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Author Topic: Master Arminas's Royal BattleMechs of the SLDF  (Read 6710 times)

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masterarminas

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Re: Master Arminas's Royal BattleMechs of the SLDF
« Reply #60 on: July 24, 2012, 02:02:07 PM »

ENF-4Rb Enforcer

The Enforcer was a down-graded Enfield, manufactured by House Davion after the fall of the Star League.  But, ComStar decided to give the Enforcer a make-over all their very own.  In short, it amused the Primus to steal Davion's signature 'Mech for his own forces!

ComStar started with an endo-steel internal frame, converting the old single heat sinks to doubles.  All weapons were removed from the design.  Instead, the new Enforcer now carries an LB-10X autocannon (right arm) with twenty shots (twice the payload and allowing for use of both cluster and slug ammunition), whereas the left arm mounts an ER PPC.  This increases the overall firepower and both weapon systems are capable of engaging targets at greater ranges.  Instead of the head mounted small laser, the ComGuards next added a Medium Laser.  The design can use all three weapons generating only movement heat . . . which was deemed acceptable.

Finally, ten and a half tons of standard armor were fitted to the chassis, making it a rugged, hard-hitting trooper with good mobility on the battlefield.  Rumor has it that when this model of Enforcer was revealed following the Battle of Tukayyid that soldiers throughout the AFFS considered lynching the engineers of Achernar BattleMechs for their lack-luster upgrades of the Enforcer.

Code: [Select]
Enforcer ENF-4Rb

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/E-F-E
Production Year: 2750
Cost: 4,442,500 C-Bills
Battle Value: 1,383

Chassis: Dorwinion Endo-Steel
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: McCloud Specials
    Jump Capacity: 120 meters
Armor: Starshield Standard Armor w/ CASE
Armament:
    1 ChisComp 53 ER PPC
    1 Federated Super LB 10-X AC
    1 ChisComp 37 Medium Laser
Manufacturer: Royal BattleMech Works
    Primary Factory: Terra
Communications System: Achernar Electronics HICS-11
Targeting and Tracking System: Federated Hunter

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 3 LT, 3 RT, 3 LA, 1 RA, 2 LL, 2 RL
Engine:             Fusion Engine                200                       8.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 CT, 1 LT, 1 RT                                   2.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT, 1 RT
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RA        2         6        11.00
ER PPC                                       LA        15        3         7.00
Medium Laser                                 HD        3         1         1.00
@LB 10-X (Cluster) (10)                      RA        -         1         1.00
@LB 10-X (Slug) (10)                         RA        -         1         1.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 14
4j         3       3       2       0      2     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
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masterarminas

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Re: Master Arminas's Royal BattleMechs of the SLDF
« Reply #61 on: July 24, 2012, 02:08:02 PM »

HBK-4Gb Hunchback

The original Pain-God of BattleTech himself, the Hunchback has always been feared because of the massive AC-20 it carried into combat. This upgrade builds upon that fear.

For this 'Mech, we kept the weapons the same:  an AC-20 in the right torso, two medium lasers (right arm and left arm), and a small laser (head).  We increased the ammo to three tons in the left torso (for 15 shots total) and CASE'd that location to protect against ammo explosions.

Ten double heat sinks give us more than enough capacity to run and fire all weapons without overheating.

The most radical thing was upgrading the engine to give Quasimodo here a movement profile of 5/8/0. This required Endo-Steel as well as the remaining tonnage left from trading in the heat sinks. To increase survivability, 9.0 tons of Ferro-fibrous gives us a rock solid 95% of maximum armor.

The Pain-God is back!

