: F Cost: 36,911,667
Tech Rating/Era Availability: F/X-X-E BV2: 2,562
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 18(36) 2.00
Heat Sink Locations: 1 LT, 1 RT
CASE Locations: LT, RT, LA, RA 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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ER Large Laser RA 12 1 4.00
LB 5-X AC RA 1 4 7.00
ER Large Laser LA 12 1 4.00
LB 5-X AC LA 1 4 7.00
LRM-10 RT 4 1 2.50
Artemis IV FCS RT - 1 1.00
LRM-10 LT 4 1 2.50
Artemis IV FCS LT - 1 1.00
ER Medium Laser CT 5 1 1.00
@LB 5-X (Cluster) (20) RA - 1 1.00
@LB 5-X (Slug) (20) RA - 1 1.00
@LB 5-X (Cluster) (20) LA - 1 1.00
@LB 5-X (Slug) (20) LA - 1 1.00
@LRM-10 (Artemis) (24) RT - 2 2.00
@LRM-10 (Artemis) (24) LT - 2 2.00
Free Critical Slots: 6
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 26
4 5 5 5 0 4 0 Structure: 5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2, FLK 1/1/1
Finally, there is the Storm Wolf G. Designed for long-range combat, this version includes two Artemis IV equipped LRM-20 launchers (right arm and left arm), each supplied by three tons of ammunition. Two ER Large Lasers are also mounted (right arm and left arm) with a left-torso mounted Ultra AC-5 and two tons of ammunition provided additional firepower. In close, an ER Medium Laser in the center torso backs up the big long-ranged missile systems and guns. Twenty DHS alleviates most (but not all) of the excess overheat this configuration can produce. BV is 2,868 with a maximum damage potential of 77 at ranges of 15 hexes or less.
Loadout Name: G Cost: 36,816,667
Tech Rating/Era Availability: F/X-X-E BV2: 2,888
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 20(40) 4.00
Heat Sink Locations: 1 LT, 3 RT
CASE Locations: LT, LA, RA 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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LRM-20 RA 6 4 5.00
Artemis IV FCS RA - 1 1.00
ER Large Laser RA 12 1 4.00
LRM-20 LA 6 4 5.00
Artemis IV FCS LA - 1 1.00
ER Large Laser LA 12 1 4.00
Ultra AC/5 LT 1 3 7.00
ER Medium Laser CT 5 1 1.00
@LRM-20 (Artemis) (18) RA - 3 3.00
@LRM-20 (Artemis) (18) LA - 3 3.00
@Ultra AC/5 (40) LT - 2 2.00
Free Critical Slots: 1
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 29
4 7 7 6 0 4 0 Structure: 5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 3
Deployment: The Storm Wolf is perhaps the single most expensive and resource consuming Clan OmniMech designed to date. As such, even for a Clan as powerful and industrialized as Clan Wolf, production has been slow and distribution limited to only the finest Warriors of the Clan. Khan Kerensky has made a point of ensuring that the 328th Assault Cluster (The Lion-Hearted) has priority on all production.