The Grasshopper, despite all of it's post star leauge success was actually endemic of a massive problem with Star League Procurement that was halted by General Kerensky. numerous Military Contractors around the time of First Lord Johnathan took advantage of his massive military spending, and presented future combat systems typically with two variations. the first was the cheap "Budget" Mech that could be built quickly and in bulk, perfect for the Star League Defense Forces organizational docterine. the second version amounted to a "Wish List" of advanced technology and a show of what a contractor could do with the appropriate equipment. most of these wish Lists became known as the SLDF "Royal" Variations
The Grasshopper was suppoused to be another one of these Mechs, and unlike many of it's fore bearers (the most recent of which was the BLR-1Gb and Gc Battlemaster) could not get off the ground fast enough to make the grade. After the failure of the 3 and 4H models, the 5Hb was designed for close in fighting where accuracy was tantamount. the saying went that if the Falcon was supposed to be a "Bug Killer" then the Grasshopper was a "Hawk Killer" (referencing the Phoenix and Shadow Hawks, and likely the Griffin).
Grasshopper GHR-5Hb
Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/E-F-E-A
Production Year: 2780
Cost: 6,646,773 C-Bills
Battle Value: 1,468
Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
3 Large Pulse Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
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Equipment Type Rating Mass
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Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 LT, 1 RT, 6 LA, 6 RA
Engine: Fusion Engine 280 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 4.00
Heat Sinks: Double Heat Sink 16(32) 6.00
Heat Sink Locations: 3 LT, 2 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 216 13.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 30
Center Torso (rear) 13
L/R Torso 15 20
L/R Torso (rear) 10
L/R Arm 11 22
L/R Leg 15 30
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Equipment Location Heat Critical Mass
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Large Pulse Laser RA 10 2 7.00
Large Pulse Laser LA 10 2 7.00
Large Pulse Laser CT 10 2 7.00
Free Critical Slots: 8
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 15
4j 3 3 0 0 3 0 Structure: 6
Special Abilities: ENE, SRCH, ES, SEAL, SOA