Code: [Select]
Hunchback HBK-4Gb

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/D-F-E
Production Year: 2750
Cost: 4,503,875 C-Bills
Battle Value: 1,259

Chassis: Komiyaba Type VIII Endo-Steel
Power Plant: Magna 250 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Starshield Ferro-Fibrous w/ CASE
Armament:
    1 Tomodzuru Autocannon Mount Type 20 Autocannon/20
    2 Ichiba 2000 Medium Lasers
    1 Diverse Optics Type 10 Small Laser
Manufacturer: Royal BattleMech Works
    Primary Factory: Terra
Communications System: Sony MST-15
Targeting and Tracking System: Tacticon Tracer 300

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 1 CT, 4 LT, 1 RT, 3 LA, 3 RA, 1 LL, 1 RL
Engine:             Fusion Engine                250                      12.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 161                  9.00
    Armor Locations: 1 CT, 4 LT, 1 RT, 3 LA, 3 RA, 1 LL, 1 RL
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           22       
                                 Center Torso (rear)                  8         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     8            16       
                                             L/R Leg     12           22       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 RA        3         1         1.00
Medium Laser                                 LA        3         1         1.00
Autocannon/20                                RT        7         10       14.00
Small Laser                                  HD        1         1         0.50
@AC/20 (15)                                  LT        -         3         3.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 13
5          2       1       0       0      2     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, AC 2/2/0
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masterarminas

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Re: Master Arminas's Royal BattleMechs of the SLDF
« Reply #62 on: July 24, 2012, 02:16:39 PM »

TBT-5Nb Trebuchet

Long a favorite of House Marik, the 50-ton Treb is guilty of being overgunned for its tonnage and movement rate. Let's see what we can do with it.

An XL engine begins the process, giving us the classic 5/8/0 movement and we use endo-steel to gain still more tonnage (who'd have thunk that Treb WANTS to gain weight?).  Ten tons of standard armor is a HUGE improvement over the old Treb, and gives us 94.6% of maximum in the process.

With that 250-rate engine, ten double-heat sinks are a no-brainer, which just brings us to weapons.  We keep the standard LRM-15 launchers (right torso and left arm), but add Artemis IV to each and increase the ammo to four tons (16 shots each).  We also CASE those torsos!  Two medium lasers come next (two in the right arm (with NO HAND) and a medium pulse laser next to the left arm LRM (which DOES have a hand, HUH?).

OK, she's tougher (on the outside, but has that terribly soft center within), it is more likely that the pilot will survive (thanks to CASE), she hits with more missiles, has greater endurance, and (best of all) can maintain a far heavier volume of fire.  Treb can walk and fire the LRMs and medium lasers/medium pulse laser and generate just movement heat, although you will seldom have targets in the ideal range for both systems. 

She's not your granpa's ride, anymore, now is she?

Code: [Select]
Trebuchet TBT-5Nb

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/E-F-E
Production Year: 2750
Cost: 8,651,000 C-Bills
Battle Value: 1,356

Chassis: Corean Model 9C Endo-Steel
Power Plant: Magna 250 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Starshield Standard Armor w/ CASE
Armament:
    2 Zeus LRM-15s w/ Artemis IV FCS
    1 Magna Mk IIP Medium Pulse Laser
    2 Magna Mk II Medium Lasers
Manufacturer: Royal BattleMech Works
    Primary Factory: Terra
Communications System: Corean Transband-J9
Targeting and Tracking System: Corean B-Tech

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 2 CT, 3 LT, 2 RT, 1 LA, 2 RA, 2 LL, 2 RL
Engine:             XL Fusion Engine             250                       6.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 160                 10.00
    CASE Locations: 1 LT, 1 RT                                             1.00
                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           22       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     8            16       
                                             L/R Leg     12           22       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Medium Lasers                              RA        6         2         2.00
LRM-15                                       LA        5         3         7.00
    Artemis IV FCS                           LA        -         1         1.00
Medium Pulse Laser                           LA        4         1         2.00
LRM-15                                       RT        5         3         7.00
    Artemis IV FCS                           RT        -         1         1.00
@LRM-15 (Artemis) (16)                       LA        -         2         2.00
@LRM-15 (Artemis) (16)                       RT        -         2         2.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 14
5          3       5       3       0      2     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 2
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masterarminas

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Re: Master Arminas's Royal BattleMechs of the SLDF
« Reply #63 on: July 24, 2012, 02:29:53 PM »

And that's a wrap on the 50-tonners.  I didn't do the Chameleon or the Starshield, and that was deliberate if some of you are wondering.  The Chameleon does nothing on a 50-ton frame that can't be done cheaper with a 45-ton Phoenix Hawk!  It was a boondoggle that should have gone down in history as a bust.  The Starshield arrived on the scene quite late in the Star League era, and passed away without scarely a noticed until revived later in history.  Either way, these 'Mechs are not part of my Royals series.

MA
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masterarminas

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Re: Master Arminas's Royal BattleMechs of the SLDF
« Reply #64 on: July 31, 2012, 05:47:57 PM »

DV-6Mb Dervish

The red-headed step-child of the 55-tonner family. This workhorse gets no
respect from its semi-siblings: the Griffin, the Shadow Hawk, and the Wolverine.

In order to keep the firepower of the original, I was forced to use an XL
engine (ugh!).   However, with that and Endo-Steel, we freed up a bucket-load
of tonnage.  Armor was increased to 10.5 tons of standard (90% of maximum and
better than the classic trio of 55-tonners).

The guns we basically kept the same.  Each torso gets an LRM-10 launcher, but
we add Artemis IV, up the ammo to a total of three tons and add CASE to both
torsos.  Both paddle-hands keep their Medium Laser, but we upgrade the SRMs to
SRM-4 models, each with a single ton of ammunition shared between them.

Of course, at 10.6 million plus apiece, the Whirly-Bird costs more than an
Awesome.   But firepower has been increased across the board, and armor is
greatly enhanced as well.   Survivability is still sub-par, what with the XL
engine, but for a fast-moving fire-support 'Mech, it does do what it should.

It's not a bad 'Mech, but it tries to do too much for its weight class.

Code: [Select]
Dervish DV-6Mb

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/E-F-E
Production Year: 2750
Cost: 10,673,817 C-Bills
Battle Value: 1,463

Chassis: Dorwinion 55T Endo-Steel
Power Plant: CoreTek 275 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Swingline X-1000
    Jump Capacity: 150 meters
Armor: Maximillian 105 Standard Armor w/ CASE
Armament:
    2 Federated 10-shot LRM-10s w/ Artemis IV FCS
    2 Federated 4-shot SRM-4s w/ Artemis IV FCS
    2 ChisComp 39 Medium Lasers
Manufacturer: Royal BattleMech Works
    Primary Factory: Terra
Communications System: Achernar Electronics HID-21
Targeting and Tracking System: Federated Hunter Mk II

Overview:


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 1 LT, 1 RT, 4 LA, 4 RA, 2 LL, 2 RL
Engine:             XL Fusion Engine             275                       8.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           25       
                                 Center Torso (rear)                  8         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     9            18       
                                             L/R Leg     13           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 RA        3         1         1.00
SRM-4                                        RA        3         1         2.00
    Artemis IV FCS                           RA        -         1         1.00
Medium Laser                                 LA        3         1         1.00
SRM-4                                        LA        3         1         2.00
    Artemis IV FCS                           LA        -         1         1.00
LRM-10                                       RT        4         2         5.00
    Artemis IV FCS                           RT        -         1         1.00
LRM-10                                       LT        4         2         5.00
    Artemis IV FCS                           LT        -         1         1.00
@LRM-10 (Artemis) (12)                       RT        -         1         1.00
@SRM-4 (Artemis) (25)                        RT        -         1         1.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
                                            Free Critical Slots: 6

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 15
5j         3       4       2       0      2     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 2
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masterarminas

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Re: Master Arminas's Royal BattleMechs of the SLDF
« Reply #65 on: July 31, 2012, 05:55:07 PM »

GRF-1Nb Griffin

Who doesn't love the Griffin? It's a fast, hard-hitting 'Mech that LOOKS the part. Fantastic.

Endo-Steel and 9.5 tons of Ferro-Fibrous (91% of max) armor are almost mandatory, as are the 11 double heat sinks, all of which can fit inside the engine itself.

5/8/5 is already excellent speed for a 55-tonner, so we leave it there. I don't want to fool around with the weapons mix too much, so how about an ER PPC to replace the old Fusigun?

For the LRM launcher, lets upgrade that puppy to a 15-rack, add Artemis and CASE, and give it a total of two tons of ammo for 16 salvoes.

BOOM, baby! You gotta watch your heat in this machine, but the new Grif is badder than the old. A real heat-breaker of a machine, she is.

Code: [Select]
Griffin GRN-1Nb

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/E-F-E
Production Year: 2750
Cost: 5,713,507 C-Bills
Battle Value: 1,613

Chassis: Earthwerks GRF Endo-Steel
Power Plant: CoreTek 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Starshield A Ferro-Fibrous w/ CASE
Armament:
    1 Fusigon B ER PPC
    1 Delta Dart LRM-15 w/ Artemis IV FCS
Manufacturer: Royal BattleMech Works
    Primary Factory: Terra
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac, System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 1 HD, 1 LT, 4 RT, 4 LA, 2 RA, 1 LL, 1 RL
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 170                  9.50
    Armor Locations: 1 CT, 1 LT, 4 RT, 4 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           24       
                                 Center Torso (rear)                  5         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     9            18       
                                             L/R Leg     13           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        3         7.00
LRM-15                                       LT        5         3         7.00
    Artemis IV FCS                           LT        -         1         1.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 16
5j         2       3       3       0      2     0   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1
« Last Edit: July 31, 2012, 05:56:33 PM by masterarminas »
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masterarminas

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Re: Master Arminas's Royal BattleMechs of the SLDF
« Reply #66 on: July 31, 2012, 06:40:26 PM »

SCP-1Nb Scorpion

I love this bug! No seriously, take the strait-jacket away, so we go the full distance at making this high-end medium-weight fast striker an outstanding 'Mech. 

First of all, since we have to use an XL engine anyway, we replace that VOX 330 with an LTV 385!  Oh yes, baby, this Scorpion walks at 75.6 kilometers per hour and runs at 118.8 kph!  State of the art run-by-wire computer systems and new hydraulic dampners smooth out the ride for the MechWarrior assigned to these machines . . . and the cockpit is set within a gimbaled cradle which helps stablize the pilot even more!

The lack of internal space means we will have to forego ferro-fibrous armor, but with eleven and a half tons of standard (91.5% of maximum!), our Royal Scorp is still one tough bug!  We do have enough enough room for endo-steel and use that to save every ounce of weight we can for weapons.

Eleven and a half tons left, and our Scorpion needs a sting! We keep the left torso SRM-6 rack, but add CASE for our fifteen missile flights, and we upgrade the right torso PPC to an extended-range model.  Same firepower as before, but we've got better range on the PPC and no minimum!

Ten double strength heat sinks fit all in the engine, so that's a no-brainer!  We can walk and fire both weapons for zero net excess heat production . . . running nets only a +1!

Now that's a Scorpion. 

Code: [Select]
Scorpion SCP-1Nb

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Quad
Rules Level: Tournament Legal
Era: All Eras (non-canon)
Tech Rating/Era Availability: E/E-F-E
Production Year: 0
Cost: 12,534,333 C-Bills
Battle Value: 1,381

Chassis: Brigadier 800F Endo-Steel
Power Plant: LTV 385 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: StarSlab/4 Standard Armor w/ CASE
Armament:
    1 Anderson Armaments Special ER PPC
    1 Marvel Six-Load SRM-6
Manufacturer: Royal BattleMech Works
    Primary Factory: Terra
Communications System: Garret 500A
Targeting and Tracking System: Garret GRNDTRK 9

Overview:
 


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    99 points                3.00
    Internal Locations: 2 CT, 2 LT, 2 RT, 2 FLL, 2 FRL, 2 RLL, 2 RRL
Engine:             XL Fusion Engine             385                      22.00
    Walking MP: 7
    Running MP: 11
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: H+UL+LL+F    R: H+UL+LL+F
Armor:              Standard Armor               AV - 184                 11.50
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           24       
                                 Center Torso (rear)                  5         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  5         
                                       L/R Front Leg     13           24       
                                        L/R Rear Leg     13           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RT        15        3         7.00
SRM-6                                        LT        4         2         3.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 14
7          2       2       1       0      2     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA
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masterarminas

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Re: Master Arminas's Royal BattleMechs of the SLDF
« Reply #67 on: July 31, 2012, 06:48:30 PM »

SHD-2Hb Shadow Hawk

The Shadow Hawk . . . what can I say. Everyone sees this machine and falls in love, which turns to hate as they play it in an actual game. It's a good 'Mech (really, it is) but it tries to do to much. LRM's, SRM's, AC, laser, 5/8/3 movement . . . it's just too much. And the design suffers because of it.

We use Endo-Steel and 9.5 tons of Ferro-Fibrous (91% of max) while uping the movement to a full 5/8/5. That 5/8/3 always drove me bonkers!

Ten double heat sinks mean that this 'Mech never need fear infernos or flamers again:  you can't overheat this machine, even with an engine hit! Of course TWO engine hits will put you at +4 on the heat scale, if you shoot everything and jump as well! But at that point, you should be more worried about getting away that continuing the attack.

Back to the 'Mech. We kept the LRM-5 launcher and medium laser, but added case to the LRM ammo bins. The SRM-2 got replaced with a Streak SRM-2, a ton of ammo, and CASE. If it were legal to place SRM-2 ammo in half-ton lots, I would in a heartbeat, using the other half ton for more armor.

The AC-5 gets an upgrade to an Ultra model and gets a second ton of ammo (for 40 shots--or 20 double taps). It is still a very 'general-purpose' design, but can hit a little harder, and reach a little farther, and move a little better. All with just a wee bit more armor.

What more can you ask?

Code: [Select]
Shadow Hawk SHD-2Hb

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/E-F-E
Production Year: 2750
Cost: 5,332,207 C-Bills
Battle Value: 1,339

Chassis: Lang T1 Endo-Steel
Power Plant: CoreTek 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Pitban LFT-50
    Jump Capacity: 150 meters
Armor: Maximillian 43 Ferro-Fibrous w/ CASE
Armament:
    1 Armstrong J13 Ultra AC/5
    1 Martell Medium Laser
    1 Holly LRM-5
    1 Holly Streak SRM-2
Manufacturer: Royal BattleMech Works
    Primary Factory: Terra
Communications System: O/P 300 COMSET
Targeting and Tracking System: O/P 2000A

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 1 HD, 3 LT, 1 RT, 4 LA, 3 RA, 1 LL, 1 RL
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 170                  9.50
    Armor Locations: 1 CT, 2 LT, 1 RT, 4 LA, 4 RA, 1 LL, 1 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           24       
                                 Center Torso (rear)                  5         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     9            18       
                                             L/R Leg     13           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 RA        3         1         1.00
Ultra AC/5                                   RT        1         5         9.00
LRM-5                                        LT        2         1         2.00
Streak SRM-2                                 LT        2         1         1.50
@Ultra AC/5 (40)                             RT        -         2         2.00
@LRM-5 (24)                                  LT        -         1         1.00
@Streak SRM-2 (50)                           LT        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 13
5j         2       2       2       0      2     0   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA
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masterarminas

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Re: Master Arminas's Royal BattleMechs of the SLDF
« Reply #68 on: July 31, 2012, 06:57:01 PM »

WVR-6Rb Wolverine

The tough, in your face, brawler of the 55-ton 'terrible trio', the Wolverine has long been a favorite of players and MechWarriors alike.

As with the Shawk, we give the Wolvie Endo-Steel and 9.5 tons of Ferro-fibrous (91% of max) along with 11 double heat sinks.

This frees up enough tonnage to upgrade the AC-5 to a Snub-nose PPC, perfect for the short-range brawls that the Wolverine excels in.  We keep the SRM-6, but add Artemis IV and CASE, and the medium laser is retained as well.  With six tons left, we turn to the fluff text of the original, where the Wolvie is described as a recon/command 'Mech.  Ok, we put TAG and a Flamer (for anti-infantry work) in the left arm and add both Beagle Active Probe and Guardian ECM Suite to the right torso.

Hotter running that Shawk, cooler than the Grifter, the Royal Wolvie falls in that Goldilocks land of 'just right'. In close, it hits harder than either of its two brothers, but not quite as much beyond 9 hexes.  Plus, it boasts of an outstanding array of electronics and specialty gear, and can light up infantry like no ones business:  literally.

Code: [Select]
Wolverine WVR-6Rb

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: All Eras (non-canon)
Tech Rating/Era Availability: E/X-X-F
Production Year: 0
Cost: 6,337,382 C-Bills
Battle Value: 1,474

Chassis: Crucis-A Endo-Steel
Power Plant: CoreTek 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Northrup 12000
    Jump Capacity: 150 meters
Armor: Maximillian 60 Ferro-Fibrous w/ CASE
Armament:
    1 GM Devastator Snub-Nose PPC
    1 Harpoon 6 SRM-6 w/ Artemis IV FCS
    1 Magna Mk II Medium Laser
    1 Zippo Flamer
    1  TAG
    1  Guardian ECM Suite
    1  Beagle Active Probe
Manufacturer: Royal BattleMech Works
    Primary Factory: Terra
Communications System: Tek BattleCom
Targeting and Tracking System: Garret T11B

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 1 HD, 3 LT, 3 RT, 2 LA, 3 RA, 1 LL, 1 RL
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 170                  9.50
    Armor Locations: 2 LT, 3 RT, 4 LA, 3 RA, 1 LL, 1 RL
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           24       
                                 Center Torso (rear)                  5         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     9            18       
                                             L/R Leg     13           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Snub-Nose PPC                                RA        10        2         6.00
TAG                                          LA        0         1         1.00
Flamer                                       LA        3         1         1.00
Guardian ECM Suite                           RT        0         2         1.50
Beagle Active Probe                          RT        0         2         1.50
SRM-6                                        LT        4         2         3.00
    Artemis IV FCS                           LT        -         1         1.00
Medium Laser                                 CT        3         1         1.00
@SRM-6 (Artemis) (15)                        LT        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 15
5j         3       3       0       0      2     0   Structure:  5
Special Abilities: TAG, ECM, PRB, RCN, CASE, SRCH, ES, SEAL, SOA
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masterarminas

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Re: Master Arminas's Royal BattleMechs of the SLDF
« Reply #69 on: July 31, 2012, 07:00:56 PM »

And that is the 55-tonners.

MA
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Dragon Cat

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Re: Master Arminas's Royal BattleMechs of the SLDF
« Reply #70 on: August 01, 2012, 03:14:19 AM »

Love what you did with the Enforcer.

Always liked the Dervish, one of the first Mechs ever used, and still like it

Shadow Hawk, can't disagree hated the 5,8,3 movement but always loved the Mech now even better
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My stuff, and my AU timeline follow link and enjoy

http://www.ourbattletech.com/forum/dragon-cat-collection/

The original CBT thread
Dragon Cat on CBT


Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.
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